I opened an adventurer's guild in another world.
Chapter 191 The City is Full of Adventurers
After a great battle, many adventurers chose to rest for a while.
But many adventurers still can't stay idle.
As noon approached, the Adventurers' Guild was bustling with activity.
Adventurers wearing nameplates came and went.
Some of them came looking for tasks.
Some are just completing tasks.
Some just wanted to check out the guild.
Anyway, the Adventurers' Guild now provides food and drink just like a tavern.
Invite a few close friends, listen to the stories of adventurers returning from their journeys, and discuss the next adventure – it's a very pleasant experience.
In addition to food, the Adventurers' Guild now also sells weapons and armor.
Those who don't want to buy can also repair and maintain their own weapons.
In short, the Adventurers' Guild now has more business.
Adventurers don't need to run back and forth between several places.
Front desk location.
The number of female signboard mascots providing services has increased to more than a dozen.
This is completely separate from the ten servers in charge of catering.
These people were selected from within the city, which can alleviate the burden on these families.
Maggie and Samantha are now like mentors to the main characters.
The two men would only step in to provide guidance when their subordinates encountered something they couldn't understand.
However, the noise stopped abruptly when Linda entered with a large group of people.
All the adventurers turned their attention to Linda and the mercenaries.
Anuo was not around at the time, and Xue Feibai and the others had also gone out to learn skills.
The adventurers thought Linda had brought people to cause trouble.
After all, that's what adventurers have been discussing the most these past two days.
The problem is that almost no one in Val'kam entrusts missions to mercenary groups anymore.
Some adventurers had even placed their hands on the hilts of the knives on the dining table.
It’s different in the past.
Even without Anno and the others, there are still several Bronze-level adventurers in the Adventurers' Guild.
The remaining nearly one hundred people, although their adventurer rank had not yet reached the Iron level, were already at the first tier in strength.
They are fully capable of fighting head-on against what was once the second largest mercenary group.
Although no one asked them to protect the Adventurers' Guild.
However, they were overthinking it all.
Under everyone's gaze, Linda walked to the front desk and smiled at Maggie and Samantha, saying, "Hello, I've already spoken with Guild Master Anno. Please process our adventurer paperwork!"
Maggie was initially a little nervous in front of Linda.
But upon hearing that Linda wanted to complete the adventurer registration process, she suppressed her excitement and turned to one of her novice apprentices, instructing, "Vina, bring some new adventurer registration forms."
"Yes, Lady Maggie!"
Behind the bar, a cute girl with a slightly chubby face, wearing a blue guild dress uniform, hurriedly ran to the back room and took out a thick stack of registration forms.
Maggie took out a card and handed it to Linda, smiling as she said, "Please fill in your real information as instructed on it, and then pay the registration fee of 10 copper coins."
You can pick up your adventurer's nameplate the next day.
Please note that when accepting quests from a guild, the adventurer's title level is considered, not their strength level.
To level up your adventurer, you need to complete a certain number of quests.
Since some tasks require adventurers to cooperate, after becoming an adventurer, you can also team up with friends to register an adventure guild.
It is recommended that the adventure party have at least six members.
Registering for an adventurer's guild requires a 10 silver coin fee.
"Um!"
Linda nodded, took the registration form, picked up a pen, and sat down to fill it out.
Anno had already told her about these things.
Adventure groups are basically the same as mercenary groups.
The only difference is that the former allows you to accept quests from guilds.
The latter is not acceptable!
Under Linda's instructions, the Black Widow mercenaries also began filling out information on the registration form.
In fact, becoming an adventurer was not only Linda's idea, but also Viscount Renault's.
Linda, as Viscount Renault's cousin, secretly served Viscount Renault by establishing the Black Widow mercenary group.
Now that Anno is even more powerful, Reno has decided to support the development of the Adventurers' Guild.
The Black Widow mercenary group becoming adventurers is bound to cause a huge uproar.
Looking at the hundreds of mercenaries lined up outside the door, ready to register.
The adventurers were stunned.
"Even the former second-largest mercenary group has come to the Adventurers' Guild?"
"Having already absorbed the second-place group, the former number one mercenary group won't last much longer!"
"What do you mean by 'swallowing'? The Adventurers' Guild doesn't restrict adventurers from doing anything."
Registering as an adventurer simply gives us adventurer status, allowing us to accept quests within a guild.
"Could it be that they want to become adventurers because they have no quests to take on?"
"Is that even a question? It's definitely going to happen!"
"Then...then they are our competitors."
Looking at the hundreds of mercenaries waiting to register, the adventurers in the guild suddenly felt a sense of urgency.
Although there are many quests, there are also many adventurers now.
If we don't take on the mission now...
So once these people's adventurer levels increase, there might not be enough quests available.
"No, I've already rested for a day, I need to do my mission!"
"Hey bro, I just saw a quest to mine in Mil Village, should I take it?"
"All you do is mine. We're already Iron-level adventurers!"
I went to the Forbidden Forest this morning and heard someone say that there are some hidden goblin lairs inside.
"The level isn't high, so we can handle it."
"Brother, we don't have the profession of priest, isn't it dangerous for us?"
"Could it be more dangerous than a siege by the undead? Anyway, we have a bounty for defending the city, let's go find Old John and buy a couple of pieces of equipment."
You need to level up to become stronger and then take on more rewarding missions.
Don't skimp on anything.
Sixth Brother, hurry up and accept the mission, don't let anyone steal it from you.
Since yesterday, Xue Feibai, who stayed at the guild, told Anno that adventurers could form teams to become adventure groups.
Most adventurers began to form their own teams.
Perhaps they were worried that Linda would bring a group to steal the mission.
These adventurers, who had originally planned to take a break for two days, started accepting quests one after another.
The news that the Black Widow Mercenary Group had registered as adventurers and re-registered as the Black Widow Adventurer Group spread rapidly throughout Val'kam.
Many mercenaries who received the news had their own ideas.
Some mercenary group leaders immediately followed suit.
However, a small number of regimental leaders are still fighting to the death.
They decided that even if they starved to death, they would never register as adventurers.
Then, almost everyone in his mercenary group left.
Those who left the guild naturally went to register as adventurers.
Fang Wolf Mercenary Group.
Warwick sighed as he listened to the message from his subordinates.
"The era of mercenary groups is over, at least in Val'kam!"
After much deliberation, Warwick realized that registering was the best option for the Fang Wolf Mercenary Group.
Early the next morning, Warwick disbanded the zero-tier prospective members of the Fang Wolf Mercenary Group.
He brought only about seventy first-tier elite members to the Adventurers' Guild and registered the Fang Wolf Adventurer Group.
As for why it was delayed until the next day...
There were just too many people registering yesterday.
Warwick was, after all, the former leader of the Garo mercenary group.
It's not a good look to be in line behind a group of mercenaries.
There are currently more than 3,000 professionals in the city.
Apart from soldiers, almost everyone else registered as adventurers.
The Adventurers' Guild collected 3 gold coins just from the registration fee!
They also made a fortune selling monster encyclopedias.
The streets of Warkam today.
Every professional wears an adventurer's badge on their chest.
......
On the grassland outside the city, a gray-haired boy named Rajil was hurrying along with a backpack on his back.
Since becoming an adventurer, Rajil has experienced many major events.
Guild Extermination Quest: [Rampaging Slimes]!
Guild Urgent Bronze-Level Quest: [Defense of Gruul Town]!
Guild group quest: [Stop the retreat of the monsters from Mir Village]!
Silver-tier quest: [The Great Battle of Val'kam]!
Many other tasks are recorded in his adventurer registry.
During the battle with the undead, he overcame his fear and killed more than a dozen first-tier undead that had been crippled by Anno and others.
He had already reached level 7!
With his adventurer resume, he could easily join the Black Widow Adventurer Group or the Fang Wolf Adventurer Group.
A mere month as an adventurer.
The childishness on his face had faded, and his muscles had begun to bulge slightly.
He was clad in leather armor, carried a longsword, and had a resolute gaze.
You wouldn't guess he's a sixteen-year-old boy.
Standing on the grassland, Rajil recalled the night the undead besieged the city.
Just as the defense line was about to be breached, Anno appeared amidst a series of explosions, descending from the sky.
"I must become an adventurer as powerful as the guild leader!"
Touching the adventurer's nameplate numbered 000010 on his left chest, Rajil continued towards the Forbidden Forest.
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