Travel through time and become a member of the Warhammer Empire
Chapter 174 Purchase a merchant ship and become an imperial maritime merchant.
In Tirell, a seafaring civilization, the price of ships is naturally very cheap.
In addition to a shipload of cargo, the 500 gold coins also bought a ship that was no simple item.
Ship models are universal across all human kingdoms, with detailed size restrictions from large to small.
The largest were called ships of the line, and were armed with three rows of thundering Imperial megacannons on their sides, as well as a row of breech-loading guns and a row of bunkers.
It can accommodate 500 crew members.
Next came the cruisers, which were equipped with only a row of guns on their sides.
It can accommodate 300 crew members.
Then there are the frigates, which are only equipped with a few guns on the sides, but their advantage is their high speed.
It can accommodate more than 100 crew members.
The last one is the ship that Windlow currently owns. It is a destroyer, has no artillery, and has no armed capabilities.
It can accommodate more than 20 crew members.
Unfortunately, with the holds full, there was little room and money to hire sailors.
And there is also a very fatal problem, that is, the crew is not good.
With the exception of Zhendan, almost all navies and fleets of human kingdoms would refuse to allow women on board.
The three tribes of elves are all female. How can they recruit other human male sailors? If they all float on the sea together, danger and mutiny are inevitable.
After checking the safety of the ship and paying the remaining balance, Windlow took his men on board the merchant ship.
Not bad, not bad. 500 gold coins are quite a bit of purchasing power. This ship can withstand almost all stormy weather conditions.
The only problem is that there is no armed firepower.
But it doesn’t matter, just focus all your survivability on movement speed.
After that, the worst that can happen is that we can just keep sailing along the coast and increase speed when we see pirates.
But this is exactly where the problem lies.
Because of the three elven carts, the ship was unable to hire Tyrell sailors.
Without sailors, there would be no power. On an ocean powered by wind, even with sails, sailors can increase the speed of the ship.
How to gain motivation is the problem that bothers Windlow.
He initially had an idea, which was to use the storm magic of the heavenly magic, which could produce whirlwinds and facilitate the navigation of ships.
However, Izexi immediately raised an objection. After all, the magical wind on the ocean was not stable. It was more in some places and less in others, and it was impossible to provide energy consistently.
Just then, the female ratman brought a machine from somewhere, from which the Skaven's engineering concepts could be clearly seen.
"This is a dimensional stone steam engine. Yes, yes. As long as you put in dimensional stone or other magic, you can make the water boil, and then use the gushing steam to move forward, forward."
This female ratman is truly a genius, and the ratmen are indeed secretly studying the Empire's steam engine technology.
Using dimensional stone to power this thing can provide a constant supply of steam power.
As for water? There is no shortage of water when sailing on the sea.
The only problem is the warpstone.
This thing that is used as currency by the rat people is very difficult to obtain.
In almost all human kingdoms, it is regarded as the source of chaos pollution.
It is said that Zhaoming, the prince of the southwestern border of the Zhendan Dynasty, would use it, but in other human countries, it is considered polluting and needs to be purified.
At the same time, among the ratmen, dimensional stone is also a very valuable item, and small clans and female ratmen are simply unable to obtain it.
However, this female rat woman certainly has a backup plan. She has conducted scientific and engineering research for a long time and has already broken away from her dependence on dimensional stone.
This rat-man steam engine that she improved can store the wind of magic and continuously release it to supply energy.
It just so happened that there was a high elf magician named Hoth who was most proficient in magic in the team, so continuous energy supply was not a problem at all.
Moreover, this steam engine has the rare magic energy storage effect. Even if it is in a place without magic wind, it can continue to supply energy through previous reserves.
Although Izexi did not trust the technology of the ratmen, as a Hoeth magician, her main task after coming to the Old World from the White Tower of Hoeth was to investigate the native species and their technology and magic.
Ratman technology, have to try it.
All you need to do is inject the wind of magic into it, and the steam engine will start running just as the female rat man said.
The sea water was boiled and then evaporated, and a steady stream of steam power was discharged from the steam engine, pushing the entire ship towards the sea.
The city of Miragliano was getting farther and farther away, which also meant that everyone's sea trade journey had officially begun.
The wind of magic gathered by the high elves is very pure and orderly, and only one cast is needed to provide continuous energy for seven or eight hours.
Both the female rat man and Izexi learned a lot of useful abilities from each other. It was indeed a win-win decision.
As for Windlow, after determining the power, the next thing needed is to optimize the range.
Tyrell is a commercial nation, with goods and merchandise from all over the world.
The most famous of these are elven jewelry and dwarven artisan products.
Since the entire Tyrell kingdom is made up of middlemen, they are responsible for secondary sales between elves and dwarves.
The local elven and dwarven products are quite cheap, and now the whole ship is full of these things.
As long as it is not sold to the land of the elves or the mountains of the dwarves, it can make a lot of money if it is sold to any human country.
As the map was completely closed, Windlow's future plans were also determined.
Heading north, he passed through the city of Bilbarri in Estalia, where he sold his products and bought supplies, then continued north to earn money from the Bretonnians and the Empire.
To make money? Of course.
Transporting one thing to another can generate huge profits.
All Windlow needs to do is make a few trips back and forth along this trade route to earn an astonishing fortune.
A sea trade trip will take three months, but it's profitable.
After accounting for all the cargo in the hold, the figures are very encouraging.
A total of 200 gold coins were earned!
The cost can be fully recovered in a little more than two trips, which means it only takes six months to recover the cost.
He could earn 200 gold coins every three months. Even if everyone shared it equally, Windlo's monthly income would reach an astonishing 16 gold coins.
You know, even in Reikland, the richest territory in the empire, the income is actually not that much.
A farmer with his own land and mill only earned half a gold coin a month, before tax.
The monthly income of an imperial provincial soldier who fights with swords and blood is also around 1 gold coin.
A shop owner's monthly income is about 2 gold coins.
Capable technicians, such as doctors or lawyers, earn between 5 gold coins per month.
An ordinary baron in the empire, with his own manor and network of contacts, only earns 10 gold coins a month.
And now, Windlo has obviously been on the right track and become a qualified imperial merchant, with a monthly income of 16 gold coins.
If the wood elves and female ratmen do not ask for money, the monthly income will soar to 20 gold coins per month, and they can even hire ten imperial spearmen to serve them.
Since being an imperial maritime merchant is so profitable, why do most people in the empire choose to become ordinary farmers or workers?
Simply because of the risk.
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