Mingkai, if you're this cowardly, you should just go home and raise pigs.
Chapter 423 Wanghu's Evolution!
[I've revised the previous chapter; if you've already read it, you can reread it! I went to the IG vs. RNG match a couple of days ago, so I didn't have any drafts saved!]
"777777777777777!"
"The factory manager was practically risking his life to carry this game! Attack really deserves a shout-out to him."
"After ganking top lane, immediately invade the enemy jungle, crush Sejuani in lane, and then continue ganking top lane."
"6666666666666666!"
"The factory manager prayed to the gods, and the answer came that he was his S4 self!!!"
"Faker is Faker, and Scout is also Faker. Bdd is naturally afraid of Faker, there's nothing wrong with that!"
"Those two guys in the top lane were the loudest before the game, so why are they still farming in the top lane now?"
"Factory Manager: Welcome to the World Championship. I've been getting beaten for the past two years, but this year it's finally my turn to show off."
……
Meanwhile, in SKT's meeting room, everyone was watching the match between LZ and EDG.
Kkoma looked at Blank: "If you were Sejuani, what would you choose in this game?"
“If it were me…” Blank thought for a moment and said, “I would probably counter-gank in the top lane that wave.”
They are all professional players, so they can naturally see that although both teams ganked the top lane and achieved a 1-for-1 trade, LZ's team suffered a huge loss.
The reason for the loss was the initial mismatch between the prince and the seductress!
"And what about you? Wanghu?" Kkoma looked at Peanut again, somewhat curious.
“I can’t answer that question right now,” Peanut said, shaking his head.
"Hmm?" Kkoma frowned slightly.
"Actually, from the moment Attack debuted, he was an extremely strong top laner. Normally, he aimed for a dominant top lane, while their bot lane would play defensively." Peanut mentioned MSI:
"At MSI, they basically won the game by expanding their advantage in the top lane. But since Iboy came out, Attack's playstyle has changed."
He doesn't need to pursue lane advantage in the top lane. In the version where Jarvan IV was the strongest in the top lane, he didn't play Jarvan IV. But in the World Championship, he picked Jarvan IV in the top lane.
This reveals a shift in his playstyle; he's no longer prioritizing lane dominance in the early game but instead focuses on winning team fights. This EDG team is actually somewhat similar to an enhanced version of last year's World Championship EDG, albeit based on this version.
If Attack gets a counter-pick in the top lane, then it goes without saying. Even if the top lane gets a disadvantageous pick, they can at least stay in the same lane, and the mid lane will definitely be at least even!
Therefore, in EDG's current matches, there are basically no situations where there are no lanes available. In addition, Clearlove is a very strategic jungler. With EDG currently able to maintain a 2-way advantage and an even laning phase, his range of movement is particularly large.
If we're playing against EDG, the top laner must get a counter-pick to at least keep the lane at a draw, and the mid laner must have lane priority. Only then can I enter the top river, because I need to engage in jungle skirmishes with Clearlove.
We need to level the lane by using champion counters in the top lane, and in the mid lane, whether it's the draft or the laning phase, we must secure lane priority. We also need to control the upper river to engage in jungle skirmishes.
EDG's top-jungle synergy is too strong; we have to break it up. The only way is for me to completely dominate Clearlove in the jungle—either he or I will collapse.
I played against the factory manager last year, and his skills have declined. Whenever I clashed with him in the jungle, he would lose his composure and make all sorts of mistakes.
The fact that Sejuani was beaten like this is essentially paying the price for EDG's top and jungle synergy, especially if they find Jarvan IV in the jungle.
Even if the top laner can't beat the enemy Jax, once he goes back to base and builds magic resistance boots or even a Maw of Malmortius, Rumble doesn't really have a chance against Jax. Besides, if my jungle and Jarvan IV dominate, the bot lane won't be forced out.
It has to be said that Peanut is indeed a very competitive jungler who is still on the field in S15.
Blank's anti-crouch is actually fine; it can be used to ensure weapon safety.
Essentially, it's still a 2v2 match between Peanut and EDG's top and jungle lanes, but Peanut chose to directly split up EDG's top and jungle lanes.
By using the jungle and Mingkai's self-destruction, EDG was split up, thus reducing the threat to individual lanes.
After all, even Zhou Hanyang's previous explosive playstyle still required Mingkai's counter-ganking and cover.
If we split EDG into four teams and prevent them from coordinating their efforts, then we have a chance to defeat EDG.
After all, EDG's mid and bot lane duo are competitive even on the world stage.
However, when EDG's two carries competed for the championship and runner-up positions in the World Championship, their competitiveness was not as strong.
Regardless, they are facing Faker and Bang, and no one can be absolutely certain of winning against this duo.
The current EDG is actually a weaker version of S8 IG.
While Zhou Hanyang is stronger than Jiang Chenglu in the top lane, the mid, bot, and jungle lanes are all inferior to those of S8IG.
However, Zhou Hanyang's hero pool and understanding of the current meta are far superior to Jiang Chenglu's, which allows Zhou Hanyang to shoulder the pressure in the draft phase.
This ensures that even in a 1v1 situation, the top lane remains level, even if countered by a specific champion.
The top laner takes on the pressure of the draft, while the mid and bot laners can pick advantageous heroes to counter the opponent.
This gives EDG more options.
"A self-destruction in the jungle?" Faker raised an eyebrow slightly. "In that case... will the top lane still be under pressure?"
"Yes, I only realized this after playing against RNG." Peanut explained seriously, "I came on as a substitute in the last two games to compete against Mlxg and not give him a chance to make a move."
Actually, the same principle applies to Mingkai. Although Mingkai's ganking and team fight initiation are not as good as Spicy Pot's, his various awarenesses put a lot of pressure on the laners. After I completely dominated, it was as if we didn't have a jungler in the early game.
"As long as the disadvantage in the top lane isn't too overwhelming, we actually have a real chance to fight EDG in team fights. During MSI, we almost won several team fights against EDG!"
Kkoma was slightly taken aback upon hearing Peanut's words.
One of the main reasons for fielding Peanut against RNG was to improve early-game jungle dominance and prevent Spicy Pot from roaming around aimlessly.
Unexpectedly, Peanut even evolved and completely mastered the art of jungle combat.
Kkoma immediately thought about it carefully and felt that Peanut's idea was really feasible.
“But if we play like this, we can only win one game. Once they realize we’ve split up, they’ll adjust their tactics and start attacking in the top lane.” Kkoma frowned slightly.
The reason why EDG is so difficult to beat is that, in essence, no team has been able to solve a core problem.
That's a lane collapse on the top lane!
This is similar to how other teams play against RNG; all their tactical systems and draft logic must be based on not being outplayed by RNG's bot lane duo.
RNG's bot lane duo still has weaknesses, which can be addressed by adjusting the tactical system and draft logic as much as possible.
However, EDG's top lane problem is fundamentally unsolvable. Zhou Hanyang not only has no champion pool issues, but can even specifically pick out many non-meta champions to counter them.
[Please generate electricity! Please ...
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