Players are coming, fortunately I have a time travel simulator
Chapter 634: Crossing Simulator 4.0 (2)
After updating to version 4.0, the interface texture of the Time Travel Simulator has become extremely exquisite, and it is like a transition from the ordinary mobile game quality of version 3.0 to a modern and beautifully packaged two-dimensional mobile game.
Recalling the crude picture quality of version 1.0 that was so simple that it almost made the screen mosaic, Zhou Ning could only sigh that struggle is not easy, and Xiao Zhou sighed.
Especially on the left and right sides of the simulator, there are two templates of real-life portraits:
On his left, Zhou Ning, clad in a red and blue bodysuit and bulging with muscles, stood sideways with his arms folded across his chest, his red cape billowing high behind him. Even Zhou Ning himself had no doubt that this figure was brimming with explosive power. Opposite him, a portrait of a girl with twin ponytails, burgundy eyes, and a gorgeous long dress, her left eye replaced by a golden clock. She held the hem of her skirt with her left hand, while her right grip held a pistol pointed forward, also standing sideways.
Could this be the strongest template for both male and female that he possessed? Zhou Ning chuckled, expressing his understanding, but he refused, feeling embarrassed.
Aside from the new stand-up icon, the overall UI layout is pretty much the same as before, but it's flipped 90 degrees from horizontal to a more intuitive vertical orientation. There are also red dots on top, indicating the presence of new features you haven't explored yet.
The most eye-catching update is of course the map synthesis function and map production function mentioned before, and there is also a sub-project of map decomposition later.
Zhou Ning checked the instructions and found that map synthesis allowed him to create a brand new high-level map by combining three maps with 100% exploration. However, Zhou Ning checked the map clearance records below and found that he had only reached 3% exploration three times. That's right, three times!
They include becoming the Pirate King in Pirates of the Caribbean, transforming an oceanographer into the White Emperor and venturing into the One Piece world, and finally, the Bleach world destroying itself. Even Dio Brando's activation of World Beyond Heaven in the Marvel universe, creating a new dimension, doesn't count!
Zhou Ning couldn't help but fall into deep confusion. Was the best option now to use his own Advent Card to go back in time? Just like the oceanographer who once became the White Emperor?
Also, merging maps does not make the original maps disappear, it just puts them into a locked state, which has no effect other than preventing secondary merging. Only decomposing a map will make the entire map disappear.
The level of the synthesized new map is the sum of the levels of the three maps divided by 3, and the resulting value is between +18 and -18 of the final result.
In other words, if things go wrong, the synthesized map may be of a lower level than the original map, or even a map of beginner difficulty.
Zhou Ning took a look and found that the level of the One Piece world map was 6, the level of the Pirates of the Caribbean world map was 16, and the level of the Bleach world map was 30. However, even a fool could tell that the Pirates of the Caribbean world map was definitely weaker than the One Piece map. He wondered what the specific basis for judging the map level was?
After a slight hesitation, he checked all three maps and chose to combine them to see the final result.
The interface pops up a prompt immediately:
[Are you sure you want to combine the three maps above? Yes/No]
After choosing yes, the entire time travel simulator screen suddenly lit up. When it returned to normal, the original three maps had turned black and entered a state where they could not be synthesized. However, there was a permanent free map in the list of optional maps, with a bright "exclusive" word behind it. The map level was actually 34, which was close to the synthesis limit.
Zhou Ning's eyes lit up. Could it be that these few moments of luck had such a huge impact? Was his luck really that good now? Could this be his last meal?
The name of the new map is "Reincarnation in Another World", which sounds very cool. I don't have any special requirements. According to my guess, it may be a map similar to Slime/Spider?
Zhou Ning was quite satisfied with the test of this new function. Compared with map synthesis, map production is relatively complicated. The highlight is that you can freely choose the map type. What opened Zhou Ning's eyes was that in addition to the more intuitive map levels, there are more than 20 map types to choose from in map production. He had only seen 4 of them, and the amount of resources required was also different.
The materials for making a map are the World Seed you obtained from completing the World Destroyer achievement, plus the Time Travel Coins. You need two of these coins. Besides choosing a villain to destroy the world in the simulation, you can also obtain World Seeds by permanently decomposing a map. After decomposition, the map will disappear permanently.
Zhou Ning couldn't help but look strange. Decomposing a map also required 100% exploration. If he decomposed the map of the Apocalypse World, would it cause the entire world to collapse?
Zhou Ning couldn't help but think about it and felt terrified.
In addition to the two updates mentioned in the update FAQ, there are two new features in the side tab bar.
One of them was the display room. Zhou Ning took a look at it. He hadn't noticed before that he could adjust the candidates for the left and right door gods and display them. Each template would have a corresponding bonus when placed in the display position, and there was also a bond bonus effect.
For example, if Superman is placed in the display position, all attributes will be increased by 2%, and the Time Spirit will add a fairly average agility, will, and spirit of +1.6% each. If Aquaman, who is also a member of the Justice League, is placed opposite Superman, the three bonds of Justice League/Superpower/Man of Steel will light up, and the increase will become 5%. It is said that the perfect bond can reach 10%, but I estimate that I can't achieve it yet. Aquaman should be the best CP for Superman.
This feature is quite good, a bit like an alternative golden shovel, which can get a lot of attributes for free. It also aroused the strong interest of my collector.
The data here is very detailed and it is a technical job. There may be better combinations, but Zhou Ning is too lazy to study it for the time being. He first caught the Time Elf on the right who seemed to be slacking off, and put a Aquaman that Superman likes on it to stand guard. This way it looks better.
Moreover, each side gave each other a bonus. Originally, Aquaman's bonus was also very ordinary, which was an increase of 1.8% in strength, agility and stamina. After the bonus, it became 3% each in strength, agility and stamina, which looked pretty decent.
It's a bit exaggerated, but with just one update and one adjustment, my already impressive five stats have seen another jump. The most outrageous thing is my primary attribute, Agility, went from 618 to 667, and my other primary attribute, Spirit, went from 363 to 381. Other stats have also seen significant increases. It's simply outrageous.
Next is the last update. As a loyal gamer, Zhou Ning cannot allow the red dot to exist. After checking it, he feels that its importance is no less than the previous ones. There is an additional label bar that transcends the template.
Inside you can see all the currently transcended templates. They will be displayed here, and each transcended template will give a random hero template card back.
In the reward description, the probability of extracting quality is also specifically announced.
Green template: 20%
Blue template: 20%
Purple template: 50%
Orange template: 9%
Red template: 1%
It’s not that conscientious, but at least there is a chance of drawing a red template, and it’s not low.
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