Hogwarts: My Grandmother is the Queen
Chapter 53 Plan
Henry looked at the semi-transparent system interface in front of him and the message "Host has been detected to have performed behavior consistent with monarchical conduct. Monarch Points +1" and a sense of doubt arose in his heart.
Some people found it both funny and sad.
He was just thirsty and wanted a cup of tea with honey. What kind of monarchical behavior is that?
What monarch would ask for honey tea when he is thirsty?
"System, please explain the specific criteria for determining the Monarch Points +1. Which historical monarch's actions were referenced?" He tried to ask directly in his mind.
[Behavioral comparison analysis in progress...]
[Command: "A cup of tea, with honey."]
[Historical behavior pattern search...match score filtering...]
[Matching Example: Yuan Shu]
[Core behavioral element: Even in an environment with relatively limited resources, they still habitually request beverages of a specific type and regard them as a given.]
[Match: 62% (Significant environmental differences, but similar behavioral symbolism and core attitudes)]
[Judgment: Meets the Identity Insistence Branch (Elementary) of the Monarch Behavior Model; Points Awarded: 1.]
Okay, okay, you're treating me like the Skeleton King, huh?
"Your Highness, here's your tea." Lucy had appeared silently and placed a cup of perfectly warm black tea beside him.
Henry picked up his teacup, looking at the shimmering amber color within, his feelings a mix of emotions.
He understood the system's logic—it didn't judge the morality or wisdom of the behavior itself, but rather captured moments that coincided with iconic behavioral patterns that monarchs had exhibited in specific historical situations.
Even if the behavior comes from a tyrannical ruler, as long as the core of the behavior matches the typical reaction of a monarch in a certain situation, it may be included and used as a judgment template.
"So, if I ever use house-elves or maintain certain royal habits, it might be considered monarchical behavior?" Henry wondered to himself.
The system interface flashes: [Behavior recording and point allocation are based solely on the match between behavioral patterns and the historical monarch behavior database, as well as the concentration of monarchical traits inherent in the behavior. The long-term advantages and disadvantages of the behavior in the host's current situation are not predicted. The historical database contains various monarch behaviors; the host must independently identify, learn from, and transform them.]
It turned out to be the case.
The system is a rigid historical behavior matcher. It is only responsible for identifying what you just did, matching it with what a certain monarch in history did in a similar situation or with a similar mindset, and then awarding points.
Whether it was Henry I who ate too much lamprey pie or Louis XVI who was completely clueless, it had no bearing on the points earned. The system didn't distinguish between good and bad; it only identified whether the behavior was monarchical.
He took a sip of tea, then put down the teacup and refocused his attention on the system's main interface.
The magic skill tree unfolded under his mental control, with a progress bar and experience point requirements for each spell he had learned.
[Flickering Light]: Beginner (7/20), requires 13 points to upgrade to Intermediate.
[Cleansing Charm]: Beginner (4/20), requires 16 points to upgrade to Intermediate.
[Levitation Spell]: Beginner (5/20), requires 15 points to upgrade to Intermediate.
[Softening Spell]: Beginner (2/10), requires 7 points to upgrade to beginner.
[Locking Spell]: Beginner (1/10), requires 9 points to upgrade to beginner.
[Repair Spell]: Beginner (5/10), requires 5 points to reach Mastery.
Below is a small note indicating the proficiency levels: Beginner, Elementary, Intermediate, Advanced, Proficient, Expert, Master.
In addition, there are several grayed-out, locked branches: [Defense Against the Dark Arts Specialization], [Potion Mastery], [Transfiguration Specialization], etc. Each of them requires points to unlock before it can be upgraded.
Alternatively, you can improve your proficiency with spells through repeated practice.
He doesn't plan to use these spare points for the time being. Since he can improve his proficiency through practice, he might as well save these points for now.
After closing the system interface, Henry drank the tea in his cup in one gulp.
Now that the system is activated and there is a relatively clear path for growth, he needs to plan his first year at Hogwarts more systematically.
First and foremost, academic studies are fundamental. You must keep up with core courses such as Charms, Potions, and Transfiguration; these are the foundation for survival in the magical world. Systems can accelerate learning, but they cannot replace the learning process.
Secondly, Quidditch is a shortcut to quickly integrating into the Slytherin community, establishing a tangible reputation, and rapidly expanding influence. Training must be taken seriously to earn opportunities to perform during the season.
Third, interpersonal networks need continuous maintenance and expansion. The Slytherin inner circle needs to be strengthened, friendships with Hufflepuff should be maintained, connections with Gryffindor need to be cautiously pursued, and intellectual exchanges with Ravenclaw can be deepened. Cho Chang's storyline is particularly noteworthy.
Fourth, information gathering. Maintain a moderate level of awareness of the castle's activities through Lucy and the house-elves' network, but without overstepping boundaries.
Fifth, systematic exploration. Gradually uncover the patterns in acquiring monarch points and the uses of influence points.
Sixth, royal responsibilities. Regularly communicate with family, maintain a professional image, and consider how to integrate experiences in the magical world with future royal duties.
Last but not least: safety first. Hogwarts may seem peaceful, but Professor Quirrell's unusual behavior, the secrets of the fourth-floor restricted area, and potential future risks all require vigilance. When your own strength is insufficient, remain observant and avoid getting involved in unnecessary danger.
Back in the cold but familiar Slytherin cellars, the fireplace in the common room was still burning.
Draco, Pansy, and Daphne seemed to be discussing something when they saw Henry enter. Draco immediately waved to him.
"Henry! Come quick, we were just talking about it. Captain Flint said something tough this afternoon, that Gryffindor's new Seeker, Porter, isn't all that great, and that we Slytherin are determined to win both the House Cup and the Quidditch Cup this year!" Draco's face was flushed with excitement. "He also said that you did well in training this week, but you need to work harder, especially on your dodging skills when dealing with the harassment from the Blink ball."
"I'll be careful." Henry nodded and sat down in the armchair next to him. "The captain is right. Although Potter is only a freshman, his flying talent is indeed outstanding. We can't underestimate him. Our advantage lies in teamwork and experience."
“That’s right!” Pansy interjected. “I’ve heard that Gryffindor’s hitter, the Weasley clone, may not be very well-mannered, but he’s incredibly coordinated, and their traveling ball tactics are very tricky.”
"So we need more comprehensive preparation," Henry said with a smile, sitting down on the sofa. "Besides training, understanding our opponents is also very important."
To everyone's surprise, Crabbe, who had been standing around like a lackey, suddenly spoke up.
"A few days ago I was hungry and was going to find something to eat. When I passed by the prize display room, I heard someone say that Potter's father was the Chaser of the Gryffindor Quidditch team."
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