I make games to scare players to tears

I make games to scare players to tears

我做游戏是为了吓哭玩家

Author:
239 Chapters Completed Status

Summary


Meng Shu traveled to a very backward world of suspense and thriller.
Got a game development system that even a monkey could use.
In this parallel world where VR has become popular,
You can purchase step-by-step tutorials for all previous games by collecting players' scare points.
What kind of game can scare players?
Horror thriller game!
Therefore, in this unpopular field that no one cares about,
He used the system to develop one VR horror game after another that scared the hell out of players.
"Escape" makes players love and hate it, complain bitterly, and say their hearts can't take it.
"Faces" makes players highly alert, every step is frightening, and then they are frightened by the noise of the radio and shout "Oh my God".
"Amnesia" causes players' TH values ​​to plummet, and they are always in pain and torture surrounded by fear.
"The Evil Within" exposes players to the sensory impact of blood and flesh, as well as the screams of fear from being chased by monsters.
"Alien Isolation" allows players to see the horror of aliens for the first time in history, making them afraid to fire even if they have guns.
"Brain Cells", "Silent Hill", "Resident Evil", "Layers of Fear", "Apsov", "Midnight at Freddy's", "Silent Son", "Paper Dolls", "Dead Space", "The House of the Damned", etc.
Each of his horror games can make players all over the world scream!
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Not an original game, don't try it by mistake

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