Zhou Hanyang knew from the past that Ning was particularly greedy when jungling. If he fell behind in development, he would definitely dive into the jungle and wouldn't come out until he had farmed up.

The reason he adopted this playstyle is due to the S8 version and the top laner picks of IG.

If he doesn't want to become a secondary support in late-game team fights, then he must farm up all three lanes.

Furthermore, IG's top and bottom lanes are prone to dying quickly, so Ning has to farm up his stats.

Pigeons are prone to dying quickly, and with the increased survival pressure on AD carries, junglers also face pressure to deal damage.

Keep in mind that EDG only has one player, Gege, and Zhou Hanyang can already feel the pressure. Imagine how much pressure he would feel if TheShy were in the top lane.

Nofe originally wanted to talk about Flandre and Left Hand, but after listening to Zhou Hanyang, he decided to only talk about Flandre.

"After you gain an advantage in the first wave, just annoy the Prince a little on your way back to lane. There's no need to keep bothering him!" Nofe said, pointing at Flandre.

"Ryze in the mid lane had a ward in that wave. If he had looked at me, he could have killed Jarvan IV!" Flandre thought for a moment and said.

"Your playstyle is definitely fine!" Before Nofe could speak, Zhou Hanyang affirmed, "Our 3C team has top-notch laning ability, so we don't need to engage in this kind of tempo-based clash with the opponent."

If we have a safe laning environment, the enemy will naturally collapse. In the subsequent matches, I will try my best to lane against the enemy jungler and prevent them from ganking you.

Upon hearing Zhou Hanyang's words, both Zuo Shou and Gege couldn't help but feel delighted.

They are, after all, newcomers, and their overall teamwork is certainly not as good as that of veteran players.

A simple solo lane matchup and a lane matchup that requires considering support are two completely different scenarios.

If we don't need to consider support and collaboration, they are confident that they are no weaker than anyone else.

Upon hearing this, Saint Gun frowned.

What Zhou Hanyang said today completely overturned his understanding of the game.

Why do people say that professional play and competitive play are different? It's because professional play places more emphasis on teamwork and coordination.

But now Zhou Hanyang is saying to minimize collaborations? What's the difference between that and playing ranked games?

"Think about it, if we just develop normally and fight in the late game, the enemy will naturally collapse. Why should we coordinate in the early game?" Zhou Hanyang spread his hands and said with a smile.

"What if you encounter a team with particularly strong early-game coordination?" Mingkai asked from the side, "In scrims, RW team especially likes to use a four-man gank on the bottom lane!"

“Mid laner, make sure you're prepared for ganks. The first gank will likely result in a flash, but once you know the jungler's location, both top and bottom lanes, plus your jungle, will be doomed.” Zhou Hanyang said, glancing at Meiko.

"If the bot lane doesn't want to be ganked by four players and then caught by two, the support should push the lane and come to the mid lane to help relieve the pressure! I'm saying that the three carries should minimize their coordination, not that they shouldn't coordinate at all."

Our mid and bottom lanes are all new players, and there are issues with communication and teamwork. Right now, our priority is to consistently win matches to build confidence, and then gradually improve our teamwork.

Besides, as long as all three lanes don't completely collapse by the late game, and as long as one person can step up and form a dual-carry duo with me, we can win team fights.

Hearing Zhou Hanyang's words, everyone understood what he meant.

Two of the three players in the team are newcomers, and one of them, Flandre, is also a player from another team, so their teamwork and communication will definitely need some time to develop.

Unless Zhou Hanyang made the decision for them in advance, they wouldn't have been able to cooperate so seamlessly.

Since that's the case, let's not collaborate. Let each of us play our own game and gradually get used to it over time.

Nofe pondered for a moment and said, "That is indeed a good idea. We don't really need to coordinate so closely. We can just have people report when they disappear from the online network!"

Of course, this applies when we have 4 cores. If the top laner picks a tank, we still need to focus on tempo in the early game; otherwise, our advantage in team fights won't be significant.

Saint Gun, Meiko, and Mingkai were all completely baffled.

Mingkai muttered under his breath, "Reversing the Heavenly Gang!"

As League of Legends has evolved to this point, it has largely emphasized strong synergy and teamwork.

EDG is the king in this regard, but today Zhou Hanyang and Nofe said they would not cooperate and would each play their own lanes.

What is this if not a reversal of the Heavenly Gang?

After the debriefing, Mingkai called Zhou Hanyang into the conference room.

"Are you sure you don't want to collaborate?" Ming Kai asked, somewhat puzzled. He really didn't understand the meaning behind Zhou Hanyang's words today.

Regardless, he was last year's champion jungler, and his understanding of the game and the current meta makes it impossible for him to comprehend what Zhou Hanyang said today.

"This is a patch that lacks damage, so I can't pick Sejuani and Jarvan IV and leave all the late-game team fights to the two carries!" Zhou Hanyang explained, "If I pick a jungler who can carry, they can't do too many things in the early game; they need to grow!"

"Didn't Hu Xianzhao integrate very well back then?" Ming Kai still didn't quite understand.

"That's the incense burner version." Zhou Hanyang smiled but didn't go into too much detail.

Many people believe that the Ardent Censer patch raised the skill ceiling for ADCs, but in reality, it lowered the skill floor for ADCs.

Team fights don't require finding a good position to deal damage; there's no pressure to deal damage, and there's no pressure to survive either.

Isn't this just lowering the bar?

Even if Pigeon, who is prone to dying suddenly, dies less often in Season 7, and with his aggressive playstyle, he might even become a legend in Season 7.

"Okay, stop talking! We don't play Snake until the 21st!" Zhou Hanyang said with a smile. "You'll see when you play in tomorrow's practice match."

"Should I go up and fight?" A question mark slowly appeared on Mingkai's forehead.

Before Flandre arrived, he had played in scrims. It's just that Flandre was replaced by Zhou Hanyang; what's the difference?

"You'll see once you try!" Zhou Hanyang didn't offer any further explanation.

"Fine, I'll give it a try!" Mingkai was genuinely unconvinced this time.

Zhou Hanyang played top lane last year. If it weren't for the close synergy between the top and jungle, how could EDG have won the championship?

He simply cannot understand professional matches that lack coordination.

[Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!! Please send electricity!!!]

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