The soul penetrates Xiaozhi and destroys Gou Hao at the beginning
Chapter 1740 There aren't many useful Gigantamax Pokémon
The effect is a 100% chance to inflict either poison or paralysis on all of the opponent's Pokémon.
Similar to the previous case of the Butterfly Peacock, the state of poisoning is not as good as paralysis.
Moreover, it's not as good as Dynamaxing to use Dynamax Thunder and set up Electric Terrain.
Furthermore, Toxtricity never uses Dynamax or Gigantamax.
Because Toxtricity relies on its ability Punk Rock, but its Dynamax and Gigantamax moves are not sound-based, it's essentially a blank ability.
Gigantamax Dust Mine, when using a Poison-type move, transforms into Gigantamax Stinking Garbage.
The effect is to poison all of the opponent's Pokémon.
On one hand, the poisoned state isn't as good as other abnormal states; on the other hand, Dust Mountain's base stats are too low.
It's better to use Dynamax Dust Mine to deal with Dynamax Acid Poison.
Gigantamax Kingler, using a Water-type move turns it into Gigantamax Whirlpool, trash.
This skill is quite effective; it has a 100% chance to lower the Speed of all opponent's Pokémon by 2 stages, effectively halving the Speed of all opponents.
However, Kingler is an Ice-type, and its base stats are too low. While its physical defense is reliable, its special defense is too low, making it bulky.
Furthermore, Kingler's ability is forced, and its effect is negated after Dynamaxing, so neither Dynamaxing nor Gigantamaxing is suitable for it.
Gigantamax Turtle, when using a Water-type move, transforms into Gigantamax Rock Slam, which is rather useless.
A Water-type Gigantamax move, but it had the effect of a Rock-type move, scattering Stealth Rocks on the field.
It has no significance in doubles and can be ignored.
It's better to use a Dynamaxed Drednaw to defeat a Dynamax Aqua and clear the rain.
Gigantamax Bronze Elephant, when using a Steel-type move, transforms into Gigantamax Steel Barrier; it's rather useless.
The effect is to spread sharp spikes across the field, similar to a Steel-type Stealth Rock. If the opponent switches out a Pokémon, the new Pokémon will lose HP, making it largely meaningless.
Furthermore, Bronzebeard is similar to Kingler in that it has a forced ability and generally neither Dynamaxes nor Gigantamaxes are activated.
Gigantamax Gengar, when using a Ghost-type move, transforms into Gigantamax Spectre; it's rather useless.
The effect is to prevent all Pokémon on the opponent's field from being switched out.
The effect is similar to Mega Gengar's Shadow Tag ability, but it's not as useful.
If you want the Shadow Tag ability, simply switch to Mega Gengar, and it will take effect immediately.
However, Gigantamax Gengar requires a Gigantamax Phantom to achieve this effect, meaning that before that move is used, the opponent will have already switched out the disadvantageous Pokémon.
Gigantamax Grimmsnarl transforms into Gigantamax Sandman when using a Dark-type move; it's rather useless.
The effect has a 50% chance of putting all of the opponent's Pokémon to sleep.
On the one hand, the opponent can only fall asleep in the next round if the opponent is in a drowsy state.
On the other hand, a 50% probability is too unstable.
Furthermore, as an excellent support unit, the long-haired troll generally does not use Dynamax or Gigantamax.
Gigantamax Orpheus, when using a Psychic-type move, transforms into Gigantamax Celestial, which is rather useless.
The effect is that gravity is activated.
Since Orpheus isn't a Ground-type, it shouldn't have trouble hitting Flying-type or Levitate-type Pokémon.
Furthermore, Dynamax moves are guaranteed to hit, so there's no need to increase accuracy.
Like the skill of the Apple Wrapper, it at most helps Orup's teammates to use skills with low accuracy.
Orpheus isn't very fast, otherwise it could have waited until Gigantamax ended before using Sleep Powder.
Gigantamax Brimwyn, when using a Fairy-type move, transforms into Gigantamax Thunderstrike, which is rather useless.
The skill's effect is to confuse all of the opponent's Pokémon. Not bad, right?
The main issue is that Dynamaxing against Dynamax Fairy and setting up Misty Terrain doesn't offer much of a boost to Brimwyn.
Misty Terrain reduces the power of Dragon-type moves by half, but Brimwyn is directly immune to Fairy-type moves.
The Magic Mirror itself isn't too afraid of status ailment transformation skills.
The main reason is that Brimwyn is very strong.
Gigantamax Alcremie, using a Fairy-type move will transform it into Gigantamax Happiness, which is rather underwhelming.
The skill has a nice name, but its effect is to restore one-sixth of the maximum HP of all allied Pokémon, which is too little. A quarter would be more reasonable.
Gigantamax Snorlax, when using a Normal-type move, transforms into Gigantamax Regenerate, which is rather useless.
The skill effect has a 50% chance to reclaim a fruit that the user has already used.
It's very similar to the skill of the long-haired troll; a 50% probability is too unreliable.
Gigantamax Melmetal uses a Steel-type move, which transforms into Gigantamax Melt, making it rather useless.
The skill effect is to inflict a 3-turn "Restless" status effect on all the opponent's Pokémon, preventing them from using the same skill consecutively.
It is specifically designed to fight rival Pokémon that are carrying items from the "Effective" series.
However, this state does not prevent Pokémon from using Z-Moves and Max Moves, unless the Pokémon can only use Struggle in that turn.
Gigantamax Centiskorps, when using a Fire-type move, transforms into Gigantamax Flameblaze, which is pretty good.
The skill's effect is to inflict a binding status on all of the opponent's Pokémon for 4 to 5 turns.
Each round deducts one-eighth of the maximum HP and cannot be replaced.
The skill effect is not bad, but Centiskorps itself has poor combat power, poor type, useless ability, and low physical defense.
Gigantamax Sandshrew, when using a Ground-type move, transforms into a Gigantamax Sandstorm, which is pretty good.
The skill effect is the same as that of the Flame Centipede.
Unfortunately, this is also a problem with the Pokémon itself, as its offensive capabilities are too low and its special defense is also low.
Gigantamax Cinderace, when using a Fire-type move, transforms into a Gigantamax Fireball, which is pretty good.
The skill's effect is that it allows attacks to ignore some of the opponent's characteristics.
It's good that it can hit opponents with the Flash Fire ability, and this move has a fixed power of 160, which is 10 points higher than the maximum power of Dynamax Fireball.
But it might still not be as good as Dynamaxing and then using Max Inferno to activate Sunny Day.
Gigantamax Inteleon, when using a Water-type move, transforms into Gigantamax Sniper, which is pretty good.
The skill effect is the same as that of Flame Ace.
It also has a fixed power of 160, which is 10 points higher than the maximum power of Max Water Stream.
It can be used to attack opponents that draw or store water.
But it might still be inferior to Dynamaxing and using Dynamax Water to activate Rain.
Gigantamax Urshifu
When using Water-type moves, a combo-style Urshifu will transform them into Gigantamax Water Stream Combo.
A one-hit-kill Urshifu using a Dark-type move will transform into a Gigantamax Fatal Strike.
These two skills are pretty good, with a fixed power of 130, and both can ignore all of the opponent's guard-type moves.
Since Dynamax moves are not contact moves, the Unseen Fist ability cannot be activated, so this effect is still meaningful.
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