Rebirth 2010: I taught Mr. Lei how to make a mobile phone

Chapter 972 If you keep nagging, I'll kill you!

Chapter 972 If you keep nagging, I'll kill you!
This absurd controversy generated considerable buzz on overseas social media shortly before the game's release, with attempts to label it with various negative tags.

Upon learning of this news, Chen Mo not only didn't frown, but instead felt a sense of excitement—public opinion warfare was his forte.

However, they seem to be everywhere.

He quickly sent Feng Ji a WeChat message: "Focus on launching the product online, don't respond, leave the rest to me."

Clearly, this pressure tactic under the guise of "political correctness" has not worked in the Chinese market and even seems rather foolish—players here simply don't buy into it.

This move not only provoked strong resentment from domestic players, but also resonated widely in the international player community.

Many overseas gamers have spoken out, condemning the irresponsible reporting by media outlets such as IGN.

Meanwhile, a bounty website on the dark web quietly updated its task list, beginning a targeted search for damaging information on a specific group. Because the targets' past misdeeds were so numerous and egregious, a massive amount of evidence accumulated in less than 24 hours.

With ample overseas marketing budget support, a comprehensive and thorough public opinion counterattack against these "unknown creatures" was quickly launched.

First, the group's dirty secrets in various fields were systematically exposed, extending far beyond the gaming industry and involving multiple aspects such as society and culture.

Subsequently, overseas media platforms such as IGN, which supported it, were also drawn into the vortex of public opinion.

Within a week, the public opinion storm caused by the game quickly backfired, leaving the other party unable to defend itself.

And so, on November 8th, the pre-sale for "Black Myth: Wukong" officially began.

The game is available in four versions: the digital version includes the standard edition (268 yuan) and the digital collector's edition (328 yuan, which includes in-game outfits and the original soundtrack).

The physical version is even more exquisite: the physical deluxe edition is limited to 10 sets, and in addition to the game activation code, it also includes a set of physical items such as a golden hoop, a wind bell necklace & thunder ring & golden crow badge, a scroll and postcards, and is priced at 820 yuan.
The physical collector's edition is limited to 1 sets, and adds rare items such as the Golden Cudgel, the Mandate of Heaven and the True Great Sage figurine, and the Heart Sutra scroll to the deluxe edition. It is priced at 2010 yuan.

The pricing announcement caused an uproar in the industry—not because it was too cheap, but because it set a new record for the price of domestically produced buy-to-play games. Even the most basic version costs nearly 300 yuan, which is quite rare in China.

IGN was overjoyed upon hearing the news. After internal turmoil, they finally found a breakthrough: what kind of game dares to price itself on par with international blockbusters like Assassin's Creed, The Witcher 3, and Monster Hunter: World?

The limited edition dares to price itself at $300. Is the actual item inside made of gold?
Editor-in-Chief Terri Schwartz immediately ordered the writing of a scathing article.

However, just as she finished the manuscript, she received a jaw-dropping message.

"Say it again, what do you mean by 'sold out'? Not a single limited edition left? You can't even buy one even at a higher price? How long has it been?"

The analyst explained helplessly: "It is very likely that cultural differences and previous public opinion storms have instead aroused the protective instincts and rebellious mentality of core supporters, prompting more people to 'vote' for the game with actual purchases."

“WTF! What the hell!” Terri Schwartz was furious.

Just then, she received a strange email with nonsensical content.

At first she didn’t pay attention, but that night she was robbed.

The next day, still shaken, she found a translator and asked them to interpret the contents of the email.

"Translate this for me, what does it mean?"

"Don't BB, Bang Bang U!" The translator looked at the content and said somewhat awkwardly, "It should be, 'Don't BB, or I'll kill you~' Judging from the grammar, it should conform to the habits of Chinese, which is the legendary Chinglish."

Then, "Editor-in-chief, has the article from yesterday been published yet?"

"Stop posting nonsense! Go do what you're supposed to do! Get out of here!"

An hour later, the phone rang again. Terri Schwartz patiently replied, "This task can only go this far. You'll have to find someone else."

24 hours later, the pre-sale results of "Black Myth: Wukong" were announced: sales on the first day exceeded 3 million yuan, and the cumulative sales exceeded 10 billion yuan, completely breaking the pre-sale record of domestic games.

With the game's simultaneous global launch the following day, almost all the major controversies disappeared, because everyone was too busy playing the game to have time to think about it.
A massive amount of live streaming content and game clips emerged on platforms such as Douyin, Bilibili, YouTube, and Twitter. "Black Myth: Wukong" dominated the charts on major live streaming platforms, creating a phenomenal spread effect.

The game boasts top-notch graphics, breathtaking boss battles, solid gameplay, a deep world view, and excellent optimization.
Major global gaming media outlets have given it high scores, with IGN unusually awarding it a 9.5, recognizing its top-notch audiovisual feast, thrilling boss battles, and successful construction of a Chinese mythological world.

Subsequently, Black Myth: Wukong quickly topped the global sales charts on major gaming platforms and broke numerous records.

With a peak concurrent user count of over 300 million globally, ranking among the top three in history, it became one of the best-selling single-player games of all time.

On platforms such as G-Home and Steam, the game received the highest rating of "Overwhelmingly Positive" with a 97% positive review rate.

It also performed strongly on the PS5 platform, ranking among the top sellers in many countries.

It received an unprecedented 9.7 rating on Douban.

Many Chinese people have started going to overseas platforms to learn about the background of Journey to the West, and overseas players have also begun to learn about Journey to the West culture.
As the first batch of veteran players completed the entire storyline, all controversies quickly dissipated in the face of a tsunami of positive player reviews and sales figures.

After the first batch of veteran players completed the game, word-of-mouth continued to spread:

"It really is the Monkey King from my childhood. When the background music during the break between the final battles started, I was trembling all over, and my hands holding the controller were shaking uncontrollably. Who can understand this feeling?"

"The storyline, animation, and music are perfectly integrated; this is the kind of sentiment that only Chinese people can understand. I really hope that foreign players can understand what 'Great Sage' means, and not just 'Monkey King'."

"He's the first college student in the village! I'm absolutely blown away!"

"My goodness, there are 81 achievements in total. Does this correspond to 81 difficulties? Game Science is so meticulous."

"Far exceeding expectations, there are six chapters in total, and the more you play, the more breathtaking it becomes. Chapter 4, Purple Cloud Mountain, is breathtakingly beautiful, and it's practically another peak compared to Chapter 5, Flaming Mountain. The final story has a really strong aftertaste; I couldn't calm down for a long time after finishing it. Plus, the nostalgia factor makes it a perfect score. Looking forward to the DLC!"

"It goes without saying what kind of people gave low scores."

They did not boycott Assassin's Creed during the Ubisoft scandal;
When Blizzard released its Blizzard game, they did not boycott World of Warcraft.

"They just took a few photoshopped pictures from the Black Monkey website and started making definitive judgments."

Although there were still a few low ratings, these voices were quickly drowned out in the nationwide craze for "black monkeys".

This carnival, ignited by Eastern mythology, is sweeping the globe with unstoppable momentum.

(End of this chapter)

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