The sudden appearance of the vampire left Zhou Ning at a loss.

Zhou Ning felt that if words could float above his head, they would all be question marks now.

In the first half second, he was a winner in life, looking like he was about to take off, but in the second half second, his blood was sucked by a vampire and he died just like that?

Wait, late 19th century, London, England, vampires. Zhou Ning, with a somewhat strange expression on his face, speculated: Could he have traveled to the world of Underworld or the vampire world of Bram Stoker's Dracula? Very likely!!!

[Simulation ends, host, please make a choice as soon as possible.]

[1. Randomly obtain three skills and specialties acquired during your journey.]

[Second, randomly draw three items you obtained during your journey.]

There's really nothing much to think about. Although I gained a high-level specialization during the simulation: Advanced Writing Specialization, but survival is the priority right now. Writing Specialization is completely useless for solving the current predicament. Is it like "The Greatest Sage of Confucianism and Taoism", where a pen is summoned to write people to death?

Isn't this a dream?

As for props, you can stably obtain guns and daggers.

"Wait, if I draw an item, where will it be stored?"

Zhou Ning suddenly thought of a fatal problem. Now his hands were fixed behind his back. If he put them directly on his body or dropped them on the ground, he would be doomed.

I didn't expect the simulator to answer, but surprisingly, this idiot actually answered: "After receiving the props, they will be stored in the prop column and players can use them at any time."

"Where is the inventory? How do I get things out of it?"

The simulator did not answer this time, but a white glove appeared on the simulator interface with a directional arrow pointing to the right side of the achievement label bar.

Zhou Ning: ???

Only then did he realize that there was a red dot on the achievement label, and there was an inconspicuous right-pointing triangle on the right side of the achievement label. He clicked it and immediately switched to the second page. Two small labels popped up, [Props] and [Tasks]. There were two more labels at the back that were gray, which obviously had not been opened yet.

Holy crap! Which genius designed this UI?

So naturally I chose the second option.

You chose option 2.

[You have obtained a rare weapon: Ivory-handled Colt M1873 revolver.]

[You have obtained a rare weapon: Swedish Sjogren semi-automatic shotgun.]

There are only two things, no third.

Zhou Ning was stunned at first, but after thinking about it, he suddenly realized that in the game "Apocalypse", the rarity of items is arranged according to the order: Poor (gray), Normal (white), Good (green), Rare (blue), Exotic (purple), Epic (pink), Legendary (orange), and Artifact (red).

It seems that in order to be recognized as a prop by the system, the threshold must be rare level, otherwise there are too many targets.

No wonder I went out of my way to collect expensive guns and daggers in the simulator. It was just that the daggers I collected weren't rare enough to be counted.

It's a pity.

But in this way, it can be basically confirmed that I should be able to control the direction of the simulation to a certain extent!

I opened the prop bar and took a look. Sure enough, there were two more props in it, an ivory-handled revolver and a shotgun that looked very cool.

Focusing on the two guns, a prompt soon popped up:

[Ivory-handled Colt M1873 revolver]: God created man, and Colt made everyone equal.

[Swedish Sjogren semi-automatic shotgun]: 12-gauge, a hornet's nest maker, a real murder weapon.

It was not until he saw the two guns that Zhou Ning felt relieved. The remaining time would not be enough for another simulation. Although he did not gain any extraordinary power, he had the capital to fight back by owning firearms.

The time for counterattack has finally arrived. His plan is to use basic pickpocketing skills and the flexible hands expertise to untie the rope behind his back, and then untie the ropes of other people. The four of them will ambush several Curse Cult members together, which is equivalent to four people doing a dungeon. Although it is a bit difficult, it is not impossible to complete.

But ideals are full and reality is very skinny. He got stuck at the first step. Since he acquired the pickpocketing skills, Zhou Ning has been trying but has not been able to untie the rope until now, and it even tends to get tighter and tighter.

This is so weird! Where are the flexible hands? They're almost like feet.

Zhou Ning took a deep breath and continued to try to untie the rope while checking the panel.

A red dot flashed above the achievements column on the dashboard. Anyone who has played the game would know that it meant there was something to be claimed.

I quickly clicked on it and found that I had collected a series of achievements without realizing it.

Achievement:

Oliver Twist (no attribute bonus)

[Sense and Sensibility] (No attribute bonus)

【Ordinary Life】(No attribute bonus)

[Pride and Prejudice] (no attribute bonus)

The achievement [Four Parts of a Classical Work (I)] has been collected, and you have gained 1 skill point. You have discovered a hidden quest.

Redeemable hidden task: Literary Life [Yes/No]

After choosing to redeem, the famous trilogy column in the achievement column was cleared, and a hidden task appeared under the task column.

Hidden tasks: (can be triggered under special circumstances)

[Literary Life]: In your heart, you have always had a literary dream. Please pursue this dream in the future and complete the reading of 1000 books in the real and simulated worlds (0/1000)

Mission Tip: Read thousands of books and write like a god. This mission is definitely harder than you think, so keep going! Future great writer!

Mission reward: unknown

The future great writer Zhou Ning: ...

He never knew he'd been hiding a literary dream, and that this simulator was actually a lie! What about the future we promised? What happened?

There were heavy footsteps outside the door again, and it was obvious that a new round of sacrifice was coming.

The room was filled with crying, and Zhou Ning was the only one listening as three people cried.

Then the only person in the audience was stunned. These three people cried with the momentum of thirty people!

If you ask who cried the most, it would have to be the fat boy Alan. One person was crying loudly, and the other two people were whimpering to help him harmonize with him, just like the suona version of "Hundred Birds Paying Homage to the Phoenix", which was very rhythmic.

The crying sound blends perfectly into the gloomy background. If you record it and play it in the funeral hall, it will definitely make the listeners cry.

Zhou Ning was also a little panicked. The sacrifices were coming to an end, and there were only four people left in the room. There was a 50% chance that he would be the next victim.

The door was pushed open and three members of the Curse God Cult walked in. The leading member first pointed at the little fat boy who was crying the most sadly.

"You, come with me."

"No, it's not me!" The little fat boy moved his butt back, his face full of fear. Then the cultist pointed at Zhou Ning and said, "You, come over here too."

As expected, probability will not lie, and neither will Murphy's Law.

If something has the possibility of going bad, no matter how small the possibility is, it will always happen.

This is trouble...

Zhou Ning and Alan were dragged up from the ground, stumbling towards the door following the three Curse God believers.

Just like in the game, there is a deep corridor outside the door, which is in the shape of a Chinese character "王". There are six rooms in total. There is also a door at the end of the corridor. If I remember correctly, after crossing this corridor, the living room on the right is the sacrificial room.

The more desperate the situation, the calmer Zhou Ning became. This was the result of his extreme calmness. Jason Nat's haunted house was a typical European-style mansion, with a corridor approximately 17 meters long. At his current slow walking speed, it would take about 25 seconds. In those 25 seconds, there was absolutely no way he could untie the rope.

The only way out is to add the skill point from [Four Parts of the Classics (Part 1)] to basic pickpocketing! Then do your best and leave the rest to fate.

Thinking of this, Zhou Ning did not hesitate and immediately opened the game panel and upgraded the basic pickpocketing to the intermediate level. In this situation, every second of hesitation was a crime. Although skill points were valuable and could be earned again if lost, life was only one.

After a moment, Zhou Ning flexed his fingers and tried again. As his pickpocketing skills improved, he soon had a clue.

The rope that tied me up was probably a sailor's knot, and it would take an estimated 32 seconds to untie it.

The closer to the sacrificial chamber, the stronger the smell of sulfur and blood became. There seemed to be a huge monster hidden behind the corridor door. Zhou Ning could vaguely hear the panting sound of "ho...ho...", which gradually became louder.

He glanced at the expressions of the others. He couldn't see the expressions of the people walking in front. The two cultists walking side by side with him had fanatical expressions. The little fat man was a little confused, as if he heard some evil whispers.

It must be that my perception ability is too low, so I can't hear the monster's whispers.

Zhou Ning made a judgment in his mind, took a deep breath, and quickened his movements. With a light "click", the largest rope buckle of the sailor's knot was quietly loosened.

It was at this time that the leading believer pushed open the door of the sacrificial room.

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