Hogwarts and the Atypical Wizard

Chapter 83: Ghost Explosion and "Magic Talisman Collection"

An hour into the high-intensity evasion training, Sainz was hungry.

Without leaving the house, you can come to the five-star hotel-level living area and enjoy your own delicious breakfast.

Conte brought today's Daily Prophet and flipped through all the pages.

Black and white photos of Minister of Magic Fudge's event and speech were featured on the front page.

The following report captioned: "Ministry of Magic staff successfully ensured the annual enrollment of new students at Hogwarts, once again preventing the wizarding world from being exposed to the Muggle world.

To this end, employees of the Muggle Office ran back and forth, erasing the memories of several Muggles who witnessed students passing through the wall at King's Cross Station, making them think that they were hallucinating because they did not have breakfast in the morning.

In view of this, the Ministry of Magic calls on all wizards to eat breakfast on time..."

The sports section is still full of news about Quidditch, which seems to be fine, as it seems that there is only one Quidditch sport in the wizarding world!

Oh, that's not right. In the very corner of the sports section there is a particularly inconspicuous photo of eleven excited male and female wizards.

"…Our reporter reported this to all wizards impartially, but everyone, including our reporter, thought that these people must be crazy. They gave up playing Quidditch and formed a "Ghost Explosion" team out of their wits.

"It's just crazy!" Mr. Lewis commented on them when he was randomly interviewed by reporters. "Any wizard with common sense knows that Quidditch originated from Quidditch. They are so crazy that they gave up the honor in Europe and ran to North America to participate in that damn, barbaric, and un-wizard-like..."

Our reporter went to interview this team, which is said to be an international cooperation team, but they seemed reluctant to communicate with others. When the reporter asked them whether they had such an idea because they could not achieve good results in Quidditch, they threw stones at our reporter in excitement...

In addition, if any wizard friends want to know more about the Ghost Explosion, they can pay attention to the Comic Relief Foundation and the "Lumos" charity organization.

The group was chartered by Dumbledore and read the Hogwarts library book Quidditch Through the Ages, which introduced the North American sport...

The book will hopefully be published in the future, and any money you buy from Quidditch Through the Ages will go to charity, Dumbledore said, overseen by the International Confederation of Wizards…

Sainz knew that Ghost Air Explosion was indeed mentioned in "Quidditch" as the newspaper reporter said. It was a local North American sport similar to Quidditch but different, and it did originate from Quidditch.

Wizards on both teams must try to throw a Quaffle into a cauldron filled with potion that can suppress the explosion before it explodes, and score one point.

If the Quaffle explodes in someone's hand, that player is out.

Because the Quaffle will explode, it is called "Quaffle".

I heard that Quidditch is gradually being accepted by more and more people in North America. At this time, a European Quidditch team appears, which may indeed have a certain impact on the spread of Quidditch in North America.

Sainz was not interested in these, and threw them aside after reading them.

After breakfast, I took a short break and read the newly acquired book "A Simple Introduction to Ancient Magic Runes" to read the introduction of magic runes and spells by predecessors and learn some experience.

Comparing it with the "Collection of Magical Symbols", Sainz gradually frowned.

These two books once again confirmed his view that the magical world is still in the stage of empirical science!

The contents of these two books are very superficial introductions to the styles, names, and general functions of runes. As for their specific working principles and why they have such effects, they are not covered at all.

It's like an illustrated book introducing various cars, which only introduces the cars' names, styles, speed performance, etc., but does not mention a single word about why these cars can run.

He could tell between the lines that it wasn't that the authors didn't want to explain why they had such effects, they just really didn't know.

When you don't know the specific principles of something, you can only deal with it as a whole, and you will become helpless once it involves in-depth changes.

It's like a person who doesn't know much about cars. He may be able to drive, but when the car breaks down, even if it's just a small problem, he can only watch helplessly.

But it’s different for people who have a deep understanding. They can even dismantle its power system and assemble another one by themselves!

Those who know more can even knock one out with a hammer in their basement!

Including the other two books he picked up from Flourish and Blotts at the same time, "Dictionary of Magic Runes" and "Magic Pronunciation Table", these books did not tell him why the spells were like this. What helped him was that they told him the pronunciation of magic runs and the meaning of some spells, saving him from defining and sorting them out from scratch.

After mastering the whole thing, it is equivalent to learning an ancient language that is not used in daily life.

To put it in a metaphor, it is equivalent to learning ancient seal characters or oracle bone inscriptions, which allows him to understand certain books that few people understand today.

Of course, just like the study of oracle bones, the pronunciations and explanations they give cannot be fully trusted. The authors of these books are also summarizing their guesses, and they may not be completely correct.

"The Collection of Magical Symbols" is slightly different from the other three books. The other three books mainly introduce texts that record knowledge, while this book introduces patterns that have magical effects.

What is recorded in it is useful information such as invisibility spells, which is equivalent to introducing mature integrated circuits with special functions. It is a practical technology.

After reading it carefully, I found that it does contain content about invisibility spells, but it is more general and not as detailed as the one in "The Book of Invisibility".

If you want to invent something after reading this, you need some imagination.

But it is already very useful. It saves Sainz the pain of collecting them one by one and saves a huge amount of time.

This book made Sainz feel that he had met it too late, but also that he had come at the right time.

There are most of the common spells here, such as floating, moving, controlling, braking, enlarging, shrinking... etc.

"Conte, I need you to keep this book for me for a while, and remind me that I can only read it for half an hour a day at most."

"Conte doesn't understand, sir!" Little head, big question mark.

"Conte, I should focus on conquering the invisibility spell now. Excessive distraction will seriously affect the implementation of subsequent plans.

But I love the book so much that I’m afraid I’ll be tempted to pursue some of the ideas and end up squeezing out time for other projects.”

"Conte knows, Conte will remind Mr. Conte can do it."

"Yes, you always make people feel at ease, Conte, I can't imagine how bad my life would be without your help...

Okay, the break is over, let's continue with our unfinished work!"

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