From doomsday survival to fast-forward daily life
Chapter 267 Organizing thoughts
After hearing what Youzi said, Tian Yu fell into deep thought.
The two had experienced the previous siege and killing of the bishop, and now they sat opposite each other and had their own things to think about.
Yuzu stood up first: "I'll rest first, you can take my turn during the day."
Tian Yu nodded, Yuzi was leaving space for both of them.
Youzi crawled into the tent behind him, the reconnaissance robot continued its duty, Tian Yu looked at the campfire and began to sort out his current harvest.
During this period of time, she gained more than 10,000 points fighting against the Zerg, which was the most substantial income she had ever earned.
For killing the bishop, Tian Yu received 9098 points. However, the financial resources of the sequence players are not just points. The props that have not yet been unlocked are what Tian Yu really wants to find out.
In addition, Tian Yu also inherited many of the bishop's tasks.
In the tasks originally assigned by the system, she received a 40% bonus on Task One and Task Two respectively. It was not until this dungeon where she had in-depth cooperation with Yuzu that she learned for the first time that there was a bonus on the distribution of tasks when killing players and dividing the spoils.
In total, the two of them cooperated to kill two players. Just for killing the Zerg, Tian Yu's points will increase by 90% from the original level.
After taking a quick look at the regular tasks, I found that the most special one was Task 3.
This task was to confirm the identities of the players. Since the Bishop took over Uquir, he had killed many players and naturally confirmed many identities. What surprised Tian Yu was that the number of player identities that the Bishop had previously confirmed was probably divided equally between himself and Youzi.
In the Task Three column, it clearly showed that her current reward amount was 62.
In addition, Tian Yu also inherited a number of tasks triggered by the bishop himself, which provided a considerable amount of information.
[Sequence Player 63 Identity Mission (Inherited): The main brain of Uquirre's underground research institute is close to awakening. It is difficult for the laboratory to imagine what will happen if he remembers his past. This time on a business trip, your superiors have instructed you to obtain a method to erase the main brain's memory again in the Ochi Federation on the other side of the ocean.]
[Task Reward: One task reward wheel]
This task made Tian Yu feel confused and many doubts arose.
And this task is in the completed state.
Taking a deep breath, Tian Yu calmed down and continued to organize his system panel. There were some things he needed to write down and think about, or discuss with Youzi.
In addition, Tian Yu inherited many tasks that the bishop had completed. Sequence players are indeed more proactive than ordinary players, and the tasks are even the most that Tian Yu has seen so far.
The other three tasks inherited from the self-taught teacher allowed Tian Yu to earn 800 points.
Most of those simple completed tasks could not provide any information, but there was an unfinished task that caught Tian Yu's attention.
[Secret of Evolution 1 (Inheritance): Urquil finally planted the flesh and blood vines. You have already understood the causes and consequences of this experiment. Now there is an opportunity. An experimental subject who has truly evolved is preparing to escape from the Asian Federation. Please find him.]
[Task Reward: 300 points, and subsequent tasks will be unlocked]
After Tian Yu finished reading the content of this task, the task status suddenly became completed, and a new task was refreshed.
[The Secret of Evolution 2 (Inheritance): The changes in the experimental subject have caught your attention. This seems to be related to the experiments in this world. Please find out why the experimental subject escaped and find the research institute that is conducting secret experiments.]
[Task Reward: 800 points, and subsequent tasks will be unlocked]
Tian Yu's original plan was to continue observing in this dungeon. The current situation made her less willing to take risks, but the emergence of this inheritance mission suddenly made her seem to have found another way.
After sorting out the harvest, she stood up and stretched. Seeing that she still needed to keep watch for several hours, she thought for a moment and drank a bottle of coffee. Then she opened her system notes.
“After killing the bishop, his mission provided me with many clues about the truth of this dungeon. The stories that happened during this period also allowed me to begin to piece together some of the rules for sequence players in the dungeon.
The summary is as follows:
1. Regarding the special features of sequence players, based on the current clues and Yuzu’s narration, I found that the most special feature of sequence players is the unlocking of the so-called sequence genes.
Sequence genes are unique rewards distributed by the system to sequence players. According to Youzi, there are many ways to obtain them, sometimes through tasks, lotteries, and sometimes they appear in malls or trading markets.
I have seen this thing in the trading market. It is said that the effect it stimulates is unknown and there are certain side effects. It is difficult to know the final result before using it. This thing exists as a special ability of sequence players. It is similar to a skill, but there should be some differences.
My only concern is, can the players who have activated the sequence gene still be considered "people"? What will happen to these players if they quit the survival game and return to their original world one day?
2. There are factions and conflicts among the players in the sequence, and a system has been formed.
The currently known factions should be the covenant relationship to which the bishop belongs. They represent a group of people who do whatever they want, and their organizational relationship is not clear. However, the other faction, the "Guards", is a bit weird, and even makes me guess some conspiracy theories.
As for the factions among players, I am more of a wait-and-see attitude.
3. The degree to which sequence players thrive in the dungeon exceeded my expectations, and they are extremely proactive.
At present, I seem to have found some ways to actively trigger tasks. It seems that some prerequisites are required. For example, you must have tableware to eat. When I find where the tableware is, the system will tell me what to eat for this meal.
This provides me with a lot of solutions when I am often confused in the dungeon.
4. How to end the copy is a question I have been thinking about for some time.
The known copy divides this copy into two factions, humans and Zerg are in an opposing state. If you help one of them win, the copy can be ended.
One question is that the mission points for completing the copy are only 2000, but in the process of choosing one of the missions to do, you will obviously get extremely high income.
This makes me feel a little uneasy. What will happen if someone treats these two tasks as monster spawners and the copy is dragged on and not finished?
Now there are a bunch of messy clues in this world, pointing to an event that I think is very likely - in addition to these two ways of ending, there are other ways, such as finding out the secrets behind the mutant plants and the appearance of chip warriors.
If you think about it carefully, this matter is even more bizarre. According to this development, it seems that human beings will be defeated by their own hands. "
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