The climax arrives: Caesar unleashes six more fluid normal attacks, making the rhythm even more intense;

As he finished his final strike, he suddenly crouched down, his right fist brimming with immense power, and slammed it into the ground—instantly, a massive ice storm that covered the entire arena rose from the ground!

At the eye of the storm, a flash of cold light erupted, ice crystals danced wildly, and a fierce gale swept across the land. All enemies caught in the blast were instantly frozen in place, their movements halted, as if time itself had been frozen by the extreme frost.

The world was desolate, with only Caesar standing proudly in the eye of the storm, his robes fluttering and frost swirling around him.

[This idle animation...you're a pro. Only a boxer could pull off this kind of idle animation.]

The standby animation itself has a very powerful feel to it.

[Hiss...Isn't Caesar a civil official? How come his movements are so professional? And he looks like he could fight.]

[I suddenly remembered, Caesar's Japanese voice actress was Takehito Koyasu... isn't that Jotaro Kujo?]

This is the barrage of comments when Caesar is idle.

This is what the current comments are like:

[You're telling me this is a civil official?]

I'm an amateur boxer, but compared to Caesar, I feel like a complete novice.

Has anyone ever mentioned that Caesar used several combat techniques after his normal attacks and heavy attacks?

[↑This demonstration should be showing elemental bursts, right? It should be; if so, then there are five types.]

[Five elemental combat skills... How do you even manage to press one elemental skill button? miHoYo, are you serious?]

[Wait a minute... the actual demonstration... isn't over yet?]

When the storm subsided, new enemies appeared before Caesar.

The dragon beast will suffer eternal calamity for millennia.

The unfortunate fellow who previously served as Caesar's opponent in the PV.

The screen showed a close-up of Caesar's face. He raised his right hand, which was wearing a boxing glove, and clenched it in front of him. A point of icy blue appeared on his fist and then solidified.

The next moment, Caesar threw a punch!

A punch landed on the steel body of the Million-Year Eternal Calamity Beast, and icy blue frost spread from the fist, eventually freezing the Million-Year Eternal Calamity Beast completely.

As the ice shattered, the body of the Mega-Kagemon collapsed to the ground. Familiar players know that this animation signifies that the Mega-Kagemon has been defeated.

The screen changed again.

This time, the scene shifts to the lake, where various monsters spawn again around Caesar.

The camera zooms in for a close-up, and another cutscene begins. Caesar clenches his fist, which brushes against the corner of his mouth. Then he clasps his hands together, and a massive wave of cold air surges outwards from Caesar.

The targets covered by the cold wave were all frozen into ice sculptures because they were soaked in water elements.

One of the targets should have had their health depleted by this round of elemental bursts, and thus turned to ashes the moment they were frozen into ice sculptures.

The instant the target disappeared, an icy blue chill burst forth from its body, attacking surrounding targets.

Then it was like a chain reaction.

One ice explosion after another erupted until only Caesar remained on the field.

This concludes the live demonstration.

Holy crap... six elemental combat techniques...

There's reason to believe that the production team's brains were practically spitting fire when they were making Caesar.

I thought that last attack was an elemental burst without animation, but you're telling me it was the sixth elemental skill...

[Far ahead, far ahead! Others only have one elemental combat skill, but we have six!]

[↑There are also two types of elemental bursts.]

"Ah—! Caesar is so handsome!"

"Boss, do all the characters you voice have to be this handsome?"

The bag emitted a sharp, popping sound in the live stream.

At this moment, the live stream was repeatedly playing the actual gameplay demo, and the chibi versions of the characters were not appearing.

Therefore, the sound is played directly in the video.

The live stream even added subtitles.

Brother Long commented, "It's very detailed. Small steps, big swings, uppercuts, every swing of Caesar's is so powerful, just like a real boxer."

Jun Bai explained to everyone, "Yes, yes, we specifically paid a professional boxer to be Caesar's motion capture."

"Oh! You spend money on this? Boss, you really put a lot of effort into every role you play." Bao Bao was genuinely envious.

Jun Bai didn't respond, but said, "We actually put a lot of effort into every role, it's just that Caesar happened to need it."

"We won't talk about design concepts here; that's for the project team's interviews. We won't discuss such unpleasant things in the preview live stream."

Brother Long reacted quickly, saying, "Okay, okay, but wasn't Caesar supposed to be a civil official? But he looks... really good at fighting!"

Jun Bai said, "It's not unreasonable for a 500-year-old to learn some fighting skills for self-defense, but as for civil officials..."

"Civil servants are only required to do clerical work, but that does not mean that civil servants can only do clerical work."

Hua Ling said, "That makes a lot of sense. Even a clerk like Elhesen, who keeps records, is quite muscular."

Bao Bao said, "Speaking of Elhesen, I'm kind of looking forward to Elhesen being added to the gacha pool~"

Jun Bai corrected him, "We've gone off-topic, we've gone off-topic."

After the gameplay demonstration ended, the screen returned to the live stream featuring chibi-style characters, and the introduction of Caesar began.

The screen begins to slow down the animation of Caesar's normal attack.

The chibi version of Caesar takes out a scaled-down lesson plan and points it at the center of the screen. Caesar's gauntlet says, "Caesar is a special character, special because of the weapon he uses."

At this point, the chibi version of Sora brings up a question she's been wanting to ask: "Speaking of which, I've wanted to ask this ever since I watched the PV."

"Caesar doesn't seem to be wielding his weapon or unleashing it like the characters he's portrayed before."

"There is only one gauntlet that was transformed from the Eye of God."

"What's going on?"

The chibi version of Caesar nodded and said, "That's a good question. This is the main point we're going to talk about next, and it's also the most unique aspect of Caesar's character."

The next moment, Jun Bai made a startling statement: "Caesar is not actually one of the five existing weapon type characters."

[Huh? What's Brother Bai saying?]

[It seems to be saying that Caesar isn't one of the five weapon types currently available in Genshin Impact...]

Wait, so Caesar is the sixth weapon type?

Wait, does this mean... none of the weapons we drew before are compatible with Caesar?

[Is this a forced binding of exclusive weapons? Is that interesting?]

[Can't play without getting the exclusive weapon? Refund! Refund in Geneva!]

A storm of comments erupted on the screen.

At this moment, the chibi version of Caesar raised his hand, making a shushing gesture to signal the live stream to be quiet, and then said, "I know some travelers may have questions about this."

"But please don't worry, all your doubts will be answered later."

"Before that, let's take a look at what special circumstances Caesar, as the first and possibly only character of the new weapon type, has that we need to be aware of."

The image freezes on the moment Caesar throws a straight punch.

The chibi version of Caesar began his explanation: "Caesar uses gauntlets as his weapon, which is somewhat similar to the weapons of magical characters."

"For example, every attack of Caesar is elemental damage, but the way he throws the attack is as a punch."

At that moment, the chibi version of Sora had a sudden inspiration and said, "Eh~ Isn't this the same as that... Shinoin Heizo, the little deer?"

The chibi version of Caesar nodded and said, "That's right, Caesar and Heizo Shinoin actually have some similarities."

"For example, they're all fist and foot attacks, they're all elemental attacks."

The game thoughtfully includes a gameplay demo of Heizo Kanoin on the side, used for comparison with Caesar.

"However... if that's all there is to it, then Caesar could also be classified as a magical artifact, just like Little Deer."

"As a new weapon type, the gauntlet is special in that it can deal elemental damage as well as physical damage."

The chibi version of Nasita let out a soft "Eh," and said, "Eh~ So, when calculating the bonus, it can also be considered as two types of damage and receive the bonus at the same time?"

"It means you can benefit from both ice-attribute damage bonuses and physical-attribute damage bonuses, something like that."

The chibi version of Caesar nodded and said, "That's right. If there are any gauntlet-type characters in the future, they will all be similar."

[If one character receives two bonuses, you win.]

[That sounds pretty awesome... but right now there doesn't seem to be a support hero that can buff two different attributes at the same time, right?]

Ice can withstand superconductivity, but what about fire gauntlets...?

Don't be rigid in your thinking! You can maximize the benefits of the Elemental Set plus the Physical Damage Goblet! If that doesn't work, you can also use the Knight Set plus the Elemental Goblet; even with the dilution, there's still a bonus.

[This is a classic case of something that sounds impressive but is actually just so-so. The problem is that nowadays, the main DPS is paired with a support character, but the support's stats are limited. How can you buff two characters at the same time? The ideal is beautiful, but reality is harsh.]

The chibi version of Ying exclaimed, "Wow, that sounds amazing!"

"You're too kind," the chibi version of Caesar said modestly.

You might think he's just being polite, but he really is.

People say that this is only version 3.2, and even in later versions, there are no support characters that can support two attributes at the same time, so this bonus sounds pretty powerful.

In reality, he's the same as the other characters.

Using the three common auxiliary plugins (Wanye, Bennett, Zhongli), the effect will naturally not be too different.

So at least for now, Caesar is no different from a character who can use a magic weapon that deals physical damage.

Of course, this could also be because Junbai has been in the game for too long and hasn't played Genshin Impact for too long, so he hasn't realized the strengths of Caesar's character design.

But at least for now, he genuinely thinks that way.

The introduction to Caesar then continued:

"Like Ayaka, Caesar's sprint is also a special talent. [Inherent Talent - Treading Snow Without a Trace] allows Caesar to sprint forward at a faster speed than other characters after pressing the sprint button."

In the scene, Caesar is running forward, and the speed lines are noticeably denser than those of a typical character.

"And it can walk on water."

In the video, Caesar demonstrates walking on water for the audience.

Q-version Kong exclaimed, "A divine body for innate map-running skills?"

The chibi version of Caesar laughed and said, "You could say that's a fair way to understand it."

"In addition, when Caesar is in a state of leaving no trace in the snow, the possibility of attracting the attention of the enemy will be greatly reduced."

As he spoke, Caesar ran straight past his enemy, who acted as if he hadn't seen him at all.

[Truly a naturally gifted map-running physique.]

[In the realm of Sumeru, this is practically divine skill.]

[I truly desire this ability to feel moved.]

"In addition, like Ayaka Kamisato, Caesar will also gain additional abilities when he stops. Please explore the specific abilities in the game."

That's what they say, but they've already started demonstrating it in actual practice.

Caesar charged towards the enemy, and the moment he stopped, he attracted the enemy's attention because he had deactivated his "Snow-Treading Without a Trace" state.

Then everyone saw that Caesar's stamina, which had been bleeding, suddenly rebounded, and at the same time, ice element marks appeared above the enemies' heads.

While the viewers in the live stream were still pretending to guess the car's stopping effect, the veteran players already had knowing smiles on their faces.

However, while hinting is fine, saying it directly is not allowed; that would be against the rules.

Then the chibi version of Caesar continued to introduce his skills:

"Caesar's normal attack is to throw six punches forward, dealing ice elemental damage to the enemy. His heavy attack consumes a certain amount of stamina to throw a straight punch forward, dealing area-of-effect ice elemental damage."

Caesar's normal attacks and heavy attacks appear on the screen at appropriate times.

[Normal Attack - Winter's Edge - North Wind's Bone-Cracking]

It's a very simple set of normal and heavy attacks. If I had to point out a characteristic, it would be that it's very smooth and consists of a complete set of continuous actions.

[This boxing style really resembles Jotaro's.]

The voice acting is highly consistent with the character.

[Mihoyo is creating characters based on their voice actors, as always.]

Wait a minute, Caesar's Chinese voice actor is Bai Ge, so Bai Ge is actually...?

[Is it the same Stand as Jotaro? Interesting, let's have a fight! Whitey! Don't pity me just because I'm a delicate flower!]

The three professional straight men continued to praise Caesar's action choreography relentlessly.

(Actually, even the author didn't know how to craft this line praising normal attacks, since Caesar's core strength lies in combat skills.)

——Digression

I'll stop here for today; I'm just too sleepy.

I should be able to finish writing the preview live stream tomorrow, and then seamlessly transition into the main storyline of 3.2.

Let's see if we can resolve the main storyline of 3.2 as soon as possible.

If it's possible, then all the better; if not, then let fate decide.

The plan after version 3.2 is to write the legend quest for Shiba Kaoru (after such a long interval, I guess you've almost forgotten about this original character), followed by the Lantern Festival storyline.

Speaking of which, version 3.4 was the first Lantern Festival I ever celebrated.

After finishing writing, I fast-forwarded to 3.8. In 3.8, I don't plan to let Lao Bai continue to organize events. Instead, I will merge it with Alice's Kingdom in a Bottle and have a big team building event.

Okay, that's enough words, I'm going to sleep now.

I didn't fall asleep until 4:00 AM. I feel like I'm not far from sudden death.

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