Reborn not to be a simp, the school beauty's whole family goes crazy
Chapter 492 Persuading the Three Construction Workers
His tone was full of doubt, and he leaned forward slightly, seemingly trying to find the answer in Ryota Kameda's expression.
Ryota Kameda quickly explained, "Mikami-kun, listen to me. These games are not ordinary games."
"They belong to the simulation management genre, which is a unique game type that neither Sega nor Nintendo has ever ventured into before."
"Think about it, if we can bring these games to market, it will not only enrich our company's game categories, but also open up a whole new game market!"
As he spoke, he waved his hands, trying to use vivid body language to help Mikami Kento understand his ideas more deeply.
His eyes were fixed intently on Mikami Kento, not missing a single change in his expression.
When Mikami Kento heard Kameda Ryota's words, he was not convinced at all, but instead gave a disdainful sneer.
"Kameda-kun, have you been fooled by the Chinese? China's game industry is just starting out. What valuable games could they possibly make?"
"I think these so-called games are just imitations of Japanese games, and they have no playability whatsoever."
As he spoke, he shook his head dismissively, a slight, mocking smile playing on his lips, as if he were discussing something utterly absurd.
Ryota Kameda was not angry at Kento Mikami's sarcasm. He patiently said, "Mikami-kun, you can't jump to conclusions so easily."
"I have thoroughly researched the content of these games. They have a unique Chinese cultural background and offer a wide variety of gameplay options."
"Take 'I Run an Inn in Chang'an' for example. Players need to plan the layout of the inn, recruit employees, deal with all kinds of guest needs, and find ways to increase the inn's popularity and profits."
"This kind of management simulation game has never appeared in our Japanese market before."
"Moreover, the game's scenes and character designs are very Chinese, allowing players to feel as if they are in the bustling streets of ancient China and experience a different kind of cultural charm."
He spoke eloquently, his eyes sparkling as if he were painting a vibrant and colorful picture of the game.
Mikami Kento waved his hand dismissively: "Hmph, it sounds quite novel, but I still don't believe that Chinese people can make any good games."
"Kameda-kun, you should hurry up and send your men to continue selling our games in China. Don't waste your time on these useless things."
"We at Sega have a mature game development system and a strong R&D team, so why should we pay attention to those nonsensical Chinese games?"
He leaned back in his chair, arms crossed, his expression arrogant, seemingly dismissing everything Ryota Kameda said.
Ryota Kameda remained steadfast in his opinion: "Mikami-kun, I urge you to try these games yourself; you'll definitely change your mind."
"I believe that once you experience them, you will discover their charm."
"The gameplay and design concepts of these games are really novel, and they may bring new inspiration and ideas to our company's game development."
His tone held a hint of pleading, his body leaned slightly forward, and his eyes were full of expectation.
Kento Mikami frowned, looking somewhat impatient: "Demo? I don't have time to play these nonsensical games."
"Kameda-kun, you should leave now. I still need to process these sales reports."
"These data are related to the company's performance, and they are not comparable to your inexplicable games."
As he spoke, he pointed to the reports on the table, then picked up his pen, preparing to continue working, seemingly announcing the end of the conversation to Ryota Kameda.
Looking at Mikami Kento's resolute and unwavering expression, Kameda Ryota felt as if countless ants were crawling wildly inside him, as anxious as an ant on a hot pan.
He knew better than anyone that if Mikami Kento couldn't personally experience the unique charm of these games, things would get really bad.
Convincing the company's top management to agree to produce and sell these games from China is simply a pipe dream, harder than climbing the towering and treacherous Mount Fuji.
At this critical moment, he took a deep breath and tried to calm his turbulent emotions.
Trying to calm herself as still as a calm lake, she decided to try persuading Mikami Kento again.
“Mikami-kun, I sincerely urge you to reconsider. These games are truly exceptional and completely different from the ordinary games you envision.”
Ryota Kameda spoke with utmost sincerity, his eyes brimming with anticipation, as if hoping that Kento Mikami could discern the immense hidden value within these games from his words.
Mikami Kento frowned impatiently, his brows furrowing so deeply they looked as if they could trap a fly.
He then coldly replied, "Kameda-kun, I have repeatedly emphasized that I really have no time to waste on these inexplicable and nonsensical Chinese games."
"Our company has its own mature game development plan and has formulated a complete market strategy. We don't need these external things that are likely to be ignored."
"Think about it, we've always relied on our strong R&D capabilities to establish ourselves in the market. If we rashly introduce these games of unknown origin and mess it up, it will be a huge blow to the company's reputation and performance."
Ryota Kameda gritted his teeth, his mind racing as he considered a solution.
Suddenly, a brilliant idea flashed into his mind: "Mikami-kun, how about we make a bet? If after you try these games you still think they are as worthless as you say, then tonight I'll treat you to dinner at the best izakaya around here."
"And you can order whatever you want without any worries and enjoy the food to your heart's content; but if you find these games to be very fun and have great market potential during the trial, then you have to promise me that you will arrange for the company to start the production and sales process of these games as soon as possible."
"You see, this way you don't suffer any real loss, but you may uncover a brand new business opportunity full of unlimited possibilities."
"Perhaps this could be a significant opportunity for our company to expand into new markets."
Upon hearing Ryota Kameda's words, Kento Mikami felt a jolt in his heart.
He secretly pondered that since he firmly believed deep down that these Chinese games couldn't possibly be anything special, going to a top-notch izakaya for a hearty meal would be a wonderful thing.
Moreover, if this opportunity can truly dissuade Ryota Kameda from this unrealistic and fanciful idea,
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