Reborn not to be a simp, the school beauty's whole family goes crazy
Chapter 493 Is this a cartridge game from Kawasaki?
This can be considered as resolving a troublesome matter that had been bothering me for a long time.
So he narrowed his eyes slightly, his gaze as if examining a strange object, looking Ryota Kameda up and down, as if trying to read his thoughts from his expression.
He then nodded and said, "Alright, Kameda-kun, since you insist, I'll reluctantly give it a try."
"But let me make this clear first: if these games are really as terrible as I predict, don't bring up production and sales again. I don't want these unreliable things to disrupt the company's normal operations and affect our established work plans."
When Ryota Kameda saw that Kento Mikami had finally agreed to try the game, a surge of joy welled up inside him. It was like seeing the dawn after wandering in darkness for a long time.
However, he tried his best to suppress his inner excitement, fearing that he might inadvertently make Mikami Kento realize his eagerness and change his mind.
He strode quickly to the game console like a gust of wind, carefully inserting the cartridge of "I Run an Inn in Chang'an 1" into the cartridge slot with both hands, as if placing an extremely precious treasure.
After carefully and meticulously adjusting the equipment, he handed the handle to Mikami Kenji.
Kento Mikami reluctantly took the handle, his face clearly showing his disgust, as if he were holding something repulsive.
He casually pressed the start button, and the game screen gradually appeared like a slowly unfolding scroll. Looking at the game interface, which was full of rich ancient Chinese style, Mikami Kento snorted disdainfully.
"This visual is just average. Compared to the meticulously crafted graphics of our Sega games, it's worlds apart, far inferior."
"And this plot summary is so long-winded and not concise at all. It leaves you completely confused and unable to grasp the main points."
"I think the game's production quality is just so-so; there's nothing to look forward to."
However, as the game progressed further, Mikami Kento's attitude began to subtly change.
When the game reached the stage of planning the layout of the inn, he frowned slightly as he looked at the various room types available on the screen and the dazzling array of decorative items.
He thought to himself, "Hmm, upon closer inspection, this game seems to have quite a sophisticated layout design. It not only takes into full account the actual needs of the guests, such as some guests preferring quiet rooms, while others have specific requirements regarding room lighting."
"We also need to consider the overall aesthetics of the inn and create a comfortable and pleasant atmosphere; moreover, we must make reasonable arrangements for the space to avoid wasting space, thereby improving the inn's operational efficiency."
"I never imagined that such a seemingly simple game would contain so much intricacies in its layout and design."
Next came the employee recruitment phase. Looking at the diverse virtual characters on the screen, each with their own distinct personality and abilities, Mikami Kento couldn't help but feel a surge of curiosity.
Like a treasure hunter, he carefully read the detailed introduction of each character, analyzing their skills and characteristics word by word.
I kept thinking about how to cleverly match these employees to make the inn's operation smoother and more efficient.
"Look, judging from the introduction, this chef's culinary skills are quite superb. He will surely be able to make mouthwatering dishes, thereby attracting more customers to come and patronize the restaurant."
"The shop assistant is quick and efficient, and should be able to serve guests well and make them feel at home."
"Okay, let's choose those two."
He muttered to himself as he made his choices, his eyes glued to the screen, afraid of missing a single detail.
When responding to guests' needs, Mikami Kento became completely focused, as if he had entered a state of selflessness.
Some guests are particularly picky about the orientation of the room, insisting on a sunny room.
Some guests are extremely particular about the taste of food and make all sorts of demanding requests; others ask all sorts of strange and unusual questions, leaving guests overwhelmed.
Mikami Kenren had to rack his brains and think hard about how to meet the diverse needs of these guests in order to improve the inn's satisfaction.
"Wow, I never expected playing a game to be so mentally taxing. It's even more of a headache than dealing with all the complicated tasks at the company. But it also seems quite interesting and full of challenges."
He grumbled under his breath, but became even more engrossed in operating the game controller, his eyes never leaving the screen, his hands deftly executing various commands, completely immersed in the game's world.
As the inn's reputation gradually increased under Mikami Kenji's meticulous management, profits also began to steadily rise, and a focused and serious expression gradually appeared on Mikami Kenji's face.
He was no longer the nonchalant, perfunctory person he had been at the beginning; instead, he was completely immersed in the game.
He was like an experienced innkeeper, constantly adjusting the inn's business strategy and trying different methods to attract more guests and improve the inn's efficiency.
Sometimes he frowned, pondering how to handle unexpected situations; other times, a smile played on his lips, pleased with himself for successfully solving a difficult problem.
Finally, Mikami Kento slowly lowered the controller, a shocked expression on his face, as if he had witnessed something unbelievable.
He stared at the screen in disbelief, muttering to himself, "This game... is actually so fun and full of strategy."
“Every decision can affect the development of the inn, and every step requires careful planning.”
"I was so wrong before, I underestimated it. I never imagined that Chinese games could reach this level; it completely exceeded my expectations."
Ryota Kameda had been silently observing Kento Mikami's reaction the whole time. Now that he saw that Mikami had finally accepted the game, he felt secretly pleased, like a strategist who had succeeded in his plan.
He walked up to him with a broad smile and asked softly, "Mikami-kun, how is it? Do you have a different perspective on this game now? Don't you find it quite interesting?"
Mikami Kento looked up at Kameda Ryota, his eyes filled with surprise, as if he were seeing the man in front of him all over again.
"Kameda-kun, this game has truly exceeded my expectations. However, I'm a little curious about which development team made this game. Could it have been made by one of those small studios on Taiwan Island?"
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