What did you do with the dice?
Page 93
Vice President: "This is actually what the Inquisition meant. They know you want to initiate reforms in the East, so they hope that once you reach the center, you can maintain a peaceful relationship with the Great Duke Gaode."
Sanitieta glanced at Rusalka, who understood and said, "No problem. We are all allies of the Seven Sins Church."
The vice president took out a contract and said, "Excuse me, I'm just following the rules. If you're sure, please sign in the corner."
Sanita straightened his back, picked up the contract, flipped through it, and pointed to the last note. "Add one more thing. After Alice City is recaptured, the final ownership and team selection of the city should be determined by us."
The vice president took the communication stone and asked for instructions from his superiors, who said there was no problem.
The God of Contract was not bothered by this. He only agreed to take Rusalka and his party to the secret vault after they signed their names and completed the formalities.
After a long time, he finally opened several magical barriers, cracked several runes, and opened a safe drawer. Inside was a letter with a cover covered with dirt and blood.
The other party handed over a piece of paper with a receipt confirmation and a pen. "I'm sorry, there were so many unexpected situations during transportation, but the envelope itself is made of cowhide. If it gets dirty, it shouldn't affect the readability of the letter inside. Please be sure to keep it and sign here to indicate receipt."
After signing, Sanita asked Phoenix to put the letter in a small fixed storage space she had made in the shadow plane, which could move with the space she was in.
This time the thing is thrown into the sub-plane of the sub-plane. It is definitely safe except when encountering a cheating dog like Rusalka who can cut through the plane with one knife.
After confirming that the goods had been received, the group left the guild and planned to take a carriage back.
As a result, as soon as they went out, they found that the coachman and the horse suddenly fell down. Rusalka was stunned. She stepped forward and used the Holy Healing Pool to detoxify the coachman, and threw him into the gate of the guild, saving his life in time. The horse was not so lucky. It died of the poison before it could be saved.
In this situation, the guild had no intention of helping, and the adventurers were even more so. Instead of foolishly going up to fight a group of enemies who obviously dared to target Rusalka, it was better to sit there and watch the show.
Those who were watching the excitement around hid in the house, and some shop owners who were afraid of trouble chose to quickly close the door and pretend not to see it.
Of course, if Rusalka shouted here, "I'll add money," some of the adventurers in the guild who were watching the show would probably have the courage to come up and help.
This street is populated by foreign businessmen and the like. Since there are many extraordinary people living and traveling on the street itself, each faction has its own guards to maintain order, so the city does not have a special patrol knight post here.
The other party must have come prepared, understood the key points and loose areas of defense, and even understood people's hearts very well. That's why they chose this counter-intuitive ambush location and even took action in broad daylight in full view of everyone.
A dozen or so men in black robes quickly emerged from the rooftops, their hidden figures. They threw off their black robes, revealing their beautiful, cleanly dressed figures, white thighs and arms, and the dangerous emerald green longbows in their hands that were enough to shoot through any dirty thoughts.
Their distinctive features are exposed to the sun without any cover. The long and pointed ears on the side of their faces mean that they don't even need to act anymore. They just tell everyone openly and righteously - yes, I am an elf, sent by the god of nature. What can you do to me if you know it?
More than a dozen emerald green arrows flew out from the bowstring and shot towards Phoenix at a high speed. Without thinking, Rusalka hugged Phoenix and asked the latter to squat down. She took out the "Bengbu Shell" wrapped in cloth from her back and raised it above her head to block the incoming arrows.
Phoenix took advantage of this opportunity to quickly turn into mist and hide in the shadow plane.
There was a clinking sound, and after the cloth wrapped around the shield was shot away, it was obvious that the rain of arrows above the head stopped for a moment.
Not to mention the elves were surprised to see such a large seafood on land, even the adventurers lost control of their facial expressions after seeing this thing, and they were having a hard time holding back their laughter.
Sanita had already cast his Mage Shield and Shield Spell, then quickly hid inside the guild gate, shutting it shut. He said to Rusalka, "Phenix and I are both very afraid of large sniper groups. We're relying on you."
But what was unexpected was that after seeing Phoenix hiding, one of the elves took out a familiar-looking crystal ball. After the crystal ball glowed in her hand, Rusalka lost the teleportation ability of the Phantom Step again.
As for Phoenix.
Uh... she can't seem to get out? She can only get out of the crystal ball's range, but then she has to run back to support. This means she's running back from a long distance, under the fire of the Elf Archer, and she wins without turning into a hedgehog.
Can you still play like this?
Rusalka felt that this world was truly lawless and unjust. "Killing me in broad daylight in my own city? Who do you think you are? A bunch of Sima Zhaos?"
Well, he forgot about his glorious record when he just made his fortune, running to the Baron Ropa's mansion next door and killing the opponent alone.
"Phoenix, you'd better not come out. I can handle them by myself."
Rusalka said this, but in her heart she was thinking about how to get the crystal ball this time. She would try to get half of Phoenix's body stuck in the real space and the other half in the shadow plane, and come up with some new ways to play.
Even Sanita was almost distracted by Rusalka's incredible idea, causing the spell to fail.
As soon as the Sani Tower closed, the mercenaries and adventurers in the guild began to recommend themselves. "Master Archmage, do you need a temporary team of elite guards? We'll give you a good price."
"Mister Mage, our Black Wolf Mercenary Group is the symbol of reliability. How about we guarantee your safe return to the City Lord's Mansion for only 30 gold coins?"
Sanitta shrugged: "Then you may be underestimating your lord."
Seeing this, everyone fell silent and waited to see what the result would be. Since Sanita had said so, then either Rusalka could really defeat more than a dozen elven assassins alone, or they couldn't make the money anyway, so it didn't matter.
Otherwise, if Sunita goes back on his word, we will have to double the money and take advantage of the situation.
As soon as Sanita finished casting the spell, he opened the door, randomly aimed at an elf within his field of vision, and instantly released two spells.
One is the ring spell "Grease" and the other is "Strong Wind".
I saw Rusalka cooperate very well and jumped over to chop the opponent. The two swords were directly followed by the Holy Slash, and the opponent was killed immediately.
Sani Tower immediately closed the door again, and then heard the sound of several arrows hitting the door. It could only be said that it was fortunate that the door was closed in time.
But soon, he opened the door a crack again and threw a flaming ball out.
This thing is said to be easy to use, but it's actually not very easy to use. It's very bulky in the real world, and requires concentration to maintain. If you want to control it to hit people, the distance cannot be too far. Moreover, people in reality are not turn-based. If you hit him in a straight line with such a big fireball, won't he run away?
But now, the fireball combined with Grease can directly block the road with fire and restrict the movements of those elves. The durability of this magic ball itself is also very high, so it should be able to last for a while.
However, before Sanita could make the ball fly, he found that his concentration was broken and the fireball disappeared from the controllable field of view.
[Affected by the item [Token of Silence], the spell concentration that was maintained was forcibly interrupted. ]
Sanita was indeed silenced by the token for a while, but he quickly reacted: (There are our own people on the other side, Brother Xiao, who is holding the token pointing at me now?)
Rusalka: (Yes, there is one.)
Sanitieta: (Let's exchange secret codes and then identify which ones are actors.)
Rusalka outside shouted, "You elves think you can deal with me? Are you kidding me? Why don't you run away when you see my shield? I am from the First World Ring!"
Of course, no one from the other side would reply to him, but Rusalka clearly felt that the attack pressure from the other side, which originally had 14 people but now had only 13 left, had obviously become much smaller.
The frequency of the opponent's archery attacks did not change, but the frequency of the system's immunity prompts was significantly lower.
Rusalka keenly noticed that after hearing his words, several elves deliberately and subtly redirected most of their attacks, from aiming at his body to shooting at his shield. It was not very deliberate, but those arrows were "coincidentally" blocked by the shield he was waving casually.
The elves relied on this exquisite control to create the illusion that they were still attacking hard, but in fact they were just acting.
Among the two mages accompanying the opponent, one turned his attention to strengthening his teammates, while the other focused on debuffing him. The division of labor between the two became very clear. Although there seemed to be no difference between them in the eyes of their teammates, Rusalka could immediately tell that the one who strengthened his teammates might be a friendly force, but the one who debuffed herself must be an iron enemy.
This judgment logic is relatively basic and is a common question in PVP when guessing the traitor.
It's like this, the opponent doesn't know that Rusalka has super resistance, so how could the person who puts the debuff on him be his own?
But there is a lot of room for maneuver if you only buff your own people. Different buffs have different effects on teammates. For example, if you frantically buff damage-type buffs to the insider and buff some defensive buffs such as agility to the real enemy, for Rusalka, the attack pressure he receives will not change at all.
She only needed to "miss" one or two to prove that there was a traitor. It was a pity that the opponent didn't dare to act so blatantly, or maybe they weren't acting. Anyway, from Rusalka's perspective, all the opponents were flashing with rune light that gave them benefits.
For those who are knowledgeable and proficient in spell structure, it is easy to identify which rune structure corresponds to which benefit effect, just like knowing the general meaning of an English word by looking at its root.
It’s a pity that Rusalka still maintains the good virtue of not reading books he thinks are useless and strives to be a cultural desert in this world.
There was no other way but for Sanita to identify it, so he quietly threw out his pet rat, and summoned an all-seeing eye to attract attention. He glanced at the battlefield, and before the rat was shot to death and the all-seeing eye was shattered, he had already noticed the different treatments that the mage gave to his teammates when he gave them buffs.
Sanita: (The ones who gave the accuracy and arrow speed buffs should be our own people. Besides the mage, there are four archers. The others gave some armor penetration and magic break buffs, and some wind attribute enhancements. These are probably enemies.)
Rusalka: (I can’t recognize her!)
Sanita had no choice but to tell him the corresponding positions of each person he had just seen according to his memory, and let Rusalka find the similarities and differences by himself.
Rusalka screamed as she was shot by an arrow. The runes were so ever-changing and flashing that it was difficult to identify them. Moreover, he had a vague idea of what the magic structure was. It was like someone who didn't speak Japanese reading Japanese. He could only find the differences between the symbols one by one by their appearance. As for what the permutations and combinations meant, sorry, he had no idea.
Although he wasn't injured, he couldn't lose in terms of momentum. He shouted a few words in the private chat channel to show that he was fighting hard. He even had the mind to confess to Sanita: (You only regret not having studied enough when you need it, and you only regret not studying too late when you are old!)
Sanita: (Haha, now you finally understand the importance of studying? When you get home, will you still look for Phoenix to play the Kingdom Sandbox at night and go straight to sleep after playing?)
Rusalka: (I won't learn. I haven't even turned gray yet. If you ask Phoenix to learn from you, her hair will be completely white. She'll have to regret being late to school. Studying 25 hours a day? If she learns, it's the same as me learning. After all, knowledge can be spread through X. Otherwise, how do you explain and teach XX's students all having good final exam results?)
Sanitta felt that the ancestors were still very wise, as they could say "It is difficult to change one's nature even though it is easy to change the country", which perfectly fits Rusalka's character and is a sentence that is directly applicable to her.
Chapter 141 Cat Car
While Rushaka was jumping around outside to attract fire, Sanita's second round of spells was ready.
This time his magic was more integrated with the scene props. He first kicked over the beer barrel beside him in full view of everyone, shouted "pay later", and then kicked the door open. He used the water diversion spell to turn the poured beer into a long dragon and threw it out of the door, causing the adventurers around him to sigh: He is worthy of being a wizard, his moves are so gorgeous.
Then Sanita used the dual casting feature to cast a fire arrow on the beer.
A large amount of burning alcohol flames flew towards them, depriving the elves of their vision and mobility. They didn't dare to bet on the power of this thing, so they could only put away their longbows and use their magic power for defense.
Rusalka took the opportunity to take out the crossbow she was carrying and shot at the crystal ball in the hand of the mage who was giving buffs to her own people.
Although this thing has no damage, the hit adjustment value given by 20 agility is really too high. It is not impossible to use it when mana burst cannot be used.
The wizard holding the crystal ball seemed to be affected by the fire, so he didn't see Rusalka take out her crossbow and shoot. While he was distracted, the crystal ball in his hand was hit by Rusalka's crossbow arrow.
Although this ordinary crossbow arrow did not penetrate the crystal ball, the impact of the arrow still knocked the crystal ball far away.
It's just that this mage didn't even activate the "Mage Armor" or "Magic Shield". At this moment, his performance was like that of a terminal cancer patient. Even Rusalka could see that this guy was not making a mistake at all, but was just acting.
Even if his grandmother came, he still had time to release magic to serve as a barrier. There is no reason why this elf wizard who is mixed in the elite killer team cannot react. Investigate it strictly!
Oh, they are actors you hired yourself, so that’s fine.
Seeing that the other party was sensible enough to give him a chance, before the other party seemed to make amends but actually continued to waste time "immediately cast a spell to summon a vine, trying to use it to snatch the crystal ball back", Sanitta waved his hand and tore off a "Secret of the Magic Thief" scroll, and directly teleported the wizard's hand to the side of the crystal ball and grabbed it. Two seconds later, they were teleported back to his hand together.
Divine Thief's Art: Requires concentration to cast a spell, which teleports an object with a volume no larger than 100 cubic centimeters and a mass no larger than 1 kg over a distance of no more than 120 meters. Within 2-4 seconds after the teleportation, if the object still meets the requirements and is not subject to teleportation restrictions, has not come into contact with other living things, and the spell has not been interrupted, you can choose to teleport it and the object it carries back to its original location.
It was a very practical little spell. Sanita had made many spell scrolls for this kind of practical little spell. It didn't occupy much of the magic limit, and the requirements for the scroll material were low. The success rate of recording was also high. Now was the time to use it.
The elven mage pretended to be annoyed and shouted to an elf beside him, "Damn it! Captain, that human mage is very skilled and his spellcasting speed is too fast! I should have dealt with him first. He's hiding behind the door now, and it's difficult for me to deal with him."
Good guy, he just told us who the boss is.
"Kill the Lord of Pearl Tears first, and it doesn't matter what the mage is."
Following the captain's order, Rusalka was once again subjected to saturation fire.
Sometimes Rusalka was puzzled. She and her brother always accomplished great things together, so why did these assassins blindly target a tough guy like her? And why did they act completely clueless when her brother had just taken down a city with his bare hands? They weren't targeting her at all?
He suspected that he had chosen the taunting and intelligence-reducing skills, but he also felt that these were not the non-combat skills that would waste ability points that he would choose.
While preparing his spell, Sanitieta cleared up his confusion: (Aren't you curious about what I got for 100 points?)
Rusalka didn't forget to make an awkward remark at this point: (Repetitive words, disgusting. Of course I know, you have one more highest ring than the others.)
Sani Iron Tower: (No, brother, 100 points for a ring position, do you think it’s appropriate?)
Rusalka: (I remember the buff and rumor-mongering talents, and your invincible familiar.)
Sanita: (These are actually small talents of around 5 points. I have a core talent that I exchanged for 30 points, called "Ace Agent", and my permanent passive is the information distortion.)
[Ace Agent (30 points)]: When you have this ability, you can choose any two of the following skills as passive skills. You can switch between them. The cooldown for switching passive skills requires 1 long rest.
[Disguiser]: When disguising your identity, you will automatically and perfectly imitate the details of the person you are disguising from memory. The difficulty required for the other party to see through you will increase dynamically by at least 3 points and up to 10 points based on your familiarity with the person you are disguising as well as your own familiarity with the person you are disguising.
[Trap Cracking Expert]: Gain a +5 bonus on checks to disarm traps. You can sense traps caused by non-magical effects within 50 meters, as well as magical effects with a level of your character level/3 (rounded down) or less.
[Information Distortion]: When this passive is activated, any information describing me that is not actively shared by me will be lost to varying degrees during transmission. Furthermore, the holder will not be considered a high threat by those who do not possess my detailed information.
[Always in the Dark]: When not in combat, your presence is extremely difficult for the enemy to detect. The difficulty of detecting your "Invisibility" effect is increased by 5, and it cannot be forcibly removed by any means.
[Man of Many Faces]: When you perform interactive negotiation actions such as "Deception", "Persuasion", "Intimidation", and "Pleasing", the success rate of the check is +5. When you have this passive, your relationship with any first-time contact is defaulted to 5 points (pleasing) instead of 0 points (strangers).
[False Intelligence]: The "rumors" you fabricate are true or false, and are almost impossible for ordinary people to see through. This slightly increases their incitement, and their influence is modified by +1-3.
[Agent Gadget]: The first time you use or throw a small item during a combat round, you no longer need to consume a bonus action. Instead, it becomes an interaction action.
[Wall-Climbing]: Your Movement is increased by 10, and your Agility grants you an AC increase of 1. You can move regardless of difficult terrain and can easily climb over a wall equal to your Agility/4 meters (rounded up). The act of climbing over a wall does not consume any additional Movement.
Sanita continued: (Each ability of this thing costs 10 points when separated. At that time, I actually valued its flexibility. When playing the plot, I can dismantle traps, have a thousand faces, and often stay in the dark (steal things). If I want to fight, I can directly exchange it for climbing walls and small tools. I originally thought that the other two options were gifts, but I didn’t expect that they would be worth it after traveling through time.
So when I'm not fighting, I always keep my passive skill [Distorted Intelligence] on, and I switch to the other one as needed. In other words, my intelligence has been passed to the Grand Duke through so many hands that I don't know how many times it has passed. It is probably that "the walls of Evergreen City were destroyed by a powerful wizard from Rusalka's side, which led to the loss of the city."
So it's normal for these elven assassins not to recognize me, or to think I'm not as dangerous as you. That's what Rusalka is like. He destroyed three cities in two years, dared to ask the gods to judge a fight, and even ignored the orders of the Grand Duke. You dared to chop down anyone, even the gods. And I'm just a mage who's said to have some skills, and I don't seem that great. If I walk with you, who else can I kill if not you first?
Rusalka was immediately freaked out when she heard this, feeling as frustrated as if she had lost her wallet: (30 points for this? With those few points in pure combat skills, you could have killed someone with just your harp. What a waste!)
Sanita: (You don't think your causality skills are impressive? You're truly awesome.)
Rusalka: (My causal skill is: Because my combat power is high, I killed all the enemies.)
Sanita: (6, then please begin your causal skills demonstration.)
The show went on as planned. Without the crystal ball that locked the space, Rusalka's core Phantom Step was unlocked, and soon this group of elven assassins realized what terror was.
If Phoenix's shadow plane travel is disgusting at best, because every time she travels, there will be black fog as a very obvious landing point hint, giving people a chance to react, then Rusalka's phantom step is pure cheating.
There is no pre-swing and no foreshadowing. There is an animation, which is that it suddenly turns into light and disappears on the spot, but when you see the magical light, Rusalka has actually completed the teleportation to the target location.
Originally, Rusalka's adaptation period for switching perspectives was about 0.2-0.4 seconds. She would then judge the direction of her face at the moment (without the Phantom Step, the landing point would be limited, and the direction would be random after teleportation), find the opponent's position, and then raise her hand to attack. This whole process would take at least 2 seconds. If calculated in this way, although the Phantom Step is said to be teleportation without time difference, it would actually still give the opponent about 60 frames of reaction time.
This is also why there were always enemies who were able to block Rusalka's teleportation attacks before, because they reacted fast enough and were strong enough.
But unfortunately, Rusalka is a PVP master who will grow and reflect on himself in constant battles. Now he has solved the after-swing problem caused by this adaptation period in his own way, and by the way, he also optimized the timing of the hand-raising action.
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