Chapter 489 has a kind of simple yet awesome feeling!

However, Yasuo only reached level three at this point, which was obviously a bit late.

Nar has just completed his second triple ring attack.

If Yasuo had reached level three just one second earlier, he could have used his Wind Wall to block Gnar's final auto-attack, preventing him from getting hit with a second three-hit combo.

In this trade, Yasuo lost out because he was hit by Gnar's second three-hit combo at the end.

The reason Yasuo only reached level three after all three waves of minions died was mainly due to Gnar's harassment at the blue buff earlier.

Although Zhou Dian's harassment forced Gnar to use both of his summoner spells, it also severely delayed Yasuo's return to lane.

As Gnar dodged Yasuo's Q skill with continuous movement and chased Yasuo to unleash his three-hit combo, cheers and exclamations from the audience came one after another, each wave louder than the last.

"Wow, what cool movement! He dodged Yasuo's Q and then turned around to unleash a three-hit combo!" Miller shouted.

"Over here...over here, Zhou Shen's play this time is absolutely amazing!"

PDD subconsciously scratched the back of his head and then said, "To be honest, this play really messed up Huni's mentality! Believe me, I also play top lane."

"Hehehe~" Miller burst out laughing. "You've already lost your composure so early?"

"Yes, they really lost their composure this time. This trade was completely outmatched in terms of skill," PDD said. "You heard right, it was a complete skill-based crushing!"

"I have to say, Zhou Shen was in excellent form today, no worse than he was in the quarterfinals and semifinals!" Remember said.

"That's right, I'm not bragging, Zhou Shen is rarely in bad form, he's basically never been out of shape," PDD added.

"As someone who's been there, my opinion on this is that condition is linked to mindset. A stable mindset naturally leads to a stable condition, and a good mindset means a good condition, allowing you to fully unleash your potential."

"Huni is clearly having a mental breakdown!"

While the audience at the scene continued to gasp in surprise, the live broadcast room on the official website was flooded with comments.

Holy crap, Zhou Shen, do you have to be so ruthless?!

[Huni's underwear has been seen through!]

Huni: My bank card password is XXXXX.

[I feel like Huni's mentality has collapsed. Putting myself in his shoes, I'd definitely be tilted if I played Yasuo!]

【Nonsense, your feet would go numb if you stomped like that!】

Brothers, this is Zhou Shen! Even when countered, he still dominates you in lane!

[Counter-attacked? I'll give you two summoner spells in return!]

[Give me two summoner spells? I'll even give you a health potion before I leave the gate!]

[The cheerful guy isn't so cheerful anymore!]

Everyone sing along with me: You're not truly happy!

【.】

Back to the game.

After this exchange of blows, Gnar's rage meter was full.

As the red team's minion wave was pushed forward, Gnar once again attacked the minions, transforming from a small Gnar into a large Gnar.

This increase in size instantly boosted his health by over a hundred.

With the Doran's Shield restoring a little more health, when Gnar shrinks in a bit, he'll basically be at full health.

This is a Gnar who starts without health potions or summoner spells.

When facing a hero that counters you, at the point of leveling up from level two to level three, you can reduce the opponent's health to half while you are still at full health.

This situation can only be explained by what PDD just said: "overwhelming in terms of operation".

Yasuo's health was still reasonably good, so Huni didn't rush to use up the health potions she had.

With Doran's Blade as a starting item, Yasuo can heal himself with both his basic attacks and Q, making his healing efficiency quite good.

But if you want Doran's Blade to heal, you have to last-hit minions!

After being outmaneuvered by Gnar, LGD not only fell behind in health, but their minion wave was also blocked in front of their top tower.

It seems Yasuo won't have many opportunities to last-hit minions and heal for a while.

In this situation, Huni naturally missed the Doran's Shield.

Doran's Shield is a great item!
I was a bit too hasty in going out with the Doran's Blade; it seems I overestimated my skill level.

The counter-attack was beaten like this, what's the point of fighting!

At this moment, Huni couldn't help but recall the fear he felt when playing Fiora and being dominated by Camille during the second round of the group stage between SKT and LGD twenty days ago.

Similarly, picking Fiora as the second pick to counter the opponent's Camille.

However, Camille used her ultimate as a wall and exploited Fiora's weakness to secure a solo kill, leaving her with no chance to recover.

Yasuo hasn't been outplayed yet, he just lost some health in one exchange.

But Huni seems to have already foreseen the disastrous outcome of her being outplayed by a superhuman.

"I've fallen for KkOma's big trick. I shouldn't have listened to him and picked Yasuo!" Huni thought to herself.

At this moment, Huni had completely forgotten that a few minutes earlier during the draft phase, when KkOma suggested Yasuo, it was Huni himself who nodded in agreement.

Huni only remembers the pep talk KkOma gave him during the break between rounds after the first game in the rest room.

At the time, Huni felt incredibly confident and didn't think she was any worse than Zhou Dian, even though Zhou Dian had beaten her several times this year.

So when KkOma suggested using Yasuo to counter Gnar, Huni, who was bursting with confidence after being given a shot of adrenaline, naturally agreed without hesitation.

At the same time, he was already imagining himself dominating the entire game with his Yasuo.

However, it turns out that while confidence is a good thing, esports...
Ultimately, it all comes down to strength.

Even if you're incredibly motivated and give it your all, you still won't have the ability if you don't have it!
After this failed roster change, in the small live camera shot in the lower right corner, Huni tightly pursed her lips, then relaxed them.

Then she pursed her lips, and her brows furrowed involuntarily.

PDD, ever the troublemaker, not content with just teasing Huni about being outplayed, went on to say, "Look at Huni's expression, it seems like he's really having a mental breakdown!"

The vast majority of viewers were focused on the game footage in the center of the big screen.

When PDD shouted that, everyone went to look at Huni's emoticon in the bottom right corner.

In this game, Eimy's Jarvan IV failed to steal the enemy's blue buff and returned to his own jungle.

First, I cleared F6, then took down the three wolves and the swamp frog.

Peanut's Gragas, after stealing LGD's blue buff at the start of the game, immediately returned to his own red buff area.

After clearing the F6 camp, Gragas took down the red buff, secured the river crab, and then returned to LGD's blue buff area.

When this wave returned, Peanut knew in his heart that it was unlikely that there would be any jungle monsters left for him to fight.

The reason the barrels turned back was more to protect Yasuo.

Because the top lane minions were blocked by Gnar in front of LGD's top tower, Yasuo's first attempt to trade blows resulted in a huge loss.

As an experienced jungler, Peanut knew very well that in this situation, his top laner was in a very vulnerable position to being ganked by the enemy jungler.

Gragas arrived at LGD's blue buff area and placed a ward through the wall, which revealed Jarvan IV who had just killed the Gromp. Without blue buff, Jarvan IV had already depleted his mana from farming jungle camps, and his health was only half, having already used up all his health potions.

Upon seeing the SKT ward appear behind him, Eimy controlled Jarvan IV and took off running.

I ran all the way to the second tower on my own base before pressing the B key to return to town.

Peanut's Gragas chased LGD all the way to their second top turret. Seeing that the Prince had retreated too far, Peanut couldn't interrupt the Prince's recall, so he turned back to the jungle.

“Eimy is definitely out of luck in the early game because he starts with a lifesteal jungle item and doesn’t have blue buff, so his mana will definitely run out,” PDD said upon seeing this.

"Peanut's performance, or rather his rhythm, is much better in this game than in the first game!" Miller said.

"LGD is facing a much more difficult situation at the start of this game than in the previous game."

Eimy's prince has returned to the city, which makes Zhou Dian's Gnar feel bad.

Before farming the Gromp, the prince placed his trinket ward in the bush near his own blue buff.

Through this eye, Zhou Dian saw that the barrel was still in his own blue zone.

At this moment, Gnar dared not go out at all, but the top lane minions were slowly pushing out.

After walking around the tri-bush behind the tower, Gnar placed a trinket ward in the top lane river bush.

It's inevitable that the top lane minions will push forward.

However, you can't just leave the lane untouched; you need to place defensive wards in advance.

The moment the barrel was still in LGD's vision, Gnar stayed under the tower and wouldn't come out.

In SKT's view, Gnar has even disappeared.

Xiao Huasheng knew Zhou Dian; when he was being steady, he was surprisingly so.

After holding out for a short while, Peanut gave up on the idea of ​​ganking Gnar.

The Gragas recalled to base right there in LGD's blue buff area.

However, the location where the barrel returned to base was still within the field of vision of the ward left by the prince earlier.

Zhou Dian witnessed the barrel's return to the city.

You're not going to let me have an easy time, are you?

Then I won't let you have it easy either!

Upon seeing the Gragas begin its recall animation, Zhou Dian's first reaction wasn't to go forward to farm the lane, but rather to control Gnar to walk backward and head straight for the Gragas.

Gnar walked to the middle of the top lane's first and second towers, opposite the Gromp separated by a wall.

A boomerang (Q) was thrown and hit the barrel at the extreme point, interrupting the barrel's recall.

At this moment, the countdown for Gragas' recall was down to its last two seconds, and Peanut was about to open the shop to shop when the recall was suddenly interrupted.

"Hey, the recall animation for the barrel got interrupted!" Miller said.

PDD chuckled, "Zhou Shen's Q is, to be honest, pretty flashy!"

"They only gained four or five seconds," Remember added. "But don't underestimate those four or five seconds, because Eimy's Prince is heading straight for SKT's blue buff!"

"He now knows that the ward placed by SKT in front has been removed, so the Prince has a chance to contest the blue buff with Peanut after it has been replenished."

From the moment Gragas lingered in LGD's blue buff area, seemingly intent on attacking Gnar, to the moment he was interrupted from recalling to base by Gnar.

The prince had returned home, replenished his health and mana, bought a charm, upgraded his refillable potion to a hunter's potion, and headed straight for SKT's blue buff.

After being interrupted from recalling by Gnar, Gragas did not choose to recall elsewhere, but went straight to his own blue buff.

"So, Peanut realized what was happening and decided not to go back to base. He came straight here to take the blue buff!" Miller's words carried a hint of regret.

After Eimy lost his blue buff at the start of the game, he was really looking forward to SKT's blue buff.

The prince repeatedly tried to steal the blue buff, but ultimately failed.

As Gragas passed through the mid lane, Eimy knew he couldn't steal the blue buff, so he opted to take down the river crab in the bottom lane instead.

We can't just make a wasted trip!
"At least in the first five minutes of this game, it's clear that SKT made some changes."

Miller continued, "But this game still depends on Yasuo's lane performance. To be honest, Yasuo needs to gain a significant advantage, or even secure a kill, against Gnar to truly showcase the counter-picking potential of this champion!"

“Yes.” PDD nodded. “As you can see, even though Gnar made such a good trade and it was so impressive, Yasuo has already healed back to full health by last-hitting minions, and he hasn’t even used any health potions yet.”

"It's only because Zhou Shen is playing Gnar that he hasn't been pressured in CS yet. If someone else were playing Gnar against Yasuo, I wonder how difficult it would be for them."

However, PDD's statement is not entirely correct.

After that highly profitable trade, Zhou Dian could have put pressure on Yasuo.

But Gragas had been lurking behind him, and in order to increase the chances of Jarvan IV stealing mana, he made a special trip to interrupt Gragas's recall.

During this period, Nar was offline for quite a while.

This gave Yasuo a chance to catch his breath, allowing him to keep attacking minions and, with the help of Doran's Blade, he didn't even need to use a health potion to fully heal.

This means that the two sides are back on equal footing.

However, Yasuo's counter to Gnar has always existed.

When two heroes are in the same state, this counter attribute can come into play again.

The main reason is that after Yasuo learned Wind Wall, he became somewhat reckless in trading blows using his E ability.

With the Wind Wall active, it's unlikely that Gnar can land his W passive three-hit combo on Yasuo.

Fortunately, Zhou Dian's positioning was excellent.

So far in the laning phase, Yasuo's whirlwind hasn't hit Gnar at all.

The situation on the Nar line has been stabilized.

A little over 5 minutes into the game, after Yasuo finished pushing the wave of minions under the tower, Gnar and Yasuo had completely equal CS.

"At this point in the game, it's practically impossible for Yasuo to pose a significant threat to Gnar on his own!"

"Zhou Shen has passed the most dangerous period!"

PDD continued, "Just looking at the identical CS counts of the top laners on both sides might not give you a sense of the game, but Zhou Shen's performance in the first few minutes of this game was already incredibly impressive!"

"Yasuo just stayed in lane and didn't do anything else, but Gnar indirectly helped his jungler Jarvan IV several times."

"Not to mention that Gnar didn't have two summoner spells, no health potions, and was countered by Yasuo in lane."

"He was able to keep up with Gnar's last hits and wasn't at a disadvantage in the laning phase at all. I don't know how Zhou Shen did it. He just has this kind of simple and unpretentious awesomeness!"

Upon hearing this, Miller chuckled, "We don't need to praise Zhou Shen; these are basic skills. If LGD wants to win the game today, everyone else needs to step up!"

On the large screen at the scene, the observer's view had just switched from the top lane to the mid lane.

Ryze dodged Malzahar's Q skill and then chased after Malzahar, unleashing a combo.

Seeing this, PDD said, "Ryze actually has an advantageous lane matchup before Malzahar reaches level six, since Ryze's E skill is a huge counter to Malzahar's bugs!"

From the observer's perspective, Peanut's Gragas once again entered LGD's blue buff area.

(End of this chapter)

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