Reborn on the Internet: Starting with Games
Chapter 168: Half of the Online Game Industry
Chapter 168: Half of the Online Game Industry
In "Swordsman Love Online Version", Chen Hao only persisted for an hour before he couldn't bear the defeat and retreated.
Isn’t this guy just a legend wearing a martial arts skin? The UI is awkward and rough, the screen is still 2.5D, the movements are stiff, and the movement is the same as the legend, 8 directions.The upper limit of this game is only a legend. Legends can’t be seen now. Are you still afraid of this?
Oh, there is still a bright spot. For example, the equipment attributes are random. In other aspects, it is a waste of his life to continue playing. Although I haven’t calculated it yet, one minute should be quite valuable.
Chen Hao saw Lei Jun mobilizing troops like this. He thought he was a well-matched opponent, but he didn't expect that he was a novice.
It seems that there is a reason why I don't remember this game.
On September 9, the first-day data of "Swordsman Love Online Edition" was released. The number of registered users exceeded 21 million, and the number of people online at the same time exceeded 100, making it the second echelon of online games on the market.
Chen Hao thought that the public beta would not even reach 10 people on the first day. Unexpectedly, when he saw the data reported by the other party’s official website, it exceeded 10 people. Sure enough, the quality is not good, and the game can be supported by publicity and distribution alone, just like Just like "Super Awkward Family", a certain movie still won the top spot at the box office with a score of 4.0, which is outrageous, but I don't know how long it will last.
On September 9, the internal beta of "Three Kingdoms OL" came to a successful conclusion. It ended at the most intense moment of the Four Kingdoms War and ended with a climax, leaving all the internal beta players with some unfinished thoughts.
The closed beta ended on the 24th and the public beta will start on the 28th. There are still three days left. The high-player plans of these alliances will summarize the experiences and lessons learned from the closed beta in these three days, and compile strategies suitable for their own alliances in their respective QQ groups. , on the other hand, they continue to recruit troops to increase their strength. Every alliance with some strength wants to dominate the open beta by virtue of its first-mover advantage.
However, micro-Krypton players who have spent hundreds or even thousands of money want to upgrade quickly and join a larger alliance as soon as possible. Haofeng will send me to Qingyun with his strength.
As early as the beginning of the internal testing, Chu Xuan temporarily divided the Tianshu technical team into two groups, one large and one small. The groups were responsible for constantly repairing and improving various bugs and suggestions fed back during the internal testing.
The other large group is to implement the functions derived from the boss’s 3 suggestions on the second day of the internal test.
The first function provides the function of decomposing military commanders. Players can choose to decompose duplicate military commander cards. The stardust obtained from the decomposition can be synthesized into specific military commanders by accumulating a certain amount. Different rarities require different stardust.Example: The stardust obtained by disassembling 2 SSR legendary cards can be combined into a custom SSR legendary card.
The second function is to add bonds between generals. The formed bonds will affect the combat effectiveness of the generals. For example: Liu Guanzhang's bond to Taoyuan Three Brothers, Zhuge Liang and Jiang Wei's bond to Shu's inheritance, Guan Zhang, Zhao Mahuang's Five Tiger Generals, etc. wait
The third one is a notice. Judging from the internal test recharge situation, it is meaningless to lock the card pool. This restriction should be removed.
After discussion at the meeting, these items were ranked as the highest priority and were determined to be completed before the public beta.
Of course, this is just a small test for Chen Hao. The limited card pool, URSP, special military commanders, accumulated recharge rewards, and VIP privileges are all hidden first.
He has even thought about the follow-up plan. When the barriers between the various forces are broken down and a string of bonds are formed, eh, it will be more fun.
Take your time and don't be in a hurry. He's afraid that it will be bad if it comes out and scares the little friends. Chen Hao is very much looking forward to the subsequent performance of Three Kingdoms OL.
Just when Tianshu Studio was busy in full swing.
In major online game manufacturers, all tricks are used and all means are exhausted.
According to data from the latest online game rankings of Volkswagen Software on September 9, the current online game market structure is as follows:
With the first-mover advantage, continuous activities, frequent updates, and the support of the latest expansion pack and anniversary celebrations, "Miracle" still tops the list, with the number of online players stable at around 50, which is as stable as Mount Tai.
No. 2 is the online game "Legendary World" self-developed by the traditional powerful Shanda Network. With the excellent quality of the expansion pack "Inner Demon", it has risen strongly in the past month and occupied the second spot in one fell swoop. The number of online users has stabilized at around 30. . No.3 is the legendary sequel "Legend 3" produced by Century Interactive Entertainment. With its good game quality, while maintaining the original flavor of Legend, coupled with excellent picture quality, the number of online users exceeded 20 in one fell swoop. To around 25, it only took less than a month to squeeze into the top three, which can be regarded as an out-and-out dark horse.
No. 4 is "Westward Journey Online 2" produced by NetEase, which was squeezed out of the top three by "Legend 3". Although its recently released expansion pack "Reincarnation of Love" has received certain praise, the number of players has declined recently. It is currently around 22.
No. 5 is the casual online game "Bubble Hall" (20 yuan) launched by Century Interactive Entertainment. It is an online game that is loved by men, women and children of all ages due to its simplicity, ease of use and cute characters.
No.6 to No.10 are "Ragnarok" (18), "Legend" (15), "Crazy Tank" (13), "Swordsman Online Edition" (12), "Phantom Ranger" "(10).
Summary: Whether it is "Miracle" which firmly dominates the top of the list, or "Ragnarok" and "Bubble Hall" which focus on girls' leisure games, including "Legend 3", which has just been released in public beta and has strong momentum, ranking 1, 3, and 5 respectively. 6.
The closed beta test of "Three Kingdoms Online" that was very lively in the past few days is about to end, and its public beta will be ushered in at the end of the month. This game will become a major trump card of Century Interactive Entertainment. Currently, Century series games account for half of the online games, and the king's true colors are fully demonstrated. Unstoppable.
The once powerful Shanda Network is not to be outdone. "Legend World" follows closely behind and has the momentum to replace Legend. The remaining two games are "Crazy Tank", which focuses on leisure, and "Legend", which is caught in the whirlpool of employer disputes.
Internally there is the resource tilt of "Legendary World", externally there is the pressure of the sequel of "Legendary 3" and the poaching behavior of other games. The former overlord has lost its former glory, and there are still a group of die-hard fans who are firmly holding on to theirs. "Shabak".
Two fresh faces surprisingly appeared in this ranking: "Swordsman Online Edition" and "Phantom Ranger". The former entered the list just a few days after the public beta. This shows that Kingsoft's new game has great potential.
The latter is a cute cartoon-type massively multiplayer online game independently developed and operated by Fuzhou Tianqing Digital Company. This long-established online game, which began public beta testing in early 2002, has finally entered the 10 club one step at a time. close.
It is worth mentioning that Sina Legu, which held a press conference before, although "Paradise" has updated the latest expansion pack and the number of people online has increased by leaps and bounds, as of the statistical date, it still has not appeared on the list. We hope that in the future You can see the names of "Lineage" and even "Lineage 2" appearing.
The above is the specific situation of this issue of China Online Game Rankings. The data only represents trends and may contain errors. It is for reference only!
"Popular Software" was founded in 1995. In 2002, it was selected into the national "Journal Square" and was rated as a "double-effect journal" with outstanding social and economic benefits by the Propaganda Department of the CPC Central Committee. It focuses on the popularization and promotion of computer applications and integrates Learning and entertainment are integrated to provide comprehensive services for the majority of computer enthusiasts.
Popular Software’s online game rankings are issued monthly. The ranking data is compiled based on the abundant resources accumulated over the past few years and the data support of third-party statistical agencies. It has become a benchmark for the current online game market.
After the data was released, 17173 Information Station also reprinted this article simultaneously.
Since "Jian Wang" does not pose a threat, let's strike while the iron is hot. The Three Kingdoms OL public beta will be held next month to see if it can reach the top three.
This was the goal Chen Hao set for Chu Xuan before the open beta of Three Kingdoms OL.
Li Wu has been promoted to the vice president of Century Interactive Entertainment and is responsible for the two projects "Ragnarok" and "Bubble Hall".
There was no action in the first half month after taking office. There was no so-called "three things" for a new official to take office. Instead, he kept observing and understanding the original people and things, constantly looking for people to talk to, and being deeply involved in project operations, understanding every link in detail. .
(End of this chapter)
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