Soon, Anno figured out how to deal with Selena.

According to Laura, the undead zombies chasing them should have already left the Forbidden Forest and continued their journey north towards Val'kam.

The zombie army heading north from the three directions of Fallen Rock Town, Gruul Town, and Forbidden Forest moved extremely slowly when they did not encounter any living beings, as if they were in a semi-sleeping state.

But it's only forty kilometers away after all.

At the speed of the zombie army, they should be able to reach Val'kam in two days at most.

Anno now wants to get back Val'kam, and there are two ways to do so.

One option is to risk following the zombies and then bypass them when you're almost at Val'kam, entering through one of Val'kam's other gates.

The danger of this method is that in plains areas, once discovered by the zombie army, they will awaken from their semi-dormant state and charge at the adventurers like they've been injected with adrenaline.

The second option is to teleport to the church in the Valley of Ossanth and then return to Valkam from the east.

In the end, Anno chose the second method, teleporting away with the adventurer and the princess.

During the teleportation, try to make Selena lose consciousness.

This way, the teleportation array won't be exposed, and the princess can use her identity to go to the Eastern Territory to seek help from nobles and relieve Val'kam's predicament!

As for how to make Selena lose consciousness, the only way is to make her suffer a bit...

Anno had the adventurers guard Selena in two groups, taking turns going into the church to restore her magic.

The mana recovery array restores 5 mana points per second.

During the break, Anno calculated the cost of the teleportation.

To teleport from the White Church to the Green Church, each person needs 10 Green Souls to provide teleportation energy.

Anno, Laura, Selena, and thirty-two adventurers make a total of thirty-five people.

That means Anno needs to sacrifice 350 green-level souls.

For Anno, a first-tier green-level soul is no longer worth much.

On the previous battlefield, Anno collected nearly two thousand green-level souls.

After deducting the cost of teleportation, there are still more than 1,500 green-level souls left.

"I didn't have time before, so now is a good time to filter out the first-tier skills I can learn."

For others, skills require diligent study and practice to acquire.

But for Anno, learning a first-tier skill only requires sacrificing 50 green-level souls.

However, not all skills are suitable for Anno.

For example, the skill "Bite" is present in many Warcraft games.

This skill doesn't suit Anno's personality, and Anno doesn't have the big mouth and sharp teeth of a monster.

Moreover, the dignified leader of the adventurers' guild bit people while fighting enemies.

Does this sound like a word?

This is outrageous!

Therefore, Anno has been selecting some suitable skills.

For example, Anno previously learned [Flame Gate] and [Dark Orb], which are area-of-effect and single-target damage respectively, but these are second-tier spells.

Green-level souls can only learn first-tier skills and magic, or upgrade zero-tier skills.

The current [Spirit Offering] can be upgraded to the next level using Yellow-grade souls, eliminating the need for a large number of souls of the same type of monster to level up.

In the end, Anno selected ten skills and spells from a pool of skills.

Two of them are control spells: [Vine Binding] and [Ice Shackles], which compensate for Anno's weakness in control.

Two status skills, [Resistance Boost] and [Acceleration], and three warrior attack skills, [Charged Slash], [Thrust], and [Leap Slash], enhance melee capabilities.

Anno's stealth skill, Natural Camouflage, allows him to create a camouflage pattern on his body that blends with his surroundings, visually deceiving his target.

There are also two passive skills: [Endurance Blessing] which enhances stamina, and [Clarity] which accelerates mana regeneration.

[Clarity] is a good thing for Anno right now.

The first-tier [Clarity] spell allows Anno to regenerate 2 mana points per second.

When Anno consumed 50 Yellow-grade Souls to upgrade to Tier 2, his recovery effect changed to recovering 4 points per second.

This passive skill increases Anno's natural mana regeneration speed, almost comparable to that of the White Church.

"Luckily, I examined the monster's soul carefully, otherwise I might have overlooked this powerful skill!"

Anno learned all the skills he acquired from the souls he encountered.

Finding [Clarity] among the skills attached to over a thousand green-level souls is truly no easy feat.

Anno's magic power is actually quite high, but he also has many skills now.

Moreover, most of them are powerful skills that consume a lot of resources.

If your mana regeneration speed can't keep up, you'll run out of mana after casting a few second-tier spells.

It doesn't last at all!

With the [Clarity] spell, Anno's current situation can be greatly alleviated.

Even outside the church, Anno had developed a certain level of sustained combat capability.

Aside from these skills, most of the others are skills from monsters and beasts, which are not very suitable for Anno.

As for offensive magic and skills, Anno believed there was no need to learn them.

He has already mastered powerful Summoner Spells, including Flame Dance, Flame Gate, and Dark Orb, which is more than enough!

After learning these selected skills, Anno felt like he was becoming an all-rounder.

With the addition of the [Clarity] spell, Anno felt that his strength had increased by at least two times.

The panel information shows that Anno has a total of twenty-three summoner spells, including those learned by sacrificing souls!

This includes attack magic, control magic, attack skills, health regeneration magic, mana regeneration magic, and status buff magic.

The third-tier undead zombie that was previously surrounded and killed by Anno and his men only had a dozen or so skills in its lifetime!

The adventurers who follow Anno generally have around five skills.

Again.

In a one-on-one fight, Anno fears no one of the same level.

After spending half an hour in the church, everyone's magic was restored to its peak.

As for the equipment, Xue Feibai has already led his men to dig it out.

The adventurers with damaged weapons and armor have all been replaced.

Once everyone was ready, Liz, under Anno's command, walked towards Selena and used the [Charm] skill on her.

Liz, at level 13, easily controlled Selena, who was at level 11.

Taking advantage of the moment when the opponent was controlled, Anno knocked him unconscious.

"First subdue her, then knock her unconscious; she won't know she was knocked out. When she wakes up, say she was attacked by an unknown force. Perfect!"

Amidst the surprised gazes of Mark and the others, Liz carried Selena to Anno's side.

"What are you waiting for? Get ready to leave!"

Anno's words brought the group of adventurers back to their senses, and they quickly went into the church.

Laura followed Anno with a bewildered look on her face, not knowing what the others were up to.

This was actually Anno's first time using the church's teleportation function.

The 350 sacrificial green-level souls surged from Anno's body and burrowed into the array on the ground.

Then the entire church emitted a dazzling white light, causing everyone to close their eyes.

In the next instant, all thirty-odd people in the White Steps Church disappeared.

Meanwhile, in a dilapidated church on the edge of the Ossens Valley, two or three hundred kilometers away, a green light suddenly shone.

Then, Anno and the others appeared here.

Inside the church, a group of mutated rabbits, each the size of a mongrel dog, stood on their hind legs and stared at the humans with their blood-red eyes when they saw the sudden appearance of the crowd.

"Is that all?"

After being teleported here, Anno opened her eyes and looked at the familiar scenery around her, feeling a little excited.

The teleportation process was almost instantaneous, and there was no discomfort whatsoever.

The adventurers around them also opened their eyes and looked around in confusion.

This unfamiliar place indicated that they had indeed been teleported to another location.

"President, where is this?"

Hansen glanced at the level 5 demonized rabbits around him, completely ignoring them.

"Ossanth Valley!" Anno replied calmly.

"Valley of Osenses, the Eastern Territory!"

Everyone was amazed and impressed that Anno really had the ability to teleport.

At that moment, everyone had only one thought in their minds.

If you follow someone like that, as long as you don't die, your future will definitely not be too bad.

Didn't you see that the lowest level among the people present is now level 11?

Who would have dared to imagine this in the past?

"President, what do we do next?"

While Mark ordered his men to kill the mutated rabbits around them, he asked Anno a question.

"You will escort the princess to Glad City. In order to save the third prince, the princess will surely send the nobles of Glad City to support Valkam with their troops."

After she wakes up, you should remind her to send a message to the kingdom explaining the situation of the cursed land.

Let the experts in the capital handle this; we can't let it expand unchecked.

Upon hearing Anno's arrangement, Mark was taken aback and asked, "President, aren't you coming with us?"

"I need to go to a very important place to pick up something. I shouldn't be gone long; I'll be right back!"

Anno already has enough Yellow-level souls, and he is preparing to open the Yellow-level church.

The map in my mind showed that Huangjie Church was due west.

Although Anno is very strong now, he is not able to face the undead zombie army alone.

It will take at least three or four days for the support troops from Glad City to be assembled and to reach Valkam.

Anno plans to use these few days to find the Yellow Steps Church.

He was really looking forward to the Yellow Rank inherited skills.

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