Mingkai, if you're this cowardly, you should just go home and raise pigs.
Chapter 224 Smeb, covered in sweat!!
After Fiora's Q skill was blocked by Jax's E skill Counter Strike, she immediately turned around and tried to run away.
The weapon user should naturally chase after the Fiora to force her to reposition. Just as the Fiora is about to leave the range of Counter Strike, the user should use the second Counter Strike to stun her and reduce her health.
Meanwhile, the weapon also used Counter Strike to whittle down the second wave of minions, securing the right to upgrade to level 2.
At this point, the weapon stopped pushing the lane. Fiora's Q skill was blocked by the weapon's E skill, which had a cooldown of 12 seconds. The weapon's E skill Counter Strike only had a cooldown of 14 seconds. The weapon had completely gained the upper hand.
Fiora could only stand in the back and let Jax push the lane. Jax only last-hit minions and leveled up to level 2. After learning the Q skill, he went to Fiora.
Fiora can't just run away at this point; she needs to farm the minion wave's experience. If she keeps running, she'll be forced out of the experience zone.
Fiora plans to walk up to the opening of her short Q weapon. If she hits that opening, she will gain a speed boost and health regeneration, and can take the opportunity to use her Q skill to kite.
However, to Smeb's surprise, before he could even make a move, the weapon decisively activated its E skill Counter Strike, and then, just as the E skill was about to trigger, it used its Q skill to jump in.
While using Q to deplete Fiora's health, E stunned Fiora.
Having traded weapons for a free set of health, it's natural not to continue the pursuit at this point.
The moment Fiora's stun wore off, she used her Q skill to chase after the weapon, but by then the weapon's left-side vulnerability had already been exploited, leaving Fiora with only one Grasp of the Undying.
Fiora's Q skill hit Jax this time, and with a cooldown of only 6 seconds, Jax could no longer push Fiora out of the experience zone.
Otherwise, you'll just get free health from Fiora.
When playing against Fiora, the key to victory before level 6 lies in levels 1 and 3!
Whoever gains the advantage at level 1 and levels up to level 2 first will definitely be unable to compete with the other side.
However, once they reach level 3, if the difference in health between the two sides is not particularly large, they will return to the same starting line.
The weapon player started pushing the lane until the third wave of minions arrived. The weapon player then activated his E skill and used his advantage to force the third wave of minions into the turret.
As a result, the weapon was taken down by the Fiora who had also leveled up to level 2, losing half of its health. However, the weapon still managed to push the minion wave in.
However, Smeb also understood Zhou Hanyang's tactics very well. He did not give up just like that. Instead, he took drugs and used his body to block the minion wave.
At this point, the weapon must come up and drive Fiora into the tower, otherwise, if she really recalls, the minion wave will be controlled by Fiora under the tower.
If the weapon goes online, it will lose at least one wave of minions.
However, if they come out and drive Fiora into the tower, then the weapon will be delayed and will lose the opportunity to return to base.
If you actually go back and then come out again, you will still lose money.
There's really no way to counter Smeb's tactics.
This is why Smeb was willing to sacrifice some experience points to maintain his own condition.
He must conserve his strength to ensure his physical body can block this wave of minions.
"Why don't you call your bastard daddy to help you untangle the threads?" Smeb grinned smugly.
But Smeb quickly looked stunned.
Because... the weapon didn't come over; it actually returned to the city.
"What?!" Smeb's face was filled with disbelief. "Going back like this? It's completely unnecessary! Or are you planning to teleport out?"
Smeb then pinged the top laner several times as he spoke.
"They didn't push the weapon lane and went back to base?" KT jungler Score was equally surprised. He had started with blue buff and had already farmed to the bottom lane.
If he keeps scrolling upwards, I'm worried the weapons will annoy him.
But he was farming downwards in this game, so the weapons didn't even have a chance to annoy him.
“Yes, the weapon has recalled! You guys be careful in mid lane, I've already gained an advantage in top lane.” Smeb revealed a smug smile.
"I'm about to recall in mid lane, it's fine..." Pawn had just finished speaking when a figure jumped out from behind the plane, startling him. He instinctively yelled, "Aish!!!"
The plane shot down the giant rock sparrow, and he went to jail.
LeBlanc is in a state where she can fight Taliyah, even though Taliyah can push the lane.
The plane was beyond their control, impossible to push or fight, and simply ended up in jail.
Therefore, the plane can only use its mana and health to ensure that it can eat all the minions.
This resulted in the plane being in a very bad state, with both health and mana depleted.
Of course, Taliyah also used up most of her mana.
If the plane can hold out for another wave of minions, return to base to buy some items, and the subsequent laning phase won't be so difficult.
Actually, Pawn's laning phase was quite successful in this game.
However, the weapon came from the small path behind the blue buff, activated Counter Strike in advance, and then used the Q skill to jump onto the plane that was preparing to clear a wave of minions and then recall, stunning the plane.
The weapon's E skill stunned the plane, and Taliyah precisely followed up with a Rock Slam to bring the plane back.
Meanwhile, other skills were unleashed at the aircraft.
The weapons were also being used to attack aircraft.
The plane was already at a low health level, and now it was completely within the kill threshold.
There was basically no room for struggle!
However, the plane used Flash the instant it landed on the rocky outcrop, and then prepared to use W to create distance.
Pawn understood perfectly that after this fight, the mid laner would be permanently locked up, especially against a push-heavy champion like Taliyah; he would definitely be stuck under the tower indefinitely.
There's no point in keeping Flash; you might as well use it to get a weapon with Flash.
If the weapon user uses Flash, then even if they get a kill, it's not really a win.
A Fiora with a Flash in the lead can easily recover.
Sure enough, the weapon flashed immediately, and AW killed the plane that had just taken off using the W skill.
FirstBlood!!
EDG_Attack (Weapon Master) killed KT_Pawn (Heroic Bombardier)!!!
"Damn it, this weapon didn't go home, it came to the mid lane!!!" Pawn immediately exclaimed.
"Huh? This..." Smeb's body temperature suddenly rose, and sweat instantly poured from his forehead: "My god! He didn't come home. I never expected this."
This is the difference between a world-class top professional player and an ordinary world-class player.
When your opponent suddenly changes tactics, causing you to fall behind in laning or strategy, you should try to recover from the disadvantage elsewhere, turning your advantage into an advantage for the whole team, instead of foolishly suffering a loss!
[I made four predictions and got three wrong, only a 25% accuracy rate. Ugh! So frustrating!]
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