After discovering this mechanism, Yu Xunge put the Mind Catcher down and "stuck" it directly to his upper body.

But when she exchanged building blocks with Tulan, her attributes decreased, and the more she exchanged, the more it decreased.

But if she doesn't take off her own building blocks and just adds new building blocks to her body, her attributes will increase.

She was reluctant to completely dismantle Tulan and put it together for herself. She planned to wait until the game started to see if she could dismantle other players' pieces and give it a try.

She also studied the ring-shaped B8017913 and found that B8017913 is a ring building block composed of 10 small building blocks.

Her mana at this time is close to 4, because she is wearing B8017913 and enjoying part of B8017913's intelligence through the connection of building blocks.

I just don't know if this attribute obtained through building blocks can be brought out on the battlefield.

Intellectually, she felt that it was unlikely, otherwise those demon-level powerhouses would have come to purchase goods.

Not only that, that's a complete food chain purchase, which shouldn't be the case in a God game.

She simply walked to the window and observed the building block players in other rooms while continuing to jump around to adapt her body and find her body's limits.

After observing like this, she discovered a new problem - she couldn't recognize these players...

Without a pocket watch or the passive skill [Fishing Master], the players were transformed into building blocks. She could only recognize their race at best, but she couldn't tell who they were from their square faces and bland features.

……

The half hour of preparation time passed quickly.

Yu Xunge felt that he hadn’t had enough fun when he heard the countdown.

She pulled Tulan, who could not be put into the pet space due to his building block status, down, and after a few seconds, they landed at the entrance of a huge building block amusement park.

There was a thin layer of mist at the entrance of the amusement park, dividing the inside and outside of the amusement park into two worlds, but she could vaguely see what was inside.

Everything here is built with building blocks, but the sizes of the various amusement facilities are still normal, about the same size as a wine-carrying amusement park.

However, of the entertainment facilities that Yu Xunge could see at the moment, she only knew half of them, and the other half were projects that she had never played or seen in Zaijiu.

At this time, there were only her and Tulan at the entrance of the amusement park. She did not use the World Tomb that could allow early entry. This should be the game actively separating all players.

Floating above the amusement park were several words made up of colorful magic light spots - [15th Month Amusement Park].

There are signs at the entrance.

【Game Tips】:

1. In areas outside of amusement facilities, it is prohibited to use any skills on other targets in the amusement park, and all skills will be invalidated;

2. Each type of amusement facility requires different building blocks as a play fee, and each type of amusement facility can only be played once;

3. Players/player pets/temporary God Game players need to pay at least 10g of building blocks to gain 1 hour of playground access. 4. Every 2 hours, God Game players will randomly unlock a bound item or item. Once all bound items and items are unlocked, unbound items or items of S-level or higher in the player's space equipment will be unlocked in order of frequency of use.

If the number of qualified props and artifacts is insufficient, they will be replaced by treasures/holy objects/weapons/jewelry/equipment/10% of the currency wealth in the player's space equipment (in order of unlocking ranking);

5. Temporary God Game players will randomly unlock the same items or items bound to them every 4 hours. When all bound items and items are unlocked, the unbound items or items with a level of S or higher in the player's space equipment will be unlocked in order of frequency of use.

If the number of eligible props and artifacts is insufficient, equipment/weapons/jewelry/toys/5% of the player's currency wealth will be randomly selected to replace them (unlock ranking is based on priority, and each category can only be unlocked once. If the unlockable items are insufficient, the selection will be repeated);

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