Start with a reservoir of 10,000 mu and create a legendary fishing ground.
Chapter 890: Wind, Thunder, Light, Dark, Poison, Powerful Elemental System!
Wind-type mutants, with their extreme speed advantage, trigger a series of chain reactions, causing extremely terrifying destructive power, hurricane surges, wind blade cutting, combined with ancient martial arts fishing methods, electric poisonous dragon drills, wind god legs, fire dance whirlwinds, etc., all have very powerful performances.
Of course, if the human continent has the opportunity to enter the hurricane sea, the collision of wind elements will inevitably trigger a more violent energy explosion.
A large number of wind elemental creatures will also bring these wind-type mutants an even more terrifying improvement.
As for those with thunder-type abilities, it goes without saying that this is one of the most powerful elements recognized in the universe, second only to legendary elements such as time and space.
All attributes, including strength, speed, explosive power, destructiveness, destructiveness, etc. are very comprehensive, and it is also the best among all elemental systems.
After all, the Thunder Realm Star Sea is also one of the most powerful among all the sea areas.
Of course, both light-type and dark-type psychics should not be underestimated, especially the healing ability of the light-type, or the powerful strength gained from the inheritance of light, which are all very terrifying.
Even if he has only awakened the inheritance of an ordinary Ultra Warrior, with the blessing of his own light-based abilities, he can still unleash terrifying strength comparable to that of ancient Ultra Warriors.
The dark-type sentient beings possess terrifying dark energy that is no weaker than the star-devouring creatures, and have many terrifying and strange abilities such as devouring, eroding, infecting, and assimilating.
As the saying goes, blackening is three times stronger, and whitening is three times weaker.
The dark awakener has innately mastered the ultimate secret of the dark system, the ultimate blackening!
By consuming spiritual energy, one can dramatically improve physical strength and master extremely terrifying power.
However, when you stare into the abyss, the abyss is also staring back at you. Although the power of darkness is powerful, its side effects are also immeasurable. Once you unleash the ultimate blackening, your own sanity will be greatly reduced, and you will become a completely crazy monster.
Just like the Dark Supremes of the Light Civilization, Belia and Tregear.
Although it possesses extremely powerful strength, it poses a great threat to the universe.
Their killing is indiscriminate.
Therefore, until now, they have been exiled on the sea of stars by the Star Alliance and are never allowed to return.
There is no doubt that in the Devouring Star Sea, there are a large number of creatures with dark attributes. The dark awakeners are the fastest growing, and now they are all powerful Fishing Emperor-level powerhouses without exception.
However, their condition is also extremely abnormal. Under the erosion of long-term use of dark forces, their form has undergone some unknown and strange changes.
For example, strange scales appeared on his body, strange horns grew on his forehead, and even strange tentacles appeared on his body.
Especially, there was a hint of madness in their pupils, which made other fishermen dare not approach them at all.
If they cannot offset this side effect by improving their spiritual power in the later stage, there is no doubt that their final fate will be to be permanently exiled from the starry sea.
And this is the price you must pay to gain power.
There are also the most mysterious and rarest poison-type ability users. Their strength is not strong now, simply because this type of ability does not have a mature improvement system.
Now their manipulation of poisonous elements poses no threat to the creatures in the star sea.
However, poisonous elements have the most changes. The properties of each element particle are different, and when they merge with each other, strange changes often occur.
Most of the changes did not bring about essential breakthroughs, but once they explored and tested, and combined to create very powerful poison abilities, the power would be earth-shattering.
This is definitely a large-scale group attack skill. It is no longer aimed at a single star sea creature, but a range of star seas. It can kill a large area at a time, and its strategic position is very high.
Unfortunately, the growth of their superpowers is also extremely slow. To create a poisonous fog that can cause damage to the low-level star sea, it is necessary to integrate the property changes of nine or more poisonous elements, which is a change of nine to the ninth power.
That is to say, among the nearly 400 million permutations and combinations, finding the most powerful ones requires a long experimental process even with the assistance of artificial intelligence.
And if you want to cause irresistible poison damage to higher-level star sea creatures, you need dozens or even hundreds of combinations of poison element properties, and the amount of experimental calculations is astronomical.
It can be said that luck plays a big role in the growth of the strength of poison-type psychics. For example, the strongest poison-type psychic today has incredible luck. By chance, he successfully integrated forty-nine changes in the properties of poison elements in a short period of time, which can cause very terrifying damage to higher-level star sea creatures. His strength is definitely at the peak fishing emperor level.
In addition to elemental control, there is also elemental enchantment.
The elemental fisherman can attach elemental power to fishing gear, including fishing rods, fishing lines, hooks, and even bait, bringing about extremely terrifying changes in properties.
For example, for those with gold-type abilities, their fishing rods, fishing lines, and fishing hooks can all be turned into gold crystals, making them extremely hard, and there is almost no possibility of the rod or line breaking.
At the same time, the gold element can be hidden in the bait in advance, and after the sea creatures are hooked, it can be detonated at the right time to cause serious damage to them.
Of course, this elemental enchantment ability is not limited to one's own strength, but can also be used on other anglers to enhance their fishing power by enchanting their fishing gear.
By the same token, the wood, water, and light elements can repair the fisherman's natal fishing gear. Even if the natal fishing rod is broken, as long as the fisherman of these three elements takes action in time and stabilizes the collapse of the natal fishing rod through the power of elements, the damage to the fisherman himself can be minimized. At least, there is no possibility of death.
Moreover, the recovery speed in the later stage will be faster.
The same goes for other elemental anglers. Elemental enchantments can enhance their fishing gear and gain more property changes to deal with star sea creatures.
This also led to the emergence of a new fishing auxiliary profession, the Elemental Enchanter!
Generally, elemental fishermen take on the role. Of course, the elemental civilization, one of the top civilizations, also has this ability, but their numbers are too few. Even though Blue Star has recruited dozens of elemental creature volunteers, it can only enchant fishing gear for a very small number of fishermen.
After all, enchantment requires the consumption of one's own elemental power, which in turn weakens one's own strength.
Therefore, most of those who choose to become elemental enchanters are anglers who have been traumatized by the starry sea and have lost the courage to cast their fishing rods and fight.
And there are very few people like this.
Of course, this also shows from the side that even if you are a fisherman in the starry sea, you still have to pay attention to the right time, place and people.
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