However, compared to elephants, the construction of supernatural talismans is much more difficult.

Therefore, they all keep their supernatural abilities as a trump card and do not easily reveal them to others.

Because supernatural abilities don't change much in the short term, once discovered by the enemy, they can easily be targeted, putting one's life in danger.

The image is used as a non-essential means, since using the image requires a lot of reason and law.

Magic power serves as a means of enhancement because it also consumes a small amount of reason and law.

In ordinary battles, magical artifacts are the primary means of combat, with spiritual energy spells serving as a secondary means.

Therefore, in many cases, cultivators primarily employ close-quarters combat, supplemented by ranged attacks.

In close combat, weapons and armor become very important.

Armor is for survival; as long as you're alive, you can always find a way to fight another day.

Therefore, the price of armor exceeded that of weapons, which is why the Heavenly Stems Squad had so many spirit armors among their treasures back then.

The demon hunter's aura is amplified by the demon race's blood and evil, so the fighting style is to directly fight with demon resentment and blood and evil.

The more demonic beasts you kill, the more demonic resentment and bloodlust you accumulate.

Without the constraints of reason and law, one can use any means at will.

Demons generally possess stronger defensive capabilities and greater strength than human cultivators of the same level.

Therefore, demon hunters avoid direct combat with demons, which is why the members of the Heavenly Stems Squad rarely use weapons.

The difference between weapons and magical artifacts is that weapons need to be held in the hand, while magical artifacts can be controlled by divine sense.

Under normal circumstances, weapons need to collide with each other, while magical artifacts are responsible for killing with a single blow.

Therefore, the development of weapons focused on hardness, while the development of magical artifacts focused on lethality.

Therefore, weapons are generally bladeless weapons such as clubs, axes, halberds, whips, and maces.

Magical artifacts come in a variety of styles, including offensive, defensive, and auxiliary types.

Weapons are classified into four levels: ordinary weapons, spiritual weapons, divine weapons, and Dao weapons.

Magical artifacts are divided into four levels: magical artifacts, spiritual artifacts, divine artifacts, and Dao artifacts.

Dao artifacts are also known as spiritual treasures because once they reach the level of divine artifacts, external resources become less useful for further improvement, and they need to be integrated with the rules of the Dao.

The things that contain the rules of the Dao that are most easily obtained by cultivators are their own physical form and supernatural talismans.

As for spiritual objects, they also contain certain rules of the Dao. The higher the level of the spiritual object, the more rules of the Dao it contains.

However, the Dao rules contained in high-level spiritual objects may not be compatible with the cultivator's own nature, so it is more in line with the needs of the general public to refine them based on one's own image or supernatural talismans.

For demonic beasts, it's much simpler; they can refine a part of their body into a weapon or a magical artifact.

For example, the Mantis King's sickle legs and the Void Queen's silk sacs are such things.

The reason for mentioning Dao artifacts is that Zhao Xuan discovered that the nest of the Void Insect Mother could be considered a Dao artifact or a spiritual treasure.

The reason why Zhao Xuan was able to obtain the Void Queen's hive was because he subdued the Void Queen.

After Zhao Xuan cultivated the Body-Immobilizing Divine Power into an Immeasurable Divine Power, he discovered that his clone was still undergoing nurturing and needed time.

I didn't have anything that required me to go into seclusion, so I came out of seclusion.

After passing through the Qin state and traversing the Hundred Thousand Mountains region, I remembered that Heze, one of the Four Swamps, was nearby, so I wanted to investigate the situation of the Void Insect Queen.

So he used the power of the oath to remotely investigate the situation of the Void Queen.

The Void Jade Spider, who was discovered to be hiding in the insect nest and nurturing the five insect kings, has not yet emerged from seclusion.

The Void Queen's nest is located on an island in the very center of Heze, which the demon hunters call the Forbidden Domain of Ten Thousand Spiders.

In the human race, "ze" refers to relatively humid land.

Such land is either heavily influenced by ocean tides or is in a semi-dry state of rivers and lakes, or is the result of rivers changing their course.

Heze is the latter; Heze was once nourished by the Yellow River.

Later, the Qin Emperor moved this area to the center of the Central Plains, where it no longer received nourishment from the Yellow River.

However, the Yellow River's waters still affect Heze, and the Zerg are not good at managing the environment.

Instead, it has made Heze a very suitable place for insects to grow.

It maintains a constant temperature and humidity environment year-round.

Heze was part of Leize in ancient and prehistoric times, and was one of the birthplaces of ancient human civilization. Therefore, after the rise of human race, Leize became a place that alien races tried to destroy.

Therefore, Raize was affected by destructive power and various curses, and was thus divided and abandoned after Qin Shi Huang attained enlightenment.

Heze is a region shrouded in various curses.

These curses, on the contrary, fueled the ferocity of the Zerg, leading to more intense fighting among them, a process of natural selection that kept the race healthy.

Humans who enter Heze will be marked with a curse, making it difficult for them to conceal their presence, and will eventually be surrounded and killed by the Zerg.

In order to reproduce and ensure the survival of their larvae, each Zerg species has a special environment that is very suitable for hunting and avoiding danger during the larval stage.

When these Zerg have no hives, the area they are in will form a small forbidden zone.

The Forbidden Domain of Ten Thousand Spiders is the place where the Jade Spider clan, including the Void Insect Mother, once grew up.

Even though the Jade Spider clan produced a Void Queen and built a hive, which became their new breeding ground, their original territory was still regarded as their exclusive domain.

Whether it's the Zerg or the Beastmen within the Demon Race, they all follow the rule that the more they mutate, the stronger they become.

For example, the white tiger in the tiger clan, because its color is not suitable for hunting before it becomes a demon, needs to put in more effort than the average tiger to survive.

In this process, they need to grow stronger in order to survive.

Therefore, after becoming a demon, the White Tiger is more powerful than the ordinary tiger clan.

The same goes for the jade spider.

As the name suggests, the jade spider is a spider as white as jade, so young jade spiders are easily hunted.

Luck can only provide temporary safety in such a world; only one's own strength can guarantee true safety.

Therefore, the jade spiders that can survive to the point of becoming spirits and demons are all extremely powerful individuals.

After becoming a demon, it will also be a relatively powerful being.

The Void Queen is an outstanding member of the Jade Spider clan, which is why she became the new Queen after the death of the old Queen.

However, after the Qin Dynasty, the conflicts between the various races on Earth, apart from the human race and the beast-demon race, were basically zero. Other races that branched off from the demon race had virtually no conflicts with other races.

Gradually, the Zerg, Eldar, Protoss, and Winged races on Earth were almost completely ruined by the humans.

The demon race is also in a state of semi-collapse.

Only the aquatic creatures still retain a certain fighting strength.

Therefore, the Void Queen, as the Zerg's trump card, has long lost the means it should have possessed.

The Void Queen is now extremely war-hungry and has transformed from a warrior and guardian into a power-hungry politician.

She was afraid of getting hurt in the battle, so the other five Zerg guards took her place.

Therefore, when a battle is needed, she will use her consciousness to control the worms to form consciousness clones and send them out.

He himself plays a supporting role, using his five insect kings as his black gloves as the main source of damage.

Their methods are very useful to cultivators who are not familiar with the Dao of Space, but when they encounter someone like Zhao Xuan who has comprehended the power of the void, they are no different from a normal ninth-grade Saint Realm cultivator.

Even when Zhao Xuan used the power of his oath to initiate Voidwalk and appeared inside the Void Queen's nest, the Void Queen did not react.

Then, Zhao Xuan's newly mastered immobilization technique froze his body, strength, and thoughts.

It became something like amber.

Then, the insect eggs that were nurturing the five great insect kings were also frozen in place by Zhao Xuan using his immobilization technique.

The limitation of the Immobilization Technique is that it applies to those of the same level. That is, once someone of the same level is immobilized by the Immobilization Technique, only the user can release them; otherwise, they will be immobilized for a short time.

Above the same level, it depends on the resistance.

Even if you keep resisting in a battle, you can still affect your opponent for a moment.

In battle, what you need is that one instant.

However, the effect of the immobilization technique is limited to the current realm and below.

It becomes difficult to exert its influence if one transcends the realm of understanding.

In other words, under normal circumstances, if Zhao Xuan were to deal with the Void Queen, he could only affect it for a fleeting moment.

However, because the Void Insect Queen had lost her combat skills and her spiritual consciousness had weakened to the extreme, Zhao Xuan's use of the Immobilization Technique did not elicit any reaction from the Void Insect Queen's spiritual consciousness, allowing the power of the Immobilization Technique to be fully applied to the Void Insect Queen.

This illustrates the saying: "A penchant for war is dangerous, and a forgetting of war is certain death."

Because of its spatial powers, the protection of its insect nest and its offspring clones, the Void Queen had long forgotten the feeling of facing danger.

After immobilizing the Void Insect Mother, Zhao Xuan channeled her own magical power into the Void Insect Mother's nine orifices, forming a nine-orifice spirit-sealing seal.

Zhao Xuan is familiar with nearly 30% of the common magical techniques used on Earth from ancient times to the present, including sealing techniques, alchemy techniques, weapon crafting techniques, formation techniques, witchcraft techniques, medicine techniques, and most of the seventy-two Earthly Fiends and thirty-six Heavenly Divine Powers, etc.

This was something Zhao Xuan gathered from the memories of believers when he was in meditation, adjusting the three energies of civil power, imperial power, and divine power.

It can be said that as long as a cultivator has not reached the divine realm and possesses a sealed inheritance technique, including grandmasters, any cultivator could become a follower of Zhao Xuan and then receive the inheritance from his memories.

Therefore, this also means that most of the techniques Zhao Xuan obtained were general-purpose techniques from Earth, because there is no need to guard against others obtaining general-purpose techniques.

The reason it's said to be 30% is because many similar techniques are not necessary to collect.

The Nine Apertures Sealing Technique is a technique that uses the nine orifices as its core to seal the spirit.

The nine orifices are naturally the nine acupoints that make up the sea of ​​consciousness, the sea of ​​qi, and the sea of ​​essence.

Sealing the nine orifices is equivalent to sealing all the cultivator's abilities, making it difficult for them to even think, turning them into a living dead.

It is a top-tier spirit-sealing technique, which is a technique used to seal the power of cultivators or demonic beasts.

Although it is very powerful, it is not secretive. It is probably afraid that some people who do not know how to handle things will cause irreversible damage to the nine orifices if they do not know the art of sealing spirits. That would be a real loss.

This originated from the Taiyi Immortal Sect, one of the nine great immortal sects.

Within the Taiyi Immortal Sect, the Nine Apertures Sealing Technique is a technique used by the Discipline Hall to seal the spirits of fellow disciples who violate sect rules, thus subjecting them to punishment.

It is said that the Nine Apertures Sealing Technique was once a relatively secretive art, mastered only by some high-ranking members of the Discipline Hall.

Later, a very serious rebellion occurred within the Taiyi Immortal Sect.

During that rebellion, many people were labeled as traitors by the Discipline Hall and had all their cultivation destroyed.

However, decades later, an elder of the Discipline Hall of the Taiyi Immortal Sect was exposed as a spy for an evil god.

Then it was discovered that the rebellion was orchestrated by this elder of the Discipline Hall, and those who were deposed were all innocent people.

From then on, starting with the Taiyi Immortal Sect, the sect began a reform. Those who were punished could not have their cultivation directly abolished, nor could they be killed first. Instead, their cultivation was sealed with the Spirit Sealing Technique.

Depending on the severity of the punishment, the sealing of three to nine orifices can vary.

Even if there are particularly serious sins, all nine orifices are sealed, and the person is transformed into a living dead and sealed into a spiritual object.

Gradually, various spirit-sealing techniques became popular in the sect, and even advanced spirit-sealing techniques such as the Nine Apertures Spirit Sealing Technique slowly spread.

It gradually flowed out of the sect and was used by people outside the immortal sect.

These rules have indeed saved many people.

Eventually, the art of sealing spirits became a standard technique for the human race.

When taming a spirit pet or mount, it is common practice to seal it with a spirit-sealing technique after defeating it to test its strength.

Zhao Xuan used the sealing technique to seal the Void Insect Mother because he had the idea of ​​subduing her.

The reason for sealing the nine orifices with the Nine Orifices Sealing Technique is that the mother insect has very precise control over her offspring. Even if a little bit of consciousness leaks out, the offspring will fight to the death to protect it.

Therefore, only a sealing technique of the level of the Nine Apertures Sealing Technique can achieve such a degree.

Secondly, the Hive and the Void Queen are bound together. If the Void Queen is damaged or given any command, the Hive will also be damaged.

Only when Zhao Xuan used magic to shrink the insect nest and held it in his hand did he see the full picture of the insect nest.

The hive is a transparent sphere, after all, its original form is a void core with spatial properties.

The outer wall of the sphere has 12.96 million translucent star-like dots, which are called star apertures.

It is the opening where the insect nest connects the inside and outside for the exchange of breath, and it is also the place where the offspring insects reside.

According to Zhao Xuan's investigation, the insect nest is a very special Dao artifact. The spiritual object was modified by the insect race and incorporated a special law suitable for the reproduction and growth of the race.

During the Zerg's transformation, spirit creatures will come to life under the influence of the Zerg's aura, becoming like living beings.

Living things instinctively absorb the spiritual energy of heaven and earth to enhance themselves, and this energy is very beneficial to the growth of the insect race.

The minimum level of an insect nest is composed of level two spiritual objects; an insect nest formed from such level spiritual objects is a level one insect nest.

A level one insect nest has 1,296 star apertures, which can nurture 1,296 offspring insects at a time.

The Zerg hive can be upgraded in grade by the Zerg, and the number of star apertures increases tenfold for each grade upgrade.

The Void Queen's hive has 12.96 million star apertures, which makes it a level 5 hive.

It is equivalent to a level six spiritual object, capable of withstanding the destruction of a royal-level being.

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