You promised a top lane tutorial, but you're just using Worlds as material for your videos?

Chapter 396 Boiling the Frog in Slow Water: RNG Starts to Lose Their Mind!

Chapter 396 Boiling the Frog in Slow Water: RNG Starts to Lose Their Mind!
RNG's proactive move resulted in them losing their first tower.

Clearly, the people making the decisions at RNG are a bit out of their minds right now.

After drawing RNG's players to the mid lane to defend, Alistar and Varus circled back to the bottom lane to defend the tower.

Eimy and Zhou Dian met up in the upper river and started fighting for Rift Herald.

Syndra went to the top lane to farm minions.

Just over 17 minutes into the game, LGD easily secured the Rift Herald.

The Mantis picked up the Vanguard's Eye.

LGD's overall game rhythm is still running smoothly.

At this point, RNG was too far away to defend the Rift Herald, so they could only take the dragon, which could barely be considered a resource exchange.

The second dragon in this game was also a wind dragon, which RNG secured.

Having two wind dragons in hand doesn't immediately provide much substantial benefit; it's better than nothing, I suppose!
In the commentary box.

"I feel that if this game continues like this, the burden on RNG's two carries will become heavier and heavier!" Wawa said.

"RNG's lineup can only rely on their two carries. If the two carries can't step up, no matter how much the other players do, they'll just be taking hits in team fights!"

Back to the game.

Mlxg's Gragas returned to the mid lane, attempting to find an opening for Syndra.

However, Syndra's Flash ability has been restored.

Moreover, Wei Shen's game performance was getting better and better, giving his opponent no chance at all.

Once Syndra has a major item, she can clear a wave of minions with just three of her small abilities.

They would push the lane and then leave, whether they were roaming or farming in the jungle, which gave RNG a real headache.

In the mid-game, Cassiopeia's wave clear speed becomes slower than Syndra's.

Furthermore, LGD still has the Rift Herald, which could cause their second mid-lane tower to fall, and their mid-lane inhibitor tower to be threatened. Cassiopeia cannot leave the mid-lane at all.

Syndra, on the other hand, can move around freely, which puts a lot of pressure on RNG's two side lanes.

LGD definitely wanted to place the Rift Herald in the mid lane, but they couldn't find a good opportunity.

At the 19th minute of the game, Eimy's Kha'Zix, after clearing the Rift Scuttler, brought Syndra from the mid lane to the bottom lane, destroyed the Herald's Eye, and summoned the Rift Herald.

After taking down RNG's bottom lane tower, LGD's economic advantage reached 4,000 gold.

Not particularly many.

However, LGD now controls the pace of the game, and this economic gap will continue to widen.

RNG's mid and jungle also came to the bottom lane and quickly destroyed the summoned Rift Herald. The Herald did not manage to knock out another head of RNG's bottom lane second tower.

After taking down RNG's bottom tower, LGD's bottom lane duo was freed up.

LGD did not swap lanes; instead, their two bot laners went directly to the top lane.

The five players quickly took down RNG's top lane tower, which already had low health.

After taking down one of RNG's defensive towers, LGD withdrew satisfied.

The game has entered a peaceful development phase, waiting for one side to break it.

After the Baron Nashor spawns, the vision around the Baron pit becomes a key area of ​​contention for both sides.

With all three of RNG's towers destroyed, securing vision control is undoubtedly much more difficult for them than for LGD.

RNG's jungler and support, Gragas and Tahm Kench, are all tanky champions, so they're unlikely to get easily ambushed and killed by the enemy while warding.

But LGD doesn't care about all that. They can't just stop attacking you because you're tanky, right?

At 22 minutes and 54 seconds into the game, Gragas and Tahm Kench went to the top river to establish vision.

Syndra, who was hiding in the bushes in the middle of the river, came out and used QE to push Tahm Kench and Gragas, both of whom were stunned.

The giant bug was near the mid lane at that moment, and RNG immediately chose to counterattack.

Zhou Dian's big tree also immediately used teleportation to rush to the scene.

A 5v5 team fight broke out instantly.

With a gold advantage of over 4,000 and the initiative, LGD performed better in this team fight.

However, in the end, it only resulted in a one-for-one exchange.

LGD lost Kha'Zix, and RNG lost Tahm Kench.

The other four RNG players were all at very low health, but none of them died.

It has to be said that RNG has been quite lucky so far in team fights.

With so many people low on health, we can't let them just walk away.

Zhou Dian led the charge, and the tree, with only 30% health left, used Flash and W to lock down the enemy.

Although the Great Tree was quickly killed by the remaining RNG members, his teammates followed up and killed the Cassiopeia and Gragas.

The giant bug and the big mouth escaped using Flash.

Ultimately, the team fight resulted in a two-for-three exchange, with LGD gaining a kill.

However, LGD's two carries, Syndra and Varus, were still almost at full health after the team fight, and the two easily pushed to RNG's mid-lane second tower.

Tahm Kench, who had just respawned, activated his ultimate ability and, along with Kog'Maw who had already recalled to base, went to defend his second mid-lane turret.

As soon as the two emerged from the ground, Syndra's WQE combo hit RNG's bot lane duo.

Moreover, the timing was extremely precise; both Tahm Kench and Kog'Maw were stunned by Syndra's Scatter Weakness (E).

Kog'Maw took three of Syndra's abilities, and his health dropped by more than half.

At the same time, Syndra triggered lightning, which struck Kog'Maw's head.

Along with the thunder, Varus's piercing arrow (Q) also fell.

Varus's Q instantly took away Kog'Maw's remaining health.

Ming kept frantically pressing the keyboard. Tahm Kench had just recovered from his stun and reached for the big mouth next to him, but he missed.

Big Mouth has turned into a bouncing corpse.

Varus landed two more basic attacks, taking down RNG's second mid-lane tower, allowing LGD's two carries and support to retreat calmly.

The score is now 8-3, and the economic gap is about to reach 6,000.

But for RNG, this isn't the worst part.

The most frustrating thing is that Kog'Maw just died, while all the LGD players who died in the previous team fight have already been resurrected.

"They're about to take Baron! RNG is down to one ADC right now, LGD should be aiming for Baron!" Wawa shouted.

Zhou Dian's big tree hasn't been teleported yet; it's still on its way.

PYL, however, was having a minor ailment; his low-health Minotaur was crouching in the grass in the middle of the river.

The giant bug walked past him, wanting to check the situation in the dragon pit. The Minotaur charged out of the bush and used his WQ combo to knock up the giant bug.

Before the rest of LGD could follow up with their skills, the giant worm landed and immediately used its ultimate to devour the low-health Alistar.

Then Tahm Kench licked the worm with his big tongue, swallowed it, and ran away.

PYL gives away a free stack of the Great Cho'Gath's ultimate ability, not to mention that.

Without Alistar, LGD definitely won't be able to take down Baron Nashor.

"Oh my god, his ultimate skill is off cooldown so fast!" PYL quickly said in the team voice chat.

"Don't panic, LGD! We have the advantage!" Zhou Dian said. The LGD players were probably a little too excited, seeing that victory was within their grasp, and they needed to calm down.

In both team fights, Cho'Gath prevented LGD from taking Baron Nashor.

After killing the Kha'Zix in the previous team fight, they also took down the Alistar in this wave, giving RNG a much-needed boost.

To be fair, Letme played really well in this game.

However, Letme's performance was largely due to the strength of Cho'Gath in the current version.

In addition, Zhou Dian played Maokai in this game, so he didn't have much pressure in lane.

But regardless, it's a fact that Letme played well in this game.

However, playing well and carrying the game are two different things.

Often, just because you play well doesn't mean you can carry the game.

A tank is a tank; its damage and role determine its potential.

Tank heroes are particularly reliant on their teammates.

Even if you have extraordinary abilities, it's difficult to defy fate!

Not to mention, Letme's performance with Cho'Gath in this game was just average.

Zhou Dian's character, Da Shu, also performed a fairly standard and average game in this match.

The key to deciding the outcome of this game is destined not to be in their hands.

Because of the presence of Baron Nashor, the two sides continued to scuffle near the mid lane.

The economic gap between the two sides has stabilized at around 5,000, and LGD is finding it difficult to widen the gap for the time being.

As time goes on, the economic advantage of these five thousand will become less and less significant.

As Kog'Maw's equipment gets better and better, LGD's offensive pressure is gradually increasing.

Because Kog'Maw is definitely a hero capable of defying fate.

However, RNG, trailing 0-2 and in a losing position in the crucial third game, seemed to be in disarray.

At 26 minutes into the game, LGD's five players were crouching in the river bushes on the left side of the mid lane.

RNG players grouped up to establish vision control, but their two carries inexplicably moved ahead of them.

PYL's Alistar activated Righteous Glory, accelerated forward, and used WQ combo to knock up Cassiopeia, reigniting the team fight.

In this team fight, LGD made excellent use of their economic advantage, initiative advantage, and vision advantage, making the entire team fight a one-sided affair.

In a 0-for-3 exchange, only Gragas and Kog'Maw managed to escape and survive.

Subsequently, all five members of LGD immediately attacked Baron Nashor.

PYL's Alistar drove away Gragas at the Dragon Pit, and LGD successfully secured Baron Nashor.

Uzi's Kog'Maw wanted to take the opportunity to push down LGD's mid-lane turret, but when the turret had only 200 health left, Varus, who had just finished taking Baron, came back to defend, and Kog'Maw had no choice but to retreat.

After LGD's five players returned to base to replenish their equipment, they began pushing down the bottom lane.

In front of RNG's bottom lane second turret, PYL's Alistar activated Righteous Glory, accelerated into the turret, and dashed in front of the RNG players.

The Minotaur didn't do anything else, but he immediately scared the Snake Woman into using Flash.

Little Tiger seemed to have become a frightened bird.

Meanwhile, in the official live broadcast room, there were all sorts of playful comments like "What a fierce bull!" and "The bull is so hard!"

No wonder Xiaohu was so nervous; the bull on the winning side was indeed terrifying, basically killing one after another with a single charge.

Just now, Alistar was charging in so aggressively. If he had used Q-Flash on Cassiopeia, she wouldn't have had time to react before she could use Flash.

Although LGD had a significant advantage, they were not too hasty and did not think they could just rely on the Baron buff to wipe out RNG.

With the Summer Championship within reach, we cannot afford to give our opponents any chance.

The game lasted for a little over 30 minutes, and the Baron buff ended.

LGD only destroyed RNG's remaining two outer towers and swept through RNG's jungle, without launching an attack on RNG's high ground.

Even so, the economic gap between the two sides has already exceeded 10,000.

Most of the RNG fans at the scene had fallen silent, while the LGD fans were becoming increasingly agitated.

With an economic advantage of over 10,000, LGD can now do exactly what they did in the previous ten minutes.

They managed the minion waves, constantly reducing the development space for RNG's two carries.

Set up vision around the Baron pit and wait for the second Baron to spawn.

The Righteous Glory on both Maokai and Alistar is now a huge threat to RNG's vision control, and they don't even need to use Flash to engage.

On RNG's side, all the resources were given to their two carries, Kog'Maw and Cassiopeia, who both reached three items.

LGD's team has three and a half pieces of equipment.

In the three relatively "support" positions (top, jungle, and support), LGD's equipment was much better than RNG's.

Because RNG's two carries' equipment has been relatively up-to-date, LGD did not choose to push the high ground when they secured the first Baron buff.

Why take the risk when there's a more reliable way to win the game?

Avoiding unnecessary risks is also a tactical quality that a strong team should possess.

However, with LGD leading 2-0, RNG is becoming increasingly anxious in the face of this tense and volatile situation where both teams are developing their strengths.

They actually hope that LGD can attack aggressively like they did in the first two games.

In that case, RNG would at least have a chance to capitalize on LGD's mistakes and turn the tide.

But now, they see no hope, only despair.

At 33 minutes and 30 seconds into the game, the second Baron Nashor was about to spawn, and LGD took the smaller dragon first.

This is the third dragon of the game, and the first dragon LGD has secured; it's an earth dragon.

RNG, of course, had no interest in this dragon.

For LGD, taking this dragon is better than nothing.

Whether I take it or not is irrelevant; I'm just getting rid of it because I have nothing else to do right now.

While Kha'Zix and Varus were taking the dragon, RNG grouped up and pushed the mid lane minions out, reaching LGD's mid lane tower.

Although LGD's mid-lane tower was on the verge of collapse with only a sliver of health remaining, it did not fall.

The game has been going on for over 30 minutes now, and LGD hasn't lost a single turret.

It can be said that LGD's strategy of "boiling the frog in lukewarm water" was executed very successfully in this game.

After RNG's five players grouped up and pushed the minion wave across the river, they had nothing more to do and immediately retreated.

Letme's Cho'Gath got lost. While his teammates retreated along the middle lane, he wandered into the river.

The enormous worm, already quite large, had just entered the river when it ran into Varus and Mantis, who had just finished fighting the Earth Dragon.

Varus's Blade of the Ruined King absorbed a mouthful of blood from Cho'Gath, while Kha'Zix's evolved Void Thrust (W) also struck Cho'Gath at the same time.

With the double deceleration, the big bug staggered and could no longer walk.

With Infinity Edge and Last Whisper at his disposal, Varus dealt extremely high damage to Cho'Gath, who had high health but relatively low resistances.

Seeing that the other three members of LGD were also closing in, Letme had no choice but to use Flash to get over the wall.

The two sides then separated.

(End of this chapter)

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