Because it will officially debut in the next game.

Therefore, Qiu Yuan also thought about what kind of shape 173 would look like, terrifying and distorted?Or evil and weird?

And why use 173 as the name code?

Everything is so unknown and mysterious.

But he's just a modeler, not a designer.

He only needs to wait for the design draft or original painting to come out, and build it.

But now, the image of 173 finally came out, and Qiu Yuan was immediately stunned.

This……

This is the same as the monster shape of our company's first four games...

pole!Do not!Mutually!symbol!what!

At this point, cast on the screen.

The appearance of this 173 was displayed in front of everyone.

It is covered in yellow wood and has a humanoid shape.

The limbs are short and slightly misshapen.

The traces of carving on the whole body can be seen layer by layer, as if a log was cut piece by piece with a knife into a human shape.

Its chest and buttocks were filthy, as if painted with black paint.

The whole looks like a wood carving that has been placed in the wild for a long time, dirty and old, naturally black.

On top of the body, there is a huge head.

Its face is very strange.

A large area of ​​red paint is used as the base, and a pair of green eyes with widely spaced pupils are distributed around.

In the middle, there is a raised thick wooden block, which seems to be the bridge of the nose.

The cheeks on both sides were painted with black paint.The same goes for the position of the mouth.

The whole face looks like a clown, but it also gives people a feeling of bloodshed, strange and penetrating.

Qiu Yuan felt a little uneasy.

He glanced at the other colleagues, all of whom had similar expressions, all frowning.

Although this 173 monster does not have the horror and horror in "Mountain of the Sky", it shows an alternative sense of weirdness.

There is a sense of déjà vu that if you don't move, you're fine, but if you move...it's extremely dangerous...?

Probably an illusion...

At this time, Boss Meng explained the first monster by pointing with the mouse.

"Our game, "Containment Breach", just like the name, refers to the meaning that the contained objects broke through the control and ran out of the place where they were held."

"And the statue monster you see now is the more dangerous 173 among all the contained objects."

"Have you ever played the 123 wooden man? In the game, when it is "seen" by people, it cannot move.It can only move when it is "not looking" at it, and it is teleportation. "

"So, in the game, once the player encounters it, the moment they "blink" in front of it, they will die. "

what! ?

Several people were shocked, their mouths opened wide.

Some looked at Boss Meng in disbelief.

What kind of setting is this! ?

It must be too strong, right?

When seen, the monster cannot move.In the blink of an eye, the player dies.

This……

Can the players accept a monster designed so badly! ?

I thought that the monster design in "Mountain of the Sky" was already against the sky.Especially the monster that can flatten the player is extremely popular on the Internet!

But I didn't expect that the 173 in front of me was even more invincible!

Just the blink of an eye can kill the player.

Simply unexpected settings!

At this time, task designer Chen An raised his hand, expressing doubts.

After Meng Shu's nod, he hesitated and asked.

"President Meng, does the game have a weapon system?"

"Of course, players with hot weapons and cold weapons can use it."

Hearing this, Chen An expressed his understanding, and then asked another question.

"Then... can these 173 statues be killed?"

Hearing this, Meng Shu shook his head.

"Invincible, invincible."

Chen An choked for a moment, not knowing what to say.

Although it is a horror game, the previous "Mountain of the Sky" still allows players to beat monsters stiffly, fall to the ground and slowly respawn, giving them a breather.

How did you become invincible when you got to "Containment Breach"?

What is the weapon system for...

Is it... used to fight other monsters?

Chen An didn't say much, but sat down and waited for the boss to explain.

Soon, Boss Meng continued to speak.

"173 is invincible. It looks like a wood carving on the design draft. But the actual setting is reinforced concrete. So this is the first thing I want to emphasize. Qiu Yuan, when you modeled , the material should be made of stone, not wood.”

"In addition, don't make it too smooth. It has some uneven folds on the surface, just like layers of mud that have not been polished with cement. In a more intuitive way, you can refer to Take a peanut shell."

"Anti-God Evil God"

Upon hearing this, Qiu Yuan immediately understood.

Nodding again and again, saying hello.

With the pen in his hand, he quickly recorded his summary in the notebook.

"This is our first monster in the game, and it's really not as scary as in Sky Mountain. But that's exactly what I want players to feel, the deadly danger caused by seemingly harmless things .”

"Games, you have to take it easy. It's a bad thing to blindly let players see scary monsters. Therefore, most of the containment shapes in "Containment Breach" this time are biased towards what we know and have seen in life. Things, except for a few monsters."

"I want to give players unexpected horror and horror with things that exist in daily life, so that they will have a feeling of fear because they know it is fake, but they will often see it in life."

"Imagine how you would feel if the usual blinking suddenly became an instinct to keep you alive?"

"Imagine again, an encyclopedia that records diseases, which is supposed to help people understand the learning purpose of these diseases. But because of a mutation, people who read the book, whether they read the cold or chickenpox, will be in the same place. Then let the people who read the book get the corresponding disease.

Although we know this is fake in the game, but what we are doing is an immersive VR game.Players can experience it through the senses of sound and vision. When they see this kind of encyclopedia in reality, what kind of awkwardness will they have? "

"This is the effect I want, the idea of ​​integrating horror elements into life."

Hearing this, Qiu Yuan and the others looked at each other in blank dismay.

This……

If this idea is really made, I am afraid that the game "Containment Breach" is far more terrifying than "Sky Mountain", right?

After all, the latter's monster design is fantasy, something that makes people know that reality does not exist at a glance.

And if the former, as Mr. Meng said, is based on a horror design that is close to reality and derived from reality, then the game may give players a strong sense of substituting reality...

And Mr. Meng's professional team is unprecedentedly strong in terms of audiovisual performance...

In order to make players feel a sense of pain, "Blackjack" makes the VR screen appear a blurred scarlet, as if the brain is congested.

In order to make players feel like being shocked by electricity, flashing white light and thick smoke are displayed on the VR screen.

It really hurts to look at it!

In "Face", the slow effect of blur + smear is used to show the screen performance of the character's sanity value decreasing.

It's an incredible game design!

Qiu Yuan would not doubt Boss Meng's thinking.

If there is such an encyclopedia in the game, Boss Meng will definitely include the reactions of those diseases in it.

At that time, I am afraid that players who are not sick will probably feel uncomfortable...

I thought that the horror level of "Sky Mountain" was already at the peak of the industry.

It is difficult for other manufacturers to compare.

But I never imagined that Boss Meng turned around and surpassed his company's games

The premise is that "Containment Breach" is really as terrifying as Mr. Meng said...

At this time, the PPT on the projection screen came to the design page of the second monster.

But this... made Qiu Yuan startled again.

Because strictly speaking...

That's not a monster...

But looking at it from the present point of view, it is surprisingly weird...

It belongs to the type that looks normal on the Internet but is scary in reality.

Medieval beak doctor.

Number 049.

Epidemic doctor...

Chapter 98 Surprise everyone with monster design

The beak doctor on the projection screen is similar to the middle ages.

It can be clearly seen from the first draft after coloring that it is wearing a black robe to cover the whole body.

He wears leather boots on his feet and gloves on his palms.

On the head, there is no wide hat.Instead, it was a hood that was integrated with the black robe.

And the face, according to the text on the side, is wearing a white ceramic beak mask instead of a leather or metal mask.

The overall shape gives people an appearance of indifference, aloofness, ruthlessness, and indifference to life and death.

Chen An and Qiu Yuan looked at each other, and both saw something interesting in it.

The adoption of the image of a European medieval doctor as a monster was indeed unexpected to them.

In other words, so far, no one in the world has used the medieval beak doctor as a monster.

No matter what kind of game it is, even competitive games, there are no similar skins and characters.

Now put it into a horror game and combine it with its shape, only to find out...

It fits perfectly!

Because of the long history, people nowadays have always held an attitude of awe towards the profession of beak doctors in the Middle Ages.

This feeling is amazing, except for the huge difference between the image of the previous doctor and the current doctor.What's more, it's the weird taste of the previous doctors' dresses.

Perhaps it was not unusual for the people and the environment at that time.

But from a modern point of view, it is not so much a doctor as a type of person who wears a gas mask and conducts biological research.

Or the god of death hiding in the dark and stroking the sickle.

In short, the former medieval beak doctor, looking at it now, makes people feel uncomfortable everywhere.

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