The two teams in the winner's group final, EDG and lev, have reached a 1:1 tie after two maps and entered the third map, the Deep Cave!

Figure 3 shows the map that EDG chose after choosing between the two maps. They banned Sunset City and chose Deep Caverns. This choice was very unexpected, because EDG's Sunset City can indeed be regarded as their strong map in the current version.

So before the game, both the commentators and analysts predicted that EDG would release Sunset City as today’s decisive map, and lev also thought so!

After all, both teams have a 100% win rate on Sunset City, so Lev would not ban this map on his own, but he did not expect EDG to take the initiative and release Deep Grotto. Although it was a little unexpected, Lev also had a way to deal with it.

The key to the problem is that EDG will definitely come up with something new, and how to deal with this unknown is very critical for Lev. After all, EDG's most recent Deep Cave game can be traced back to the second stage of the VCTCN playoffs, and the time span is a bit long. If EDG says that there is no new thing, Lev will not believe it.

Moreover, EDG's performance in this map during the playoffs was not satisfactory. The combination of Jiefeng and Yelu looked like a lineup that was still on the road of scientific research. Although Smoggy's Jiefeng contributed a wave of "Flying Dragon in the Sky" in Deep Cave, that was also a display of the players' personal strength.

The lineups of both teams have been determined, and the much anticipated EDG lineup will soon be revealed!

First of all, Lev should remain unchanged in the face of ever-changing circumstances.

Aspas, Tex, Kingg, Com, Mazino!

The EDG lineup has indeed changed!

Xingqiu (Qiuqiu), Jiefeng (zmjjkk), Ko (Simon), Hunter (nobody), Shadow (smoggy)!

The combination of two smoky balls, the player of Jiefeng changed from Smoggy to Kangkang. It can be said that EDG changed all positions except for Nobody's Hunter. We often say that the change of a hero is enough to change the tactical style of the entire team. If all four positions are overturned and reorganized, how should Lev respond?

Although Lev's lineup has won the last two Deep Cave games, the wins were difficult, especially when there is only one vanguard Hunter, and it is COM's Hunter, which does not match Lev's overall style.

Aspas is the type who consumes resources, and his teammates' skills are heavily tilted towards him, so he plays the main damage in duels. In this version, most of the lineups of Lev are double vanguards serving Aspas, but after looking around, it seems that only Kingg's push is black.

This was inconsistent with lev's overall style, probably because he didn't expect EDG to ban Sunset City and release Deep Grotto, and he couldn't change the lineup temporarily, so he could only use the previous old lineup.

EDG's lineup is very reasonable. Not only does it have two vanguards who can KO Hunter, but it also has two field control units, Star and Shadow. However, the disadvantage of the double vanguard lineup is the lack of sentinels. On a map with a large terrain like Deep Cave, it will be very easy to be outflanked without a sentry!

Moreover, after DRX showed everyone how to forcefully clear the bag with the help of Starry Sky's Gravity Well in this championship, many teams learned from it and Starry Sky's Gravity Well is no longer as high a priority in guarding the bag as before...

Both teams' lineups have advantages and disadvantages, and it all depends on the difference in their tactics and the players' status.

When the game was about to start, there was a problem with the headphones of lev's com player, which caused a little delay. Fortunately, com brought spare headphones, otherwise the delay would have been even longer.

EDG took the initiative to change its formation, and almost as a gamble, pulled out this Deep Cave in the deciding map of the winner's group final, and the mysterious veil is about to be unveiled!

"Here it comes! The deciding map of the winner's group final between EDG and Lev. The winner will directly advance to the finals the day after tomorrow!"

"Well! In the first half, EDG attacked first, and Lev responded with defense. Success or failure depends on this move, and the road to promotion is just ahead! Can we get to the top of the mountain first? EDG and Lev are just one step away from this final push!"

As the light curtain fell, Simon threw a big front point dart, and the game officially began!

EDG's position is conventional, but it is also unconventional! First of all, EDG is a conventional 4/1 position, with four people controlling the ball at A.

The unconventionality is reflected in the free man who walks alone in the B zone. The position of the free man is usually held by the sentry with the most accurate shooting skills in the team, but EDG has no sentry, and the free man Qiuqiu is a main smoke star, so it is impossible for him to walk alone. So EDG's single-walk card is zmjjkk!

Jiefeng is hanging in area B!

Although it sounds a bit outrageous, everything is possible in the championship game with the least lack of imagination! Just the scene of a breakthrough and a solo walk, he is not the first one to come up with by EDG!

The importance of Yi Jian in the Deep Cave map is self-evident. The attack routes at points A and B are very narrow. Without Yi Jian to pull the gun line, you may be restricted by skills and be targeted.

However, the mobility of Jiefeng provides this single-player strategy with a possibility of getting away with a free loot. It is not impossible, but the error tolerance is too low. In general, if the gun is soft in the team duel, this dirty routine cannot be used. The last team that used this tactic is actually waiting in the loser group!

That’s right, it’s FPX!!!

It’s also the Deep Cave map, and it’s the same situation where Jiefeng goes alone, but this time it’s not Anyang alone, but Kang Kang!

Because of the presence of Poseidon here, the control of the middle lane is very easy to fight for. At the beginning, Mazino gave a water wall to block the middle lane, and Aspas Justice directly pressed forward silently!

EDG also took precautions. After controlling the skill ball at point A, nobody came to the road as soon as possible. After seeing the water wall of Poseidon, nobody did not hesitate to shoot the smoke detection arrow to get the information!

This arrow will definitely be hit in seconds. Aspas pushed forward in the middle lane unconventionally, so there must be bodyguards behind him. After EDG saw this smoke, they naturally had to stand straight. Aspas used this trick more than once. Lev didn't have the video of EDG's lineup to study, but EDG had Lev!

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