I opened an adventurer's guild in another world.
Chapter 1020 Expedition Phase 3
Upon hearing Anno's words, the others immediately took it seriously.
The situation is different now than before.
Faced with a powerful external enemy, the allied nations have become united as one.
At least on the surface, all countries have now put aside their past grievances and are working together to fight the enemy.
Since Anno said that the Adventurers' Academy was useful and proved with facts that it could find the Blessed Ones, then other countries followed suit.
If the resources needed to build the academy and for its opening are lacking, then, as Anno suggested, we should plunder them from enemy territory.
In subsequent meetings, the countries inquired with Anno about their experiences in building and operating the academy.
Subsequently, at the suggestion of several major temples, some of the resources of the Alliance nations were diverted to Val'kam, transforming Val'kam's Adventurers' Academy into a United Academy of the Expeditionary Alliance.
All factions within the Expeditionary Alliance are obligated to send high-level professionals to teach at the United Academy.
Each nation must provide powerful magic, combat skills, and even arcane arts for the students of the United Academy to learn.
Those who can enter the Joint Academy must be highly talented and high-potential students from various countries; unqualified individuals are strictly prohibited from enrolling.
The purpose of the Joint Academy is to provide geniuses with a suitable training ground and accelerate their growth.
However, we can't count on those undiscovered geniuses right now.
Currently, what can support the Expeditionary Alliance are the high-level professionals from various countries.
Even Anno's plan to cultivate a god-level powerhouse within a year still relies on existing high-level protectors.
In the subsequent meeting, Anno mainly discussed the issue of the expedition.
Form an alliance, appoint a commander-in-chief, and mobilize adventurers.
After discussion, the entire expedition plan was divided into three steps.
The first step is the preparation stage.
As nations prepare war supplies and armies, adventurers' guilds will send adventurers into the target plane in advance to gather intelligence.
The second step is the war phase.
According to the latest intelligence gathered by adventurers, the expeditionary force has entered a hostile plane and launched a war. The strategy is to end the war with relative speed and absolute stability, minimizing losses as much as possible.
The third step is the final stage.
The main force returned to Angromros for rest and reorganization, while the reserve forces entered the enemy plane to sweep through it, and the adventurers were responsible for plundering the plane's resources.
Unlike the period when they fought against the God Alliance army, the nations no longer fought separately during the expedition.
The expeditionary force will be composed of soldiers from various countries, ensuring its ability to cope with wars against all types of terrain and enemies.
There are many details as well.
For example, in addition to the main force, the expeditionary coalition will also have decapitation special forces.
Its members are all composed of high-level combatants and sixth-tier peak professionals from the alliance.
The main task is to intercept and eliminate high-level enemies in war, and to provide as many opportunities as possible for those at the peak of the sixth rank to fight against high-level enemies, thereby increasing their chances of breaking through.
There is also a special forces unit whose main task is to collect special knowledge such as skills, magic, arcane arts, formations, books, and technologies that exist in this plane but not in Angromros.
The meeting lasted a full day.
During lunch breaks, everyone ate their meals hastily at the round table.
The content of each expedition meeting could potentially determine the future course of events.
Moreover, none of us are idle people.
After the start of World War III, various countries faced numerous problems, both large and small.
There are even many cults that have emerged, bewitching people to become dimensional spies, surrender to the divine realm to gain the right to live, and have actually attracted quite a few believers.
These are all things that need to be addressed.
So the kings and popes were all looking forward to ending the meeting as soon as possible and going back to their work.
After all the meeting agendas were finalized, the alliance representatives hurriedly returned from Walkam.
Anno gave everyone only one month to prepare for the expedition.
Within this month, all countries need to prepare their troops and supplies for expeditions.
At the same time, a large number of adventurer academies should be built within the territory.
They also need to appease the public and crack down on cults.
And various issues such as the domestic economy, food security, and national stability.
Just thinking about this made Tester's head spin.
Before he left, he complained to Anno, "Since I took this position, I haven't had a single day of peace."
For the past month or so, I've been sleeping less than four hours a day.
The first thing I think about every time I open my eyes is the fear of hearing that the war in Sunset City is getting serious and that you've come to ask me for troops.
Before I close my eyes each time, the thought of the empty national treasury makes it hard for me to fall asleep.
Look, I've even grown gray hair!
"It would have been better to have Simmons in this position in the first place."
Anno said half-jokingly, "I remember you didn't execute him in the end, so why don't you just let him take over?"
"Forget it, let Simmons be king. What's the difference between that and handing the country over to the gods?"
Tester only grumbled a couple of times; he wouldn't actually hand over the throne to his scoundrel brother.
Moreover, he was also worried about Anno's condition.
Seeing that Anno is still in the mood to joke with him, it seems that he has moved on from Liz's death.
At least, I won't lock myself up for two days like before.
"Be careful, I have to go back to work!"
Tester scratched his head and, under Leimens' protection, used the teleportation array to return to the royal city of Sodar.
Anno wanted to go and check on the few Blessed Ones he had just found, but when he saw Phoebe, the little thief who was hiding not far away and spying on him, he thought of Laura.
"I haven't paid attention to Laura for a while. I wonder how far she's progressed in her Illusionist training."
With that, Anno walked up to the flustered Phoebe and asked her to lead the way to Laura.
Anno still doesn't know what kind of abilities the Illusionist possesses.
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