I opened an adventurer's guild in another world.
Chapter 517 Investigation Orders, "Investigators," and "Multi-Level Marketing"
Anno glanced at the crowd at the guild entrance and gave Tester a meaningful look.
Having already received the news, Tester immediately went to Anno's side, placed his hands on the ground, and began to judge the murderers who had confessed, according to the script.
Without a doubt, everyone is sentenced to death!
The man who came to turn himself in slumped to the ground, his eyes vacant.
Perhaps Tester's announcement that his family wouldn't be implicated was the last thing that brought them comfort.
After Tester finished judging the murderer according to the law, the crowd chanted Tester's name.
Seeing that the goal of increasing Tester's reputation had been achieved, Anno stepped forward at the opportune moment.
"These prisoners are from the Purple Gold Flower, Poison Gold, and Valon mercenary groups. The entire group conducted a thorough search to find them. Among them, Poison Gold and Valon officially changed their names to Adventurer Groups yesterday."
Anno looked at Steinbeck, Kuras, and Valon who emerged from the crowd and said solemnly, "Please allow me, on behalf of the murdered adventurers, to express our heartfelt gratitude to the three captains and all the members of the guild!"
As he spoke, Anno bowed to the three of them.
This startled the three of them, who quickly stepped forward to stop them.
Given this person's personality, if he were to accept this bow, he might very well face repercussions later.
The three of them were all seasoned veterans, and when they saw that Anuo was going to act, they quickly cooperated.
They kept saying that the six mercenary groups were not clean in their daily lives, and they distanced themselves from Omar and his group.
They said that the fact that they were able to find the murderers this time was all thanks to President Anno's coordination behind the scenes; otherwise, they would never have been able to find so many murderers in three days.
What he said next was indeed correct.
If Anno hadn't put so much pressure on Omar and the others, Steinbeck and his team really wouldn't have been able to deal with more than twenty people in such a short time.
The onlookers praised the three mercenary groups for not colluding with each other, and also thanked Anno for his support, which brought the truth to light.
Anno knew that things had been pushed to the point where they were almost done.
So he announced something to the public.
Currently, there are six mercenary groups in the royal city. They are Beasts, Ghost Hand, Draber, Black Python, Blazing Flame, and Red Headscarf.
And within these six mercenary groups, there must be people who participated in the killing of the adventurers but were not discovered.
Therefore, I will request an investigation order from the King to investigate every mercenary within the six mercenary groups.
Tester chimed in, "As royalty, we have a duty to thoroughly investigate this matter and seek justice for the 173 adventurers who were killed. I will work with Guild Master Anno to apply for an investigation warrant and thoroughly investigate all the mercenaries."
That makes perfect sense, and the public and adventurers would naturally support it.
But the mercenaries turned pale instantly upon hearing this.
A thorough investigation of all mercenaries is being conducted, leaving them no way out.
If the investigation order is issued, the mercenaries will be completely under Anno's control.
Anyone who dares to disobey will be investigated.
Investigate to the death!
I don't believe any mercenary can be clean.
There is only one way to get rid of this nightmare.
That means leaving the mercenary group and joining the adventurers' guild.
The investigation order calls for the investigation of mercenaries, but I'm an adventurer, you can't exactly investigate me.
Kuras and Valon exchanged a glance, glad that they had sided with Anno beforehand.
If they only helped Anno find the murderer, they didn't join the Adventurers' Guild.
This investigation is expected to be used against them as well.
Of the three, only Steinbeck looked completely indifferent.
Regardless of the outcome, his Purple Flower Mercenary Group will be disbanded.
After discussing the investigation order, Anno announced another major piece of news.
"To prevent adventurers from being murdered again in the future, I have decided to form a group of [Investigators] within the Adventurers' Guild."
Investigate the mysterious deaths of adventurers during their missions and uncover the truth behind their deaths.
If the crime is determined to be human, the Adventurers' Guild will search for the culprit and hand them over to the kingdom for trial under royal law!
The purpose of the Investigators is primarily to deter those with ulterior motives and to prevent internal strife among adventurers.
Anno's experience in the Dwarf Kingdom taught him one thing.
That is to say, the strength of the six-nation alliance of Angomulos does not seem to be very strong.
If it weren't for the existence of a small number of God Hunters and the Swift Walkers of the Order faction, the Demon King would probably have unified the continent long ago.
In this situation, if the human race does not consider ways to become stronger and continues to engage in internal strife, it will only remain at a disadvantage.
Mid-level and high-level professionals all start from the lower levels and gradually grow.
Creating a better environment for junior professionals to grow will lead to a greater number of mid- to high-level professionals in the future.
Of course, Anno also understood that it was impossible to completely prevent adventurers from killing each other over interests by using the [Investigator] at the beginning.
Moreover, although mercenaries are gone, there are still professional groups such as merchant guild guards and noble private soldiers.
There will always be some people who, disregarding the Adventurers' Guild's deterrence and driven by profit, will kill adventurers.
But now the fate of the six major mercenary groups in the royal city is before everyone's eyes, which at least can greatly reduce such incidents.
If the investigators produce further results, then if anyone later harbors malicious intentions, the investigators will definitely have to take that factor into consideration.
"The existence of the Investigator adds another layer of protection for the adventurer's safety."
However, adventurers themselves should also consider three steps ahead when doing a quest.
Don't be reckless, don't procrastinate, and don't put yourself in danger.
Anno continued, "When I founded the Adventurers' Guild, I said something like, 'If an adventurer doesn't take risks, can he still be called an adventurer?'"
This statement is meant to tell everyone that if you want to reap a reward, you must sow an expense.
To improve their strength, adventurers need to constantly explore, experience, and grow in different places.
Now, I'll tell you something else.
Adventurers never take risks!
Introducing adventurer levels and quest levels is not intended to differentiate the status of adventurers.
Rather, it's to make it easier for everyone to understand what kind of requests can be made without jeopardizing their own safety.
I founded the Adventurers' Guild in the hope that all professionals could grow in a relatively dangerous yet relatively safe environment.
In the future, when our country faces a crisis, or when our loved ones are in danger, may we stand up like heroes to protect our homeland!
Anno's brainwashing words, which resembled those of a pyramid scheme, instantly ignited the entire audience.
The cheers and applause from the surrounding crowd and adventurers continued unabated.
Even Steinbeck and his two companions couldn't help but applaud.
At the same time, he thought to himself: No wonder he is the kind of person who can establish an adventurers' guild.
We are far behind him in both ability and mindset.
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