This floating battleship did indeed possess a formidable Honkai energy shield, but under the concentrated fire of the deathly dragon breaths from 24 ghost dragons personally commanded by necromancers, its Honkai energy shield rapidly overloaded.

 Fortunately, thanks to its robust armor, the airborne battleship was not sunk directly.

 However, the fleet commander, who was sitting on the bridge of the floating battleship and directing the fleet's operations, was relieved by the ship's resilience, but his expression was as solemn as iron.

 The incessant malfunction alarms and the bright red status indicator on the hull told him that his flagship was unlikely to withstand the next attack.

 "Decentralize command! At all costs, stop these monsters outside the Thames battlefield!"

 With the order given, the firepower of the entire airborne fleet instantly became even more frenzied and intense.

 Those floating warships, hundreds of meters long, transformed into fire-breathing behemoths. Ignoring the cooling systems that were constantly alarming due to continuous firing, they relentlessly unleashed terrifying firepower upon the flying undead horde led by the ghost dragons.

 Under this barrage of firepower, even the elite undead forces meticulously crafted by the necromancer were struggling to cope.

 Before the second wave of deathly dragon breath could be fully prepared, the Vampire Count's forces had already withered away.

 Immediately afterwards, the vengeful spirits took over the duties of the Vampire Count's forces. In their ethereal spiritual form, they stood in front of the ghost dragons, continuing to bear the brunt of the Heavenly Fleet's firepower.

Chapter 172 Summoning Creatures and Escape

 The sacrifice of the Vampire Count and the vengeful spirits was not without value. It was thanks to the efforts of these low- to mid-level undead that 24 breaths of death once again burst forth from the dragon's mouth.

 This time, Destiny's floating fleet was not as lucky as before.

 The first to be hit was the floating battleship, which was hundreds of meters long and shrouded in thick black smoke.

 Despite the constant bursts of fire from its hull and the occasional heart-stopping small explosions, this steel behemoth stubbornly stood its ground, unleashing endless firepower upon the flying undead forces.

 The formidable firepower of the single-hulled guns, consisting of three 430mm railguns and three 270mm railguns, is undoubtedly the mainstay of this aerial battlefield.

 However, as several deadly dragon breaths slammed into the hull of the floating battleship once more, this steel behemoth, built by Destiny with countless manpower and resources, ultimately could not withstand this destructive power and met its end.

 The flames on the ship grew more intense, and explosions echoed one after another, as if playing a final elegy for its demise.

 Finally, amidst deafening roars, the massive hull of the floating battleship was torn into several pieces by the violent explosions, and pulled by the planet's gravity, it crashed heavily to the ground like a meteor.

 With a series of earth-shattering roars, the wreckage of the airship crashed onto the ground, instantly leveling large areas of buildings and claiming countless lives in the devastating impact.

 The sinking of the airship was just the beginning. With the fall of this steel behemoth, two smaller airships also sank one after another under the concentrated fire of the Death Dragon's Breath.

 Having lost the fire support of three airships, especially since one of them was a pillar of the battlefield, the remaining airships' firepower was no longer sufficient to completely destroy the flying undead force before their annihilation.

 The battle situation reversed instantly. At the cost of the huge sacrifice of the low- and mid-level undead, the Ghost Dragons finally had the perfect opportunity to destroy the Fate Floating Fleet.

 But at this crucial moment, all six ghost dragons suddenly vanished from the battlefield.

 With a quarter of their main force gone, the battlefield situation over London has once again become unpredictable, and the outcome is uncertain.

 The only being on this planet capable of instantly pulling six ghost dragons away from the battlefield is the necromancer.

 After fully mastering the tier-three campaign spell [Summon Creatures], the necromancer, as the master of the ghost dragons, can summon undead units with whom he has a spiritual link to his side at any time.

 Moros was well aware of the consequences of his decision, but he still made the choice without hesitation.

 Compared to the severe consequences of failing the Hero Template promotion mission, losing the opportunity to completely annihilate the floating fleet stationed on the British Isles was an acceptable price in his eyes.

 Since the battle between Morros, Durandal, and Rita began, a considerable amount of time has quietly passed.

 Although the Kevin puppet had lost most of its combat power in the previous battle, Moros believed that with Su's assistance, the armed puppet was still capable of activating the legendary second divine key, the Eternal Key, the Thousand Realms One Journey.

 Yes, it was Su, the spiritual perception-type fusion warrior who possessed the [Heavenly Wisdom] inscription.

 Moros could sense that the mysterious power that helped the Kevin doll, which was tightly bound by the [Blade Barrier], break free originated from Su.

 Clearly, this hero, who watched Durandal seize the Thousand Realms in "Foggy Holiday," does not want the necromancer to obtain the second Divine Key.

 Sue may not be able to see through Moros's true identity, but as the executor of the "Hengsha Project," he must be able to see through the necromancer's actions on this planet.

 Given the actions Moros took to seize the Second Divine Key, Su's attitude is perfectly normal.

 It was precisely because he realized this that Moros had no choice but to give up the opportunity to teach Schicksal a profound lesson and instead summon the Ghost Dragons to his side.

 He didn't expect these Ghost Dragons, which required two against one to reliably suppress the Honkai Emperor, to be able to hold off the two S-rank Valkyries of Destiny for long.

 The necromancer only needs one chance, one chance to finish chanting the level four battle spell incantation, "Dimensional Journey".

 As long as he can create distance between himself and Durandal, Moros is confident that he can get rid of this powerful being who is comparable to a legendary-level warrior and stop the Kevin puppet from activating the second divine key.

 As for Rita, let's put it this way: even though she wields the Throne of Gods weapon [Skadi of Eternal Frost], her strength is only enough to deplete the magic power in the magic shield constructed by Moros, far from posing a real threat to the necromancer.

 It is precisely for this reason that Moros has never regarded this S-rank Valkyrie, who is wearing the fourth-generation Godslayer Armor [Azure Knight: Moon Soul], as the key to turning the tide of the battle.

 In the battle between the necromancer and Durandal, her presence or absence makes no difference.

 If that's the case, then why would the necromancer risk completely enraging Durandal by targeting Rita?

 No legendary warrior would want to face a maddened legendary warrior wielding such a powerful weapon as the Sixth Divine Key, the Black Abyss White Flower.

 Just as Morros had predicted, the Ghost Dragon didn't last long against Durandal.

 With just four swift lance thrusts, the four ghostly dragons besieging Durandal were shattered to pieces.

 However, the Ghost Dragons still proved their worth when facing Rita.

 Although the two ghost dragons besieging Rita gradually showed signs of fatigue during the battle, they still did their best to temporarily restrain the S-rank Valkyrie, preventing her from being distracted by the necromancer.

 The sacrifice of the demon dragons was extremely valuable.

 Just as Durandal shattered the head of the last ghost dragon besieging her with the Black Abyss White Flower, Moros also completed the incantation of [Dimensional Journey].

 With a burst of intense magical energy, Moros vanished from Durandal's sight.

 When the necromancer reappeared, he was already standing above the Thousand Realms One Vehicle.

 Looking down at this second Divine Key, crafted from the core of the Herrscher of the Void from a previous civilization, Moros felt an indescribable surge of excitement.

 He knew that he was just one step away from completing the hero template promotion mission.

 Despite his excitement, the necromancer, who deeply understood the saying "the last leg of a journey is the hardest," knew that this final step was the most difficult and crucial.

 His gaze swept over the massive Divine Key, which stretched over seven hundred meters in length, and Moros carefully searched for the tattered, heavily damaged armed puppet that had been bombarded by countless battle spells.

 found it!

 The moment this thought crossed his mind, the Kevin doll did something that made him look surprised.

Chapter 173 Clash in the Sea of ​​Quanta

 Under Moros's watchful gaze, the tattered Kevin doll raised the replica of the Heavenly Fire Judgment in its hand and resolutely inserted it into the slot reserved for the second Divine Key.

 Clearly, this high-performance armed dummy has made its own judgment.

 Kevin the doll knew all too well that, in his current state, under the dual attack of the necromancer and Durandal, his hope of protecting the second divine key was extremely slim.

 Therefore, it decided to take a desperate gamble—using the power of the Thousand Realms One Vehicle to open a passage to the Sea of ​​Quanta, and sink into that deep and boundless Sea of ​​Quanta along with the Second Divine Key.

 This is also an opportunity!

 Moros glanced at Durandal, who was rapidly flying towards the Second Divine Key hovering above the Thames River using the Light Wing Module equipped with the fourth-generation God-Slaying Armor [Radiant Knight: Moon Soul], and made a decision.

 He intends to take advantage of Kevin's do-or-die attitude to seize this invaluable Divine Key and complete his hero template advancement mission.

 Having made up his mind, Moros did not hesitate and immediately put his idea into practice.

 [The Delay Technique]!

 [Curse of Weakness]!

 [Devastated!]

 ……

 As the necromancer chanted, dark magic descended upon Durandal one after another.

 These spells, like invisible shackles, gradually weakened Durandal's power.

 no solution anymore!

 Sensing the rapid loss of her own power, Durandal pursed her lips, a resolute glint in her eyes.

 Without any unnecessary words, Durandal began to mobilize the power of the World Bubble.

 Suddenly, her blue eyes blazed with intensity, and the blue and white-based [Radiant Knight: Moonlit Blade] outfit was instantly replaced by the gold-based [Undying Star Anchor].

 A chilling aura rose from Durandal's body, soaring straight into the sky.

 Sensing this powerful aura, Moros couldn't help but feel a surge of joy.

 He knew that his plan had succeeded.

 In order to seize the second Divine Key, Durandal, whose power has greatly increased, will inevitably sink into the Sea of ​​Quanta along with him.

 Durandal's ability to utilize the power of the World Bubble and act as the [Undying Star Anchor] is extremely limited.

 According to the account in "Foggy Holiday", this time is about three minutes.

 Now that she has used this power ahead of schedule, the end time of the [Undying Star Anchor] stance will naturally be brought forward as well.

 With just a little entanglement, Morros can ensure that Durandal cannot break free of the Sea of ​​Quanta's restraints within this limited time.

 At that time, Su, the inscription of [Tianhui], will have to face a difficult choice.

 The choice is to help Durandal return to Earth, or to stop him from seizing the Second Divine Key.

 Despite the fact that the Quantum Sea appears frequently in the main storyline, making it seem like anyone can freely enter and exit it.

 But please don't forget that the quantum sea is the other pole of the universe's source, standing shoulder to shoulder with the tree of imaginary numbers.

 Opening the door to the Sea of ​​Quanta, while not as difficult as touching the main trunk of the Tree of Imaginary Numbers, is still a remarkable feat.

 At least for the current destiny, it is impossible to do.

 Based on Moros's understanding of Sue, this psychic-type fusion warrior would most likely choose the former.

 Once Su decides to assist Durandal, how can Durandal, who has lost the power of the World Bubble and is unable to move freely in the Sea of ​​Quanta, possibly stop the footsteps of this legendary necromancer?

 Durandal, this exceptionally skilled Valkyrie, saw through Kevin the Doll's intentions at a glance.

 Just as Morros had predicted, Durandal, who believed she was capable of seizing the Second Divine Key, rushed into the Quantum Sea passage opened by the Thousand Worlds One Vehicle without hesitation.

 Knowing that her time was limited, Durandal completely ignored the necromancer who was following closely behind and eyeing her covetously.

 In her view, having used the power of the World Bubble, she now possessed the ability to solve all problems.

 Compared to the necromancer she had just suppressed, Durandal was more concerned about the second divine key that had sunk into the sea of ​​quantum mechanics.

 That was an important task assigned to her by Bishop Otto, and she had to complete it!

 Since activating the second divine key had exhausted the last of Kevin's doll's energy, Durandal's process of seizing the second divine key went very smoothly.

 Under Moros's gaze, the Valkyrie with long, golden hair as warm as the sun effortlessly lifted the Thousand Realms One Journey, which weighed tens of millions of tons.

 it's time!

 With a thought in mind, Moros estimated the time limit for Durandal to use the power of the World Bubble and decided to take action.

 [Summon the beehive!]

 Summon Elementals!

 【Illusion Legion】!

 ……

 Under the necromancer's spell, in just a short time, countless summoned creatures emerged from a corner of this quantum sea, completely surrounding Durandal.

 Durandal hasn't yet exited her [Undying Star Anchor] form. The terrifying power she possesses, capable of lifting the Second Divine Key weighing tens of millions of tons, is enough to make Moros wary.

 Therefore, Moros wisely chose to use summoned creatures to deplete Durandal's power.

 Faced with the surging tide of monsters, Durandal displayed astonishing composure.

 There was not a trace of fear or panic on her face; she simply stared intently into her azure eyes at the necromancer hiding behind the monster tide in the distance.

 Then, she waved the sixth divine key in her hand, Black Abyss White Flower.

 A dazzling light instantly pierced the darkness of the Quantum Sea, like a meteor streaking across the night sky, and crashed down on the roaring summoned creatures.

 When the light faded, the monster tide composed of countless summoned creatures was swept away in an instant, leaving no trace.

 Having witnessed this scene firsthand, Moros became even more determined to temporarily avoid the limelight.

 This is the power of a high-level legendary rank!

 The necromancer was secretly amazed.

 His knowledge base was deep enough that he could immediately discern the level of power displayed by Durandal in her [Undying Star Anchor] form.

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