"The level 6 Fiddlesticks... has already started casting his ultimate. Imp's Flash skill has already cooled down, but whether he can release it in time is still unknown. Look, Fiddlesticks jumped! Twitch is also going all out!"

As the commentator passionately recounted the story, the bottom lane in Summoner's Rift instantly descended into chaos.

The moment Fiddlesticks landed after his ultimate jump, Missing's character instantly used a skill to fear Ashe.

It's worth noting that Ashe's Cleanse skill was already used to remove the effect of Jiejie's E skill during the previous solo kill.

Therefore, Ice no longer has the Purify skill available.

Under the fear effect of Q skill, Ashe can only wander aimlessly within the range of Fiddlesticks' ultimate.

Immediately afterwards, Fiddlesticks' E skill bounced wildly between the two, causing continuous damage.

Although Alistar wanted to limit Twitch's ultimate ability, he was unable to do anything due to the silence effect and could only helplessly wait for the silence to end.

However, the Twitch equipped with the Hail of Blades rune has an extremely fast attack speed after activating his ultimate, almost firing three arrows per second, and each arrow can cause the enemy to bleed profusely.

After firing three arrows, Su Mu quickly released the Bilgewater Scimitar and then fired another arrow.

As the bull charged, Su Mu decisively used his E skill, triggering the Plague Explosion effect.

There was a pop.

With the Scarecrow's damage boost, the rat only needs to attack four times to be enough.

Hanbing's health instantly dropped to zero.

But at that very moment, the bull's head charged forward.

This situation is practically a buy-one-get-one-free deal!

"It exploded."

Backstage in the lounge, Redmi was now quite certain that it would be extremely difficult for them to turn the game around.

JD Gaming's resilience is certainly strong, but this resilience is usually only fully demonstrated when facing teams that are not good at finishing games, or when using specific lineups.

Take the current situation as an example: Hanbing has not yet reached level 6, but has already unfortunately died 3 times.

This undoubtedly means that they selected Ashe as a hero, originally planning to launch a series of tactical operations around her, but before the plan could be implemented, the hero had already fallen into an extremely unfavorable situation, almost to the point of being useless.

Unless the heroes in other lanes of the team are exceptionally well-developed and have a huge economic advantage, there is basically no chance of winning this game, and the game is already lost.

Nine minutes into the game, the excavator once again employed the same tactic as before, ganking in the mid lane.

But who could have imagined that Nightmare would unleash his ultimate move to provide support, instantly putting JD Gaming's offensive plan on hold?

Not only that, the excavator who came to help his teammates carry out the gank became a victim of this offensive and was successfully killed by the opponent.

At 12 minutes, the rat appeared on the mid lane battlefield.

The rat first attacked Syndra with Blade of the Ruined King, draining her life while also slowing her down.

Then, the rat skillfully dodged Syndra's QE combo, so that he was only pushed away by Syndra and was not stunned.

Immediately afterwards, Galio activated Predator to gain a speed boost and quickly followed up. He first used his E skill to close the distance with Syndra, then used his W skill to taunt Syndra. At the same time, Twitch activated his ultimate and unleashed his full firepower. With the cooperation of the two, they killed Syndra again.

At the 13-minute mark, Fiddlesticks seized the opportunity and, in conjunction with Nightmare's ultimate, launched a highly threatening offensive against the bottom lane, putting immense pressure on the opposing bottom lane duo.

At 15 minutes, JD Gaming's mid-lane tower was breached, creating a huge gap in their defense. This was like tearing a hole in the wall, making the situation even more unfavorable for JD Gaming.

At this point, the economic gap between the two sides widened to as much as 5,000 yuan, a very significant difference.

It is worth noting that at this time, neither side's top lane heroes had participated in the battle and were in a relatively isolated state of development.

At 17 minutes into the game, Su Mu, controlling a two-item Twitch, displayed formidable strength in the mid lane, taking on two opponents at once.

Faced with Hanbing's ultimate skill, Su Mu quickly used the Purify skill to instantly remove it, and then, with his smooth and fluid operation, successfully stole the kill and eliminated the enemy hero.

At this point, Su Mu's head count had reached an astonishing seven.

However, as it turns out, the seemingly infallible saying "7 kills mean certain death" applies even to a player as skilled as Su Mu.

When the game reached the 20-minute mark, Su Mu was farming safely in the mid lane when he was accidentally caught by Han Bing's ultimate skill.

Seeing this opportunity, the enemy forces, who had been lying in ambush nearby, immediately swarmed out and swiftly killed the rat, who had already used two summoner spells in the previous wave, dismembering him on the battlefield.

However, the battle did not end there; instead, it escalated even more fiercely.

While missing vision on the side, seize the opportunity to jump and use your ultimate.

Immediately afterwards, Nightmare entered the fray, descending from the sky in conjunction with Galio's ultimate ability.

In this series of maneuvers, Nightmare barely glimpsed Syndra before swiftly taking her down. Syndra had already used her E and ultimate abilities in the previous fight and was completely defenseless. Just then, two teleport beams landed simultaneously, and the top laners from both sides joined the fierce battle for the first time.

At this moment, a Vampire with two pieces of gear and a Karma with two pieces of gear appeared on the field.

From a conventional understanding, it seems that vampires would have a greater advantage in combat power due to their hero characteristics and equipment bonuses.

However, in this game, Flandre's Karma was built and fought entirely with AP damage as the main playstyle.

He chose to pair Morellonomicon with a Rabadon's Deathcap, a terrifying damage-dealing item. This meant that once he joined a team fight, a single skill he used was like launching a nuclear bomb, directly reducing the health of two squishy heroes on the JD Gaming team by nearly half.

With the addition of the exceptionally well-developed and explosive Nightmare, EDG managed to fight against five opponents with only four players in this battle!

And in the end, they achieved a brilliant record of three to five, winning a great victory.

After successfully wiping out the JDG team, the two surviving members of the EDG team quickly grouped up and headed to the Baron pit.

They cleverly used Karma's shield and the fruits in the Rift to recover their health. The two cooperated to gradually reduce the Baron's health to an extremely low level.

After the rat revived, the three worked together and finally succeeded in taking down the dragon.

At this point, the three members of the EDG team had the Baron buff, giving them a significant advantage in the rest of the game.

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