I opened an adventurer's guild in another world.

Chapter 496 The Wind Sprite's Prank

In Ironforge, Anno found Barnett Slynn, who had been blinded in one eye by Monlisa's poison, and gave him the necklace that was Mandel Slynn's keepsake.

When the Dragon Scorpion Crisis broke out in the city of Sagunto, Mandel handed the necklace to Anno to cover the civilians' retreat before rushing to the battlefield, where he was besieged by three Tier 7 Dragon Scorpions.

Then Mandel never came back.

After Barnett lost news of his father following the fall of Sagunto, he began to have his own suspicions.

"General Mandel was very brave!"

When Barnett received the necklace from Anno and heard Anno's evaluation, he couldn't help but burst into tears.

"I'm sorry, Father. As a dwarf of the Slyn family, I shouldn't be so weak. But before I become your pride, please allow me... to shed one last tear."

Anno sighed when he saw Barnett's appearance.

He didn't choose to send it during the Lunar New Year because he wanted Barnett to have a good holiday.

But Barnett will eventually have to bear the pain of losing a loved one.

As Barnett's friends, Monroe and Gustave both chose to give him some private space at this time.

At the Adventurers' Guild in Ironforge, Gustav introduced Anno to the guild leader he recommended.

When Anno left Ironforge more than a month ago, Gustav and his companions assured him that they would find a suitable dwarf to serve as the guild leader of the Adventurers' Guild.

The other person's name was Arnold, a level 23 dwarf warlock, a middle-aged dwarf with a stern face.

Just by looking at him, you can tell he's a meticulous person in life.

Arnold was not a member of the military.

He also agrees with the Adventurers' Guild's ideals and is very willing to train adventurers for Ironforge.

After reviewing Arnold's information, Anno decided to take him to the Iron Fortress guild for a period of time to train him and let him know how a normal guild operates.

Once he's familiar with things, let him return to Ironforge and start his guild on his own.

So when Anno left, he was accompanied by a dwarf uncle.

On the return journey, Adelaide flew over a canyon.

Feeling the biting wind blowing against her face, Anno told Adelaide to slow down and began to look around the neighborhood.

The wind element above the canyon is particularly dense, making it the primary location for Anno to search for wind spirits.

Anno has been here once before.

This time, I'm just not satisfied, so I plan to search again.

Shivering from the cold, Arnold looked around, wanting to help Arnold in some way.

Although the old sorcerer had no idea what Anno was looking for.

Just when Anuo thought he would fail again, he suddenly felt a warmth on the back of his neck.

He turned around abruptly, but found nothing.

Wrapped in a wool coat, Arnold sniffled and asked shiveringly, "What happened? Why did you grow into a human?"

Anno frowned and said, "It's nothing."

Just as she finished speaking, Anuo suddenly felt a warmth behind her ear.

Anno turned around again, but still saw nothing.

Something's not right!

Although it was windy all the time, the winds were clearly different on these two occasions.

It's a warm breeze!

Where does the warm wind come from in the dead of winter?

Anno's first suspicion was that of the wind spirit.

However, the Observer did not detect the presence of the Wind Sprite.

"This is unbelievable!"

Anno circled the canyon several more times, but apart from occasionally feeling a warm breeze, he did not find any wind spirits.

Having no other option, Anno could only let Adelaide continue on her way.

But as Anno flew away from the canyon, he felt the frequency of the warm wind increasing, yet he couldn't detect anything unusual.

Just as they were completely flying away from the canyon, Anno looked down and suddenly saw a blue sphere fly out from his collar, stop in mid-air, and sway from side to side, like a child saying goodbye to a toy after a prank.

"It really is a wind spirit. No wonder I couldn't find it; it's been hiding in my clothes all along."

I just don't know when it hid in there.

Seeing the wind sprite preparing to fly back into the canyon, Anno quickly told Adelaide to return.

The wind sprite was incredibly fast, flying hundreds of meters in the blink of an eye before hovering above the canyon.

Fortunately, Anno had [Far Vision] and kept his eyes fixed on the wind sprite.

After the wind sprites discovered Anno's return, they clung to him once again.

Anno lowered Adelaide above the canyon and began to actively release his magic, attempting to establish a magical connection with the wind spirits.

Unlike the Ice Sprite, the Wind Sprite is very active.

It can even transform from a spherical shape into a thumb-sized figure.

The wind that blows out can be warm or cold.

However, it doesn't dislike Anno, which is why it used to pester Anno with its pranks.

Having gained experience, Anno successfully connected with the wind spirit's magic in just over ten minutes this time.

A new skill, [Summon Wind Elemental Spirit], has been added to the skill list.

"From this perspective, cultivation becomes much simpler!"

Anno smiled as the wind sprite continued to burrow into his clothes, releasing warm air.

Without the Observer, the difficulty of training the Summon Elemental Spirit skill would likely increase exponentially.

"let's go!"

Anno called out to Adelaide, and then the group left again.

The wind spirit remained in this canyon.

It might go somewhere else later.

However, as long as Anno uses his skill, it will be summoned to Anno's side.

Arnold couldn't see the wind spirits; he had only seen Anno laughing incessantly at empty air.

But Arnold didn't dare ask, he just tightened his clothes.

After Anno said he could leave, he quickly climbed onto Adelaide.

There were no surprises on the rest of the journey.

The only harvest from this trip was the wind sprite.

Anno also took the time to summon the wind spirit.

Unlike the ice sprite, the wind sprite has no physical form; it is merely a whirlwind, even its arms are whirlwind-shaped, but they are equally large.

Its main attack methods are launching wind arrows and wind blades.

Its attack range is much greater than that of the Ice Sprite, with an effective range of an astonishing one kilometer.

Passive [Wind Walk] grants immunity to physical attacks and wind magic; all attacks inflict tearing and armor penetration effects.

The ultimate skill, "Hurricane Strangulation," is a wide-range wind-based attack magic that can create 1 to 3 tornadoes.

Enemies caught in the suction will find it difficult to escape and will be torn to pieces amidst the barrage of wind blades.

It's a great skill for clearing out monsters.

After returning to Iron Fortress, Anno sent Arnold to the Adventurers' Guild to study.

He then returned to his residence.

When Liz and Sassi saw Anno return, they ran and rushed into his arms.

Liz pouted and asked, "Master, why have you been gone for so long?"

"That's right, that's right, you didn't even take Sassi with you this time." Sassi buried her face in Anno's chest, inhaling Anno's scent deeply.

Sassi harbored resentment towards Anno for taking Adelaide out.

However, if Adelaide heard this idea later, she would definitely criticize it.

Who would want to carry this random human around?

I circled around and around a canyon where dragons had frozen to death.

One second they're leaving, the next they're turning back.

Doesn't some human know how cold it is there?

Can't you see the little guy on my back is practically frozen solid?

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