National Fortune Golden Shovel: Good luck at the beginning, 14 consecutive defeats
Chapter 89 The Criticized Hero Enhancement
"Vi with a stick is probably the best, but Sona with a chainmail is also acceptable."
There are two magic thief cards, one is Wei with a big stick, and the other is Sona with chain mail.
For Lin Yu, if he wants Ezreal, the big stick is definitely the best choice.
Because there are too many equipments that can be synthesized with the big stick.
Magic Explosion, Tech Gun, Ion Spark.
These three items are essential equipment in Ezreal's system.
One less piece will result in much lower output.
So he tried his best to get the big stick.
This system is very tolerant of big sticks, and there is no fear of overflow no matter how many there are.
"It seems like it's really possible to get it. Everyone is going to grab the Attack Speed Tears."
There is a particularly attractive card in this round of draft, that is Recurve Jax.
So everyone who came out in the first round went over to grab it.
Even if they don't play Jax.
Three bucks + a recurve bow is also very good.
Everyone is trying to grab the recurve bow, so no one will grab the big stick.
Seeing this, Lin Yu quickly walked out and took down Wei who was in front of him.
With this Wei, he can eat the three thieves at 2-5.
Three thieves win a game and get 2 points.
If you lose, you get an extra two points.
When the bet reaches seven points, you can choose to close it or continue to increase the bet.
Basically the same as Heart of Steel.
His health is still good now, and he can play normally until the fourth round of the draft, which means that after 4-4, he can eat the third-level Magic Thieves Group.
The rewards for the magic thief are still very generous.
On the third level, there is a chance to get light equipment or Ornn's artifact, Book of Articles, etc.
It greatly improves the combat effectiveness of the lineup.
After the draft, Lin Yu was directly promoted to level five.
Then I took out the stone and replaced it with Wei and Ez, and synthesized the ion directly.
A winning streak is more useful for the Magic Thieves than a losing streak.
Try not to lose in a row if you can win in a row, unless you are a member of the Five Demon Thieves.
This round, Lin Yu is going to fight against a player who plays Jax, the fighter, on the Path to Progress.
He was lucky enough to have gotten Jax, but his equipment was a bit poor and he didn't have Jax's equipment.
Jax is not strong without any equipment.
After a fierce battle, Lin Yu narrowly won.
2-6, in the previous round before the wild monster, Lin Yu got another stone man.
But he didn't take it, and even sold the stone man on the bench.
There's nothing I can do. This time, my winning streak was broken, so I'm a bit poor.
In order to earn the twenty dollars in interest, he had to sell the stone man.
Since I can’t access the card for the time being anyway, it’s better to sell it and earn the interest than to keep the card.
This round he was playing against the Cursed Crown.
The opponent is now level five and has seven people.
The blood volume is still over seventy.
His quality should be among the top three at the moment, and there is no way Lin Yu can beat him.
If nothing unexpected happens, he will be hit by a big wave.
The good news is that we also met two full-health guys in this round.
In this way, someone will definitely break the winning streak in front of the wild monsters.
"Smart spending is awesome. It's both upgradeable and high-quality. It seems like weapons are losing."
To win with weapons.
Smart spending also means spending all your money to reach level 2 in 6-6.
He also found Yasuo and Vayne and started a 6-duel.
Compared with 6 Duels, 4 Duels not only has a significant improvement in values, but also has an additional 10% damage reduction.
One-star weapons can't be used at all.
Mirala ultimately failed to complete the five-game winning streak.
By the time Lin Yu switched back to his own chessboard, the game was over.
He was surrounded by four monsters.
The health dropped to 86 points.
"That's fine. If I lose, I can still gain four more layers...it's not a big loss."
Lin Yu could accept the 6 layers added in two rounds.
2-7, wild monster round.
There is no change in the first three rounds of wild monsters in S8, and we are still fighting against stone beetles.
His quality allowed him to win without having to adjust his position, so Lin Yu was too lazy to move.
The wild monsters have been defeated.
Two blue orbs and one gray orb dropped.
Lin Yu picked it up.
The two blue magic balls drop equipment, namely a big stick and a big sword.
Because he was not sure whether ez's personal enhancement would be released, Lin Yu chose to keep it for now.
The gray sphere has a three-cost card, Sona from the Magic Thieves.
Normally it should be kept.
But Lin Yu still sold her.
Because he has to collect thirty dollars in interest.
This one is really poor.
I chose to play Hextech for a winning streak but didn't get one, and then I increased my level but it was interrupted twice.
But the good news is that this one is pretty poor.
Even if you win five games in a row and enter the wild monsters, you will only have 20 gold coins after coming out.
But he is level six.
The richest player on the field should be the way forward, because you don't have to spend money to upgrade.
But he was also 3-1 and had just reached fifty yuan.
Only ten dollars more than Lin Yu who is 3-1.
There was no other way, this time someone was eliminated at 2-1. Plus, the Hexes I picked were all high population Hexes.
Everyone is under great pressure and is holding back their cards.
Many economies dare not be greedy.
3-1, Lin Yu was lucky, as he was playing against the upgraded mirror image.
The monsters that the opponent strengthens in order to control the hero are not strong.
In addition, the mirror image is about 30% weaker than the normal body, so Lin Yu has no pressure in fighting.
soon.
The fateful 3-2 is coming.
Whether he can win this game depends on whether 3-2 will give him the enhancement he wants.
The version Lin Yu is playing now is the initial version of s8, and the hero enhancement only has one refresh opportunity.
Unlike the later stages where you can refresh it four times.
Therefore, many people place some irrelevant chess pieces in order to control and strengthen themselves.
This is probably the most criticized point of S8.
That is, there is a huge gap in the strength of the heroes when they are enhanced.
Some heroes are very powerful and choosing them will greatly increase your combat power, while some are very weak and choosing them will make you feel inferior.
Although there is one chance to refresh, you may not always get what you want.
Many times when you refresh, irrelevant things appear.
For example, the duel you play.
Then Vayne and Kaisa formed two intelligence agents to deal damage.
At this time, the hero enhancement came out, which was Vayne's [Into the Night], which is a team enhancement.
What you want more is Vayne's personal enhancement [Spread Shot], so you choose to take a gamble and refresh.
The three hero enhancements that were refreshed were Kaisa's [Multi-Shot] and [Starweaver] and Monster Turtle's [Heavy Armored Turtle].
But because all your equipment is designed for Duel Vayne, you can't choose anything else.
At this time, you look at your colleagues who have the Vayne enhancement [Spread Shot] that you want. Does your blood pressure rise?
So in order to avoid this situation, everyone will usually tacitly place a hero control bond in the round before choosing Hextech.
This way, even if you break it, you can still get one that can be used in the system.
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