Even with a single drop of blood, I will still be invincible!

Chapter 85 White Night's Level 20 Summoned Items and Mount Panel

[Halo]

1. [Advanced Undead Aura]: Increases all attributes of friendly undead creatures by 60%. (Originally 30%, doubled by the class-specific Cataclysm trait effect.)

2. [Defense Aura Lv17]: Within a 340-meter radius, all friendly units have their dual defenses increased by 17%. This effect cannot be stacked.

The following data are all based on the combined effects of these two major accolades.

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Mount Space: 1/1

【Frost】

Mythical Mount

Frost Dragon King

[High-ranking undead creature]

【Level: 10】

[Experience points: 1.2% (120 million/1 million)]

[Loyalty: 100] (Due to the influence of the Death Overlord class, loyalty will never decrease.)

[Movement Speed ​​Bonus: Land, Sea, and Air +800%]

[Health: 42.24 million/42.24 million]

[Mana Points: 35.2 billion/35.2 billion]

Attack Power: 211.2 million

[Spell Power: 176]

Physical Defense: 205.92

[Magic Defense: 164.74 million]

[Elemental Resistance: Ice 80%, Death 70%, Shadow 60%, other elements 40%.]

[Skills: Frost Dragon Breath, Dragon's Might, Size Shrink, Basic Ice Spells, Frost Freeze]

【Frost Dragon Breath】: Deals 500% spell power ice damage per second to a 5-meter radius around the target, and inflicts grievous wounds and burn effects, lasting up to 30 seconds.

Attack range 50 meters, cooldown 120 seconds, mana cost 2000 points per second.

(Attack range and attack distance are directly proportional to body size.)

【Dragon's Might】: The pressure of a Dragon King, which intimidates all creatures within a 1000-meter radius, and reduces all attributes of creatures with a life level lower than that of the Frost Dragon King by 10%-50%. The lower the life level, the stronger the intimidation effect.

(The effect of Dragon's Might will be weakened if the level difference between the two sides is too large.)

[Shrink Size]: Can shrink body size to a certain extent, making it easier to fight or enter places that are otherwise inaccessible.

【Frost Freeze】: Passive effect, doubles the chance and effect of freezing all ice spells.

(The king of the Frost Dragon race, a powerful mythical creature.)

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[Summoning Space]: 1340/1340

(The skeleton receives a 0.6 bonus to player spirit.)

1. Elite Skeleton Warriors 540

Elite Skeleton Warriors

【Level: 20】

【Strength: 43318】

[Physique: 43318]

[Agility: 43318]

[HP: 433.18/433.18]

(1 point of Constitution = 20 points of Health, 15 before Ascension)

Attack Power: 21.66 million

(1 point of Strength = 2.5 points of Attack Power, before Ascension 2)

Physical Defense: 7.6

(1 point of Constitution = 1.5 Physical Defense, 1 before Ascension)

[Skills: Heavy Strike Lv9, Wild Charge Lv9]

【Heavy Strike】: (E) Level 9, Max, swing your weapon to strike the target, dealing 190% physical damage. Cooldown: 30 seconds.

【Wild Charge】: (B) Level 9, Max, Charges towards the target at 300% speed, dealing 300% damage. Depending on the difference in strength between the two sides, the target can be stunned for up to 5 seconds.

Charge distance: 10-100 meters; cooldown time: 60 seconds.

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2. Elite Skeleton Archers 400

Elite Skeleton Archers

【Level: 20】

【Strength: 43318】

[Physique: 43318]

[Agility: 43318]

[HP: 64.98/64.98]

(1 point of Constitution = 15 points of Health, 12 before Ascension) (Specific value: 649770, rounded to two decimal places)

(1 point of Constitution = 15 points of Health, 12 before Ascension)

Attack Power: 8.66 million

(1 point of Strength = 1 points of Attack Power, before Ascension 0.75)

(1 point of Agility = 1 point of Attack Power, 0.75 before Ascension)

Physical Defense: 4.05

(1 point of Constitution = 0.8 Physical Defense, 0.5 before Ascension)

[Skills: Double Shot Lv9, Fatal Sniper Lv9]

[Double Shot]: (E) Level 9, Max, instantly fires two arrows, dealing double damage to the target. Each arrow deals 99% physical damage. Cooldown: 30 seconds.

【Fatal Sniper】: (B) Level 9, Max, Focus on a powerful sniper shot with twice the maximum range, dealing 450% physical damage to a single target and doubling the critical hit rate.

The channeling time is 2 seconds, and the cooldown time is 60 seconds.

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3. Elite Skeleton Mages (400)

Elite Skeleton Mage

【Level: 20】

【Spirit: 43318】

[Agility: 43318]

[Physique: 43318]

[HP: 43.32/43.32]

(1 point of Constitution = 10 points of Health, 8 before Ascension)

[Spell Power: 108295]

(1 point of Spirit = 2.5 spell power, 2 before Ascendancy)

Physical Defense: 2.53

(1 point of Constitution = 0.5 Physical Defense, 0.33 before Ascension)

[Magic Defense: 3.04 million]

(1 point of Spirit = 0.6 Magic Defense, none before Ascension)

[Skills: Fireball Lv9, Firestorm Lv9]

【Fireball】: (E) Rank 9, Max, Unleashes a fireball that attacks the target, dealing 220% spell power as fire damage.

Cast time: 1.5 seconds; Cooldown: 30 seconds.

【Fire Sea Spell】: (B) Level 9, Max, releases a sea of ​​fire that deals 100% spell power fire damage per second to a 30-meter radius around the target.

Cast time: 3 seconds, duration: 9 seconds, cooldown: 60 seconds.

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[Commander's Space]: 20/20

1. Headless Horseman 20

(The Headless Horseman receives a 1% bonus to player morale.)

The Headless Horseman

【Level: 20】

【Strength: 72196】

[Physique: 72196]

[Agility: 72196]

【Spirit: 72196】

[HP: 721.96/721.96]

(1 point of Constitution = 100 Health Points)

Attack Power: 7.22 million

(1 point of Strength = 1 point of Attack Power)

Physical Defense: 16.89

(1 point of Constitution = 2 points of Physical Defense)

[Magic Defense: 16.89 million]

(1 point of Spirit = 2 points of Magic Defense)

[Elemental Resistance: Death 20%, Shadow 20%]

[Skills: Death Charge Lv9, Headless Saving Throw Lv9]

【Death Charge】: (S) Level 9, Max, Charges towards the target at 900% speed, dealing 900% damage to all enemies along the way. Strength effect is increased by 900% during the charge. Unstoppable and unaffected by control skills.

Charge distance: 10-200 meters, cooldown time: 60 seconds.

【Headless Exemption】: (S) Exempts you from all negative effects that affect the head, such as blindness, dizziness, etc.

[Legion]: Summon Shadow Knights to join the Legion. The maximum number of Shadow Knights that can be summoned is equal to 42.5% of the player's command space, with the decimal part discarded. The minimum number of Shadow Knights that can be summoned is two.

【Command】: Defense Aura Lv17, within a 340-meter radius, all friendly units' defense and special defense are increased by 17%, the effect cannot be stacked.

(Without a head, there's no dizziness.)

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Legion Summoning Items

1.1 Shadow Knight 160 (attributes are 50% of Headless Horseman)

Shadow Knight

Level 20

【Strength: 36098】

[Physique: 36098]

[Agility: 36098]

【Spirit: 36098】

[HP: 360.98/360.98]

Attack Power: 3.61 million

Physical Defense: 8.45

[Magic Defense: 8.45 million]

[Skill: Shadow Charge Lv9]

【Shadow Charge】: (B) Level 9, Max, Charges towards the target at 300% speed, dealing 300% damage to all enemies along the way, and increases Strength by 300% during the charge.

Charge distance: 10-100 meters, cooldown time: 60 seconds.

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