[Units lost: Skeleton Archers 17981, Zombies 12472, Ghosts 37, Vampires 45]
【歼灭敌人:穆大陆平民4321、穆大陆捕快2143、家私兵1238、Yang家私兵47、穆大陆士兵2721、穆大陆战车72、穆大陆武装直升机9】
With this experience point credited, Moros's level also increased by 5 levels.
Moros
【Level: 18】
[Race: Human]
[Template: Standard]
[Class: Necromancer]
[Racial Talent: Learning (Experience Gain Efficiency +5%)]
[Hero Specialty: Necropolis Lord (Attack and Defense +1 every 5 levels when commanding Necropolis units)]
Attack: 0 + 3
[Defense: 2 + 3]
[Curse Power: 13 + 8]
[Knowledge: 4]
Skills: Necromancy (Expert), Enlightenment (Expert), Dark Magic (Advanced), Summoning Magic (Advanced), Destruction Magic (Advanced), Sorcery (Beginner)
Feeling the significant increase in strength within my body
Moros's low spirits improved considerably after that.
This victory boosted Moros's confidence, but when he recalled the powerful array of the Mu Continent's regular army that he had seen through the link with the undead who were blocking the way, he immediately calmed down.
The unparalleled coordinated combat capabilities and integrated air-ground advance methods demonstrated by Mu Continent's regular army showcased their efficiency and professionalism.
This made Moros realize that with his current undead forces, he didn't have much of a chance of winning against such a regular army.
The battle report shows that the undead army paid a heavy price of nearly 5 to 1 to win this victory.
Such a casualty ratio is heartbreaking, especially considering Moros's early urban raids. If it were only open-field encounters, the casualty ratio would probably be even more disparate.
Therefore, even though his hatred for the senator was surging like a tidal wave, Moros chose to temporarily endure and lie low.
He knew that his current strength was insufficient to confront a powerful enemy like Mu Continent head-on.
This is not surprising.
Although the legislator's private army was well-equipped and well-trained, even the most elite private army could hardly withstand the onslaught of a regular army on a large-scale battlefield.
In terms of individual combat capability alone, private soldiers are far superior to regular army soldiers.
On the main battlefield, however, regular armies will never give private soldiers the opportunity to demonstrate their individual skills.
Faced with the torrential rain of iron and fire, apart from fusion warriors, almost no individual on this planet could withstand it.
It's important to know that the Fire Moths didn't truly begin their Fusion Warrior project until the Seventh Herrscher, the Herrscher of Flame, destroyed Australia.
In other words, the previous civilization dealt with the six Herrschers by relying on the heavy firepower of its army.
Of course, the Second Herrscher of the Void and the Fifth Herrscher of Ice are special cases. They were dealt with by the Primordial Herrscher of Elysia and the alien Thousand Calamity, respectively, rather than being killed by the heavy firepower of the army.
Even so, the previous civilization still managed to eliminate the four Herrschers with its regular army, demonstrating its powerful military strength.
Compared to the current civilization, the Heralds of the previous civilization were undoubtedly more powerful and threatening.
Take the Herrscher of Thunder, who emerged from the Third Honkai, marking the true entry of Honkai into the public eye, as an example.
The area affected by the Great Collapse caused by this Herrscher spanned across Sky City, Ocean City, and Sky City.
It's important to know that Tianqiong City and Canghai City are cities in Shenzhou, while Changkong City is a city in the far east.
These three cities are located in China and the Far East respectively, meaning that the Herrscher of Thunder's influence covers almost half of East Asia.
This scale and influence are enough to prove how powerful and terrifying the Herrschers of the previous civilization were.
If the armies of the previous civilization were able to defeat the divine apostles who possessed such terrifying power, one can imagine how formidable the regular armies of the previous civilization were.
Faced with such a powerful army, the undead legion, lacking mid- to high-ranking undead, naturally found it difficult to withstand.
Yes, in previous battles, Moros did not deploy liches and vampires, two mid-level undead, on the battlefield against the regular army of Mu Continent.
By the time the regular army of Mu Continent entered the battlefield, Moros had already achieved most of its strategic objectives.
If it was just to buy time, he certainly wouldn't want to use these "precious" mid-level undead as expendable resources.
With a burning desire for revenge, Moros secretly made a vow.
Just you wait, once I step into the realm of legend, I'll make you pay the price!
He understood that his strength still needed improvement, and his undead army needed to be further strengthened.
So he quickly gathered the remaining undead army and left the cemetery city.
This is where the cemetery faction's advantage lies.
Undead soldiers, free from morale and stamina limitations, can remain in combat readiness at any time, unlike armies composed of normal living beings, which must undergo a period of rest after a major battle.
Moros plans to first enhance his abilities in various aspects by using a series of wild heroes to strengthen his buildings.
Once his personal strength reaches its peak, he will begin to annihilate the monster army on a large scale.
With his expert-level necromancy, Moros was convinced that when he returned to the cemetery city, he would have an even larger undead army.
[Necromantic Spell (Expert Level)]: Drive 40% of fallen enemies into undead.
With such a snowballing skill, Moros's confidence is easy to understand.
Mercenary Camp, Marletto Tower, Planetarium...
Crystal of Revelation, Arena, Dolmen of Knowledge...
As the undead army trampled across the land, one after another, the wilderness hero enhancement structures fell into Moros's hands.
These buildings, although only for the same hero
It can only take effect once, but once the quantity is large enough, the attribute boost they bring to Moros is extremely considerable.
Take the Revelation Crystal as an example.
Each Revelation Crystal can only increase the visiting hero's knowledge by 1 point.
However, Moros possesses as many as 15 Revelation Crystals in this demiplane.
This means that by visiting these crystals, Moros's Knowledge attribute directly increased by 15 points.
This is just one example; other outdoor structures have also brought varying degrees of improvement to Moros.
The Mercenary Camp provides an attack attribute boost, the Defense Tower provides a defense attribute boost, and the Observatory grants an increase in magical power...
After Moros visited all the hero enhancement buildings in the wild, his four main attributes received a total boost of over 100 points.
At this moment, Moros's hero panel also saw a leap in improvement.
【Moros】
【Level: 18】
Attack: 15 + 3
[Defense: 57 + 3]
[Curse Power: 28 + 8]
[Knowledge: 19]
Chapter 27 The Battle of the Gem Mine
it's time!
Closing the hero panel, Moros led his undead army, composed entirely of liches, vampires, and ghosts, toward the nearest wilderness building.
According to the report from the ghosts who were sent out to scout earlier, there were many blue gems scattered around the building.
Gemstone Mine!
The value of such a high-level resource building, which can provide the occupier with 1 unit of gems per day, is beyond question.
Moros hadn't had the time to delve deeper into this location before, so he hadn't considered attacking it.
But now, things are different.
The passing of Flacco and Emma deeply saddened Maurois, but from another perspective, their departure also freed him from the constraints of family ties.
Without the ties of family, necromancers can now stay in demiplanes for much longer periods.
Although Moros had theoretically been able to do this before, he did not do so because he did not want to deceive his parents.
Undead do not require logistics and have no physical limitations.
In just half an hour, the towering wilderness resource building—the [Gem Mine]—and the monster army guarding it came into Moros's view.
Since Moros did not use any magic to conceal the presence of the undead army, when he saw the monster army guarding the [Gem Mine], the monster army also saw him and his undead army.
"Wang! Wang! Wang!"
Amidst the incessant barking, the crimson three-headed hounds charged towards the undead army with ferocious power.
Cerberus, the three-headed dog of hell!
These Tier 3 advanced units of the Hell faction are extremely fast. In just over twenty breaths, nearly ten thousand Cerberus charged into the effective range of the Lichs.
This is an astonishing achievement.
Effective range means the range within which there is no half-arrow penalty, which is only canceled when the maximum range is halfway through.
In other words, these three-headed hellhounds covered half of the lich's maximum range in just half a minute.
"Vampires, ghosts, come forward!"
As the Cerberus pack rapidly approached, Moros calmly issued his orders.
After facing the combined air and ground offensive of the regular army of the Mu Continent, this level of attack was not enough to alarm Moros.
"Lich! Fire a volley!"
At Moros's command, the 450 liches raised their ornately decorated staffs, and powerful magical energy gathered at their tips.
"Zi-"
A chilling sound echoed in their ears, and wisps of yellowish-green clouds enveloped the three-headed hellhounds charging at the forefront.
[The Cloud of Death]!
"Woo——"
As the ever-rolling Cloud of Death swept over them, the three-headed hellhounds howled and collapsed to the ground.
Despite their incredible speed, Cerberus has a significant weakness – poor defense.
Although Moros's lich warriors are few in number, their attack power is still extremely threatening thanks to Moros's attack attribute bonus of up to 18 points.
However, the Cerberus's overwhelming numerical advantage was ultimately undeniable.
After paying a heavy price of more than two thousand Cerberus units, the remaining three-headed hounds finally broke through the coverage of the yellow-green cloud.
At this moment, the only thing standing between them and the liches was a mixed melee undead force composed of vampires and ghosts.
With the remaining nearly 8000 Cerberus units, although their individual strength is not as good as the vampires and ghosts with hero buffs, they can still defeat this mixed melee undead force of only a little over a thousand units.
This was clearly not something Moros was willing to accept.
and so……
"【Delay Technique】"
! ”
Accompanied by intense magical fluctuations, a powerful surge of dark magical energy descended upon the Cerberus.
In an instant, the speed of the Cerberus's charge slowed down noticeably.
Moreover, due to the sudden change in speed, many of the Cerberus went out of control, falling to the ground and unable to continue their charge.
Seizing this favorable opportunity, Moros quickly ordered the liches to launch a second volley.
This time, nearly 3000 units of Cerberus died wailing under the cover of the [Cloud of Death].
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