The second type is the destructive mutant. The reason why it is called destructive is that it has an extremely strong desire to attack, whether it is humans or animals, all living things are within its attack range.

Although its defense is relatively weak, the destructive mutant has strength far exceeding that of the same-level psychics. It can easily destroy obstacles and buildings, and has super high mobility, making it difficult for psychics to attack it.

The third type is the Corruptor, a green-skinned fat man whose skin and muscle tissue are extremely hard. Conventional weapons can hardly break through its defense. It also has amazing self-healing abilities and can recover quickly after being injured.

Although the Corroder's main means of attack is single, it can only spray highly corrosive concentrated acid from its mouth, but this acid can quickly corrode human flesh and metal equipment. What's more dangerous is that the moment the Corroder dies, its body will explode and release a large amount of concentrated acid. This explosion will not only cause fatal damage to the people around it, but also leave difficult-to-remove acid residues on the battlefield.

Among the psychics, those with attribute abilities are the most common. For example, ice, fire, thunder, water, wind, earth, etc. account for the majority. These attribute abilities can demonstrate considerable attack power at level one, enough to compete with level one mutants.

In comparison, space and psychic ability users are relatively rare. They lack direct means of attack at level one and mostly play supporting roles.

Although psychics can read other people's thoughts at level one, this ability is particularly useful among spies to obtain intelligence.

But now humans are facing zombies. When ordinary zombies see living people, the only eating instinct in their minds is "eat, eat, eat".

However, when space and psychic ability users are promoted to level two, their abilities will undergo a qualitative change.

In addition to increased storage space, spatial ability users can also teleport within a certain range or exchange positions with enemies.

In addition to obtaining the thoughts of others, psychics can also influence or even completely control the emotions and behaviors of others at any time. This ability is extremely powerful in combat, because once you control the opponent's thinking, it is equivalent to controlling the initiative on the battlefield.

However, the control power of psychics is also limited by the level of the target. When facing a target of the same or higher level, their ability will be greatly weakened or directly fail.

During this zombie wave, Sun Yu has made huge contributions to the shelter. After all, he is his adopted son, and Sun Hongbo can't bear to add too much pressure on him.

Facing Chen Zhi's regret, Sun Hongbo patted Sun Yu on the shoulder and encouraged him: "Xiao Yu is still young and has unlimited possibilities in the future."

Several other captains also nodded, and they naturally understood that the young psychics had huge potential for growth. As long as they were given enough time and resources, they would definitely become the backbone of the shelter in the future.

Sun Hongbo quickly scanned the iron shed and found that the originally crowded crowd had been greatly reduced and the treatment efficiency was much faster than he expected.

"Xiao Yu, how is the treatment going? How many infected people are waiting?" Sun Hongbo asked with concern.

"Currently, the treatment is going very smoothly." Sun Yu replied, "Almost half of the infected people have completed treatment, and there are about three to four thousand people waiting in line."

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