Because of this, the Tyranids have absolutely no allies in the universe. The Great Devourer's only purpose in life is to eat up the universe and then devour each other until the end, but its combat power is really strong.

However, the Tyranids cannot be copied into this universe. Otherwise, it would be no different from breeding the Zerg. They would be the public enemy of the world, and the Amber King would have to strike them again.

Therefore, the Tyranids in the Empire must learn to farm. The Zerg in StarCraft is a very good template. The Zerg can farm, and they are very good at farming, even on lava planets or ice planets.

No matter where, as long as the fungal blanket is covered, Zerg can be produced continuously to provide troops for the front line, unlike the Tyranids who will look for the next target after eating everything and do not pay any attention to sustainable development.

The Zerg can even repair damaged ecosystems and bring new life to a planet, of course, to the Zerg.

Both have their pros and cons, one in the early stage and the other in the later stage.

The Tyranids ate up an entire planet in one go, leaving only a ball of dirt. The planet was completely destroyed, while the Zerg turned the planet into a mine and mined continuously.

In the early stage, the number and quality of Tyranid soldiers will definitely far exceed that of Zerg, and they can play in waves. However, in the later stage, Zerg with a stable source of soldiers can be unafraid of consumption and play a farming style.

Playing the diplomacy of Tyranids means making enemies throughout the universe, and you also have to be prudent and careful in making sure you don't lose after the war. When you encounter Necrons, Chaos, Mechanicus and other creatures that have no meat, you will be at a loss, but you can still be strong to the end.

Playing the Zerg requires some skill, because it does not adopt the development method of exhausting the pond to catch fish, so it takes time to develop. You can point out that the foreign policy does not require making the whole universe the enemy. The Terrans will starve to death if they do not fight, and the Zerg will explode if they do not fight.

However, the two still have something in common, that is, they eat everything, in endless quantities, and have abnormal evolutionary abilities.

When encountering new weapons or harsh environments, they will evolve corresponding genes to deal with them. After eating other races, they will collect their genes in the gene bank for future use.

The combination of these characteristics resulted in the Tyranids created by Ruan Mei and Hu Lei. With the ability to farm, they would not become the public enemy of the universe, nor would they anger all the star gods.

The Tyranids are not like the breeding swarms of the past, most of whom are unintelligent. Among them is a unit called the Cerebrate that can command fleet operations, connect with the highest will of the hive, and be responsible for winning the war at the lowest cost to ensure that there will be no losses.

The Tyranids will calculate the gains and losses. If the gains from conquering a planet are less than the costs, they will retreat. A swarm of insects with intelligence is truly terrifying.

All of Terran's command units have extremely strong individual combat capabilities, and there are multiple levels of command chains to share the burden, including lower-level command nodes such as the Samurai Bug who are on the front lines.

In addition, the Tyranids also have a large number of psychic combat units that appear directly on the front line battlefield.

In this respect, Tyranids are stronger than Zerg. The only psychic command unit of the Zerg is the Queen, but the Queen often cannot appear on the front line and is easily beheaded.

Suo Hu Lei adopted the Terran combat command system, in which they are professional.

Then in terms of combat units, the Tyranids Swarm uses basic template units with a wide variety of symbiotic weapons.

When facing different combat situations, you only need to recycle the symbiotic weapons and replace them with other living weapons to target different types of enemies. A basic cannon fodder gunworm can be equipped with different types of symbiotic weapons to target different types of enemies.

From long-range shooting, to medium and short-range fire suppression, to close-range group killing, there are different types of living weapons.

You can even replace it with a symbiotic blade in close combat to become a melee unit, and add wings to become a gargoyle and serve as aerial cannon fodder.

In space combat, the Zerg has a fleet composed of various types of biological warships, including close combat biological ships that charge at high speed, biological ships that shoot from a distance, biological ships that release psychic attacks, and biological ships that manufacture biological ships.

The combat units mainly use Tyranids, which is their specialty, but some Zerg units are also added depending on the situation.

Tunnel Worms, Hydralisks, Ultralisks, Brood Lords, Overlords, Leviathans, Dragons, etc. are all good combat units.

In terms of resource collection, the Zerg method is adopted. The Tyranid policy of "three-light" is only suitable for the cesspool-like Warhammer universe. If you do this in Collapse, you will easily be blocked by the Star God.

There are also two ways for a Chicken Thief to be born. One is being bitten by a Gene Stealer, and the second is being transformed into an Infected Person by a Fungal Mat. Now the Infected Person and the Chicken Thief have become one.

"Queen, we have received all the information provided by the Overmind, and all units of the Zerg have been debugged and are in the best possible condition."

Abathur, the master of evolution, is an intelligent Zerg born when the Tyranids were created. He has a good talent for biology and was chosen by Ruan Mela as his assistant.

"I understand. For the next while, you should just focus on developing in the Eye of Terror and wait for the Overlord's transfer. I've been away for so long, I need to get back to the train."

Ruan Mei breathed a sigh of relief. In the past few months, she had been organizing the various Zerg information sent by Hu Lei every day. Although she didn't know where Hu Lei got the ideas and data, it was not important to Ruan Mei.

Currently, the highest power of the Zerg is concentrated in two leaders, Hu Lei, the Overlord of the Zerg, and Ruan Mei, the Great Devourer of the Hive Mind and the first Queen of Blades.

"While the Overmind and I are away, Kerrigan will be in charge of external affairs, Zagara will be in charge of internal affairs, and Dehaka will go with me to the train."

Hu Lei had reason to suspect that his essence had the summoning attribute. After all, there were always some familiar guys popping up in his own country, which was a privilege of the upper narrative layer.

Twenty legions were established. Even if the memory had not been restored by that time, the people in the memory would pop out in the universe and then pledge allegiance to him due to various coincidences.

Hu Lei was very sure of this, because he was just thinking about whether the Zerg had some hero units, and Zagara and Abathur were born.

Then he learned that the assassin sent by the Assassin's Court to protect him was named Kerrigan, so he decisively took her to be transformed into the Queen of Blades. As expected, she was a natural Queen of Blades and had no rejection during the operation.

By the way, the Star-Breaking King Worm created by Ruan Mei was named Dehaka by her. Ruan Mei also specially formed a breeding swarm, which is a swarm that uses destiny energy to fight. She called it the original swarm.

Also, the best of the thieves is called Stukov, who has already entered the market development department and become Osvaldo's right-hand man.

The most important thing is that Stukov hid himself very well. No one knew that he was an infected person, so even if something bad happened, it would not affect him.

L Star Gate.

"Father, this is the L-Star Gate. Should we open it?"

Guilliman inquired.

"Open it and be prepared for battle. The things inside may require a fight to capture, but don't attack proactively."

"If the thing inside takes the initiative to attack, it is allowed to counterattack. I hope my luck is not too bad and it is Little Gray that comes out instead of Gray Gu Storm."

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