Mars Carey, on the other hand, is a "battle spirit," and his fighting style is immediately recognizable.
The two fighters have vastly different fighting styles, one being the opposite of the other, one forceful and the other gentle.
It's difficult to determine who has the advantage before you actually start using it.
However, given Mars Carey's outstanding performance at the Golden Cup, he clearly had more supporters than Snake Harriman.
The duel began once everything was ready. In an instant, the entire arena was enveloped in a "poisonous mist" released by Snake Harriman.
Snake Harriman actually used a "Poison" deck! Poison decks have a certain degree of immunity to Fighting decks.
Mars Carey's deck is very one-dimensional in terms of attributes, with almost all of his Magical Spirit cards having the Fighting attribute.
Snake Harriman then chose the "Poison" deck, which happened to be very familiar to him with magic cards of this attribute.
However, most of his Magical Spirit Cards are Reptile-type Snakes, and he has very few Ghost-type cards, otherwise he would have a greater advantage.
Even so, the duel did not unfold as he had anticipated.
Mars Carey's deck even contains a magical spirit that is immune to poison!
Snake Harriman adjusted his deck build to counter Mars Kerry's preferred decks, but Mars Kerry anticipated his adjustments and adjusted his own.
Snake Harriman thought he was on the fifth level, but he was actually on the fourth level and got thoroughly thrashed by Mars Carey!
The disadvantages in BP's deck construction were reflected in the duel.
The balance of power shifted the moment Mars Carey summoned the first magical spirit immune to poison.
Although Snake Harriman adjusted his tactics in time, the resulting disadvantage was extremely difficult to remedy.
The two players are fairly evenly matched in terms of raw skill, but Mars Carey's playing style is extremely aggressive. Once he seizes an opportunity, he relentlessly pushes the pace, snowballing his lead and gradually widening it.
In the end, Snake Harriman's Magic Ball health was slowly worn down!
The duel was also very long, but the whole process seemed a bit weak and lackluster to the audience.
Snake Harriman made two potentially fatal shots throughout the game, but Mars Carey managed to deflect them both with difficulty.
At other times, Snake Harriman was constantly maneuvering and looking for opportunities, which made his performance less than ideal for the audience.
But it doesn't matter, the analysts will take action!
However, even though the analyst's "post-match analysis" changed the audience's perception of him, he still lost in the end!
—The winner of this third duel is Mars Carey, a fourth-year student at the Knights Academy!
"So, we lost after all?"
Dark sighed inwardly, but his emotions remained relatively calm. This year's Noble Academy was already at a disadvantage, so winning the first two duels was quite an achievement.
It will indeed be very difficult to win this third game.
Moreover, the next fifth-grade duel will be equally difficult. Although Dark hasn't watched many of the "Sports Club" president's duels, based on the data, Edwin Clarissa is likely no match for him.
He then looked to the side and, sure enough, saw that senior Edwin Clarissa's expression was unusually solemn.
There have been five duels between the House of Nobles and the House of Knights. So far, they have two wins and one loss.
There are two more games to go.
First up is a showdown between fifth-graders, between the president of the "Sports Club" and the president of the "Aristocratic History Research Club".
Next came the sixth-grade showdown, which was also the most exciting duel in this round of competition.
Noah Sharp, the "Baron of the Night," was already in the spotlight. Franklin Dorron, too, carried the aura of the Dorron family.
The duel between these two was enough to represent the highest level of St. Marian Academy.
But now is not the time to consider them.
The players who can represent their respective colleges in the fifth-year competition are already quite strong.
Although Edwin Clarissa's overall skill level is relatively low among the four fifth-graders.
But he was born into royalty, so he might have some special trump card that could be surprisingly effective in this duel.
Dark felt uncomfortable commenting on his seniors, so he didn't participate in their discussion. Instead, he listened to Mars Carey's interview as the winner and then carefully read the post-match analysis of the duel.
Mars Carey's interview was sharp and insightful, showcasing the charm of Knights House to the fullest.
Joe William's post-match analysis was also very detailed, with occasional thought-provoking remarks that were very helpful.
Joe William was, after all, a top student among the sixth-year students. If it weren't for Noah Sharp overshadowing him at the Knights Academy, he might have been even more famous than he is now.
As Dark pondered his analysis, he glanced at his senior, Edwin Clarissa, who was ready to take the stage. He was usually quite easygoing, but for some reason, in the past six months he had suddenly developed a strong desire to win, and it was only growing stronger.
He didn't want to lose this duel!
"finally come!"
From the adjacent contestant's bench, Shrek Holmes suddenly stood up and spoke directly in their direction.
His voice was deep and resonant, his lungs were enormous, and he spoke at a loud volume. It sounded rather provocative.
Edwin Clarissa turned around abruptly, her expression cold and stern as she looked at him. But after that one glance, she didn't speak; instead, she walked straight to the elevator platform and descended to the ground.
Shrek Holmes grinned and then took the elevator down to the ground.
Then the two handed over to the previous contestants and went up to the contestant's platform.
The Knights' House remains the red team, and the Nobles' House remains the blue team.
This duel is even more captivating than the last one. The Sports Club is the representative club of the Knights Academy.
The Society for the Study of the History of Nobility is also a representative society of the House of Nobility.
Just like the Knights' Academy and the Noble Academy, these two societies have a long-standing feud.
Viewers love watching these kinds of intricate webs of grudges and feuds.
For the human nobles in the audience, this duel held an additional significance.
Although Edwin Clarissa is usually low-key, she is, after all, a member of the royal family, and naturally holds a different status in the eyes of the nobles.
Shrek Holmes is already in fifth grade and will graduate in a year.
If we can reserve this student before graduation... and become his sponsor, we will surely reap huge rewards in the future.
Moreover, according to reliable intelligence, Shrek Holmes does not belong to any faction and is someone who can be won over.
Therefore, many powerful figures are paying attention to Shrek Holmes. Queen Austin Clarissa, of course, wouldn't let such a promising talent slip by.
Amid cheers from the audience, the players stepped onto the platform, activated the card table, placed their decks, and then turned on the loudspeaker to begin their conversation.
Although Sherlock Holmes has a rugged appearance, he is actually very thoughtful and not the aggressive type.
However, after turning on the loudspeaker this time, he said directly, "Edwin, I've wanted to have a go at you for a long time! Today I finally have the chance."
Edwin Clarissa responded calmly to Shrek's provocation, "Coincidentally, I had the same thought long ago."
Shrek Holmes grinned immediately, then raised his hand, made a knife shape with his fingers, and gestured "slit the throat" at his neck.
Edwin Clarissa frowned and said, "Tone it down, Shrek."
Shrek Holmes retorted, "Edwin, that's what makes you so annoying. You want to kill me inside, but you put on a calm facade. If you're so capable, come and smash my head in."
Before he could finish speaking, Shrek Holmes laughed again, his laughter full of nonchalance.
But Edwin Clarissa frowned even more: "I'll take this as your tactic."
After saying that, he turned off the loudspeaker and began making final preparations.
"Whoosh, the referee blows the whistle."
A countdown to the "preparation phase" appeared in the air.
Shrek Holmes and Edwin Clarissa draw cards at the same time.
With five cards in hand, Shrek's face clearly showed a wild laugh.
Edwin's eyes flickered, but his expression remained largely unchanged. The two began summoning simultaneously upon entering the "Battle Phase." Three seconds later, both activated their "Field Cards" at the same time! Shrek's "Field Card" was clearly of the Steel type; a silvery-white steel wave instantly engulfed the red side's half of the field and surged towards the blue side's half.
Edwin's "Field Card" is a dual-attribute field card that combines Rock and Ground types.
Ground type beats Steel type, and Steel type beats Rock type. The two types cancel each other out, thus creating a balance in attributes.
A wave of rocks and mud engulfed the blue side's half of the court and surged toward the red side's half.
The two waves collided violently at the center line of the court, setting the stage for this duel.
At the same time, both magic balls disappeared into the two waves.
Clearly, they all made good use of the "Field Card" to hide and protect the Magic Ball.
Then, in the next moment, the two summoned simultaneously.
This time, Shrek directly summoned a giant steel hammer—a magic card called "Steel Hammer," similar to "Sword of Damocles," which gains a power boost in steel-type fields.
But Edwin summoned a ground-type magical spirit—"Giant Rock"!
The core ultimate move of the "Rock Giant" is to absorb the energy of rock and earth elements to grow into a giant that supports the sky.
Its movement speed is 0, and its defense does not increase with its size. On the contrary, its attack power increases dramatically until its body can no longer support its enormous size.
After Edwin summoned the "Giant of Rock and Earth," he immediately gave the order, and the giant, over ten meters tall and resembling a castle, swung its massive fist towards the sky.
It's hard to believe that such a powerful magical spirit is only a three-star character.
"Boom!"
But the "Iron Hammer" was still more powerful, shattering the "Giant Rock Giant's" giant fist.
However, as soon as its fist shattered, it turned into soil and reassembled, and the severed arm was restored to its original state in the blink of an eye.
After retreating, the "Iron Hammer" hovered in the air, charging up its energy. Shrek then summoned his first magical spirit, and it was a six-star spirit in one go!
That is an elemental being with a "heart of steel," capable of being specially summoned in a high-concentration steel environment, a fighter made entirely of steel.
"Up! Steel Fist Fighter!"
Shrek's tone instantly became more animated.
The "Steel Fist Fighter" instantly transformed into a bolt of lightning and raced towards the blue team's field.
But Edwin waved his hand and summoned a magic card – "Doomsday Wall".
In an instant, at the center line of the field, where steel meets rock, a ground-based wall rose from the ground, directly dividing the entire field in two.
The city wall was over ten meters high and two or three meters thick, even completely obscuring Shrek's view.
An opponent without the ability to fly simply cannot cross this city wall. Edwin's eyes flashed, and the magical changes within the city wall became slightly transparent to him, allowing him to barely see the other side and gain a visual advantage.
He then kept two cards in his hand, patiently waiting for the next round. His luck was rather average; he didn't draw a perfect card this round. However, it seemed Shrek was also holding back, waiting for his opportunity. His maniacal laughter during the preparation phase was indeed a bluff. Neither of them was in a hurry.
Even though they couldn't spare a strong attacker, they had ample defensive measures. Thirty seconds passed in the blink of an eye.
In the second round, they launched their attacks simultaneously!
Shrek used the traditional sacrificial summoning method, instantly summoning a nine-star magical spirit.
Edwin, however, activated a secret ritual, specially summoning a nine-star magical spirit.
Immediately afterwards, Shrek's nine-star magical spirit directly blasted through the "Doomsday Wall".
Edwin's nine-star magical spirit also shattered the "Iron Hammer." Then, they engaged in a fierce battle.
Attack, defense, setting traps, and resolving them.
The duel between the two sides gradually intensified, becoming far more fierce than the previous one.
Shrek's "Steel" deck is well-rounded in both offense and defense, and Edwin's "Rock" deck is no less impressive.
Both players have virtually no weaknesses, making it difficult for them to achieve a breakthrough.
But this duel didn't last as long as the duels between third-year students.
Edwin seized the opportunity and, through a special ritual, created a magical spirit that was over nine stars.
That was his biggest trump card, which he originally intended to use only in a higher-level challenge.
But now, facing the pressure from Shrek, he has no choice but to use it.
After that ten-star-level magical spirit appeared, Edwin seized the advantage and dealt Shrek a heavy blow!
However, Shrek sacrificed the nine-star magical spirit in the next round to summon another new nine-star magical spirit and equipped it with special weapons!
Edwin's ultimate trump card was utterly blasted to pieces by that heavily armed nine-star magic elf!
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