Unconvinced, Mingkai replaced Zhou Hanyang the next day and began participating in training matches.

Mingkai, as a jungler, naturally needs to choose junglers that focus on early-game tempo. In this patch, the bot lane is dominated by Ezreal and Kalista, leaving little room for AD carries in the late game, which puts pressure on other positions to deal damage!

At first, as usual, we picked a tank for Flandre in the top lane and a late-game carry for Knight in the mid lane.

But as the game progressed, Mingkai realized that his mid and bot lane carries were playing very poorly.

The bottom lane seems to have all muscle and no brains. The enemy jungler is always there when they come, and he especially likes to give them opportunities in the mid-game!

They play team fights very poorly, can take any skill, and always die inexplicably.

The mid lane is the other extreme. The late-game carry plays in a strange way. They can gain an advantage if you don't help them, but if you do help them, you can't expand that advantage.

Saint Gun, Clearlove, and the support can always get team fights going in the late game, but their ability to clean up kills in team fights is a big problem.

Because the AD carry played too aggressively, the mid-laner, ZuoShou, faced immense pressure in team fights.

After the pressure of finishing off enemies in team fights became too great, ZuoShou started playing very cautiously.

One aspect is that the unique playstyle of the bottom lane puts a lot of pressure on the mid lane. Another very important factor is that Mingkai's late-game mage play has a strange flavor.

In the end, Mingkai had no choice but to let Flandre play an aggressive top laner, and then he went to the top lane to help Flandre.

Mingkai clearly intends to replicate EDG's strategy from last year, opening up opportunities in the top lane.

But Flandre is not Zhou Hanyang after all. Not only is their teamwork not as smooth, but Flandre's dominance in the top lane is also not as strong as Zhou Hanyang's.

This resulted in Mingkai focusing his attention on the top lane while feeding repeatedly to his opponents in the bottom lane, making it impossible for him to participate in team fights later on!

After a day of training matches, Mingkai finally understood what Zhou Hanyang meant by "the inability to coordinate."

If the jungler coordinates well with the two carries in the early game and feeds them to a high level, but then feeds a single enemy in the mid-to-late game or fails to execute a team fight well, all the early game strategy will be wasted.

After the training match, Mingkai approached Zhou Hanyang again and exclaimed, "Your ability to read the game is indeed very strong."

"Now you're convinced, right?" Zhou Hanyang chuckled.

"Why wasn't there a question about Yu Wenbo when Hu Xianzhao appeared last year?" Ming Kai said quietly.

"Didn't you see what happened when he joined RNG this year? The reason RNG lost that Bo3 to IG was because he didn't deal enough damage. Survival or damage, choose one?"

Zhou Hanyang shook his head slightly and said, "There is only one Uzi in the world. No one else can be like him. His survivability is not very good, but his lane output is all maxed out!"

If we want to win the championship with an all-Chinese team, and we can't get Uzi, I can only choose an ADC who can deal damage, and then our top, mid, and jungle will cover for us.

Even if he feeds a lot, he's still an ADC. With our 4-carry strategy, our top, mid, and jungle should be able to cover for us in late-game team fights.

Just as later generations have said about pigeons, "With the wind at its back, it flies three feet; against the wind, it wets its shoes!"

Expecting him to be a backup like Deft is unrealistic; a jungler like Clearlove definitely wouldn't like Deft.

But Zhou Hanyang still really likes pigeons!

why?

He's really good at dealing damage in team fights. If the enemy doesn't take him down, he can dominate them.

If the other side is distracted and takes care of Pigeon, then OK!

Whether it's Zuo Shou or Zhou Hanyang, they have a lot of room for maneuver in team fights.

Although Scout didn't stand out much for EDG last year, he still played a significant role in crucial team fights.

Pigeon is just a Scout with even more unstable upper and lower limits.

As for the left hand?

He knows how to secure kills to ensure his own development, and he also has skillful gameplay in team fights.

Given that Flandre's skill ceiling is higher than Clearlove's, EDG will naturally win late-game team fights.

Ultimately, this is the best lineup EDG can currently obtain without choosing Korean players.

Otherwise, there would be no need for such trouble. Zhou Hanyang could have stayed in the top lane while preserving the 3C configuration as much as possible, and at most, a substitute jungler could have been found for Mingkai.

After being thoroughly impressed by the new 3C, Mingkai naturally acknowledged Zhou Hanyang's 'game understanding'!

Although he didn't quite understand Zhou Hanyang's 'game understanding', being able to win was a good game understanding.

Zhou Hanyang played two days of scrims with EDG!

On January 20th, Edward Zhu arrived at the EDG club, called out to Zhou Hanyang, and then drove away.

The reason Edward Zhu came today is because Zhou Hanyang had specifically inquired about miHoYo's situation beforehand.

That's right!

Zhou Hanyang contacted miHoYo.

Now that we've reached 2018, Zhou Hanyang is unable to get on some of the "fast tracks."

In addition, he knew in his heart that if he entered an industry he didn't understand, he could easily be scammed and lose everything.

So Zhou Hanyang set his sights on miHoYo!

2018 was a rather special year for miHoYo.

In the first half of 2017, miHoYo's net profit reached 4.4 billion yuan, and miHoYo wanted to go public to raise funds.

However, it was rejected on the grounds that the IP address was too singular.

miHoYo, whose annual net profit exceeded 6 million yuan, has a company valuation of just over 20 billion yuan.

As someone who has been reborn, Zhou Hanyang naturally knows that there must be something fishy going on.

Some people want to get on board before miHoYo goes public and squeeze a huge amount of money out of miHoYo.

Mihoyo, however, did not want to give them that chance, so they were repeatedly blocked.

After winning the championship last year, Zhou Hanyang and EDG received numerous commercial endorsement offers, but Zhou Hanyang refused them all. He asked Ai Dezhu to inquire with miHoYo instead.

After such a long period of negotiations, the two sides have finally reached a complete agreement.

EDG has fully launched its cooperation with miHoYo, and Zhou Hanyang has become miHoYo's brand ambassador.

League of Legends and miHoYo's games are two completely different categories of games.

But no matter what, games inevitably have commonalities, plus Zhou Hanyang's current immense popularity.

miHoYo was naturally willing to cooperate with Zhou Hanyang.

Moreover, the endorsement fee that Zhou Hanyang demanded from miHoYo did not require miHoYo to pay in cash, but was instead exchanged for shares in exchange for Zhou Hanyang.

miHoYo readily agreed to Zhou Hanyang's condition.

They need funds to develop new games right now, and they certainly wouldn't waste money if they were to use it wisely.

By attracting more people to play the game through Zhou Hanyang, it's possible to do so without spending a single penny.

From miHoYo's perspective, this is like a windfall.

For miHoYo at present, the least valuable thing is its equity.

The two parties signed a five-year exclusive endorsement deal.

Zhou Hanyang is not allowed to accept any other commercial endorsements, and miHoYo has given Zhou Hanyang 0.5% of the shares.

This is nothing to miHoYo. 0.5% may seem like a small amount, but by 2024, that share will be worth 10 billion.

When Zhou Hanyang sells his shares in miHoYo, the company will take off immediately!

The specific data was provided by DP, and the author didn't go into the details, so just enjoy it!

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