Zhou Ning didn't plan to do anything to Xiao Poshu. Although he was a bit of a traitor, it seemed that he was still loyal to him.

Afterwards, the perspective of the video kept switching. On one side, the two little books were fighting wits and courage, designing one coincidence after another. On the other side, in order to make up for the regret two years ago, Wayne Stewell and Leonardo tried to prevent the Docklands tragedy from happening.

Following Leonardo's passionate voice: I want to try to see if I can change the fate, to see if I can save Dockland. This city should not suffer this fate. Suddenly, the symphony called "Destiny" sounded!

Montages flashed through the screen. Players watched as Leandro, overcoming all odds, raced home, bloodied, tears welling in his eyes upon seeing his deceased parents. They watched as John's parents reunited with their son, weeping bitterly. They watched as Mrs. Tulling, cooking beef, nagging her husband to have Wayne join them for dinner. They watched as Wayne Stewell tenderly embraced Sylvia, a little girl whose parents had both passed away. Some players, more sensitive to tears, were already wiping away tears.

By this point in the series, players were completely agitated, unable to resist aligning themselves with Wayne Stewell. Many believed that fate permeated the entire plot of "Apocalypse," and this current scene was undoubtedly the protagonist's struggle against fate.

The camera switched to a bird's-eye view, filming the locations of the twelve workhouses in turn. But unlike the previous Docklands tragedy, the players also contributed their own strength.

In the third dream, most of the players who had participated in the mission felt the deepest sense of immersion at this moment. They looked at the other players with pride as they crowded into the various workhouses in the city and contributed their own strength. However, they did not understand the plot at the time and did not understand why there were two chances to start over. Now they watched attentively, fearing to miss any details.

On the video screen, the computer thoughtfully marked the number of remaining workhouses and the countdown to the Darklands catastrophe. To the throes of passionate music, players tore down workhouses one by one, and cultists fell at their hands one by one. However, through the bird's-eye view, players could see that there were actually 18 workhouses, not the 12 they had believed.

The music began to accelerate, and the players' hearts jumped to their throats as they watched Wayne Stewell desperately use the little book to weave coincidences, hoping to destroy the remaining six workhouses in one go through a lightning storm. They also saw another little book creating coincidences in an attempt to stop Wayne Stewell.

It was only then that the players understood the plot. At that time, they had no idea that Wayne Stewell had put so much effort behind the plot. The screen then split into two again.

The players saw that Wayne Stewell's efforts still ended in failure, and countless black lightning bolts emerged from the blue gem on the dome of the last orphanage and enveloped the entire Dockland.

In front of Leonardo, Leonardo's mother gradually became thinner and thinner, and turned into a ghost.

Mrs. Tulin, who had become a ghost, pushed Mr. Tulin's wheelchair out of the room with a complicated expression.

The little girl Sylvia, who was huddled in the corner in fear, froze and quickly turned into a black figure composed purely of shadows.

Is that it?

After a few montage shots, the screen quietly switched back to Wayne Stewell, locking onto him, and the barrage of comments suddenly increased.

"Main film begins!"

"High-energy alert ahead."

"This is the apocalypse, this is the protagonist, how can I not love it?"

The optical computer then gave Zhou Ning a close-up. The player saw an illusory clock shadow emerging deep in his left pupil. At this moment, the hour and second hands spun backwards frantically, and in an instant, the afterimage disappeared.

Time began to reverse.

In Wayne Stewell's execution song, players saw Zhou Ning's teammates retreating deep into the old city. Majestic black lightning struck the sky backwards, and the ubiquitous death and doom began to dissipate.

On the streets, countless residents who had wandered the streets and turned into ghosts were transformed into living humans again.

In a corner of the trade zone, Leonardo's mother turned back into a human from the state of the undead. She had just walked a short distance from the house and wanted to find Leonardo, who was running at full speed from the eastern suburbs towards the trade zone.

The little girl Sylvia was still huddled in the corner, waiting for someone to pick her up.

Mrs. Tulin and Mr. Tulin, who was sitting in a wheelchair, returned home in reverse, looking at each other in confusion. Mr. Tulin seemed to sense something and a relieved smile appeared on his face.

Thunderclouds piled up in the sky again, and time suddenly regressed by over a minute.

By this point, the players were completely captivated. It turned out Wayne Stewell could even manipulate time! They watched with excitement as he decisively dispatched the divinely descended Martalita, successfully preventing the Darkland catastrophe. Watching the transcendents gather around Wayne Stewell, greeting and saluting him heartfeltly, before the threads of fate led them all toward the Darkland Fortress ahead—the scene was truly thrilling.

And more exciting scenes are still ahead. After being edited by the computer, the following battle is so exciting that it cannot be described in words.

Players held their breath as they watched another Wayne Stewell engage in an unprecedentedly fierce battle with Wayne Stewell, recreating every famous scene.

Wayne Stewell versus Wayne Stewell, Obelisk's Giant God Soldier versus Obelisk's Giant God Soldier; Osiris's Sky Dragon versus Osiris's Sky Dragon; Apollo's Winged Dragon versus Apollo's Winged Dragon...it's full of a sense of fate!

For the players, the scene before their eyes seemed like the grandest and most epic fantasy movie, making their scalps tingle and leaving them speechless for a moment.

Especially when Zhou Ning summoned the Creator God of Light in the end, created a miracle of one Creator God of Light against another Creator God of Light, and destroyed another Creator God of Light by relying on the counter-wave, most of the players were confused and excited and didn't know what to say.

I have to praise the editing of the optical computer again. This already exciting battle scene is edited to show the momentum of the Creator God against the Creator God, and even uses multiple perspectives to render. This also directly creates the most awesome, most difficult to replicate, and most rare game scene in history. At this moment, even the barrage in the video is stuck:

"I rely on!"

"Praise the Creator God of Light."

"Hail to Wayne Stewell!"

The execution song just happened to reach its final chapter and stopped abruptly. Sharp and clean!

The following plot remains concise and clear, and even several perspectives are interspersed in the form of shot combinations.

Before the third dream was about to collapse, Wayne Stewell came to Vic University and took John away, came to old Tulin's house, took away the Tulins, came to the house where the little girl was hiding, and took away the little girl Sylvia. Everything seemed to be moving in a good direction.

But the following scene moved countless players to tears. In the fifth dream, the Life Fairy Goddess initiated a sacrifice, sacrificing all the dream-derivatives from the third dream. The little girl, Sylvia, suddenly froze in a froze state, burning to ash. Then, one by one, Leandro's parents, John, and Sherlock also turned to ash. The final words of Turin to the protagonist, "Don't regret, become better," were so powerful that many players couldn't hold back their tears, all catching the same line of subtitles:

"must!"

Immediately afterwards, the computer gave Zhou Ning a close-up, and everyone could clearly see that his eyes were filled with anger. This heavy foreshadowing also made the players' emotions reach a peak.

The TV series is about to end here. Jinse blew her nose, still feeling unsatisfied. It seems that the eighteenth episode should be divided into two parts.

When the screen lit up again, it was a scene of Wayne Stewell walking on the top of Dockland Fortress.

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