Professor Enid's figure flickered erratically within the "fantasy world." That "illusory realm" seemed to have no cooldown at all; no matter how the "Undead Lord" attacked, he couldn't hit it.
The [Undead Lord]'s giant hand swept past Professor Enid before slamming her into the ground, shattering the platform.
The symphony of fantasy and life continues, and the "Lord of the Dead" is losing magic power.
Professor Harvey immediately realized that his understanding of the "illusory realm" was wrong.
That's not an additional special move from the "Fantasy World," but rather a permanent characteristic of this location!
Professor Enid has completely integrated the "Illusory Realm" into the "Fantasy World," enabling any area within the "Fantasy World" to seamlessly transition between reality and illusion.
Since it's a permanent feature, it naturally doesn't have a cooldown (CD).
It only tests Professor Enid's ability to manipulate the "fantasy world".
This is obviously an extremely mentally taxing task!
Therefore, only after understanding the origin of this ability can one truly appreciate Professor Enid's power.
Because she is not only manipulating the "fantasy world" to switch between reality and illusion, but also simultaneously manipulating the "music sprite" to play a double symphony.
This is absolutely inconceivable to ordinary people.
However, Professor Enid not only did it, but she also seemed to do it quite easily.
o
"Professor Enid, you are truly amazing!"
Dark understood a little bit and gained a completely new understanding of Professor Enid's power.
This professor who teaches "magical literature" actually possesses such immense spiritual power!
She usually looks unkempt, slovenly, and even a bit crazy.
But this is likely because her mental strength is simply too great. It overloads her brain, leading to these harmless side effects.
Now that she's in the middle of a duel, her mental focus is extremely high, so those minor side effects are completely invisible.
He wondered how long she could maintain this state. He couldn't help but wonder how long she could sustain her control over the "fantasy world."
And naturally, he began to think about how to solve it.
The duel in the center of the stadium continues.
Professor Harvey was clearly also pondering how to break the "fantasy world" barrier. The scene effects were truly a bug.
His first thought was to use a higher-ranking "Field Card" to cover up or wash away the "Fantasy World".
He did indeed prepare field cards to deal with Professor Enid. While they might not be able to completely cover the current "fantasy world," they could at least interfere with it, increasing Professor Enid's control over the "fantasy world."
However, in a magical duel, he must first draw the field card before he can use it.
But he doesn't have that now.
Therefore, he must come up with another solution as soon as possible.
To devise a solution, one must first have a thorough understanding of the "fantasy world".
Professor Enid's "fantasy world" is essentially a hybrid of supernatural and fairy-like elements.
It primarily involves spatial and fantasy elements. Its effects cover everyone who enters the "fantasy world." In other words, anyone entering the "fantasy world" will be affected!
So, what if we don't go in?
If an attack is launched outside the "fantasy world," will it be able to reach Professor Enid unaffected by the terrain?
This might be a relatively correct solution.
But by the time Professor Harvey reached this point, the "Fantasy World" area had expanded to encompass the entire dueling arena as the Double Symphony began to play.
Even he was surrounded.
After entering the "fantasy world," he immediately experienced its strangeness firsthand.
The spatial distortion in the "fantasy world" does not affect the creatures themselves. This is because it distorts the entire space, and once a creature enters the space, it becomes part of it. It's like two strips of paper stacked together; they can be twisted however you like without breaking them.
However, the resulting visual impact can cause brain disturbances in organisms, most commonly resulting in misjudging distances, or even falling over by stepping on one's own foot with the left.
Moreover, this distortion is random and has no pattern whatsoever.
Professor Harvey attempted to extend his mental energy. However, upon even slightly touching the distorted space of the "fantasy world," he immediately felt an intense dizziness, and his stomach churned violently.
He quickly withdrew his mental perception and gained a new understanding of the effects of the "fantasy world".
At the same time, he also learned that...
In order to control the "fantasy world," Professor Enid would inevitably need to extend her mental reach into this area.
The dizziness she felt only intensified.
To be able to endure that feeling without batting an eye is simply inhuman. "A flesh altar!"
Professor Harvey remained stationary and summoned the magical spirit "Flesh Altar." It was a magical spirit shaped like an altar, piled high with flesh and blood, writhing as if it were alive.
This is an immortal being that is only three stars high.
Its core ultimate move is "Flesh Sacrifice," which allows it to accumulate energy by consuming flesh and blood, thereby hatching "Flesh Puppets."
The [Flesh Golem] is a six-star undead. Its main characteristic is "fusion"!
Furthermore, the fusion between "flesh golems" does not require additional magic cards as assistance.
The fusion of two six-star "flesh puppets" results in a nine-star puppet. The fusion of two nine-star "flesh puppets" results in a twelve-star puppet.
In other words, as long as the "Flesh Altar" hatches four "Flesh Puppets", a new twelve-star magical spirit can be fused together.
Although only "four" are needed, each "flesh golem" that hatches actually requires consuming a great deal of flesh and blood.
Therefore, this magic card is actually not very useful. However, the quality of any magic card depends on how the mage uses it.
Professor Harvey was able to include this magic card in his deck because he had a special method that allowed him to use magic to replace flesh and blood.
He raised his right hand and plunged it into the flesh on the "Flesh Altar," continuously pouring magic power into the altar, causing the flesh on the altar to multiply wildly.
In the blink of an eye, the first "flesh and blood puppet" emerged from it.
The image of that "flesh and blood puppet" was extremely terrifying. If one had to describe it, it would be like a fat man whose skin had been peeled off.
Professor Harvey might have been used to these things and not noticed anything. But for ordinary viewers, the visual impact was enormous. Screams frequently erupted from the stands of the League Duel Arena.
Especially now that the entire venue is covered by the "fantasy world," the audience can barely look down and can only look up at the enlarged aerial projection. The surface details of the "flesh puppet" are even clearer. Its flesh looks like it's flowing with blood, and the purple blood vessels crawling out from the flesh look disgusting, like worms.
After Professor Harvey created the first "flesh puppet," he immediately ordered it to release "blood mist."
The "Blood Mist" of the "Flesh Puppet" is a wide-range, indiscriminate ultimate attack. As the "Blood Mist" spreads rapidly, any creature it touches will be corroded by the blood mist and suffer continuous damage.
The "Flesh and Blood Puppet" only needs to consume magic power to maintain the "Blood Mist".
Professor Harvey stood amidst the blood mist, yet showed no signs of injury. The blood mist was not only completely ineffective against him, but it also seemed to be avoiding him altogether; though he appeared to be the first to be hit, he didn't even get a scratch.
in contrast.
If the "blood mist" spreads to Professor Enid's feet, it will cause her continuous damage.
Professor Enid must remain in the "Illusory Realm" to avoid the damage from the Blood Mist.
This will increase its load.
The choice is between continuing to play the double symphony and maintaining the "illusory realm".
Professor Harvey has clearly found the simplest way to deal with the "illusory realm".
That's a wide-area, continuous damage ultimate skill! The "Illusory Realm" ability, though it has no cooldown...
But Professor Enid cannot hide in the "illusionary realm" forever.
Once she emerges, she will be corroded by the blood mist, causing her health to drop rapidly. However, the effectiveness of this method still needs to be verified.
As expected, Enid did not emerge from the "Illusory Realm" after the blood mist spread to her feet.
Her and the "bard's" figures remained in a state of flux for a long time.
Her brows furrowed slightly, and her gaze fixed on the "Undead Lord" showed a clear increase in anxiety.
Clearly, she wanted to hold on, send the "Lord of the Dead" to the grave first, and then deal with the blood mist.
Otherwise, once the Double Symphony stops, she won't have a good way to deal with the "Lord of the Dead" in a short period of time.
The two sides then became locked in a stalemate.
……
The result of this protracted battle was that the "Undead Lord" was gradually drained of all its magic by the double symphony, finally collapsing amidst its agonizing screams. With its death, the storm of death on the field dissipated. Professor Enid finally stopped playing the music.
The double symphony, a blend of life's symphony, has almost no effect on "flesh puppets" that possess flesh and blood.
She stopped playing music and finally drew her next magic card from her hand. But at this moment...
Professor Harvey has already spawned a second and a third (flesh golem).
Furthermore, two of the "flesh puppets" have begun to fuse.
With just one more, he can create another twelve-star magical spirit!
Professor Enid was still under immense pressure.
She frowned as she summoned and activated one of the magic cards that had been automatically drawn in the second round.
That was a key card in her "Fantasy" deck – "Fantasy Fairy"!
As the original inhabitants of the "Fantasy World," the "Fantasy Fairies" possess the characteristic of being able to completely integrate with the "Fantasy World."
It can transform freely in the "fantasy world" and even travel at will, possessing extremely high flexibility.
Like the "Bard," this "Fantasy Fairy" is also a three-star magical spirit. However, it can only be upgraded to six stars after entering the "Fantasy World."
Professor Enid's deck is not known for its high-star cards; she is more adept at using all sorts of strange and unpredictable methods to outwit her opponents.
Just like this "Fantasy Fairy." It vanished the moment it was summoned. When it reappeared, it was already behind Professor Harvey! And then came its ultimate attack—"Fantasy Strike"!
Professor Harvey turned to fight back the instant it appeared, but was still struck by the "fantasy strike."
The "Fantasy Fairy's" attacks have extremely high penetrating power. No matter what obstacles are in its attack path, they cannot stop its attacks from penetrating and will inevitably hit the target.
Professor Harvey's health points plummeted by 2,500 points from that attack, leaving him with only 5,500 points.
In the preliminary rounds, two attacks would be enough to decide the winner. But in the preliminary rounds, contestants have more room for error.
He can withstand three attacks from the "Fantasy Fairy"! The "Fantasy Fairy" doesn't attack very fast.
There is still plenty of time.
—Just as Professor Harvey was thinking this.
The "Fantasy Fairy" suddenly appeared next to the "Flesh Altar". The "Flesh Altar" is only a three-star magic spirit with 0 attack and overpowered defense, but it is still overpowered among three-star spirits.
Even without using "Fantasy Strike", the "Fantasy Fairy" can easily destroy it.
"Whee!"
Then, a burst of laughter rang out, and the "Flesh and Blood Altar" was completely destroyed by the "Fantasy Fairy" using another ultimate move.
The flesh and blood on the altar instantly exploded, blood flowing everywhere. That was the death curse of the "Flesh and Blood Altar," and any magical elf splashed with blood would be continuously cursed until death.
However, the "fantasy fairy" came and went freely, destroying things and then disappearing without leaving a trace of blood.
"Hey."
Professor Harvey sighed slightly and had no choice but to summon and activate another magic card—"Summoning of the Dead"!
"Summoning the Dead" is, as the name suggests, a special move that can summon the dead and revive them in a spirit form.
If used on an undead, it can resurrect them instantly. The downside is that it will fall apart after a certain time.
Furthermore, the undead summoned and resurrected are basically just skeletons. Also...
"Summoning the Dead" can only be used on targets with a definite individual. Magical spirits like "Prince of the Dead," which are born through ritual summoning and are not part of the Magical Spirit Card, cannot be resurrected.
Therefore, although Professor Harvey possessed the "Undead Summoning" ability, he did not bring the "Undead Lord" back to life.
After the "Altar of Flesh and Blood" was resurrected as a skeleton, Professor Harvey did not hesitate any longer. He quickly poured his magic into it, creating the last "Flesh and Blood Golem"!
The four "flesh puppets" immediately began to merge with each other.
It was as if yet another twelve-star magical spirit was about to be born from the fusion of those clumps of flesh and blood.
Professor Enid was also forced to begin preparing to summon a high-level magical spirit. A moment later.
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