(The previous chapter has been revised)

I won't even mention that Max Moves can be used three times, while Z Moves can only be used once.

18种追加效果总结起来就是4场地+4天气+提升自身或降低对手的除hp外的其他五种能力等级,4+4+5+5=18。

Whether it's weather, terrain, or self-boosting, it can all be maintained, and my next Dynamax move will still receive a boost.

For example, using Max Inferno to activate Sunny Day, or Max Aqua to activate Rain Day—these effects are incredibly powerful.

If the first Max Fireball has a power of 150, then the next Max Fireball will have its power increased by 1.5 times due to the presence of Sunny Day.

Furthermore, it gives us a greater advantage in seizing control of the weather. For example, after using Max Inferno and then Sunny Day, we can counter the opponent's Water-type Pokémon by halving the power of their Water-type moves.

Additionally, teammates can also benefit from the sunny weather bonus.

If you're playing a weather-based team, you can consider not bringing a weather debuff.

There are also stat boosts, like Max Airstream which increases speed. And it doesn't just boost the user's speed, but the speed of all allied Pokémon! It's a huge benefit for both the user and teammates.

The reason why Fighting and Poison type Dynamax moves are slightly less powerful than those of the other 16 types is...

The reason is that Max Punch raises the Attack stat of all allied Pokémon by 1 stage, and Max Acid raises the Special Attack stat of all allied Pokémon by 1 stage.

If I were to unleash three Max Punches in a row, it would mean that within those three turns, I would not only deal massive damage to the opponent's Pokémon, but both of my Pokémon would also gain +3 Attack. That would be terrifying, so I limited its power.

So what is the strongest Dynamax move?

Without a doubt, it must be Max Air!

none of them!

The Dynamax Era, also known as the Age of Flying-Up, saw almost all Pokémon using Dynamax Flying-Up.

Gyarados, Charizard, Landorus, Togekiss, Corviknight, Pelipper, etc.

Almost all Pokémon that can fly use Fly.

One shot can raise the Speed ​​of all your Pokémon by 1 stage, and three shots will raise it by 3 stages, giving you complete control over when to attack.

Furthermore, for Pokémon like Gyarados and Landorus, which have very limited moves in physical Flying-type movesets, this is a significant buff.

Normally, there aren't any Flying-type moves available to use.

By the seventh, eighth, and ninth generations, they had directly benefited from the system's advantages for three generations in a row.

Carry Flying Z-Move for a high-speed dive attack, Dynamax for a Max Airstream attack, and Crystallize for a Crystallize Burst Flying attack.

Then there are Gigantamax moves.

Some are very effective, while others are not as effective as the original Dynamax moves at all.

Dynamaxing benefits all Pokémon.

Therefore, to determine whether a Pokémon's Gigantamax form is effective, you need to compare it with the Pokémon's Dynamax form, and the key is to look at the effectiveness of the Gigantamax moves.

Only a few of them are actually useful.

Gigantamax Meowth, using a Normal-type move turns it into Gigantamax Coin, trash.

This skill is meant for players to farm money; it's not very useful for confusing the entire enemy team.

Moreover, cats are so fragile that they'll die if you touch them.

Gigantamax Eevee, using a Normal-type move will transform it into Gigantamax Embrace. Garbage.

The additional effect is to inflict a mesmerizing state on all opponents with personalities different from Eevee's.

That's terrible. Not only are the conditions too demanding, but it only works against opponents of the opposite gender.

Furthermore, a Pokémon in a trance state has a 50% chance of being unable to act and a 50% chance of being able to act normally, making it one of the worst negative status effects.

Eevee has the same problem as above: it's incredibly fragile and can be easily defeated even when it's Dynamaxed.

Gigantamax Pikachu, using an Electric-type move will turn it into Gigantamax Thunderbolt, trash.

Although it sacrifices the effect of using Max Lightning to create Electric Terrain, the move's effect is still quite good, with a 100% chance to paralyze all opposing Pokémon.

Pikachu has a significant advantage when holding an Electric Ball, but Pikachu is incredibly fragile with poor durability and no initiative to attack. It's easily defeated by a priority move.

Wearing an aura-enhancing sash will reduce your damage output.

Gigantamax Corviknight, using a Flying-type move turns it into Gigantamax Whirlwind, trash.

As I just mentioned, Max Airstream is the most powerful Dynamax move, bar none.

This Gigantamax move sacrifices the speed boost, but in return it can clear the opponent's Light Screen, Reflect, Safeguard, Haze, Spikes, Toxic Spikes, Stealth Rock, Sticky Web, Spikes, and terrain status effects.

What is the use?

Isn't Max Airstream better?

Gigantamax Duraludon, using a Dragon-type move will turn it into Gigantamax Degraded form. Garbage.

The most clown-like Gigantamax move, bar none.

The effect is that it reduces the PP of all opposing Pokémon's last move by 2 points, which is utterly useless!

Why don't I use Dynamax Duraludon against Dynamax Dragoon, so that I can deal damage while also lowering the Attack stat of all the opponent's Pokémon?

Moreover, the ninth-generation Aluminum Steel Dragon also includes an evolved form, the Aluminum Steel Bridge Dragon.

The Aluminum Steel Dragon's special defense is too low; it's very difficult to play without an assault vest.

Gigantamax Butterfree, using a Bug-type move will transform it into Gigantamax Whimsicott. Garbage.

It can inflict a 100% chance on all of the opponent's Pokémon to suffer from any of the three abnormal statuses: poison, paralysis, or sleep.

The difference is too great, and it's uncontrollable. Sleep is obviously the best abnormal state, paralysis is moderate, and poisoning is the least effective.

If you remove the poison and paralysis effects, this skill becomes much more powerful.

Furthermore, Butterfree is incredibly fragile; even in Dynamax form, it gets one-shotted.

Besides, who the hell is a Dynamax or Gigantamax Butterfree?!

(I couldn't hold it in when I wrote this sentence, and I burst into laughter for three minutes.)

Gigantamax Appledra, when it uses a Grass-type move, it transforms into a Gigantamax Slug. (Trash)

Gigantamax Meowth, using a Grass-type move turns it into Gigantamax Elixir, trash.

These two Pokémon's Gigantamax forms look exactly the same; it just goes to show how lazy Game Freak was.

But they're all the same.

Appledra lowers the evasion rate of all opponent's Pokémon.

However, like Z-Moves, Dynamax moves are guaranteed to hit, so what's the point of lowering evasion rate?

At most, it makes it easier for Apple Dragon's teammates to use skills with low hit rate.

As for the Fenrir, it can cure all status conditions of all our Pokémon.

But if our side doesn't fall into an abnormal state, wouldn't that be equivalent to a blank slate?

Gigantamax Toxtricity turns into Gigantamax Toxic when it uses Electric-type moves. It's trash.

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