Players are coming, fortunately I have a time travel simulator
Chapter 402: City of Sin (3)
Later, with your help, the Irish mob gradually gained the upper hand in their war against the Mafia. The Sabatino family, which controlled the Italian Mafia, was powerful, spanning both Metropolis and Gotham. However, their leader, Johnny Sabatino, was a man of more brains than strength. You had seen many such people in your long life.
[Even though he hired several super villains including the Joker and Killer Moth as external aid, he still inevitably fell into defeat step by step.]
In the final stages of the struggle, despite the intervention of Carmine Falcone, the "Roman" (Gotham City's Mafia Godfather), who had controlled Gotham for nearly 20 years, you ignored their threats and chose to overthrow the Italian Mafia. Your next target is Gotham City, the sin-ridden city on the East Coast of the United States, home to the world's highest crime rate. And Falcone is your number one target.
According to Jonathan Crane, Falcone has been secretly ruling Gotham City for twenty years. The mayor, city council, police chief, and other high-ranking officials are all his protégés. You think that's quite interesting. Doesn't that mean controlling Falcone is equivalent to controlling all of Gotham?
On September 1972, 9, you arrived in Gotham City with Peyton Riley and Jonathan Crane. It was always overcast, with eerie Gothic buildings towering tall. It looked a lot like your hometown of England. It was just that sometimes you couldn't tell the difference between day and night, afraid to be caught in the sunlight.
Just like when you first arrived in this world, before you could fully grasp the specifics of Gotham City, you chose to lie dormant for the time being, continuing your nocturnal vampire lifestyle. Peyton Riley and Jonathan Crane were responsible for developing your power and providing you with effective intelligence.
According to intelligence, there are four major families, 4 criminal families, and seven secret organizations and gangs in this city, making the situation very complicated.
[Among them, there are two people who interest you the most. One is Bruce Wayne, the head of the Wayne family, one of the four great families. The Wayne family is the founder of Gotham City, and he attracts you because he is rich and has the potential to have the ability of a Stand.]
The second person is also from one of the Four Great Families, Thomas Elliot, also the head of the Elliot family. According to your understanding, his parents died in a car accident not long ago. You smell a strong odor of scum in him. If nothing unexpected happens, his parents were likely murdered by him.
[Similarly, he also has the potential to master the power of a Stand. ]
The result was both gratifying and disappointing. Bruce Wayne might seem like a playboy, but aside from loneliness and fear, he had few weaknesses. He wasn't your type, and you briefly considered using your flesh buds to control him directly.
[And Thomas Elliot is, as you have judged, a thoroughly evil man. He has always been jealous of everything Bruce Wayne has, and has been imitating Bruce Wayne through constant observation, to the point of going crazy.]
After you revealed his biggest secret, revealed your strength, and used coercion and inducement, Thomas Elliot quickly surrendered and joined your team.
[His Stand ability is called Survivor, which can make people around him angry and cause civil unrest.]
[This ability can even work regardless of the opponent's own strength. Proper use should have a good effect.]
On the night of December 1972, 12, several of your men raided the Falcone family. Peyton Riley used her "Basidi Goddess" to stop the enemy convoy, Thomas Elliot's survivors sparked a civil war, and the silent Killer Queen detonated Carmine Falcone's car. Immediately afterwards, the Irish mob launched a full-scale attack on the Falcone family. Without you even arriving, your men handled the entire situation, completely taking over the Falcone family.
This war between families has caused a great uproar in Gotham City, and you, a rising power, have immediately attracted the attention of countless people. Many want to get a piece of you or warn you—such as the second-ranked Maroney family, the fourth-ranked Sullivan family, and the Dark Knight, Batman, who, like you, only stalks the night.
You and Batman fought several times. In the first encounter, you saw through his identity: Bruce Wayne, the leader of the Wayne family. But the result surprised you. After crossing into this world, your time-stopping ability remained at its peak of nine seconds. But in those nine seconds, you were unable to inflict sufficient damage on Batman.
[His black tight armor may look ordinary, but it can withstand a lot of physical damage and knife cuts. The battle ended in a draw, but you noticed that after the last battle, Batman may have discovered the secret of your stand ability.]
[At the same time, after Thomas Elliot joins your team and merges the Falcone family, the wealth at your disposal also increases. Subsequently, through bribery or coercion, you accept more and more super villains. Among them, the more eye-catching ones are Count Vertigo, Gentleman Ghost, and Killer Bee.]
Each of these characters possesses a variety of special abilities. Among them, Count Vertigo, Werner Dill, is a hereditary noble from the Fratavens. His powers stem from a device he uses to treat inner ear infections. This device, implanted in his right temple, disrupts his opponent's balance, causing severe dizziness and headaches. It also interferes with all electronic devices, such as missile aiming. The Ghost Gentleman is a 19th-century British thief, a contemporary of yours.
[They each have their own uses and talents, and both have the potential to master Stand abilities.]
Eventually, Count Vertigo awakened a Stand called Lover, capable of remotely invading the opponent's brainstem. By stimulating nerves, it amplifies the damage done to the original body several times before transmitting it to the opponent. Meanwhile, your fellow countryman, Gentleman Ghost, awakened a seemingly ordinary Stand: the Horrifying Beast. It can transform itself into a dinosaur, exploiting its strengths to attack, or unleash a swarm of smaller dinosaurs. Even if you were given ten thousand chances to choose, the elegant you still wouldn't choose this Stand.
[Also, perhaps it was some kind of "gravity" that caused you to accidentally meet a strange guy with green hair and a purple tuxedo. He saw you fighting Batman and suddenly became interested in you.]
He has set up all sorts of traps, wanting to make you experience the ultimate madness and see how you react.
These traps all preyed on human weaknesses, and were completely indescribable. Honestly, at one point, you wanted to kill him. But strangely, in the end, you actually agreed with his statement: one sad day can truly upend a person's life. Eventually, you and he even laughed, finding empathy. You both felt that tragic, helpless feeling.
Although he's completely different from Pucci and his behavior is quite strange, you keenly realize that they have something in common. He seems to be equally selfless, with no desire for power, fame, or money. He is extremely self-centered and pursues nothing more than the destruction of order. Perhaps he is your second best friend.
After some probing, you half-truthed about your plans: specifically, your plan to kill thirty-six of the most heinous souls, reach heaven, and destroy and restart the world. After you explained the concept of "heaven," the Joker was practically moved to tears. You were right; for him, this plan had practically been a lifelong dream. Perhaps it was gravity at work.
He enthusiastically presents you with a list of thirty-six names: the first of which is Batman's name, though he quickly crosses it out: No, Batman can't die yet. The final list includes a large number of super villains and superheroes, accounting for about one-third of the list. Most of these names are well-known in this world, even including the Flash and Green Arrow.
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