The princess on the moon summarizes the current situation.
Kazuya Kurokawa: "?"
He stared blankly at Kaguya Houraisan in front of him, completely baffled as to how her thought process had veered to this point.
Kaguya Houraisan: "I was originally thinking that you, Kazuya Kurokawa, would find a way to trip up those suitors, and then gradually integrate into this world in a fierce battle."
She casually found a seat and sat down, then began to explain her plans.
Kazuya Kurokawa: "Do I have a reason to trip you up?"
Kaguya Houraisan: "Isn't this obvious? There is no man in this world who can ignore my charm."
He dusted himself off the floor and sat down.
The beautiful black-haired girl didn't look at Kurokawa Kazuya; she simply casually lifted her long skirt to make herself more comfortable.
Kurokawa Kazuya opened his mouth to refute the girl's narcissistic words, but looking at her face, he couldn't say anything for a moment.
With apricot-yellow eyes, long, ink-black hair flowing freely, and an oriental face as beautiful as a work of art, it's impossible to look away when such a person comes to life.
As the skirt was gently lifted, snow-white, spotless feet were revealed beneath the long hem.
Even in his carefree, do-nothing state, Kurokawa Kazuya couldn't deny the beauty of Houraisan Kaguya, let alone now.
In most cases, appearance really does have a significant impact on people's senses.
The princess's beauty is not the beauty of desire, but more like the beauty of falling in love at first sight with someone during a certain period of youth due to a certain opportunity.
To put it simply, it's like seeing the white moonlight of your first love.
Kurokawa Kazuya felt that under normal circumstances, he would gradually develop feelings for the other person after spending some time with them, and eventually fall for their words.
However, he simply doesn't have the energy to think about such things right now.
How can we properly guide Jia Shu, who is far away in another world, so that she can gradually adapt to living alone?
How to take good care of Anja Hachimi right now, and prevent her from falling into the same depressed state as you.
In short, these things are much more important than mere romance.
With his thoughts racing, Kurokawa Kazuya adjusted his mindset.
Kurokawa Kazuya: "So, what would you do if I did what you want, Princess, and made things difficult for those suitors?"
He shifted the topic to discussing matters.
Kaguya Houraisan, who was still deep in thought, smiled slightly as she listened to Kazuya Kurokawa's question.
Kaguya Houraisan: "I will betray you in the end, but only if I am certain that you are capable of handling things on your own."
The girl, who exuded the air of a Yamato Nadeshiko, suddenly produced a small, exquisite knife in her hand, seemingly designed for a lady.
The black-haired girl raised the knife and gestured twice at her chest.
The wide sleeves slipped down slightly with the movement, revealing the girl's arms, which were as white as lotus roots.
Moonlight seemed to shine through the window, casting a hazy glow on the princess's figure.
Kaguya Houraisan: "If you want revenge then, how about I let myself be stabbed to death by you?"
Following Kaguya Houraisan's movements, the dagger continued to plunge straight into her chest, seemingly about to actually pierce it.
The black-haired girl smiled as she looked at Kurokawa Kazuya, whose gaze was fixed on the knife and whose expression was tense.
Kaguya Houraisan: "It's a pity Kurokawa, you missed such an opportunity. Now you have no chance to kill me."
Kazuya Kurokawa: "..."
To be honest, under normal circumstances, Kurokawa and Mitsuya would have already considered Kaguya Houraisan in front of them as a lunatic.
However, he has at least spent three days with the other party.
As social beings, humans can transmit and resonate with the same emotions.
Sadness is contagious, happiness is contagious, and so on...
When Kaguya Houraisan first met him, she said that Kazuya Kurokawa was a suicidal person who had lost all hope, but—
Kazuya Kurokawa: "Kaguya Houraisan, are you also seeking death?"
He recounted how Kaguya of Houraisan had described him not long ago.
Kaguya Houraisan: "You got it right, but there's no reward."
He casually put away the small knife in his hand.
The beautiful black-haired girl seemed to find the current discussion uninteresting.
Kaguya Houraisan: "You said your video game is already playable, so let me try it out."
Kurokawa Kazuya looked at the girl in front of him who was extending her snow-white hand.
My gaze involuntarily shifted to his chest, where bloodstains had been seeping out just moments before, but had vanished without a trace the next moment.
Kurokawa Kazuya: "Let's wait for Hanami to make the call, and then have her conjure up a temporary cell phone for you, Princess."
He looked away and gave an answer.
Kaguya Houraisan nodded indifferently.
Kaguya Houraisan: "Then tell me in advance. Based on what you've told me about video games, your game should have a name, right? What's it called?"
The girl asked Kurokawa Kazuya a question.
Kazuya Kurokawa: "Tsukihime is a visual novel game. It's not exactly my original work. You can think of it as a fan game that I created based on someone else's outline."
He announced the name of the game.
Meanwhile, Kaguya Houraisan, who had been acting casually, began to look at her with a strange gaze.
Tsukihime, meaning Princess of the Moon.
Kaguya Houraisan's true identity is undoubtedly that of a princess from the moon.
Chapter Eight: "Tsukihime" and the Plagiarist
Tsukihime tells the story of Tohno Shiki, the protagonist who awakens the Mystic Eyes of Death Perception. The game is divided into two storylines: the main story and the backstory.
The storyline is about his encounter with Arcueid, the princess of the True Ancestor.
The storyline reveals his family's hidden secrets.
In the era that Kurokawa and Mi traveled through, at least in this region of China, compared to its series "Fate" which has the Holy Grail War as its core, "Tsukihime" was not exactly unknown, but it was practically unknown.
However, this low popularity has not always been the case.
The "moon" in Type-Moon comes from the anime series "Tsukihime".
Type-Moon Inc. first gained fame because of this game.
It was, after all, one of the three great fan fiction miracles of the past.
Kinoko Nasu, a graduate of the Graduate School of Humanities at Hosei University, poured his own feelings about the turmoil, chaos, and loneliness at the end of the century into the game's text.
This is undoubtedly a game that reflects the spirit of its time.
A vampire lurking in the alleyways, a family hiding secrets, the darkness within the city, a classmate disappearing at midnight...
Ghost tales, wild beasts, and murderers—people who haven't yet adapted to urban life and the new century weave their unease and vigilance towards the environment into their stories.
In an era shrouded in intense insecurity, even walking at night requires worrying about being attacked by lurking spies.
A cool and serene atmosphere, a blend of the ordinary and the extraordinary.
But it is precisely in such a state of turmoil that simple daily life seems to bring happiness.
Because of insufficient initial funding, the first game that Kurokawa Kazuya chose to produce was a text-based adventure game, which has the simplest production process.
He started making games based on "Tsukihime" when he was in junior high school.
As for why they didn't choose the more famous "Fate", the ostensible reason is that the latter has a longer storyline and requires more details to be filled in, and Kurokawa Kazuya himself had long forgotten most of the plot.
The reason why it actually accounts for a larger proportion should be that Kurokawa Kazuya prefers Tsukihime to Fate.
Humans are perhaps creatures that are prone to getting bored with the old and seeking the new.
When you see something too often, you gradually develop a sense of aversion to it.
Compared to the characters in Fate who have been repeatedly brought out and exposed in FGO, with various details, personalities, and experiences added to them, these are different.
Kazuya Kurokawa had a particular fondness for the rare and precious characters in "Tsukihime".
Or rather, his fond fantasies about these characters in the game, which he still hold dear despite being overly distorted, still carry a filter from the past.
There's a kind of illusion that these characters still belong to him.
Some people might find Kurokawa and Mitsuki strange.
Even from the perspective of a plagiarist, knowing that "Fate" would be more famous and profitable than "Tsukihime", he still foolishly chose the latter.
However, from Kurokawa Kazuya's perspective, it's a different story.
Most people believe that plagiarists can make money simply by restoring 70-80% of the essence of their previous works within the framework of those works, which is a fairly easy thing.
However, Kurokawa Kazuya, who has firsthand experience with the situation, can state this quite clearly.
Simply copying from a book is really painful, especially when you're copying from an outline.
The general feeling is that it's like doing a Chinese reading comprehension test with standard answers, and I still have to spend seven or eight hours doing it every day.
Honestly, even if you asked the original author to do this, it would be a painful experience.
There is no joy in expressing one's own desires, no depiction of what one likes, and no sense of accomplishment in creating.
That is even more painful than physical mechanical labor; it is mechanical labor that is both mental and physical.
Kurokawa Kazuya had no idea what kind of thoughts those transmigrators in his previous life's novels had that enabled them to keep copying texts so relentlessly.
But if Kurokawa Kazuya were to do it himself, he absolutely could not do it.
If a game enthusiast wants to make games, they naturally want to make the games that they envision as fun, rather than simply copying existing games verbatim.
Artworks are inherently a way to vent desires and express one's thoughts. Creators themselves experience a sense of pleasure from having their ideas shared when their work is recognized.
This is also why Kurokawa Kazuya chose Tsukihime when making his first game.
Because this game is the only one that allows him to continue copying and creating content.
He didn't create this game with a creative mindset; he was making fan fiction.
He absolutely loves the mouth and teeth in "Tsukihime"!!!
From junior high school until the three years of high school.
Because I love it, I'm able to spend a lot of effort gradually bringing the characters in my mind to life.
Because of my love for it, I tirelessly work around revising my paintings until the characters I create match the feeling in my heart.
The content he writes and describes is the image of the other person in his heart.
Kazuya Kurokawa didn't know what Nasu Kinoko's exact role was in the original "Tsukihime" manga regarding the protagonist, Shiki Tono.
But in Kurokawa Kazuya's mind, Tono Shiki's world is shrouded in falsehood.
Tohno Shiki's admiration and affection for his senior, Hiel, after the game began stemmed from a change in his hypnotic abilities.
After returning to his family in the game, he met his sister Akiha, the maid Amber, and Emerald, all of whom were weaving lies for him and deceiving him about everything in the past.
His identity is false, his relationships are false, and even his own memories are false. They are not his memories at all, but the memories of another person with the same name, Tono Shiki.
Some of these deceptions were well-intentioned, while others were malicious.
But regardless of the method, everything the protagonist sees ultimately becomes blurred and unclear, revealing only falsehood.
Kazuya Kurokawa's attraction to Shiki Tono is not only due to his abilities, but also because of his own falseness, which makes him drawn to Princess Moon, the true progenitor of vampires.
At least the words he wrote contained this emotion.
Arcueid, the Moon Princess who claims to be the true progenitor of vampires, is the only reality he can see in this illusory world.
In this illusory world, only the moon in the sky is real.
The other party is dangerous, the other party is terrifying, following the other party will constantly lead to danger, and may even result in being killed at any time.
But just as a moth in the dark will fly towards a flame and perish.
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