Now that the concept of the game has not been explained, and the gameplay is not known, just think about the name of the game?
And the name of the game Containment Breach...
It's so strange...
I don't understand what it means at all.
Although the names of the two games "Sky Mountain" and "Face" were also unclear before development...
Even now, I don't understand why the name "Face" was chosen.
On the projection screen, a PPT called Scene Art was opened.
Boss Meng's voice sounded slowly.
"Okay, now the meeting."
Xia Nianzhen and the others immediately sat upright, holding a pen in their hand, hanging on the open notebook.
Seeing everyone's correct posture, Meng Shu nodded.
"First of all, as you can see, this is our company's new game "Containment Breach". Of course, the subject matter is still terrifying."
"At present, I have already made a general plan for this game. The background of the world view has also been established, and the preliminary work in all aspects has also been completed. Chen An, Xu Hong, we will discuss this issue in detail later."
"You all know the world view of our first four games, which took place in different eras under the same world. The setting of the Federal Bureau of Control that I buried can now also reveal the tip of the iceberg in this game. You can It is understood that this is a horror game universe, which takes place in a horror world view with the existence of the Control Bureau."
"This "Containment Breach" is to convey the concept of the horror game universe to players."
Horror Game Universe...
Task designer Chen An was slightly taken aback, a little surprised.
He looked up at Boss Meng and the four big characters Containment Failure behind him, his expression became serious.
game universe...
This is no small matter...
At this time, Boss Meng rested his hands on the speech table and continued talking.
"I don't know if you understand the concept of the game universe, which is different from those sequel games."
"Our game has a very complete and large world view, with very strict rules. There is also a major setting that is used to support the operation of the entire game world - the Federal Bureau of Control."
"You can also understand it as the Control Bureau universe."
"Each of our games will take place under this horror universe and is closely related to the Control Bureau. In other words, it is through the setting of the Control Bureau to derive independent game works."
""Dark Forest", "Blackjack", "Face" and "Sky Mountain" are all games derived from the setting of the Control Bureau. These four games have their own independent plots, independent gameplay, and independent settings .
But they are in the same world view at the same time, and the protagonists are all related to the Control Bureau.So this is the game universe. "
"In the future, our games will also develop in this direction."
"I want to give players a way to find easter eggs or related content of other games in existing games. Let them have a surprise and achievement, and keep players in a sense of novelty."
"This is different from those games that are called sequels."
"Although the sequel games have the same world view, they are more or less connected with the previous one. The settings and gameplay are not bad. The plot is more of the "follow-up story" of the previous game.It plays like a continuous work.Once the generation is broken, it is necessary to make up for the previous work, or to go to the cloud. "
"Although this method of expanding the world view is convenient and simple, it is not what I want. I want to avoid the generational situation where players "only play the sequel, not the previous game".
At the same time, I want to ensure the independence of each game.Make them seem to have nothing to do with the previous work, so that there will be no sense of disconnection when playing, and you will not be forced to make up for the previous work. "
The four people at the conference table nodded their heads.
The movements of his hands didn't stop at all, and he summarized his understanding in the notebook.
Designer Chen An hesitated for a while, then raised his hand to ask a question.
"That...Mr. Meng, our company lacks a master planner. If there is no master planner for your ideas and concepts, the four of us alone should not be able to realize them...because none of us are in the planning direction..."
After hearing the words, Meng Shu shook his head and smiled.
"I know all of this. You all have your own work to do, so don't worry about it falling on you."
"Your boss is not the kind of person who asks you to do things across disciplines. Our company is not that small either."
After hearing what the boss said, the four of them breathed a sigh of relief except Xu Hong.
Especially Chen An, whose expression seemed to be a lot more relaxed.
Apparently he held multiple positions at the last company...
Although I don't know what Boss Meng will do, but the professional team of the boss must have many game planners!
Otherwise, why did four games with perfect plots and subtle plots come out so quickly?
Meng Shu didn't know that her four employees began to imagine the non-existent professional team again.
He paused for a moment, then continued to speak, but Chen An and the others were stunned in place.
"And, as I said just now, this world view has already been set. What is missing are the events that I mentioned can be adapted into games. But these are also taken care of."
what! ?
Chen An and the others looked surprised.
After working on it for a long time, it turns out that this huge worldview that is so painful to the brain already exists! ?
When the boss said that there is a world view, Chen An thought he was referring to the world view from the "well mouth perspective" of the game "Containment Breach".
It turned out not to be!
But it already exists!
And someone will be responsible for writing the plot of the game in the future! ?
correct!
It must be Mr. Meng's professional team!
Yes!
The game development is so fast, each game is extremely complete, and the world view is connected.
Then maybe... "Dark Forest" is the first water test under this huge worldview! ?
The more Chen An and the others thought about it, the more incredible they became.
I just feel that the future game development plan will probably get faster and faster with the increase of manpower...
Boss Meng looked at the employees who were thinking, and tapped on the table to get everyone's attention.
"However, it's not good to keep making independent games. Even if the world view is huge, it won't work if the games are too scattered."
"So, something with a centralized world view is needed. And this thing is the Federal Bureau of Control."
"In the future, after every two to three independent games under the horror world view, a game about the Control Bureau itself will be released."
"For example, this "Containment Breach" is an event that happened in the Control Bureau itself. The purpose of this is to let players understand that the world of the game is not empty.
Instead, a mysterious organization appears in front of them all the time, adding some sense of reality to the world.Its function is similar to the meaning of secretly connecting several scattered games together. "
"We want players to know that our game world view is not represented by text descriptions and settings like other games. Instead, it is real and understood through game experience!"
"We want players to experience each independent event game under this huge world view, to discover the behind-the-scenes plot stories and understand the world settings! Let players have a sense of positivity and novelty in exploring the horror world."
"Ah, freedom, leave everything to the players. Let them know that they are in a huge game world, in various identities, experiencing one terrifying and dangerous event after another!"
"Over time, it will attract players who don't play horror games to understand our grand worldview and wonder about this so-called mysterious and wonderful horror world."
"Keep this rhythm, create a horror IP of our own, let us work together."
After Meng Shu finished speaking, he clenched his fist with his right hand and made a pumping movement on his chest.
Chen An and others in the audience applauded enthusiastically.
In my heart, I was also full of curiosity.
Horror game universe.
It is really rare!
Is it really possible to put all independent games under the same worldview? ?
Chen An didn't know, and couldn't be sure.
But the success of the four games is already in front of him, and he has to admit that the situation is going in a good direction.
It is not that no manufacturers have created such a strange game universe before.
But basically all failed.
The reason is simple, the type is restricted!
If it is a sci-fi game universe, then all the games of this manufacturer.Whether it is a car ball or an RPG, it must be futuristic and sci-fi.
This puts an end to magical fantasy, even modern warfare, or historical games.
If the manufacturer wants to make other types, the game cannot be included in this sci-fi game universe.
And it is impossible for a manufacturer to be limited to one type, which is tantamount to giving up the interests of other types of markets.
But after a long time, if there is no new work to expand the game universe, it will gradually be ignored by no one, and finally forgotten by the players.
This is tantamount to setting up the game universe in vain.
Another reason is that it doesn't make much sense to do so.
If several games have the same world view, then this game is basically a sequel.
For example, "Deadly Agent", "Deadly Agent 2", "Deadly Agent 3" and so on.
This form not only has the same world view, but is also convenient to make.
After all, the ready-made settings are in front of you.
And for those manufacturers, the development of the game will consume a lot of manpower, material resources and funds.
With such conditions, I would rather develop a sequel to the game than develop an independent new IP.
Because the sequel can not only attract fans of the previous game, but also tell new players that my game is so popular that 23456 has been released.
And for the sequel, the world view of the previous work is convenient and quick to use, and the plot is also very easy to write.
Therefore, Chen An was surprised when he heard about the horror game universe.
However, in view of the success of the first four games, and the theme of horror, it will not be limited by genre at all.
As long as it is a game, it can be scary!
For example, the horror of future science fiction, the horror of history, and the horror of modern times.
If Boss Meng is willing, he can also do magic fantasy horror, martial arts horror and so on.
All in all, the horror genre is pretty versatile, and the boss seems very keen on making only horror games!
If this trend continues, maybe the horror genre market will really be dominated by one family!
"Okay, now, let's introduce the monster shape in this game."
Following the sound of Meng Shu's voice, all the employees focused their attention on the projection in front of them.
And the PPT also turned to the first draft page of the monster design.
There, there are already various angles of monster shapes displayed.
The first thing that appeared in front of everyone was the shape and name of the monster named 173.
Just two words.
【statue……】
Chapter 97 Containment Modeling
After seeing such an ordinary monster name, Qiu Yuan below was slightly startled, a little curious.
As a modeler, I already knew the number 173 as early as in "Mountain of the Sky".
Because the metal door that accommodated 173 in the fourth ending was all made by him.
So it is natural to know that 173 is a monster controlled by the FBC Federal Bureau of Control in the game.
But when Boss Meng explained it, he only said that 173 is a concept, and there is no need to model it in "Mountain in the Sky".
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