【Magic Power: 3000】
[Attack: 3800]
[Defense: 2700]
[Special Moves: Dragon Arrow, Penetration, Dragon Dance, Meteor Shower]
"Dronmesia" is a very standard offensive magic spirit.
Its attack power, exceeding 300 points above the top-tier value of a seven-star card, makes it stand out among seven-star magical spirit cards.
Furthermore, "Dragonballe" has a hidden attribute—it is extremely fast!
With its high attack speed and stealth capabilities, it is a natural assassin.
Its ultimate move further enhances its offensive capabilities.
Dark first looked at "Dragonball"'s signature move - "Dragon Arrow"!
[Dragon Arrows: Two Doronmesia reside within the horn-shaped launch port of Doronbaluto; these are its arrows. Doronbaluto can launch Doronmesia as arrows individually or simultaneously, the power of the dragon arrows depending on the combined attack of the two. Doronbaluto can only fire another dragon arrow after the Doronmesia returns to the launch port.]
This ultimate move is the absolute core of "Dragon Balt".
Along with the information from "Dragon Arrow," data about "Dronmesia" also flowed into his mind.
Card Name: Dorgonmesia
[Type: Spirit Card]
【grade:】
[Race: Dragon]
[Type: Dragon/Ghost]
【Magic Power: 800】
[Attack: 1000]
[Defense: 500]
[Ultimate Skills: Penetration, Lightning Flash, Hold On]
Even "Dronmesia," which is an "arrow," is an "orange card" with three ultimate skills, although these three ultimate skills are very subtle.
"High attack and low defense, which is actually not bad among two-star magic spirits."
"Added to the attack of Drombalut, it is 4800 points."
"If it could evolve... even to a lower level, it could be used as a sacrifice, that would be excellent."
"The first ultimate attack is 'Penetrating,' which is shared with Drambert."
[Penetration: Allows direct attack on targets by penetrating barriers, walls, decoys, and other obstacles.]
"I see. Both Dralongbaruto and Dralongmesia possess the piercing property, perhaps even able to penetrate 'Protection,' armor, and shields!"
"This ultimate skill maximizes the power of 'Dragon Arrow'."
"Speaking of 'Dragon Arrow,' given its nature and area-of-effect attack buffs, perhaps it could benefit twice as much?"
Dark quickly thought about it and looked at "Dorummesia's" second special move - "Lightning Flash"!
[A Flash of Light: Greatly increases one's speed, darting towards the target like lightning.]
……
[87/139]
[10,000-word update! I'm so tired. I was exhausted all day yesterday and only slept for three hours in the middle of the day before getting up!]
Chapter 665
Speaking of "a flash of lightning", one cannot help but mention the golden Z-shaped shaking of a certain famous actor "Pika".
After a moment's thought, Dark realized the feasibility of this ultimate move.
First of all, "Lightning Flash" is a special move that can greatly increase speed, and increasing attack power by increasing speed is a basic operation.
Even when "Dorummesia" is shot out as an arrow, it can use "Lightning Flash" to accelerate twice, adjust its direction, and instantly defeat the enemy.
Secondly, the "Dorummesia" can also quickly return to the launch port after being launched, reload, and be launched again using "Lightning Flash".
If you add its third special move, "Hold On," then you can basically ensure that every "Dronmesia" can be fired twice.
[Hold On: For 1 seconds after successful activation, Doromisia will retain a sliver of health even if she suffers a fatal attack (once). If used consecutively within one hour, the success rate of each subsequent use will decrease to the previous one.]
Based on the information, "hold on" is the proactive version of "resilient," granting one chance to escape death.
This prevents "Dorummesia" from dying instantly due to the reaction force upon impact after being launched as an arrow.
……
"Pierce, Flash of Lightning, and Hold On... these three finishing moves certainly fit the archery role of 'Dronmesia'."
"Of course, it also fits the assassin's role perfectly!"
After a brief analysis, Dark looked at Draco's third special move – "Dragon Dance"!
[Dragon Dance: Perform a fierce, mysterious dance to boost your momentum and significantly increase your attack and speed! The higher your momentum, the greater the increase in attack and speed, up to a maximum of 50% in base attack and base speed.]
This is clearly a finishing move of the same type as "Sword Dance," the finishing move of "Single Sword Sheath."
However, while "Sword Dance" can increase attack power by a minimum of 50% and a maximum of 100%, "Dragon Dance" can only increase it by a maximum of 50%, but at the same time, it can also increase speed!
This is the biggest difference between "Dragon Dance" and "Sword Dance".
High speed is Dorgonmesia's biggest advantage. Now that this advantage can be further amplified, it becomes even more terrifying.
Its final ultimate move, [Meteor Shower (Dragon Star Shower)], provides it with an important means of magical damage!
[Meteor Shower: Drambert summons meteors that fall like shooting stars, dealing devastating damage to the target location. Due to the recoil, the caster's spell power is significantly reduced after use.]
Although "Meteor Shower" has the side effect of reducing spell power, "Dragonvale" actually doesn't have any spells other than "Meteor Shower"—meaning it's essentially without any side effects!
The power of a meteor shower is self-evident; its extremely long distance and vast range greatly enhance its practicality.
In this way, "Dragon Balut" possesses complete single-target physical and area-of-effect magical damage capabilities.
After reviewing all the special moves, Dark picked up the "Dragon Balt" magic card and prepared to summon it!
Whether this Magical Spirit Card is a godsend or a demon remains to be seen through the upcoming tests!
Similarly, by using "Greedy Slime II" and its clones as sacrifices, Dark finally managed to summon "Dragon Balto" through sacrifice.
Magical spirits created using the "Fruit of Bliss" possess innate intelligence from the moment of their birth.
As soon as "Dorambaruto" materialized, it looked around vividly, and two "Dorambamesia" quietly emerged from the launch ports on its horns, also timidly observing the world.
Dak looked up and sized him up.
With a body length of over three meters, "Dragon Balut" appears surprisingly slender. However, among dragon species, it can only be considered a small dragon.
Its tail is thick and long, taking up more than half of its body proportion, leaving only about 1.5 meters of tail.
In short, it can only be considered barely rideable.
"Doryu—"
Dark reached out his hand, and "Dorambaruto" floated over lightly, obediently lowering its head, which resembled a stealth fighter, and rubbing it in his palm.
The two tiny "Dorummesia" emerged directly from the launch port, drifting over from both sides like ghosts, circling it and calling softly, their voices filled with longing.
Such an independent individual doesn't seem like an unconscious part of "Dorambaruto" at all.
After interacting with them, Dark conducted a brief sacrificial summoning experiment on one of the "Dorummesia".
The final result was satisfactory; the "Dorummesia" was indeed offered as a sacrifice.
However, as they are appendages of "Dragon Baltto", they will return to the Magic Cards once "Dragon Baltto's" summoning is lifted.
After confirming that this was the case, Dark took a deep breath and began the most important part of the experiment—the evolution experiment of "Dorummesia"!
……
"The first step is to choose a 'Dronmesia'."
"Then comes the normal summon 'Elysium II'."
"Finally, the normal summon is 'Elysium III'."
……
What this evolutionary experiment needed to verify was completely determined the moment "Paradise II" took effect!
Under the radiance of "Elysium II", the emblem of "Elysium" naturally appeared above the head of "Dorummesia".
Although it did not undergo a transfer evolution into a three-star subspecies like "Cursed Cage: Agumon", the "Elysium" crest above its head proves that it can absorb the power of "Elysium".
Later, during the experiment using "Elysium III", "Dorummesia" indeed evolved!
The "Dorummesia" used as an experimental subject rapidly grew taller in the ambiguous pink glow, evolving from a half-meter-long dragon into a chubby dragon about three times its length!
Compared to the relatively slender "Dorambaruto", "Doraki" is indeed a bit short and stout.
Dark looked at the "Dorunchi" that was quite similar to "Dorunbaruto" except that it did not have a launch port on its horn, and immediately focused his attention on the "Dorunmesia" that was perched on its head!
"Where did this 'Dornamecia' come from?"
A strange thought suddenly popped into my head.
The phrase "self-produced and self-sold" came to mind.
"Drowzee" is a babysitting Pokémon. It is said that it cannot calm down unless "Drowmersia," which it is taking care of, is riding on its head. It may even try to put other Pokémon on its head.
However, unlike "Dorombaluto", "Doronki" has no launch port and cannot launch "Dorombesia" as an arrow.
"It's a pity there's no 'Paradise IV'."
Dark said with some regret, then suddenly took out a "Paradise III? Moon" card and activated it on the "Dorummesia" that was perched on "Dorumchi's" head!
Bathed in golden-pink light, this "Drowmersia" actually evolved again into a "Drowmersia" with "Drowmersia" on its head!
Dark's eye twitched slightly; he suddenly had the feeling that he had accidentally found a bug in the version!
Although there is no "Elysium IV" at present, multiple "Drowzee" and "Drowmercia" can be evolved from "Elysium III" as a basis.
The only thing limiting his ability to build a dragon army is the number of "Elysium III"!
……
however.
"Dragonki" evolved from "Dragonvale".
Based on the rule that releasing Dronbalut's summon will cause Dronmesia to disappear, if the Dronki that evolved from the original Dronmesia degenerates into Dronmesia, then both Dronki and Dronmesia that evolved from Dronki's Dronmesia will naturally disappear.
In other words, they share a 15-minute evolutionary duration.
Fifteen minutes later, no matter how many "Drownki" and "Drowmercia" evolve, they will all disappear.
Moreover, no matter how many times they "proliferate," they will not possess intelligence.
The "Dragon Baltto" Spell Spirit card is a "Legion" type, but it only has three Intelligences and cannot increase them for any other reason.
Dak tried to take a closer look at the data on "Dorunchi".
Card Name: Doraki
[Type: Spirit Card]
【grade:】
[Race: Dragon]
[Type: Dragon/Ghost]
【Magic Power: 2000】
[Attack: 2600]
[Defense: 1500]
【Special Moves: Dragon Pulse, Phantom Strike, Protect, Round】
"No 'Dragon Arrow'!"
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