The game has started, there are absolutely no bugs this time
Chapter 28: Should the new game be a Three Kingdoms game or a martial arts game?
Chapter 28: Should the new game be about the Three Kingdoms or martial arts?
The same goes for launching a sequel.
The gameplay of the first game was that the system piled up materials regardless of cost, and it is difficult for the new game to have so many new career gameplays.
At most, Gu Meng can optimize the modeling and change the map to a bigger one. After that, he will have to spend a lot of money on the system to maintain the same level, otherwise he may not be able to get a good result.
If "Pure Love 2" is really made, it may make some money, but it is highly likely that it will not reach the level of the first generation, because the details will definitely not be as perfect as the first generation.
It is just improved on the basis of the first generation, and the gameplay, mechanism, values, status bar, attribute professions of the first generation are completely copied.
You may not be able to copy well. If you copy too well, it will look like you are just making bad money, and then you will fall from the altar.
As for spending all that money to make another game of the same kind, but with a completely different gameplay, the current system isn't particularly easy to use. This type of very comprehensive game is the type that makes the system uneconomical.
Let the system be responsible for optimizing a certain core mechanism, such as the feel of a fighting game, the interpretation of famous scenes in a story-based game, and the balance values of a competitive game. Using the system in such critical and troublesome areas is considered very cost-effective.
It is a waste of money to force a game from 20 points to 90 points.
Because under normal circumstances, even if you can't make a game with a score of 90, you can still get 80 or even 70.
A game with an 80-point score can be optimized to 90 or 100 points using the system. This is just fine-tuning, and the funds consumed are acceptable. The funding difference between increasing by 50 points and increasing by 20 points is not 2.5, but 100 times.
If you give this system most of the game's materials, it won't cost much money to deduce and optimize it. But if you give it a college graduate's work, that would be difficult for it. If you only give it a planning proposal, it can only make 4399 out of nothing.
And if this second-generation game wants to continue to maintain its reputation and meet players' expectations, why not make "Pickup Master Simulator 3" from the beginning?
No, no, absolutely not.
That would be too embarrassing. All the prestige that Gu Meng had gained unexpectedly through painstaking efforts and fighting with wits and courage would be completely gone, and it would also confirm that he had used a bug to cheat the review last time.
But it can never happen again.
This kind of thing can be kept tacitly. If you expose it proactively, you will be slapping the game review department in the face.
They may not want to care about Gu Meng, but if Gu Meng dares to make a sequel, they will have to strike hard.
Otherwise, the people below will make trouble, and if things are treated unfairly, it will be difficult to resolve the situation.
This time, Maodou used a bug to hide a more perverted way of playing. Next time, other companies will dare to let the heroine wear "The Emperor's New Clothes" when the bug is triggered.
Face is given to each other. Playing games is not about fighting and killing, but about human relationships and worldly wisdom.
After realizing this, Gu Meng completely gave up the idea of launching a sequel to "Pure Love".
The male protagonist of the sequel becomes Aquaman, which is hard on himself.
It would be unfair to the players if the male protagonist of the sequel doesn't play Aquaman.
Then let "Pure Love" be the last song of Edamame.
"There's no need to elaborate on this point. This game has already reached a very complete level, and I won't rush into releasing a sequel. As for DLC, it won't be released for the time being."
"Okay, Mr. Gu." Wu Mengyou just gave the suggestions he collected from players.
"Besides the players' desire for a sequel, what do you think?"
"This..." Wu Mengyou hesitated and said what he was thinking:
"Our company has already established a brand effect. I hope that even if the next game changes to a different genre, it can still maintain the edge style."
"No, I won't do that again."
Last time, we could put the blame for Ace's love simulator on the tribute to Flying Old Deng, he was just fulfilling his last wish.
If I try to skirt the line again this time, I will be stereotyped and there will be no excuses.
How can there be a gaming god who always plays by the rules?
……I think should not be?
However, I've seen a lot of male protagonists in game production articles that are over 18...
No, no, no, Gu Meng is a decent man and he must take the right path.
Gu Meng shook his head, determined not to cross the line:
"There's no need to mention this anymore. We at Game Metaphysics are already a brand new company. We must remember the lessons of the past and forge a brand new path. I've made up my mind. This time, I'm going to make a different game." Wu Mengyou thought to himself:
Since you have already thought about it, why are you asking me for my opinion?
Stupid boss.
Gu Meng's inner thoughts:
Doesn't this make me seem democratic?
Moreover, in this new company that has been reborn from the ashes, only you and I can be considered executives. I fired everyone else.
Shouldn't I ask you, my second-in-command secretary, before I do anything?
"So, Mr. Gu, what are you ready for?"
"I haven't really made a decision yet, but I have some ideas. Here are two plans you can take a look at."
Gu Meng picked up two paper documents from the desk and handed them to Wu Mengyou.
"This is?"
"I've been busy planning the new game lately. I've made two drafts of the plan. After we make a decision, we'll hold a meeting to show it to everyone and gather their ideas."
Gu Meng's game planning ability is also inherited from his predecessor, but his predecessor's ability was learned from Gu Ritian, which is a relatively average level.
Don't expect the game planning capabilities of the film and game industry to be very high. The core mechanism of Maodou's games has always been the heroine's harem and the hero's pretentiousness and face-slapping, serving players and allowing them to gain simple and direct happiness.
However, this world itself is a huge makeshift team. Compared with some games that are so unbelievable that no one knows why they were developed, such as "Star Attack", at least Gu Meng still has basic skills, and some experiences from his previous life can be supplemented (he can copy games that do not exist in the parallel world), and the plan seems okay.
"This one is a martial arts game, tentatively named 'Ancient and Modern Heroes'."
"Is this one about the Three Kingdoms? The tentative title is 'Crouching Dragon: The Fall of Heaven'. Bird food, these two themes seem very suitable..."
Wu Mengyou seemed to understand.
She quickly accepted Gu Meng's decision to abandon his previously successful urban background and go for the completely unrelated ancient war and martial arts backgrounds.
The boss is a rare genius, and there's nothing wrong with geniuses liking to try new things.
They even gave up on Edamame's traditional edge-skimming and simple sequel money-making methods, let alone choosing a new story background that fits the stereotype of a genius who is conceited and willful.
She thought of the advantages of the subject matter.
The Three Kingdoms theme is indeed what Chinese gamers long for.
Currently, globally, when it comes to the Three Kingdoms theme, considering the popularity, reputation and influence, the game that best represents the Three Kingdoms is not in China, but in the "Romance of the Three Kingdoms" series produced by Anchi Company in Japan.
This game has now released more than a dozen official versions, but its influence is still there, and after the parallel world game dominated the global entertainment, it has the momentum to revive again.
Even if there is no way to revive it, at least it was glorious once.
As for China, the most popular Three Kingdoms game is the masterpiece "Love Single Choice Question" that was once planned by Maodou and Gu Ritian. The battle was fought on the top of the Forbidden City, and finally it maintained its position as the world's number one -
"Three Kingdoms Fighting".
The gameplay is somewhat different from the previous version of "Three Kingdoms Kill", but the off-field events have been contained. They are all the type where there is no problem with the game itself but with the operation.
This is the most popular Three Kingdoms game in China. In the world before Gu Meng traveled through time, that was considered a shameful thing, and it is even more so in this world where games are king.
Gu Meng is now supported by so many players and can be called a star producer. If he can make a high-quality Three Kingdoms game, it will be a gimmick.
It is my duty to restore the glory of the Three Kingdoms game.
Another martial arts-themed game is easier to understand.
Maodou’s valuable legacy includes the copyrights of the works of teachers Gu Yong and Jin Long, which are about to expire and do not need to be scrapped.
(End of this chapter)
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