Dark then took out "Rage IV V" and summoned "Devimon", causing it to evolve.
He intentionally controlled the energy output, causing "Devimon" to undergo both Champion and Ultimate evolution.
Under the influence of "Rage IV", it first evolved into "Darkdramon".
[Image: Darkdramon]
"Darkdramon" is a dinosaur-type Digimon whose outer body has been corrupted and eroded by dark power, turning it deep black. This has turned its originally docile nature into a violent and irritable one, which sees everything in its sight as an enemy and then tears it apart with its more developed arms than "Dramon".
Its once-proud high intelligence was now imprisoned in a rage. Both its attack power and aggression increased dramatically, and it was completely caught in a berserk state from which it could not extricate itself.
Its core finishing move is "Flame Storm," an ultra-high temperature flame attack that can turn everything around it into a sea of fire, which is spewed from its mouth!
With "Darkdramon" as a transition, the Ultimate evolution of "Devimon" under the effect of "Rage" is "ZombieSatanmon"!
From "demon" to "dragon" and back to "demon".
The evolution path of "Devimon" fully demonstrates the chaos of Digimon evolution.
However, actual research reveals that this evolutionary path is centered on "dark corruption," rather than "demons" or "dragons."
In the Digimon universe, "ZombieSatanmon" is a fallen angel-type Digimon that fell into the Dark Zone due to its relentless pursuit of power and destruction.
The digital core within its chest, which contains powerful dark energy, is called the "Black Core" and is the symbol of its demonic digital beast.
Compared to its corrupt and decadent appearance, its power is more refined and evil, and its dark power is immeasurable.
(Image: Zombie Satan Beast)
Card Name: Zombie Satan Beast [Type: Spirit Card]
[Level: 88088ooco] [Race: Undead/Demon] [Attribute: Dark]
[Magic Power: 5000] [Attack: 7000] [Defense: 3000]
[Special Attacks: Satan's Staff, Giant Form, Dark Magic, Special Beam Cannon]
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"Zombie Satan Beast!"
Although it's only a nine-star magical spirit, it possesses a whopping seven thousand attack points. Without a doubt, it's a berserk monster with unimaginable power!
Chapter 1655 Darkdemon and the New Species of Devimon (4k)
7000 points of attack!
Even "LeapTyrannomon" only has 6000 attack points! That 7000 attack points is almost higher than most twelve-star magical spirits. However, "ZombieSatanmon" is clearly a stationary damage dealer, lacking mobility and having very low defense, lacking survival skills. And what's with the "Gigantification" ability?
At a glance, Dark felt that the magical spirit's stats and special moves were problematic.
He calmed down and examined it carefully.
ZombieSatanmon's first finishing move is the "Satan Staff." The appearance of this equipment strongly suggests that its next evolution form is highly likely to be the ultimate form designed based on Satan—"Ultimate Demonmon"!
"Ultimate Demon Beast" is one of the seven Great Demon Lords in the Digimon world, and is the symbol of "rage".
Therefore, the core abilities of this "Zombie Satan Beast" should all be concentrated in its ultimate move, the "Satan's Staff".
Dark then infused more magic to obtain more information and feedback.
[Satan's Staff: The staff of the Zombie Satan Beast is a symbol of its identity and a source of power. The gem at the tip of the staff is called the [Eye of Satan], which encapsulates the dark power of anger and rage. Dark-type ultimate skills unleashed using the Satan's Staff gain a 50% power boost and gain +1 rank. Additional Ultimate Skills: Fallen Bone Claw, Hell Summoning, Light Reflection.]
[Fallen Bone Claw: The zombie Satan Beast condenses dark power in its staff, and the intense light released from the gem at the tip of the staff coalesces into a jet-black bone claw. After invading the target's body, it can cause abnormalities in the body's structure and ultimately lead to its collapse.]
[Hellish Summoning: The Zombie Satan Beast summons a large number of hellish imps with its staff to attack enemies alongside it.]
[Light Reflection: Grants immunity to light-attribute special attacks for a limited time.]
One ultimate move, three additional moves!
The "Satan's Staff" itself does not provide any attack bonus, but it does provide a significant power boost to dark-type special moves, and it also has the trait of [+1 rank].
The fact that it has a [Rank +1] at just nine stars demonstrates the special nature of this "Zombie Satan Beast".
Although it has nine stars, its panel is completely equivalent to that of a twelve-star magical spirit.
Its additional skills are three, among which "Fallen Bone Claw" is the main offensive skill. If the target is a special type of magical spirit with a loose body structure or internal energy conflict, it may even be able to annihilate it directly.
The subsequent "Hell Summoning" can summon a corresponding number of "Hell Imps" based on the amount of magic power used.
"Hellmon," also known as "Calamitymon," is a devilish Digimon that intensely hates defeat and therefore never engages in direct combat. Instead, it secures its victory by gradually attacking weaker opponents, earning it the reputation of being a despicable villain in the Digital World.
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[Image: Hellish Imp]
Card Name: Hellish Imp Beast [Type: Spirit Card] [Level: 08ccco] [Race: Demon] [Attribute: Dark] [Magic Power: 2000] [Attack: 2500] [Defense: 1500] [Special Move: Nightmare Shock]
[Nightmare Shock: Releases ultrasonic waves from the mouth or summons dark power to surround the enemy, plunging them into an endless, terrifying nightmare.]
"Hell Impmon" is a Champion-level Digimon. Its stats are average for a six-star Magical Spirit. Its unique special move, "Nightmare Shock," is a control-type special move.
The individual effect of this ultimate move may not be enough, but if a large number of "Hell Imps" are released at the same time, even high-level magical spirits will be dragged into the abyss of nightmares!
The third additional skill of "Satan's Staff" is "Light Reflection", a special move that grants the user immunity to light-type attacks for 30 seconds.
Unfortunately, this ultimate move, though named "Reflection," actually has no reflective ability; it only gives the "Zombie Satan Beast" a temporary advantage in light-dark confrontations.
Furthermore, the spell power enhancement from the "Satan's Staff" has no effect on "Hell Call" or "Light Reflection." However, it is extremely effective against "Fallen Bone Claws," greatly increasing their power.
After gaining a general understanding of the effect of the "Satan's Staff" ultimate move, Dark continued to look at the "Zombie Satan Beast's" next ultimate move, which also surprised him somewhat—"Gigantification"!
[Gigantification: In its rage, the Zombie Satan Beast enlarges its body, increasing its magic power, attack power, defense power, speed, and destructive power for three minutes.]
This is a killer move that comprehensively enhances all the abilities of the "Zombie Satan Beast"!
Based on the feedback, it seems that the "Zombie Satan Beast" can grow to a size of ten or twenty meters.
However, the actual increase in its attributes does not seem to be as significant as the change in its size, and it is not fixed.
Its attribute growth is only between 10% and 30%.
However, for a "Zombie Satan Beast" with very high base stats, the increase is still quite considerable.
Unfortunately, this "giantization" wasn't big enough. Dark felt a deep sense of regret at this thought.
Deep down, he harbored an urgent hope that he could one day forge a truly colossal beast, over fifty meters tall.
—That way he'll have the ability to fight against the "Titans." "A very good finishing move."
Dark concluded, then looked towards the "Zombie Satan Beast's" next finishing move.
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[Dark Magic: The zombie Satanic Beast uses the (Satanic Staff) to transform its target into whatever it desires.]
/
A purely transformative special move.
The effect is equivalent to witchcraft such as "turning into a sheep", "turning into a pig", "turning into a turtle", and "turning into a toad".
The duration of the effect depends on the target's resistance.
[Special Beam Cannon: Zombie Satanmon concentrates energy in its fingers and then fires a beam of dark energy at its target. This special attack has an additional piercing effect.]
However, although……
In short, this special attack is indeed called "Special Beam Cannon"! And it is also fired from the finger.
As the only offensive burst skill listed separately for "Zombie Satanmon", the power of "Special Beam Cannon" is beyond doubt.
However, since it is not a finishing move unleashed using the "Satan's Staff," it cannot benefit from the dark-elemental power bonus of the "Satan's Staff."
This is clearly unreasonable.
Because of this, the only ultimate move that can benefit from the dark-type power boost of the "Satan's Staff" is "Fallen Bone Claw".
After a moment's thought, Dark ordered the "Zombie Satan Beast" to use the "Satan Staff" to unleash the "Special Beam Cannon".
The results were obtained a few minutes later.
Although the current level of proficiency is still very low, this idea is entirely feasible.
After that, you just need to evolve "Devimon" into "ZombieSatanmon" repeatedly and practice until you are proficient.
In short, the strength of this "Zombie Satan Beast" has exceeded Dark's expectations, based on data from various sources.
In the world of Digimon, it is certainly not an ordinary Perfect level.
Thus, the "Rage" evolution path of "Devimon" is determined: "Devimon" → "Darkdramon" → "ZombieSatanmon" → "UltimateDevimon".
And in contrast to that.
The "Gluttony" evolution path of [[Devimon]] is:
"Devimon" → "Devimon" → "New Species Devimon" → "Beelzemon".
"Dramon" is a dragon-type Digimon known as a "compound-eyed demon." [Image: Ramon]
Its nature is evil and devoid of compassion. It likes to stare at its prey with its four crimson, burning eyes, making it unable to move an inch, and then slicing its prey's body open without any resistance.
In addition, the tip of its tail can unfold into a hook-like shape, which can pierce prey.
Her main finishing move is "Crimson Claw," which uses huge, sharp claws to slice her opponent in half.
And the "Red Eyes," which unleash evil power from terrifying eyes, paralyzing enemies.
And the ultimate move, "Demon Gale," which unleashes a dark storm of lightning by waving his arms or from his mouth!
The "new species of Devimon" is an artificial Devimon with a six-eyed golden mask covering its face. Its body has seven wounds arranged in the shape of the Big Dipper, giving it a very imposing appearance.
In the setting, it is a new type of Digimon that was created by improving "Arkadimon" based on "Devimon". Even its individual will is completely controlled. It can transform its own sins into power and is a loyal servant of its creator.
However, the "new species of Devimon" evolved from "[Devimon]" could not possibly be "man-made". It has a complete individual consciousness and possesses a special finishing move that allows it to remove its mask and transform into "Devimon".
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(Image: New Species Devimon)
Card Name: New Species Demon Beast [Type: Spirit Card]
[Level: cc08oocoo] [Race: Demon]
[Attribute: Dark] [Magic Power: 5000] (Attack: 5000] (Defense: 5000)
[Ultimate Techniques: Claw of Sin, Abyss Sorrow, Bloodthirst, Mask of Sin]!
Continuing the "barrel waist" of "Devimon", "New Species Devimon" has the same three stats of 5,000.
Compared to the evolution of "Rage", the complete form of "Gluttony" is obviously much more normal.
Its ultimate move, "Claw of Sin," is an enhanced version of "Claw of Death," giving it powerful offensive capabilities.
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【Claws of Sin: The hands of the new species Devimon are stained with sin. It can extend its flexible arms to instantly pierce through the body of its opponent.】
After that comes "Abyssal Sorrow".
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[Abyssal Grief: The new species of Devimon flaps its wings, unleashing a devastating gale that engulfs any opponent caught in its grip, plunging them into grief.]
"Abyss Grief" and "Claw of Sin" are both very standard offensive ultimate moves, powerful and straightforward.
The third special attack of "New Species Devimon" is "Bloodthirst".
[Bloodlust: Newtype Devimon activates its instincts, harming its opponents while simultaneously draining their blood to restore its own magical energy.]
Once activated, "Bloodthirst" can attach itself to the claws of "New Species Devimon," granting them a blood-sucking effect.
Moreover, it can also be attached to the special attack of "New Species Devimon", allowing it to suck the blood of the opponent when the opponent uses the special attack to damage the opponent.
At last.
Finally, we've arrived at the core finishing move of "New Species Devimon"—"Guilty Mask"!
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[Guilty Mask: NeoDevimon can convert its sins into power. When it removes its mask, its sins erupt, transforming it into [Guilty Mode]. In [Guilty Mode], NeoDevimon's attack is doubled, its speed is increased, its defense is halved, the effect of [Bloodthirst] is doubled, and the cooldowns of [Guilty Claw] and [Abyssal Grief] are refreshed. (Note: The last sentence appears to be incomplete and possibly refers to a different game mechanic.)
At the cost of halved defense, you gain double the attack.
In terms of numerical increases and decreases, this is clearly a win-win situation. The "new species of Devimon" that transforms into "Sin Mode" will also gain double "Bloodlust," which will give it superhuman stamina in battle, making it impossible for opponents to defeat it even if they fight with all their might.
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