Minecraft: Is this still the Minecraft I used to play?
Chapter 66, Group 7 Monsters
There are a total of seven groups of monsters, roaming around various biomes in the main world, doing nothing but slaughtering players.
Two or three large monsters with diamond sets come to your door, bringing a bunch of smaller monsters with them, and each time they also capture a bunch of Creepers to blow up the walls.
Furthermore, each of these seven groups of monsters is equipped with a witch.
This results in players being unable to attack or fight back, and every time they manage to injure a monster...
The witch will immediately throw out a potion, which restores the monsters' health, but the players will lose health due to the magical damage from the potion.
Players were practically powerless to resist, as there were monsters everywhere.
Each player gathering place has at most a dozen or twenty people, except for those places where guilds are formed, where there are more players.
However, when there are too many players, the seven groups of monsters are very perceptive and do not disturb them.
In this situation, players inevitably began to gather in the main world.
The group of players that Jiang Dayi and his team are currently staking out got their information from the forums that monsters under Shi Qian's command were wandering around the area.
I'm planning to run away and find other players to team up with elsewhere.
Unfortunately, they arrived a little too late.
After two days of surveillance, Jiang Dayi has been able to confirm the exact locations of these player bases.
He captured a lot of Creeper suicide bombers this time, planning to blow them all up.
As night approaches and the birds return to their nests, the venomous snakes hidden in the shadows emerge.
Without warning, a series of explosions engulfed the area above the player base.
The top of the base was the first to be unable to stop the surging offensive, turning into debris amidst the explosions.
After the explosion, Bai Xiaoyi controlled the ranged attack team behind him and the several phantom wings circling above him, and quickly launched an attack into the base.
The players were caught off guard by this unexpected move, and only a very few managed to draw their bows and arrows, giving Phantom a chance to be healed.
Most players switch to shields and swords for defense after the first wave of attacks.
But it was to no avail; most of the players present were injured.
Morale plummeted, and there was little will to resist.
After another wave of Creepers landed, only a few players remained inside the base.
At this point, Jiang Dayi and his group began to go down one by one, collecting the heads of the remaining players.
The way to fight monsters is always the same: brutal, simple, and effective.
Because the monsters have no worries and are very strong, coupled with Creeper suicide bombers and witch healing, they just charge straight at the player.
Moreover, the monsters can tell from individual players whether they have a gathering place, and they know roughly how many people there are.
They don't provoke those they can't afford to offend, which has resulted in a perfect record for all monster groups.
No group has ever lost a battle so badly that they had to run away.
There are three groups of monsters that are most famous on player forums. Besides the group of Jiang Da Yi and Bai Xiao Yi, the other two groups are also highly recognizable.
One group consists of two zombies, one big and one small, and their main focus is on outsmarting each other.
They would use tactics, such as controlling one side of a player's base when they encountered it, and launching surprise attacks from all directions.
We'll trap them like turtles in a jar, and we'll never let any player escape from our base.
Moreover, these raids were launched when almost all the players at the base were present, and the entire group was wiped out.
I've learned the essence of Shi Qian's team fighting style.
Furthermore, they will make good use of the Phantom Wing.
Sometimes a player might be roasting potatoes by a campfire when, in the next instant, a phantom slams into their face, delivering a spectacular "whoosh, whoosh, bang—" firework, sending the player flying into the sky.
They are determined not to give any player they target a way out.
After all, once they escape, they might shoot you in the back at any time, or call in a bunch of other players to surround your team.
Big Bus and Little Four are very cautious, they are the type to hit and run, but each time they choose a player base that is almost equal to their strength.
Therefore, their contribution is no less than that of other groups.
The remaining group of monsters consists of a poisonous spider and a small zombie.
This group plays a surprise attack strategy, always hiding and striking from the shadows.
While the players were doing their own thing, they were unaware that several of their companions had already left.
This group is jokingly called the "invisible monsters" by players.
Because the monsters they chose, besides necessities like witches, were only phantoms, spiders, and other small zombies.
Even if the players noticed something was wrong, they couldn't find it no matter how hard they looked.
Finally, he was killed by a spider that appeared from above his head at some unknown time, its body grabbing his face.
Players who encounter them are disgusted and have no choice but to run away.
You never know if a little zombie will suddenly jump out from behind you, or a phantom will swoop down from above, or a facehugger that you never want to run into in your life.
While the other four groups are not as famous, they still have considerable influence on the forum.
And because two of the main configurations are exactly the same, consisting of two zombies and one skeleton, they are affectionately called the "brother team" by players.
However, these two groups are actually moving in opposite directions. You can tell which group it is by comparing the coordinates.
And Shi Qian's monster minions don't just attack the players' bases.
There is a very special group that loves to prey on lone wolves, showing a particular fondness for players who are outnumbered and outmatched.
This group consists of a white rabbit, a poisonous spider, and a little zombie.
Their favorite tactic is for the little white zombie to harass the player with arrows, then the poisonous spider to rush in and attack face-to-face, while the little zombies keep circling around the player and attacking.
Sometimes, poisonous spiders or small zombies harass the enemy in melee combat, allowing the newbie to get kills.
The key point is that their group's contribution was not low, but rather very high.
Players are now starting to gather in groups that are not in guilds, and large player communities have sprung up in various biomes.
These large settlements are so close together that even wild monsters are scarce.
Even though the monsters under Shi Qian's command smelled the flesh emanating from these players, they dared not approach.
However, there is a group of monsters who are very clever. They roam around these gathering places every day, specifically targeting players who go there to seek refuge.
Because of their keen sense of smell, they always managed to evade the elite forces sent out by the settlement to eliminate them.
This caused both players inside the settlement who wanted to leave and players outside who wanted to enter to become somewhat impotent and enraged.
After all, it's really annoying to be unable to catch such a large group of monsters and to keep getting killed.
However, with players gathering spontaneously, it's becoming increasingly difficult for monsters to find player gathering places with their bases in open-air locations by luck.
Meanwhile, underground settlements are becoming increasingly difficult to find, often requiring a day or two of searching to successfully eliminate a player.
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