Mingkai, if you're this cowardly, you should just go home and raise pigs.
Chapter 379 Is it really that hard to train one Gnar in one season?
"Spider finished the red buff and came to the bottom lane. SSG has no vision in the bottom lane!" Uzi, watching the game in the hotel conference room, was clearly excited: "Ruler is going to get caught!"
"What's going on? Dog, why are you so gloating?" Little Tiger couldn't help but ask.
"Hahahaha... I've been the only one to enjoy this kind of treatment before, now it's time for Ruler to enjoy it too." Uzi laughed heartily: "So that those people won't keep saying that there's something for everyone in the bot lane."
"Mingkai is really disgusting. I've never seen a jungle gank route like this before." Spicy Hot Pot couldn't help but say with a bit of a sour taste in his mouth, "Blue, red... ganking bot at level 2, that's insane! Even Bronze junglers wouldn't gank like that."
"The main reason for this game was that EDG's strategy was too good." Feng Ge slowly exhaled and said, "They put pressure on the top half of the map, and when they were playing the top half of the map openly, they came to gank the bottom lane. SSG had no chance to defend against it at all, okay?"
“SSG’s bot lane absolutely needs to secure lane priority in this game, otherwise SSG will lose lane priority in both the top and bottom lanes, making it too difficult for the mid and jungle to play.” Ming nodded slightly.
Everyone says that RNG's bot lane only knows how to push the lane, and Uzi only knows how to gain an advantage in lane.
But only family members know their own affairs, and they have no right of way when they go out on the road.
If someone just loafs around in the mid lane all day, they'll definitely lack lane control.
If the bottom lane doesn't get lane priority, is the game even worth playing?
Without lane priority, the jungler can't enter the river or establish vision, and naturally won't have any information about the enemy jungler.
You can't just say that the opponent can push all three lanes at will, can you?
If you have no information about how the enemy will gank, roam, or farm, how can you play?
While the RNG players were talking, Meiko's Rakan used Flash + W to lift up Lulu, who didn't have Flash.
Mingkai's spider followed up with its cocoon, and with Varus's damage output, they successfully killed SSG's support Lulu.
Varus naturally got the first kill.
EDG's Iboy (Archer) has killed SSG's CoreJJ (Fairy Witch)!!!
"First blood!!! It's the factory manager again, he's stepped up again!"
"Before the match, some people said that this year might be Clearlove's last dance, but as a jungler, I think Clearlove can definitely play for another 10 years."
"This is EDG's style, a team similar to ROX but surpassing ROX!"
……
The commentator let out a series of shouts.
The audience roared back, their shouts reaching the heavens.
"777777777777777!"
"6666666666!"
"The factory manager is simply too overpowered. Last time I was in Bronze rank, my roommate yelled at me for ganking like this. Today, I'm going to yell back at him."
"Hahahaha... The factory manager is practically pretending to be a jungler."
"SSG must be completely baffled. Why is Spider in the bottom lane?"
"The biggest credit for this is definitely the crocodile. If the top lane hadn't put so much pressure on them, SSG would never have fallen for it so easily."
"This is hilarious! Gnar was still hogging his rage in the top lane, and this is what happened?"
……
“Nice!!!”
"The greatness of the Western gods needs no further explanation."
"This wave was all thanks to the foreign god C!"
EDG naturally understands that all the credit for this achievement belongs to Zhou Hanyang.
The crocodile is a champion that needs to gain an advantage. If the spider ganks bot lane like this and the game is lost, Zhou Hanyang in the top lane will definitely be blamed.
On the other hand, SSG was completely dumbfounded.
"Spider is in the bottom lane!"
"I'm dead, I'm dead!"
"Why is that crocodile pushing the lane?" Cuvee asked, looking at the minion wave pushed to the tower. "Is it a sacrifice made on purpose just to help the bot lane gank successfully?"
SSG's bot lane was caught and killed, and before they died, they were still pushing the lane, causing the minion wave to push towards EDG.
EDG's bot lane duo will definitely push the lane slowly this time.
When Lulu respawned and came back online, the minion wave was already slowly pushing.
What is slow push line?
EDG simply has more minions than the opposing team.
Even if SSG's bot lane duo has an advantage, they cannot trade blows with EDG in this situation.
Once the minions exchange blows, they will attack the enemy. In the early game, a single round of focused fire from the minions can deal significant damage.
This illustrates the importance of line weight.
A hero who is initially at a disadvantage in the laning phase can gain absolute initiative in the early game thanks to the help of the minion wave.
Furthermore, once the minion wave is pushed into SSG's turret, EDG can safely return to base to replenish their supplies.
On the other hand, SSG needs to clear the minion wave under the tower, which takes time.
Then EDG, who will be online first in the next wave, will have another opportunity to farm the lane and continue to slowly push the lane to wear down SSG's bot lane duo.
In addition to mechanics and game understanding, professional players also need to understand minion waves.
So what is meant by understanding minion waves?
It's about the ability to make lines!
The same situation is playing out on the road.
However, Gnar, who was at a disadvantage in the top lane, now had the right to farm.
The minion wave was blocked in front of the tower, while Gragas was farming the river crab in the top half of the map.
The Gragas doesn't even need to show his face; he just needs to find a place to recall after taking down the Rift Scuttler, and Gnar can finish the minion wave.
However, even though they are both creating lines, the threats they pose are quite different.
Zhou Hanyang placed a ward in the upper river bush to ensure he could spot the Gragas the moment he arrived, then moved to the front of the minion wave.
Despite being hit by Gnar's Q skill and auto-attacks, I managed to Q the minion wave, then used my E skill to scavenge the minions and escape. The second E was just air.
Zhou Hanyang's move was essentially trading the crocodile's health for the minion wave.
EDG's bot lane has two players. If Rakan lifts Kog'Maw, Kog'Maw will have to use Flash. If he lifts Kog'Maw again with W, he will get the kill.
While Gnar in the top lane can harass Renekton, he lacks the ability to solo kill him.
Zhou Hanyang couldn't let Gnar farm the lane, otherwise if a large wave of minions pushed into the tower, Gnar would have to call Gragas to dive the tower.
If they die then, it will be a huge loss.
Balancing the minion wave situation also helps ensure that your experience points don't fall too far behind.
The other day, I was playing with some friends from a group chat, and we were going bot lane together. One of them was a Master! All he knew was how to push the lane fast and hold the turret, he didn't know anything about lane management. In high-level games, if you hold the lane, the enemy will try to annoy your teammates. Once your teammates get annoyed, holding the lane doesn't actually benefit you at all.
[In that game, we were playing Ashe and Tahm Kench, and the enemy team had Samira and Thresh. Samira got a kill in the level 1 team fight, and we had already died once in lane. We definitely couldn't beat a Samira with two kills. So I told my teammates to push the lane slowly, and Samira didn't protect us when she came out; she pushed the minion wave and fought us. With the help of the minion wave, we actually won that fight!]
[Of course, this tactic is only useful in the early game when you're low level and have poor equipment. Once you've leveled up and acquired better equipment, it becomes less effective, and the minion waves pose little threat.]
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