Relying on solid defenses and fierce firepower, Calgar held off at least 20 Zerg attacks. The piles of corpses outside the fortress became so numerous that they hampered the offensive. Even between battles, countless Zerg would clear the bodies, becoming corpses themselves. In these rounds of fighting, the Zerg had exhausted every possible means: seas of small Zerg, elite Executioner and Warrior Zerg assaults, aerial raids and airborne assaults by Gargoyles and Sky Witches, and even attacks by Titan Zergs.

This set would have been devastating to most defenders in the 40th Century. However, in the 30th Century, with human civilization and technology extremely advanced, the level of equipment and numbers of human armies had already surpassed the Zerg's threshold. Similar to space combat, the Zerg faced some challenges in intraplanetary warfare. Many items were cheap for humans, but would have been cost-prohibitive for the Zerg, even if they had to replace them.

For example, the Mutalisk gunships, which appeared during the Great Crusade, have evolved over ten generations. These massive creatures, capable of roaming freely within a planet's atmosphere, are now more than enough for the Zerg to handle. Even if you can block out a swarm of Zerg, what good will it do? Your attacks won't penetrate their defenses. Not only will it be difficult to penetrate their shields, but you won't be able to rip through their regenerative armor, and you won't be able to catch up. The Zerg are simply too numerous. Mutalisk gunships can even reach orbit—try that, Gargoyle!—and, of course, once in orbit, the Zerg warships can engage them.

As for the largest flying unit in the Tyranid atmosphere, the giant insect beast called the Kharidan, it was only about 20 meters long, about one-fifth the size of a dragon gunship. Then, after aiming, the volcano cannon was sent down. Furthermore, the increased air power made the Imperial Legion's surprise attack extremely effective. Once they locked onto a unit like the Swarm Lord, the air force would move in and directly bombard the area with various artillery and bombs. Then, the hunting teams equipped with giant mechas would move in, and basically 95% of the Swarm Lords would not escape this round of attack.

As for light weapons, the continued internal competition within the Empire's larger technological landscape has driven prices of various technological equipment to extremely low levels. From anti-gravity hovercraft to household robots, they have entered countless households. Mechas are even more common, many of which are dual-purpose. Specialized mechas used on planetary exploration can be equipped with weapons and armor, and a new combat system can be downloaded, transforming them into combat mechas in half an hour. They're far more user-friendly than the TAU XV8 in the background. As for the Ultramarines? Well, the Ultramarines themselves rarely have frontline combatants who use their own legs.

"My lord, we have locked onto the location of a swarm node creature. They are hiding under a rock layer, and the digging pythons have opened up passages around them to mobilize troops. It is difficult for us to solve the problem by relying solely on air strikes." Sicarius said.

"Very good, hand over command here to Mikael. Let's go," said Calgar, controlling the customized giant mecha, with shining eyes. The fortress defense battle was extremely boring, and now Calgar wanted to have some fun.

"As you command." Sicarius took his orders and left. Twenty minutes later, with the helipad atop the fortress opening, three Dragon gunships, supported by five Bear gunships, roared towards a hidden Zerg hive node several hundred kilometers away. The usual volcanic cannons began to pummel the ground, followed by the activation of psionic suppressors to block the Zerg's psychic communications.

Then, a large number of combat and reconnaissance drones were deployed. The former were used to clear the tunnels of various insects, while the latter would penetrate deep into the nests to search for targets. They were equipped with various detection equipment, the most useful of which were psychic detectors. The insect swarm relied on psychic power to command, which was very effective, but too simple a method and easy to target. Once a target was found, the teleportation beacon carried by them would be activated.

This time, these autonomous combat robots did not make Calga wait too long. After the fleet circled over the battlefield for half an hour, a signal of encountering a powerful beast was transmitted.

"Let's go!" Along with the flash of the teleportation platform, 5 giant mechas and 15 iron wolves were teleported out.

"Free fire, kill them!" Calgar's teleportation position was not very good. After a flash of light, Calgar found that the nearest psychic brain worm was only a few hundred meters away from him. The sudden appearance of the Extreme Warrior scared the opponent, and the psychic brain worm began to gather psychic energy. However, while the opponent was still reading the bar, the giant mecha raised the automatic cannon on its arm, and the ultra-high firing rate of 60 rounds per second directly beat the opponent into meat paste.

Then, 20 mechs of various types used ferocious firepower to slaughter the surrounding Zerg swarms. Even the fierce executioners could not escape the repeated attacks of lasers and melta. Even if someone approached, the mechs equipped with heavy storm shields could block the opponent with a single shield blast, and then the dual melta on their shoulders could melt half of the behemoth's body with a close-range shot.

"There's something down there!" Calgar reminded as he felt the information coming from the leg sensor, and his comrades beside him understood what he meant. The moment the digging python showed its head, they fired a plasma cannon to blow up its head.

"Cover each other and advance in turns! Release the drones for reconnaissance." 20 mechas formed a strict attack formation and rushed towards the Lord of the Swarm not far away. The latter's tall figure and four long swords were so conspicuous.

"This guy doesn't even have a ranged weapon?" Calgar was puzzled. He couldn't understand why, in this day and age, he was still so obsessed with close combat. Facing the roaring beast, Calgar raised his volcanic spear. With a flash of orange flames, and combined with his teammates' intense plasma and laser fire, the Tyranid war beast was reduced to ash in seconds.

"The mission is accomplished, we are ready to teleport away." Calgar called the transport plane.

Chapter 492 Closing the Net

"This Tyranid swarm is just so-so," the traveler, overlooking the battlefield from a high latitude, curled his lips. The so-called empiricism is deadly. Previously, in another timeline, the Tyranid fleet was unstoppable, with almost no scruples except for plot kills. But looking at the Tyranid fleet in this dimension, it seems to have no advantages other than sheer numbers. And honestly, judging by the sheer number, it's not that great.

The overall situation at present is this: the Justice Shield Star Fortress easily got rid of the entanglement of the Zerg fleet, and then temporarily hid in the subspace. After cleaning up the Zerg that entered the star fortress, it jumped out again, smashed a Tyranid fleet that was absorbing biomass into pieces, and then threw it to the world below, carrying out a round of intensive "orbital bombardment" on the Tyranid Zerg across the continent.

The Empire's main defensive nodes remained secure. Their frontline combat troops were all in power armor, exceeding 30% of the force. Coupled with hundreds of Titans and a large number of heavy gunships, the entire defense system was a formidable barrier. However, they were temporarily huddled within the fortresses to draw the Zerg into their pockets. Once the Empire's decisive forces arrived and eliminated the Tyranid fleet in space, they could proceed to reap the rewards.

"From what we can see so far, the Tyranid fleet lacks high-end combat capabilities compared to human civilization," the Emperor said. "We are much luckier than the human civilization of another timeline."

In fact, comparing the two timelines, the Tyranid fleet in this dimension is still stronger than the same period in the other timeline. After all, in the background, the first Behemoth fleet to arrive in the galaxy did not have a biological warship of the level of the Queen of Glory. The confirmed existence of such a warship is probably seen during the Battle of Baal. (Or, to apply the term in Gothic Fleet 2, it can also be called an Ancient Ship.)

In this dimension, the Zerg fleets have been strengthened, and this time, two large Zerg fleets are attacking together. This gives human civilization the feeling that these guys are indeed quite powerful, and there is a certain pressure, but they can be dealt with... If you look deeper, you can only say that the combat effectiveness of human civilization in this dimension is far stronger than that of the other timeline.

In another timeline, the Imperium couldn't even build the Glorious Queen-class battleship, and a Space Marine Chapter fleet typically consisted of around ten capital ships. In this dimension, as a First Order Chapter, not having a Glorious Queen-class battleship was actually quite embarrassing. Having two meant you were trusted by the lords, and having three meant you were the Primarch's own son.

In another timeline, humanity yearns for and cherishes the Great Crusade, for it represents a pinnacle unattainable for the Imperium within the dark galaxy of 40K. However, in this timeline, humanity's recollection of the Great Crusade is essentially, "I never imagined our Space Marine predecessors fought in power armor. It was truly arduous..." This discrepancy leaves the Zerg completely stymied.

Of course, the most despairing thing for the bugs hadn't happened yet. When the War Body appeared, the bugs would realize that while relying on numbers could barely force the Fist of Justice back, facing a War Body that was already oversized, the bugs' numerical advantage would be essentially useless because the quality gap between them was too great to bridge.

(Actually, judging by the background, these celestial war bodies are basically plot-driven. The first time DA faced the Randan War Moon, they boarded a ship called the Glorious Queen and detonated its engine to kill it. Facing the Beast War Moon, even the vortex torpedoes carrying the Extermination Order couldn't take it out, and it was only by humans and Space Marines that they were defeated. Furthermore, the Ork War Moon was stupid enough not to run. After all, War Moons can teleport. As for the World Engine? If the Star God, the energy source inside, hadn't escaped, the Star Knights' deaths would have been in vain.)

Of course, this does not mean that the Tyranids do not have a powerful weapon. After all, the Great Devourer is said to be able to eat up an entire galaxy. He does have the ability, but he is too far away from the Milky Way and cannot use it.

"That big thing has come out, we can close the net now." The traveler said as he looked at the huge creature moving towards the planet. That should be the battleship in the Behemoth fleet responsible for the production and storage of biomass. This thing is as huge as a flying continent, but it cannot be considered a single creature. The traveler was curious before. If such a large Tyranid creature really existed, it would be impossible for him not to see it.

The truth is, these behemoths responsible for production and storage are formed by countless transport ships operating together, connected by pipelines. They are a colony of organisms, not a single organism. And when they gather together, it means the final harvest of the hive fleet begins.

To foresee their demise, one must first drive them mad. And now, everything has proven this true. The massive Tyranid fleet, assembled together, weighs so heavily that it has already caused severe turbulence on the planet's surface, with earthquakes, volcanic eruptions, and tsunamis. Meanwhile, the Tyranid fleet's harvesting efficiency has increased several notches. Ground-based defense forces have already felt a noticeable drop in the planet's air pressure! To describe the Tyranid fleet at this moment as annihilating heaven and earth, devouring everything, is no exaggeration.

"Both fleets have entered the encirclement. The Space Wolves' blockade has been completed. We have also determined the location of the Norn Queen and other important control nodes. They can be harvested." said the Emperor.

---------

"Let's act." Perturabo said, and then with the opening of the Webway gate, the war celestial body belonging to the Fourth Legion appeared in the real universe. When the super war moon with a diameter of 2000 kilometers appeared, it foreshadowed the end of the Zerg fleet!

Roar...! When the Zerg discovered the war object, the dimensional shadows hovering above the Hive Fleet let out a shriek filled with anger and fear. That's right, anger and fear. The Traveler hadn't expected the Zerg to have emotions other than hunger. Anger because the Zerg finally realized they'd been tricked, and fear because at least this Hive Fleet knew they couldn't handle this creature.

In fact, when one's status reaches a certain level, one becomes extremely sensitive to danger. It's like when the Randan Supermind encountered the Traveler, it knew it couldn't defeat him. It's like when the Lord of Radiance knew he would face the Harvest of Nurgle.

The Behemoth Hive Fleet's consciousness was similar. It had realized that everything before it was a trap set by an incredibly powerful civilization. This civilization, called Human, was unfit to be prey, because it was the hunter! And now, not only did this hunter demand that the Zerg regurgitate all the biomass it had consumed, it even wanted to keep both fleets. This was too much!

At this time, in order to devour the biomass of this planet, all the Tyranid fleets gathered in a small airspace, which was definitely the most suitable target for the war body's weapons of mass destruction. As the war body emitted a shining light, it suddenly stopped in the most densely populated area of ​​the swarm fleet, and then the space collapsed. The originally three-dimensional creatures seemed to be forcibly stuffed into a painting, and then the entire space fell to two dimensions in a very short time. At this point, thousands of Tyranid swarm biological warships were declared destroyed!

"Catch the so-called Norn Queen and we will study her," said Zhuang Sen.

"Okay, no problem." After casually wiping out a large portion of the Tyranid fleet, Perturabo then trained his weapons on the Hive Lord, whose psychic signature was the strongest. Like a grasshopper being stared at, the Hive Lord struggled to break free, but a terrifying stasis field descended, trapping the Hive Fleet flagship like a tiny insect trapped in a piece of spacetime amber. This piece of amber would become the victor's collection.

"Well, great Lord of Iron, please leave me a collection as well. The price is negotiable." At this moment, Tarasim's face appeared on the projection. At this time, he had been reborn as a human being.

"It's just a small favor, nothing special." Perturabo, a fellow technical expert, was willing to give Trazyn a piece of his mind. He then aimed the stasis field generator at a secondary node. With a simple operation, another tiny bug was sealed within the amber of time and space.

However, this seemingly playful act seemed to infuriate the beings behind the Zerg! All the remaining Zerg warships let out terrifying psychic screams. Terrifying psychic energy began to gather in the void, tearing apart the veil between reality and the void, as if trying to usher in the arrival of a powerful being.

"This fellow is probably even stronger than the Randan Overmind." Perturabo looked at the twisted and hungry shadow in the Warp. He was now an extremely distant being, and now, he wanted to reach the galaxy through the psychic beacon. Even though the distance between them was immense, and even though Perturabo himself had begun to sublimate, the Iron Lord still felt immense pressure. "But fortunately, he can't get through."

The entire swarm burned its own psychic energy, and many warships were even destroyed due to psychic overload, but the psychic signal generated in this way was still too weak and not enough to attract a certain guy to actually come.

"Alright, the veil of reality is thinning. If we allow them to continue, I'm afraid a Warp infiltration point will appear in this area. This is Guilliman's territory after all," said Jonson.

"Well, let's teach it a lesson." As the war orb blazed once more, the power drawn from the stellar fragments, combined with the Iron Lord's understanding of the laws of the real universe, enveloped the entire Zerg fleet in a powerful anti-psychic field. In less than a second, the massive psychic backlash caused nearly one-tenth of the Zerg warships to be either destroyed or lost control. Without the psychic beacon, the arrival of a certain entity was also forced to abort.

At this point, with important control nodes being uprooted one after another and the psychic backlash completely destroying the Zerg's psychic network, the entire Zerg fleet collapsed. Some of them fell into internecine slaughter, while others began to flee in all directions. The entire Zerg fleet degenerated from a well-ordered fleet into a group of wild beasts. At this time, the Space Wolves' hunt also began. Tens of thousands of Space Wolves, under the command of Russ, began to hunt down the Zerg fleet.

The marked narwhal ships in the Zerg swarm were all killed in a very short time, followed by the Zerg's transport ships and production ships. After all these ships were destroyed, even if some Zerg warships escaped, they could not escape far. After all, it is almost impossible to cross the long distance between galaxies relying solely on their own power.

By this point, the battle had entered its final stages. Not only would the Zerg regurgitate everything they had eaten, but even their corpses would become material for the planet's reconstruction. Countless Zerg carcasses fell onto the planet, many of which contained toxic compounds. However, this was not a problem. Steel Sphere and Lucius Forge World, who had signed a planetary ecological reconstruction agreement with Guilliman before the war, stated that cleaning up the planet's toxic matter would be a minor inconvenience.

"It is said that in the agreement signed between Guilliman and the Mechanicus, the Mechanicus also promised to split the profits generated by ecological restoration with the Ultramar region in a 50-50 split? Is this still a profitable business?" Johnson said to Perturabo as he looked at the Zerg fleet that was completely wiped out outside.

"Of course, the corpses of these insects are very valuable for research, and many materials can be recycled. Energy is worthless, the key is the material. So Zhuangsen, your harvesting journey is also a big business." The Lord of Iron said with a smile.

"I'm a Warmaster, not a businessman," Jonson said with a slight curl of his lips. "Leave it to you and Dorn to handle. Give some to the other brothers as well."

"Haha, then I'll be responsible for the cleanup. I have some big projects coming up soon, so I'm a little short on money." The Lord of Iron explained.

"It's nothing." Zhuang Sen didn't care.

"Don't be too heavy-handed. Although the Kraken is also a super-large Zerg fleet, if too much is consumed, it will not put pressure on the traitors in the Scourge zone." The Lord of Iron reminded.

"Don't worry, I know what I'm doing." Zhuang Sen said.

"By the way, the war bodies of the Fifth and Sixth Legions seem to have been activated, but they are not ready to be deployed in the battle with the Tyranid swarm." said the Lord of Iron.

"Maybe they are preparing to deal with the atavistic orcs. A group of atavistic orcs seem to be planning something. According to the traveler's description, they may also be making super weapons similar to the Randan War Moon." Zhuang Sen said.

"Then this battle will definitely be very fierce. I can't hold back any longer." A cruel smile appeared on the face of the Lord of Iron.

“So do I, but our battle with the orcs may serve other purposes,” Jonson said. “Let us focus on the tasks at hand.”

"That's right." The Lord of Iron nodded.

Chapter 493: Aftermath and Trouble

"Two massive Zerg fleets were annihilated just like that." Angron, within Khorne's domain, witnessed the dying Zerg fleets through Khorne's divine power, and the Zerg psychic projections easily extinguished by the war orb. A feeling of powerlessness instantly filled Angron's heart.

"Yes, if a Zerg fleet of this size were to visit the Scourge Stars, I don't think Nurgle could easily stop it. But for the current human empire, destroying these two Zerg fleets is a piece of cake." said Zahar the Destroyer, the Demon Prince of Khorne, who was standing beside him.

This guy was originally a captain of the Sons of Horus. After the Heresy, he defected to Khorne and became the new generation of Khorne Daemon Prince. Unlike those who only knew how to sacrifice blood and skulls, Zahar was a true tactical master. Therefore, he was deeply respected by Angron.

"If the Empire had been more decisive, they could have dealt another heavy blow to the Kraken Swarm. However, it will probably take some effort to completely annihilate it. After all, the Swarm has suffered a loss once and it is impossible for it to be so stupid. Now the Kraken Fleet has begun to split into multiple fleets to evacuate to the surrounding areas." Zahar said.

"Annihilate the Kraken swarm? If the bugs are willing to come to the Scourge Cluster, I'm afraid the Empire will make way for them." Angron said.

"Doesn't this fit Nurgle's idea exactly? A severely damaged Hive Fleet, and the Scourge Star Cluster has established contact with Nurgle's domain. The surrounding physical universe shield has also been weakened, and Nurgle's army can continue to arrive at the battlefield." Zahar said.

"So do you think the Gods of Order know about this?" Angron suddenly changed the subject, surprising Zahar.

"What do you mean? Are you saying there might be a conspiracy?" Zahar said with some confusion.

"I think it's no secret that Nurgle wants the power of evolution. After all, we all know it, and the Gods of Order must also know it. What is certain is that the Gods of Order do not want Nurgle to have this power, but they seem to allow Nurgle to do so. Don't you find it strange?" Angron asked.

"But I still can't figure out what the Gods of Order will do." Zahar said.

"I don't understand the reason either. Beings who can become gods, especially those who can become gods step by step through their own efforts, are not something we can imagine. The only explanation I can find is that the Zerg is not as fragile as it appears. Of course, this kind of fragility is aimed at the current human empire. This round is just a defeat of the vanguard of the Zerg fleet. Maybe in the future the Zerg will have some weapons that we can't imagine." Khorne said.

"Then what is my lord thinking? Our war with Tzeentch is so fierce, but we still have to withdraw troops to help Nurgle's operations in the Scourge Star Cluster. I find this behavior hard to understand. Originally, Nurgle should help us fight against Tzeentch." Zahar said with some dissatisfaction.

"Tzeentch is too cunning, and it seems that Slaanesh also has the tendency to stand on Tzeentch's side. We have great power, but we can't break the situation. Nurgle is trying to obtain the authority of life. This is an opportunity for us, an opportunity to break the deadlock in the war with Tzeentch. So we have to help Nurgle, and the resources and forging capabilities that Nurgle has collected in the Scourge Stars are also necessary for us." Angron said helplessly.

Although Khorne has worked hard to transform himself into a god of war, some things just don't work out the way you want them to, even if you're a god. Take farming, for example. Khorne truly has no talent for it, and neither did the World Eaters before him. Furthermore, Khorne previously tried to open expansion mines in the real universe, only to have them destroyed shortly after each attempt. After several attempts, many projects couldn't even recoup their costs, which was truly embarrassing.

Khorne also considered, why not stir up trouble in the alien realm instead of in human territory? However, this also came under the "long-arm jurisdiction" of the gods of order. Simply put, if the alien civilization did not threaten humanity and did not collude with Chaos, humans would not mind their survival. However, if they colluded with Chaos, they would be punished no matter how far away they were!

After several incidents, the alien civilizations rigorously guarded against Khorne's infiltration, even offering to help humans and the Eldar cleanse corrupted planets. After all, the alien leaders knew the difference between destroying a planet and annihilating an entire race. Ultimately, Khorne's expansion plan wasn't ineffective, but rather a wasted effort. Instead, the Scourge Stars, Nurgle's expansion base, survived. Even the Chaos Gods knew there must be a reason the Gods of Order hadn't taken action, but neither Khorne nor Nurgle were prepared to abandon this base, as it was too valuable.

Khorne and Nurgle could not guess what the Gods of Order were thinking, and Angron could guess even less. This was not something that someone of his level could interfere with, so what he could do now was, first, to help Nurgle defend the Scourge Star Cluster, and second, to hope that his brother Jonson would be more ruthless, otherwise the arrival of the Kraken fleet would be a huge pressure for Khorne and Nurgle.

However, what Angron and even Khorne behind him did not expect was that Tzeentch, one of the masterminds behind the early arrival of the Hive Fleet this time, did not intend to let Khorne and Nurgle deal with only the remnants of a Hive Fleet. In order to better damage the Scourge Stars, Tzeentch had ordered the Dark Pony to bring his Fallen Thousand Sons Legion and "cultivate" a fleet specifically targeting demons. This fleet was the famous Hive Fleet Kronos in the background.

"My lord, these insects have become more difficult to deal with than before," a Thousand Sons wizard said grimly, looking out the window at the planet being devoured. "This fleet may not be large, but it possesses the strongest Warp Shadows of any Hive Fleet currently. As psykers, without the protection of the Exalted Gods, we would likely collapse at the mere sight of them. I believe this fleet is already powerful enough. Will our actions backfire on us?"

"The Supreme's intentions are not something we can speculate on, but what we can be sure of is that this fleet will head to the Scourge Stars. Nurgle wants to incorporate this star cluster into his own territory, and ordinary hive fleets can't deal with those pus-filled demons." said the dark pony.

The Imperium of Man encountered three of these fleets, but at the edge of the galaxy, far from human worlds, other Zerg Hive Fleets existed. For example, this Zerg Hive Fleet, drawn in by the Thousand Sons Legion, transformed every alien world in its path into a Death Star. This was Tzeentch's "killer move" for Nurgle. Generally speaking, the relationship between the Zerg and the Daemons is mutually unpleasant. The Zerg struggle against the Daemons' chaotic array of abilities, while the Daemons, unable to harvest souls or corrupt them, are a formidable force to contend with.

Therefore, to enhance the lethality of this Zerg swarm, Tzeentch used his own legions as "sparring partners" to teach this relatively small Zerg fleet how to deal with demons. Furthermore, to specifically target Nurgle demons, the Lord of Change also used acquired Nurgle viruses and imprisoned Nurgle followers to increase the demons' resistance to the toxin. It now appears that this Zerg fleet has been trained quite well.

First of all, in order to fight against the demons, a creature of the warp, this squadron of Zerg began to strengthen their dimensional projections and special attacks against psychics. Now when the Kronos fleet enters the field, the anti-psychic field generated can weaken the demons and psychics, which is equivalent to giving the demons a debuff at the beginning of the war.

The next step is to target Nurgle's viruses and corrosion. After several rounds of training, the Kronos fleet has adapted to some of Nurgle's viruses in advance and has developed resistance to the toxins. If nothing unexpected happens, this fleet will give Nurgle a surprise.

Of course, Tzeentch will not forget that there is a Khorne, and there are still many Khorne demons or believers who like close combat. So, what Tzeentch has to do is to teach this swarm of insects how to kill these demons at a long distance by squatting and shooting...

And now, after the triple reinforcement, Tzeentch feels that this fleet, in conjunction with the Kraken fleet expelled by the Empire, will definitely bring a "surprise" to the armies of Khorne and Nurgle in the Scourge Star Cluster!

As for why Tzeentch doesn't establish a presence in the real universe? It's not that he doesn't, but rather that his followers operate in secrecy. Perhaps a cult of Tzeentch's followers exists in a Hive or Garden World, or perhaps a Rogue Trader secretly delivers supplies to the Thousand Sons. Generally speaking, Tzeentch, skilled in deception and scheming, relies on deception, not plunder and farming like Khorne and Nurgle! This makes it difficult for the relevant Imperial authorities to crack down on him. Alpharius and Omegan are deeply impressed by this.

"The Legion has opened a path to the Scourge Star Cluster in accordance with your orders. This fleet named Kronos can enter the Scourge Star Cluster from the east and avoid human search." said a wizard.

"Very good, once the mission is complete, we can evacuate," Dark Magnus nodded. Just as the Dark Pony and his legion prepared to evacuate, within the Crystal Maze, Tzeentch himself sat upon his throne. A hazy future was projected within the purple flames: a Zerg fleet, even larger than the Behemoth and Kraken fleets, was preparing to enter the galaxy.

When Tzeentch tried to influence the course of fate, considering whether to lead the fleet to the Empire or to Nurgle, he was surprised to find that the previous series of preparations seemed to be ineffective, and the final direction of the fleet was also obscured! It was obvious that some existence like himself blocked his control over the fate of the Zerg fleet.

"It shouldn't be like this. Who did this? The Gods of Order? My evil god brothers? Or the existence behind these creatures?" The Lord of Change fell into deep thought.

At this moment, a Zerg fleet, perhaps the most powerful ever, traverses the real universe. Its scale is so vast that even a single tendril might be larger than the Kraken fleet. It appears that this fleet has already split before entering the galaxy, with one branch heading for the area controlled by the Tiamat Swarm Fleet, where a massive Zerg biostructure is currently under construction. This fleet will work alongside the Tiamat fleet to expedite the construction of this facility.

Another fleet sailed towards the Ocatalus sector. Their target was the Ork Empire within it. The remaining main force seemed hesitant, searching for its next potential prey. Within the deepest reaches of this fleet, countless Zerg psykers gathered, channeling a higher-dimensional being to overlook the vast galaxy known as the Milky Way. He first set his sights on the vast human empire, but the devastating losses suffered in the outer reaches of the Ultramar sector left him with pain. After much hesitation, he decided to retreat. As for the remaining prey within this galaxy, a belligerent, yet chaotic, green creature caught his attention.

He glanced towards the Scourge Stars, seeming hesitant. There were some planets there that could be used as food, but he really didn't like the taste. However, after looking at the terrifying beings that could crush his fleet, he decided to eat something that was not very appetizing, but would still fill him up.

In the end, he set his sights on the star region where the Tiamat fleet was located. After hesitating for a long time, he decided to build this bridgehead first.

At this moment, another player had arrived in this epic game. A figure clad in heavy black armor, as tall as a Knight Titan, was looking down at the busy orcs on the planet's surface. If any of the Empire's scholars who specialized in studying orcs came here, they would surely be shocked by what they saw. Because what they saw before them was not the orc planet filled with chaos and garbage that they remembered.

The entire planet was meticulously planned, with industrial zones, living areas, animal husbandry, and even scientific research areas. The orcs of all clans no longer seemed chaotic and violent, but instead engaged in their work like normal civilizations. It was a bit like a replica of modern humans.

In space, an artificial celestial body, held together by gravity, was being constructed. Countless orc technicians and hundreds of millions of men were constructing a celestial-level weapon! A tall, black-armored orc gazed at the war celestial body under construction in the sky, a hint of a smile on his face. However, when his mind expanded and reached the edge of the galaxy, his expression instantly changed! There, the war celestial bodies of the Fifth and Sixth Legions, surrounded by countless fleets, were heading towards this star region!

"It seems we need to have a good talk with the current galactic overlord." The Black-Armored Orc's words were filled with helplessness. As for battling the other side? The Black-Armored Orc considered himself bellicose, but he was definitely not stupid!

Chapter 494 Traveler: Beast, let’s talk.

"In fact, we can mobilize more legions. We need to use decisive means to eliminate this threatening Orc Empire." Rus said as he looked at the Orc Empire in the distance. Rus, who became the lord of the Fenris star zone, also embarked on the path of sublimation. Just now, he used his mind to roughly scan an Orc planet in the distance.

"Is it possible that the purpose of our coming here this time is not to really take action?" Khan said after pouring a cup of tea for Ruth.

"Negotiate with the Orcs? Then why should we negotiate with them? Don't you think the Galaxy is not spacious enough? The Eldar and the Necrontyr are our allies. After all, we have fought against the Chaos God together before, but what about the Orcs? What gives them the right? They have been our enemies before the establishment of the Empire. They are chaotic and belligerent, and always cause us trouble. It's not like we don't have the ability to get rid of them." Rus snorted coldly.

"Our father and the Traveler are not merciful. They didn't destroy the orcs, these powerful aliens who do no good all day long. That means they really can't. After all, orcs also have gods, and they are not weak. Not to mention us, even the Eldar Empire at its peak couldn't do it." said the Khan.

"If according to the description of the Eldar, if we can kill that guy called the beast this time, then the orcs' atavism behavior will stop. They will fall apart again and return to their past chaotic and primitive state. Now looking at these guys, I feel very uneasy." Rus said with some concern.

Honestly, Russ had never loathed the Orcs as much as he did now. Orcs and humans were so much alike now, rationality and science dominating Orc society, and they too had the power of higher dimensions to protect them. It was the beginnings of a true galactic overlord. Perhaps the Orcs had always been powerful, but their own chaos had sapped their strength.

"There will always be those in this galaxy you dislike, but who you can't deal with." A portal opened, and the Traveler appeared before the two Primarchs. With his mastery of the Webway, the Traveler could, under normal circumstances, descend into the real universe as an avatar, though his power was limited. It couldn't compare to the unbridled power he displayed during the Heresy.

"Alright, my friends, we're here to make a statement, to give these regressive orcs a chance, a chance to negotiate and avoid internal conflict. If they refuse, we'll act," the traveler said. "You can still call me by my old name. After all, our friendship is worth remembering forever," the traveler said with a smile.

The Gods of Order had long debated how to deal with these atavistic Orcs. Honestly, the Emperor and the Traveler were somewhat reluctant to negotiate with the Orcs. After all, Humans and the Eldar had cooperated, and that was because relations between them were generally good. Even during humanity's Golden Age, there were some frictions, but they were generally peaceful. It wasn't a life-and-death struggle, and when the AI ​​rebelled, the Eldar even lent a helping hand.

By the time of the Great Crusade, the two sides had a very good cooperative relationship, working together to fight the Chaos Gods and annihilate the Randan aliens. Crucially, the Eldar's era was over, and they could no longer pose a threat to human hegemony, so human civilization could coexist with the Eldar.

But the Orcs? They're a bit special. They have a population, the legacy of the Old Ones, technology, psychic powers, and even human support. They're a real nuisance. If it weren't for the Chaos Gods, the Emperor and the Traveler might have dealt with the Orcs just as they did with the Randan aliens. But now, we have to distinguish between primary and secondary contradictions.

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